Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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293 companies • Page 3 of 7

Cooperative Action Experts
About Fatshark Fatshark is an independent game developer based in Stockholm, Sweden. Founded in 2007, they have grown from subcontractor work to becoming a self-publishing studio with over 200 employees, best known for the Warhammer: Vermintide series. Company Scale Founded: 2007 200+ employees Location: Södermalm, Stockholm, Sweden Status: Independent, self-publishing Founders Martin Wahlund Rikard Blomberg Joakim Wahlström Johan Jonker Notable Games Warhammer Franchise Warhammer: End Times - Vermintide (2015) Warhammer: Vermintide 2 (2018) - 25+ million players Warhammer 40,000: Darktide (2022) Other Titles Lead and Gold (2010) - First published game (with Paradox) History Originally worked as subcontractors on AAA titles. In 2009, co-founded Bitsquid (game engine), which was acquired by Autodesk in 2014. The sale funded development of Vermintide. Acquisitions Acquired Swedish developer A Sweet Studio AB to expand capabilities. Specializations First-person action games Co-op multiplayer experiences Warhammer universe games Live-service operations Why Choose Fatshark 25+ million players for Vermintide 2 200+ person experienced team Independent and self-publishing Warhammer expertise with Games Workshop Live-service experience

Brazilian Multiplayer Specialists
About Hoplon Hoplon is a Brazilian video game developer known for creating Heavy Metal Machines. Based in Brazil, they develop multiplayer games for PC and consoles. Location Brazil Notable Games Heavy Metal Machines Vehicular combat MOBA Free-to-play PC platform Specializations Multiplayer games Vehicular combat Free-to-play models Note Hoplon is primarily a game developer, not an outsourcing service provider. Listed for reference. Why Hoplon Matters Heavy Metal Machines original IP Brazilian studio talent Multiplayer expertise

Comprehensive Game Outsourcing
About INLINGO Games INLINGO is a game translation and localization agency providing end-to-end localization services including translation, LQA, voiceover, and narrative design for game developers worldwide. Services Localization Game translation Interface localization Dialogue localization Marketing material localization Cultural adaptation Quality Assurance Localization QA (LQA) Bug identification Linguistic testing Voiceover Professional voice actors Multi-language recording Audio localization Additional Services Narrative design App localization AI-assisted translation Languages Supported English, Chinese, German, Spanish, Finnish, French, Italian, Japanese, Polish, Russian, Swedish, Turkish, Ukrainian Notable Projects Warhammer 40,000: Space Marine 2 (LQA) Shadow Fight 3 AdVenture Capitalist Solitaire Cruise Bermuda Adventures Cooking Diary Major Clients Mytona Belka Games Saber Games FunPlus Crytek Why Choose INLINGO Warhammer 40K AAA LQA credits Major studios (Crytek, FunPlus) 13+ languages supported End-to-end localization services AI-assisted + human expertise

Italian Game Development
About Reply Game Studios Reply Game Studios is an Italian game developer based in Milan, part of Reply Group. Known for Soulstice, Joe Dever's Lone Wolf, and Theseus, they create AA games with deep combat, strong narrative, and stylish art for PC and consoles. Company Overview Location: Milan, Italy Parent: Reply Group Focus: AA action games Platforms: PC, PlayStation 5, Xbox Series X/S Notable Games Soulstice (2022) Dark fantasy action RPG Dual character combat (Briar and Lute) Voice: Stefanie Joosten (Metal Gear Solid V) IGN Italy: 9/10 Other Titles Joe Dever's Lone Wolf Theseus Game Design Philosophy Deep combat systems, strong narrative, stylish art direction, spectacular boss fights, and high production values for AA games. Recognition IGN Italy: "An excellent product that can stand proudly alongside the best hack 'n' slash games ever made." Note Reply Game Studios is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Italian studio. Why Reply Game Studios Matters Soulstice 9/10 IGN Italy Reply Group corporate backing Milan-based Italian quality AA production high values Action RPG specialists

Premium Game Art Production
About VSQUAD VSQUAD is a game art outsourcing studio founded in 2015 with legal presence in Poland. With 30+ specialists including 2D/3D artists, animators, and VFX artists, they've worked on titles like Wayfinder, Darksiders Genesis, and SMITE for clients including Airship Syndicate and Hi-Rez Studios. Company Overview Founded: 2015 Legal Presence: Poland Team: 30+ specialists Leadership: Aliona Liubchuk (Director), Volodymyr Liubchuk (Creative Executive Director) Services 2D Art Character design Environment design Concept art 3D Art Character modeling Environment creation Props and weapons Hard surface modeling Vehicles and military assets Hair and fur grooming Animation & VFX 3D animation Visual effects Software Maya 3ds Max Blender Substance 3D Painter Marmoset Toolbag Notable Projects Wayfinder Darksiders Genesis Battle Chasers Ruined King SMITE Major Clients Airship Syndicate Hi-Rez Studios Little Orbit Primal Game Studio Recognition Consumer Choice Award Kickstarter-funded projects Epic MegaGrants supported titles Steam Awards and Gamescom Awards credits Why Choose VSQUAD Darksiders, SMITE AAA credits Poland-based EU presence 15+ years founder experience Full pipeline 2D to VFX Award-winning projects

Bringing Back Magic to Game Development
About Wizcorp Wizcorp is a Tokyo-based game development studio founded in 2008, acquired by Keywords Studios in 2019 for $1.1M. With 11-50 employees across 10 nationalities, they specialize in HTML5 mobile games and have worked with LINE, Square Enix, Bandai Namco, and Platinum Games. Company Overview Founded: 2008 Location: Tokyo, Japan Parent: Keywords Studios (2019) Team: 11-50 employees Countries: 10 nationalities Model: 100% remote Services Game Development Full-cycle development Core engineering Prototyping Work-for-hire development Technical Services Porting (Flash to HTML5) Integrations Real-time proxy development Web-based game conversions Specializations HTML5 games Mobile games JavaScript development Node.js backend Technology Mithril Engine Proprietary HTML5 game engine High-performance JavaScript Node.js backend integration Notable Projects Dofus (Flash to HTML5 port for Ankama) 60fps WebGL mobile adaptation Major Clients LINE Square Enix Bandai Namco Yahoo Japan Arc System Works Platinum Games Avex Why Choose Wizcorp Keywords Studios backing Square Enix, Bandai Namco clients HTML5 pioneers proprietary engine Tokyo-based Japan expertise Remote-first 10 nationalities

Kyiv game and art studio for mobile, browser and gamified brand projects
About Fgfactory Fgfactory is a Kyiv game development and art studio founded in 2010. It makes mobile, browser and desktop games, 2D/3D art and animation, and gamified marketing products for publishers, media companies and brands. It started with mobile game UI design and later added full game development, QA, co-development and a software division. Company Overview Location: Kyiv, Ukraine (+ Abu Dhabi, UAE and Melbourne, Australia) Founded: 2010 Team: 60+ people (per its website) Specialty: Full-cycle mobile and web games plus game art production Services Game development — mobile, browser, desktop, hyper-casual, educational and gambling games in Unity and other stacks Art and animation — 2D game art, concept art, 3D assets, Spine and frame-by-frame animation UI/UX and motion design Co-development and QA Gamification — its own Winday platform for marketing games Notable Work Visa Pay City, Money Racing for CoinsPaid and NFT Islands (case studies listed on its website)

Premium UE Development
About Azumo Azumo is a nearshore software development firm established in 2016, headquartered in San Francisco with development operations across South America (primarily Argentina). They bridge offshore cost-effectiveness with onshore alignment. Company Scale Founded: 2016 Headquarters: San Francisco, USA Development: Argentina and South America Rating: 4.9/5 stars (376 reviews) Services Game Development Unity development Unreal Engine development Full game development AI & Machine Learning Custom AI solutions LLM fine-tuning Computer vision Natural language processing Software Development Custom software development Web applications Enterprise applications POC/MVP development Mobile Development iOS development Android development Cross-platform solutions DevOps & Cloud AWS, Azure, GCP expertise Data engineering ETL/ELT pipelines Staffing Software staff augmentation Dedicated teams Virtual CTO consulting Notable Clients Facebook/Meta Twitter Discovery Channel Zynga NCsoft Omnicom United Health Certifications SOC 2 certified AWS/Azure/Google Cloud partners GDPR, CCPA, HIPAA-ready Why Choose Azumo Nearshore model with US timezone alignment Major tech clients including Meta, Zynga, NCsoft Game development with Unity and Unreal SOC 2 certified security compliance 4.9/5 rating with 376+ reviews

Ukrainian Game Development
About EJAW EJAW is a game art and development agency with 100+ employees, headquartered in Estonia with a US office. They provide comprehensive game development, art creation, and specialized services including iGaming and Web3 development. Company Scale 100+ employees 100+ games developed Offices in Estonia and USA Services Game Development Mobile, desktop, and console games Cross-platform development VR/AR experiences Unity and Unreal Engine NFT/blockchain and Web3 games HTML5 and playable ads Game Art & Design 2D and 3D art creation Character and environment design Animation and VFX UI/UX design Concept art iGaming Slots development Casino games Poker development Additional Services Game testing and QA Game porting Outstaffing (developers, artists, designers) Notable Clients Social Point Pixonic Amanotes Portfolio Projects FruHits The Arena Retro Royale Shark Slot Engagement Models Fixed-price projects Dedicated teams Co-development partnerships Locations Estonia: Maakri 23a, Tallinn, 10145 USA: 8 The Green, Dover, DE 19901 Why Choose EJAW 100+ games delivered Full-service development and art iGaming expertise for casino/slots Web3 capabilities for blockchain games Flexible models from fixed-price to dedicated teams

XR Development & Consulting
About Euphoria XR Euphoria XR is an award-winning immersive technology studio specializing in VR, AR, and MR experiences. With offices in Texas (US), London (UK), and Riyadh (Saudi Arabia), they create immersive solutions for Fortune 500 companies and global brands. Locations Texas, USA London, UK Riyadh, Saudi Arabia Services VR Development Virtual reality experiences VR training simulations Immersive product showcases AR Development Augmented reality applications AR marketing experiences Mobile AR solutions MR Development Mixed reality applications Enterprise MR solutions Additional Services 3D visualization Interactive experiences Enterprise XR solutions Recognition Award-winning studio recognized for immersive technology innovation. Clients Fortune 500 companies and global brands across multiple industries. Why Choose Euphoria XR Award-winning immersive technology studio Global presence across US, UK, and Middle East Fortune 500 clients with enterprise experience Full XR stack (VR, AR, MR capabilities) Enterprise focus for training and visualization

Award-Winning XR Studio
About Groove Jones Groove Jones is an award-winning creative technology studio founded in 2015 in Dallas, Texas. They specialize in AI, AR, VR, and XR experiences for major global brands like Amazon, Intel, and Toyota. Company History Founded: 2015 Location: Dallas, Texas, USA Recognition: Most award-winning digital studio in AI/AR/VR Leadership Dan Ferguson - Co-Founder Dale Carman - Executive Creative Director Services XR Development AR (Augmented Reality) VR (Virtual Reality) XR (Extended Reality) Spatial Computing Metaverse experiences AI & ML AI application development Machine learning solutions WebGL development Web 3.0 experiences Use Cases Marketing and advertising Sales enablement Enterprise training Brand activations Major Clients Amazon, AT&T, Comcast, Ford, HP, IBM, Intel, Lexus, Mastercard, McDonald's, Nestle, Samsung, State Farm, Toyota, Under Armour Recognition Top 10 Immersive Retail Vendors 2024 (XR Today) Why Choose Groove Jones Most awarded AI/AR/VR studio Fortune 500 clients (Amazon, Intel, Toyota) Dallas-based US company XR specialists for enterprise

XR Game Development
About Logic Simplified Logic Simplified is an Indian game development and art outsourcing studio offering full-cycle game production services. Based in India, they provide cost-effective solutions across game development, AR/VR, AI/ML, and IoT development with competitive tier-2 city rates. Company Overview Location: India (tier-2 city) Services: Game Dev, Game Art, AR/VR, AI/ML, IoT Team: Programmers, Concept Artists, Designers, Animators, 3D Modelers Services Game Development Turnkey game development Mobile game development (iOS, Android) VR game development RPG development Indie game development Game Art Outsourcing 2D concept art 3D modeling and animation Game art direction Unity integration Level building Specialized Services AR/VR development (HTC Vive, Oculus, PSVR, Samsung Gear) AI/ML integration IoT development Production Phases Pre-production (design, concept art, prototyping) Production (assets, level creation, programming, audio, testing) Post-production (bug fixing, localization, maintenance) Technology Stack Unity Unreal Engine Maya Blender AR/VR tools Platforms Supported HTC Vive Oculus Rift PlayStation VR Samsung Gear VR Mobile (iOS, Android) Cost Advantage Located in tier-2 India city offering competitive billing rates significantly lower than industry standard. Why Choose Logic Simplified India-based cost-effective rates Full-cycle development to post-production VR specialists all major headsets 15+ years India GPO experience 3-month MVP target timeline

MoCap & Game Art Production
About Metavurx Studios Metavurx Studios is a Philippine game development and 3D studio offering motion capture, VR development, and animation services. They serve clients across Singapore, Saudi Arabia, China, Australia, and India. Company Overview Location: Santa Rosa, Laguna, Philippines Technology: Xsens motion capture, Unreal Engine, Unity Specialty: Motion capture, VR, game development Services Motion Capture State-of-the-art Xsens technology Realistic character animations One of Asia's most reliable mocap services Game Development Unity development Unreal Engine development VR game development Full game production 3D Services Custom 3D modeling Architectural renderings VR assets Animation Virtual Reality VR game development Real estate VR experiences Corporate VR solutions International Clients Singapore Saudi Arabia China Australia India Notable Partnership Collaborated with Gridlock-Games on "Vi the Game" - supported by DOST and ESWF, representing Filipino game development's capability to compete globally. VR Facility Metavurx VR gaming center in Santa Rosa, Laguna offers state-of-the-art VR gaming experiences. Why Choose Metavurx Studios Xsens motion capture in Asia VR specialists Philippines International clients across 5 countries Unreal + Unity expertise Philippine-based competitive rates

AR/VR & AI Development
About ServReality ServReality is a Ukrainian VR/AR and AI development company founded in 2013 in Kyiv. With 100+ full-time experts, 18+ years of experience, and offices in Ukraine and Miami, they've completed 100+ AR/VR apps and 40+ games, winning 15+ awards for innovation. Company Overview Founded: 2013 Location: Kyiv, Ukraine + Miami, USA Team: 100+ full-time experts Experience: 18+ years Awards: 15+ for VR/AR innovation Services VR/AR Development PlayStation VR Samsung Gear HTC Vive Google Daydream Google Cardboard Oculus Rift AI & Machine Learning Custom AI solutions ML integration Intelligent systems Game Development Mobile games PC games VR games AR games Additional Services 3D Modeling & Animation WebXR Development IT Consulting Portfolio 100+ completed AI projects 100+ AR/VR mobile apps 40+ games developed 100+ satisfied clients Technology Expertise Unity Unreal Engine ARKit VR platforms AI/ML frameworks Recognition 15+ prestigious awards Industry recognition for VR/AR innovation Leading Ukraine-based provider Why Choose ServReality 100+ VR/AR apps proven portfolio 15+ awards recognized excellence Ukraine + Miami dual presence 18+ years deep experience Full-service VR, AR, AI, games

Multi-Studio Indie Developer
About SMG Studio SMG Studio is an Australian indie game developer founded in 2013 in Sydney. Creators of Moving Out (1M+ copies, 10M+ downloads), they develop original and licensed IP for mobile, PC, and consoles from offices in Sydney, Melbourne, Brisbane, and Los Angeles. Company Overview Founded: 2013 Headquarters: Sydney, Australia Offices: Sydney, Melbourne, Brisbane, LA Founder: Ashley Ringrose Focus: Mobile, PC, consoles Notable Games Moving Out Couch co-op moving simulator 1M+ copies sold 10M+ downloads EGX Indie Hero Award 2020 Game of the Year (GamesIndustry.biz, Australian Game Developer) Other Titles Death Squared RISK: Global Domination Thumb Drift One More Line OTTTD Accessibility Focus Moving Out designed with accessibility in mind: Toggle-able options Customizable text size Controller remapping Speed/timing adjustments Tested with 140 players including disabled players Funding & Recognition Screen Australia Games Enterprise funding (2013) Best Places to Work in Ottawa Best Places to Work in Canada Note SMG Studio is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Australian studio. Why SMG Studio Matters Moving Out 10M+ downloads Award-winning multiple Game of the Year Accessibility pioneer inclusive design Australian indie Sydney-based Multi-platform mobile to console

Photogrammetry Specialists
About The Farm 51 The Farm 51 is a Polish video game developer founded in 2005 in Gliwice by former People Can Fly developers (Painkiller series). With 100+ employees, they're known for Chernobylite, World War 3, and Get Even, using 3D scanning of real-world locations. Company Overview Founded: 2005 Location: Gliwice, Poland Founders: Wojciech Pazdur, Kamil Bilczyński, Robert Siejka Team: 100+ employees Background: Former People Can Fly (Painkiller) Notable Games Chernobylite (2021) Survival horror in 3D-scanned Chernobyl Exclusion Zone Kickstarter: $206,671 raised (3,350 backers) PC, PS4, PS5, Xbox One, Xbox Series, Switch Generally positive reviews Chernobylite 2: Exclusion Zone (2025) Early access March 2025 TPP view, 20x larger world 2-3x longer than original Other Titles World War 3 (multiplayer FPS) Get Even (psychological thriller) Chernobyl VR Project Technology 3D scanning of real-world locations Authentic environment recreation Photogrammetry expertise Platforms PC PlayStation 4 & 5 Xbox One & Series X/S Nintendo Switch VR Note The Farm 51 is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Polish studio. Why The Farm 51 Matters Chernobylite critical success 3D scanning authentic locations 100+ employees Polish studio Painkiller alumni experienced team Kickstarter success community support

Focused on Game Art Creating Ultimate Visual Experiences
Yanxi Technology is a professional game art outsourcing company headquartered in Chengdu, China. Our core services include concept design, character illustration, skin design, and illustration creation. We boast a network of over 400 artists with diverse styles from across the globe, working in close partnership with us. We collaborate closely with leading game developers worldwide, infusing every character with vivid life through our artistic expertise.

Survival Game Pioneers
About Hinterland Studio Hinterland Studio is an independent Canadian game developer founded in 2012 in Vancouver by Raphael van Lierop. They are the creators of The Long Dark, which has reached 10+ million players worldwide. Company History Founded: 2012 Location: Vancouver, British Columbia, Canada Founder: Raphael van Lierop (former Relic Entertainment) Founding Team Industry veterans including: Alan Lawrance (Volition Inc.) Hokyo Lim (League of Legends) David Chan (BioWare) Marianna Krawczyk (God of War series) Notable Games The Long Dark (2017) 10+ million players worldwide Survival game set in Canadian wilderness Kickstarter funded (2013) Steam Early Access (2014) Full release: August 2017 Platforms: PC, PS4, Xbox Expansions Tales from the Far Territory (2022) Funding Canada Media Fund seed financing Successful Kickstarter campaign (2013) Mission Creating thought-provoking, story-rich entertainment experiences set in compelling original worlds. Note Hinterland is primarily a game developer, not an outsourcing provider. Listed for reference. Why Hinterland Matters The Long Dark 10M+ players Vancouver-based Canadian studio AAA veteran founding team Independent creative vision

Martial Arts Action
About Sloclap Sloclap is a French independent video game studio founded in 2015 in Paris. Known for martial arts action games Sifu (4M+ copies sold) and Absolver, they work with authentic kung fu masters to create skill-based combat experiences. Company Overview Founded: 2015 Location: Paris, France Focus: Martial arts action games Style: Skill-based combat Games Sifu Third-person martial arts action Bak Mei kung fu style 500K+ sales in 48 hours 4M+ copies sold (May 2025) Netflix film adaptation announced Choreography by Benjamin Colussi (Bak Mei master) Absolver (2017) Online martial arts action Published by Devolver Digital 300K+ copies sold PlayStation, PC, Xbox Rematch (Upcoming) 5v5 online arcade soccer PS5, Xbox Series X/S, PC Summer release planned Cultural Authenticity Real kung fu master collaboration Jackie Chan film inspiration Authentic martial arts movements Cultural sensitivity focus Note Sloclap is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable French studio. Why Sloclap Matters Sifu 4M+ copies sold Netflix adaptation secured Paris-based French indie Authentic martial arts real masters Devolver Digital publishing partnership

Bringing Your Vision to Life
About 1518 Studios (Side) 1518 Studios, now rebranded as Side, is a leading video game development and art services partner headquartered in Los Angeles, California. With 40+ studios worldwide and 30 years of experience, they serve AAA to indie developers with comprehensive game development services. Company Background Formed: February 2021 (merger of 5518 Studios + Orange Rock under Pole To Win) Headquarters: Los Angeles, California Global Presence: 4 continents (Europe, Asia, North America) Led by: Kasturi Rangan (former Orange Rock CEO) Art Production Team 200+ artists internationally Art directors, artists, and animators Spread across 12 countries Every style, genre, and platform Services Game Art 2D and 3D art production Character and environment design UI/UX design Concept art Weapon art Game Development Full-cycle development Mobile, console, and PC Live ops support Additional Services Porting Product development Staff augmentation Notable Projects Call of Duty: Mobile Raid: Shadow Legends Marvel Strike Force Ghostrunner 2 (2D concept art, 3D weapon art with One More Level/505 Games) Why Choose 1518 Studios 40+ studios global network 200+ artists across 12 countries AAA clients like Activision and Plarium Full-cycle art and development services 30 years combined industry experience

MENA Strategy Games
About Babil Games Babil Games is a leading game publisher in the MENA (Middle East and North Africa) region, headquartered in Amman, Jordan. As a subsidiary of Stillfront, they help developers scale, localize, and monetize games for Arabic-speaking markets. Services Strategic Direction Market insights for MENA region Scaling strategies Go-to-market planning Regional business development Cultural Resonance Arabic localization Cultural adaptation Creative direction for MENA audiences Content localization Market Impact User acquisition App store optimization Influencer partnerships Regional marketing campaigns Published Games Nida Harb 3 (2025) - Latest release The General (2021) Arkan (2022) Baloot Royale (2019) Age of Kings (2017) Tank Storm (2014) Developer Partners 6 Waves Bytro Dorado Games Kixeye Moonfrog Sandbox Corporate Structure Parent Company: Stillfront (publicly traded gaming group) Location Headquarters: Amman, Jordan King Abdullah II St, 2nd Floor, Amman 11196 Market Focus Specialized in: MENA region publishing Arabic-speaking markets Cultural adaptation for Middle Eastern audiences Regional marketing and UA Why Choose Babil Games MENA market leaders with regional expertise Stillfront backing providing resources and reach Cultural specialists for Arabic localization Proven track record with 8+ published titles Developer-friendly partnership approach

Social Casino Experts
About Big Viking Games Big Viking Games is the largest independent mobile and social game studio in Canada, with over 80 employees across offices in Toronto and London, Ontario. Their mission is to "Make Fans" - both in their games and within their studio. Company Scale 80+ employees Two Canadian offices Largest independent mobile/social studio in Canada Services Game Development Mobile game development (iOS, Android) Social game development (Facebook) HTML5 game creation Mobile web games Live Operations Game updates and content Community management Player engagement Notable Games YoWorld - Popular social world-building game FishWorld - Aquarium simulation game Additional titles across mobile and social platforms Platforms iOS (Apple App Store) Android (Google Play) Facebook Mobile Web (HTML5) Locations Toronto, Ontario (Headquarters) London, Ontario Company Culture Strong emphasis on creating fans both through games and workplace culture. Focus on building engaging experiences that create lasting player communities. Why Choose Big Viking Games Canada's largest independent mobile/social studio Multi-platform expertise across mobile, social, and web Live ops experience with established games Canadian development with competitive rates Fan-focused development philosophy

Art co-development and full-cycle game outsourcing studio for mobile and PC games
About Chameleon 42 Chameleon 42 is an art co-development and full-cycle game outsourcing studio headquartered in Belgrade, Serbia, operating since 2018. It produces 2D, Spine and 3D art for game and marketing needs, and builds client games end to end in Unity, Unreal and Cocos2d. Company Overview Location: Belgrade, Serbia (offices in Europe; remote team) Founded: 2018 Team: 70+ artists Specialty: Art co-development plus turnkey game development Services 2D art — concepts, realistic to casual styles Spine animation 3D art — props, environments, locations, characters, hard-surface vehicles and weapons Marketing art — key art, ASO and store screenshots Turnkey game co-development — seven games delivered, including mobile match-3, idle and novel titles, a Telegram battler and a PC horror game Notable Work Space Marine 2, RAID, Hero Wars, World of Warships, Clockmaker and World War Heroes — listed on its website Clients shown include Wargaming, Saber Interactive, Nexters, Plarium, MY.GAMES and Owlcat Games — listed on its website

Recife external development studio for AAA/AA art production, co-dev and full dev
About Kokku Kokku is a Brazilian external development studio headquartered in Recife, founded in 2011, that provides art production, co-development and full development for AAA and AA games on console, PC and mobile. It states a team of 160+ people across two locations in Latin America and Europe, and names Activision, Guerrilla Games, Paradox, Samsung and Netflix among its partners. Company Overview Location: Recife, Brazil (+ an office in Europe) Founded: 2011 Team: 160+ people (as stated on its website) Specialty: AAA art production and engineering co-development Services Art production — realistic and stylized characters, objects and environments in 2D and 3D Co-development — features, DLC, dev support teams, bug fixing and certification Porting — bringing titles to additional platforms Full development — prototype, vertical slice and full-cycle production Roblox and UEFN experiences Notable Work 3D asset production (high-poly clean-up, meshes, LODs) for Guerrilla Games / Sony — case study on its website 2D/3D art, animation, UX/UI, optimization and LiveOps support for Paradox Interactive — case study on its website

Ukrainian Game Development Excellence
About Melior Games Melior Games is a Ukrainian game development outsourcing company established in 2010 in Kyiv. With offices in Lithuania and Ukraine, they have completed 120+ projects across iOS, Android, Xbox, Windows, and Mac. Company History Founded: 2010 Headquarters: Kyiv, Ukraine Additional Office: Lithuania Portfolio: 120+ projects completed Services Game Development Full-cycle development Mobile (iOS, Android) PC (Windows, Mac) Console (Xbox) Game Design Concept development Game mechanics Level design Art & Animation 2D art design 3D art design Animation Specialized Services Gambling game development Blockchain integration Multiplayer development Game Genres Puzzles Arcades Action Adventures RPGs Social games Target Markets Europe Asia USA Cost Advantage Ukraine offers 30%+ savings on operating costs. Middle and senior developers available at competitive rates ($30-100/hr) compared to US junior rates. Ukraine Gaming Heritage Home to teams behind World of Tanks, S.T.A.L.K.E.R., Warface, Assassin's Creed, and Metro. Why Choose Melior Games 120+ projects completed 14+ years experience 30% cost savings vs US Full-cycle development Ukraine + Lithuania offices

Premium Art for Premium Games
About Nuare Studio Nuare Studio is a Canadian game art outsourcing company founded in 2006 in Windsor. With 51-200 employees, they provide full pipeline art services for AAA games, films, and campaigns, working with studios like Capcom, Bethesda, and Gameloft. Company History Founded: 2006 Location: Windsor, Canada Team: 51-200 employees Focus: 2D/3D art, animation, VFX Services Art Production 2D and 3D art Animation VFX Level design Technical Engine tech integrations Cross-platform porting AI development Web development Branding Marketing assets Campaign materials Brand development Technology Unity Unreal Engine Flexible pipeline adapting to client tools Notable Clients Capcom Bethesda Gameloft Bungie Riot Games Blizzard Major Projects Halo Infinite Fortnite The Last of Us Part II Fallout 76 Diablo IV League of Legends: Wild Rift Destiny 2 The Elder Scrolls Online Marvel's Avengers Shadow of the Tomb Raider Rage 2 Why Choose Nuare Studio AAA clients Bethesda, Capcom Full pipeline 2D to VFX Since 2006 proven track record The Last of Us II credits Canada-based NA timezone

AAA Art Production
About Thunder Cloud Studio Thunder Cloud Studio is a Vietnamese AAA game art outsourcing company founded in 2013 in Hanoi. With nearly 100 artists and leadership from Double Negative UK and Rare Studio UK, they serve as Scopely's Global Elite Partner, working on Invincible, WWE Champions, and projects for HoYoverse. Company Overview Founded: 2013 Location: Hanoi, Vietnam Founders: Dzung Phung Dinh, Zoey Hoang Team: ~100 artists Experience: 12+ years Services 3D Art Character creation Environment art Level assembly Engine optimization 2D Art Concept art Game design Stylized art Realistic art Animation 3D CGI animation Cinematic outsourcing Rig and animation Integration with client setups Notable Projects Invincible WWE Champions Warhammer 40,000: Tacticus DreamWorks School of Dragons HoYoverse promotional videos and trailers Major Clients Scopely (Global Elite Partner) HoYoverse Petrol Ad YooZoo Games Philosophy "Japanese mastery with German discipline" - documented processes, timed stand-ups, daily task completion. Game Development Division Lucid Realms - new game development studio focused on Unreal Engine projects. Why Choose Thunder Cloud Studio Scopely Elite Partner trusted vendor HoYoverse AAA credits ~100 artists Hanoi team 12+ years experience Full pipeline 2D to animation

Guanajuato studio for console porting, co-development, 3D art and full-cycle games
About GameCoder Studios GameCoder Studios (GC Studios) is a game developer founded in 2012 in Guanajuato City, Mexico. It makes its own titles and sells full-cycle development, console porting, co-development, 3D art and QA to publishers across PlayStation, Xbox, Switch, PC, mobile and VR. Company Overview Location: Guanajuato, Mexico (office, hybrid and remote staff) Founded: 2012 Team: 65 (website) Specialty: Console porting and technical co-development in Unreal, Unity and custom engines Services Full-cycle development — concept to post-launch, including backend and LiveOps Porting and optimisation — PC, console and mobile, to Sony, Microsoft and Nintendo cert standards Game art — concept art, 3D modeling, technical art and VFX Quality assurance — functional, compatibility and performance testing Notable Work Nickelodeon All-Star Brawl — 3D character modeling, listed on its website Kena: Bridge of Spirits — console porting and optimisation support, listed on its website Forgotten Runiverse (Bisonic) — full MMORPG development, listed on its website SpeedRunners 2 and Maximum Football — listed on its website

Digital Human Technology Leaders
About 3Lateral 3Lateral is an Epic Games subsidiary and industry leader in digital character creation and animation. The company delivers high-fidelity digital humans and creatures for AAA game development and blockbuster film productions, backed by decades of pioneering research in digital human technology. Services Character Creation Pipeline Full pipeline from scanning to runtime-ready characters 3D/4D scanning and capture technology High-fidelity digital human creation Creature and character design Animation Services Professional character animation for games Linear content and cinematic animation Facial performance capture MetaHuman Animator integration Technology Integration MetaHuman-standard character formats Seamless production workflow integration Research-driven innovation and R&D Notable Projects Games Senua's Saga: Hellblade II Death Stranding 2 Resident Evil Village Horizon Forbidden West Marvel's Spider-Man God of War Batman: Arkham VR Trusted By Ninja Theory Kojima Productions Capcom Insomniac Games BioWare Guerrilla Games Supermassive Games Massive Entertainment Bethesda Specializations Digital human R&D and innovation Facial animation and performance capture MetaHuman pipeline and standards AAA character production Why Choose 3Lateral Industry-leading technology in digital humans Epic Games backing with MetaHuman integration AAA portfolio with gaming's biggest titles Research-driven approach for cutting-edge results Proven partnerships with top studios worldwide

Web3 & NFT Game Development
About StudioKrew StudioKrew is a game development and mobile app company headquartered in Delhi NCR, India with 12+ years experience. Serving USA, UK, UAE, and Australia, they've delivered 500+ projects using Unity, Unreal, and multiple technologies for brands like Amazon, Swiggy, and Hyundai. Company Overview Headquarters: Delhi NCR, India Experience: 12+ years Projects: 500+ delivered Offices: India, USA, UK, UAE Services Game Development Mobile games (iOS, Android) PC/Desktop games Console development AR/VR game apps NFT/blockchain games Game Genres Action, RPG, Casual/Hyper Casual MMO, Cards and Board Real Money Casino Promotional and Educational Technologies Unity 3D Unreal Engine PlayCanvas, Cocos2D, Construct Swift, Kotlin, React Additional Services Mobile app development Web applications Digital Twin Revit Plugins Cloud ERP Notable Clients Amazon Swiggy MPL Hyundai John Deere Outsourcing Model Dedicated team engagement with sound project management from planning through release. Why Choose StudioKrew 500+ projects extensive portfolio Amazon, Hyundai premium clients 12+ years proven experience Unity + Unreal multi-engine India + USA + UK global presence

Game Art Production Studio
ARTNOVATOR is a seasoned external development partner in game art production. We specialize in creating high-quality characters, vehicles, environments, and assets that serve gameplay and elevate player experience. With a structured pipeline and a reliable team behind every project, we support studios at all stages - from early prototyping to full-scale production. Our approach is built on clarity, consistency, and craftsmanship. We don’t follow trends - we set our own standards to deliver lasting results that integrate seamlessly into your vision. Services: • Props, Environment & Materials • Vehicles & Hard Surface • Characters

Serbian Multi-Platform Dev
About Digital Arrow Digital Arrow is an independent game development and outsourcing company based in Novi Sad, Serbia. Founded by Ferenc Giric and Norbert Varga, they specialize in high-quality games for PC, console, and VR platforms. Company History Founded: 2009/2015 (conflicting sources) Founders: Ferenc Giric, Norbert Varga Location: Novi Sad, Serbia Team: 30+ developers Services Game Development PC development (Windows, Mac, Linux) Console development VR development Mobile development (iOS, Android) Facebook and Flash platforms Outsourcing Services Mobile game outsourcing PC/Mac game outsourcing Co-development support Platform Expertise PC (Windows, Mac, Linux) Consoles VR platforms Mobile (iOS, Android) Web (Facebook, Flash) Serbian Gaming Industry Digital Arrow is recognized as a significant contributor to the Balkans gaming industry. Serbia's gaming ecosystem comprises around 120 companies and studios. Belgrade: ~58 game development teams Novi Sad: ~22 game development teams Philosophy They are dedicated to building bridges between skilled, passionate talents and amazing interactive media projects through: Development strategies Organizational well-being culture Talent strengthening Why Choose Digital Arrow Serbian development hub 30+ developers team Multi-platform expertise PC and Console focus VR development capabilities

German Sandbox Specialists
About Keen Games Keen Games is a German video game developer founded in 2005 in Frankfurt. With 19+ years of experience, they are known for Portal Knights (3.5M+ copies) and Enshrouded, while also providing work-for-hire development for publishers like Ubisoft, Disney, and Konami. Company History Founded: 2005 Location: Frankfurt, Hessen, Germany Origins: Founders from Neon Studios and JoWood AG Investment: $10M (Hiro Capital & Tencent, 2021) Notable Games Original IP Portal Knights (2017) - 3.5M+ copies sold Enshrouded - German Developer Award winner Work-for-Hire Experience Developed for Ubisoft Developed for Disney Interactive Developed for Konami Platform Expertise PC (Windows) PlayStation 4/5 Xbox One/Series X|S Nintendo Switch Awards Portal Knights Best Online Game 2016 (Deutscher Entwicklerpreis) Best German Game 2017 (Deutscher Computerspielpreis) Nominated: Best Game Design, Best Technical Achievement Enshrouded Best German Game (German Developer Award) Best Game Design Best Technical Achievement Studio of the Year Game Specializations Sandbox RPGs Multiplayer experiences Survival crafting Procedural generation Building systems Note Keen Games primarily develops original IP but has work-for-hire experience with major publishers. Why Keen Games Matters Portal Knights 3.5M+ sales Enshrouded critical success Studio of the Year Germany 19+ years experience Ubisoft, Disney, Konami work-for-hire history

CG & Art Pipeline Experts
About Fox3D Entertainment Fox3D Entertainment is an art outsourcing studio based in Estonia, specializing in CG art, mobile products, cinematics, and VR experiences. With 100+ professionals, they have contributed to 70+ AAA titles including creating 98% of Subnautica's game assets. Company Scale 100+ professionals 70+ AAA titles contributed to 20+ lead artists 70+ senior-level staff Services 3D Art Production Environments and characters Props and assets Game-ready models 2D Art Concept art Illustrations UI elements Cinematics Cinematic production Trailers In-game cutscenes VR/AR Experiences Virtual reality content Augmented reality assets Notable Projects Subnautica - Created 98% of game assets Subnautica: Below Zero - Created 98% of game assets Star Citizen Hitman 2 Hello Neighbor 2 Returnal Team Leadership Den Fox - CEO/Creative Director Specialized department heads across disciplines Location Based in Estonia - Positioned to leverage Eastern European talent while serving international clients across North America, Europe, and Asia. Client Base Working with both indie developers and major publishers as trusted outsourcing partner. Why Choose Fox3D Entertainment 98% of Subnautica assets demonstrates full-game capability 70+ AAA titles experience 100+ professionals with 20+ leads Estonian base with competitive rates Full art pipeline from 2D to 3D to cinematics

Co-op Multiplayer Excellence
About Ghost Ship Games Ghost Ship Games is a Danish video game developer and publisher based in Copenhagen. Founded in 2016 by former Press Play veterans, they are best known for Deep Rock Galactic, which has sold 8+ million copies. Company History Founded: Spring 2016 44 employees (as of 2025) Location: Copenhagen, Denmark Acquired: August 2021 by Embracer Group (via Coffee Stain) Parent: Coffee Stain Holding Founders Veterans from Press Play who previously worked on: The Division Prince of Persia Far Cry 3 Notable Games Deep Rock Galactic (2020) 8+ million copies sold (as of January 2024) Cooperative first-person shooter Early Access: February 2018 Full Release: May 2020 Published by Coffee Stain Publishing Upcoming Deep Rock Galactic: Rogue Core - Second original game Publishing Label Ghost Ship Publishing (announced February 2023) for Danish studios: Deep Rock Galactic: Survivor SpellRogue DarkSwarm Note Ghost Ship Games is primarily a game developer/publisher, not an outsourcing service provider. Listed for reference. Why Ghost Ship Games Matters 8M+ copies of Deep Rock Galactic Danish studio success story Publishing arm supporting local devs Embracer Group backing

High-End Game Cinematics
About Walla Walla Studio Walla Walla Studio is a Ukrainian digital art studio providing full-cycle art production for games, with offices in Western Ukraine, Poland, Slovakia, and USA. Known for work on Aliens: Dark Descent and Middle Earth projects, they serve indie teams to AAA organizations. Company Overview Location: Western Ukraine, Poland, Slovakia, USA Focus: Full-cycle art production Clients: Indie to AAA studios Services 2D Art 2D game art 2D animation Concept art 3D Art 3D modeling 3D animation Character and environment art Additional Services Level art Props VFX (cleaning, rotoscoping, compositing) Explanatory videos Mobile game development NFT creation Notable Projects Aliens: Dark Descent Middle Earth IP projects Netflix IP projects Approach Adaptable to client needs with resources and personnel to scale up or down as required, whether for small indie games or large AAA titles. Client Testimonials "Professional and friendly team, easy to communicate with. Whenever there is a misunderstanding or things to be fixed they are here to do it with no questions asked. A real pleasure to work with!" Why Choose Walla Walla Studio Aliens: Dark Descent notable credits Ukraine + Poland + USA global presence Full-cycle art 2D to VFX Scalable team indie to AAA Responsive excellent communication

Indian IT firm building Unity/Unreal, mobile, multiplayer, VR/AR and simulation games
About Abhiwan Technology Abhiwan Technology is an Indian software and immersive-technology company founded in 2018. Game development is one of its main service lines, covering Unity and Unreal games, 2D and 3D mobile games, multiplayer, VR/AR and simulation projects, alongside blockchain, metaverse and web/app work. Company Overview Location: Noida, India (registered office in Delhi) Founded: 2018 Team: 51-200 (LinkedIn) Specialty: Outsourced game and simulation development for mobile, web, PC and XR Services Unity and Unreal Engine game development 2D, 3D and hyper-casual mobile games Multiplayer game development Game art — concept art, 2D/3D assets, characters and environments VR, AR and simulation development Blockchain and play-to-earn games QA and testing, with fixed-cost, resource-based or T&M engagement

Enliven Your Ideas
Appcrunk Technologies is an AI-first software development company delivering high-performance games, mobile applications, web platforms, and intelligent digital products since 2018. We help startups, gaming companies, and enterprises transform innovative ideas into immersive digital experiences by combining senior engineering expertise with AI-powered development workflows. The result is faster production, scalable architecture, and exceptional quality without compromising creativity or performance. Our Gaming & Interactive Development Expertise Game Development 2D & 3D games, multiplayer experiences, casual and hyper-casual games, educational games, simulation games, quiz & trivia platforms, and custom gamified applications. Cross-Platform Solutions Games and interactive applications for iOS, Android, Web using Unity, Unreal Engine, Flutter, React Native, and modern web technologies. Backend & Multiplayer Infrastructure Real-time multiplayer systems, matchmaking, leaderboards, player profiles, cloud saves, scalable backend architecture, REST & GraphQL APIs, and third-party integrations. LiveOps & Monetization In-app purchases, subscriptions, rewarded ads, virtual economies, battle passes, player progression systems, achievements, analytics, and engagement features that improve player retention. AI-Powered Experiences Intelligent NPCs, adaptive gameplay, AI-assisted testing, procedural content generation, personalization engines, and development automation that accelerates delivery while maintaining production quality. Interactive Products & Gamification Gamified learning platforms, loyalty and rewards systems, interactive experiences, enterprise gamification, and engagement-driven digital products. Our team stays intentionally lean, bringing together experienced developers, designers, and AI-driven workflows to deliver faster iterations, transparent collaboration, and direct access to the people building your product. Whether

Unity and Unreal game development company for mobile, PC, WebGL and VR clients
About CrocoApps CrocoApps is a custom game development company that builds mobile, PC, WebGL and VR/AR games in Unity and Unreal for studios, brands and startups. Its site lists a New York address and a 2015 founding date, and states 170+ delivered games and apps and 90+ in-house production staff. A third-party profile also names a Moscow branch. Company Overview Location: New York, United States (Moscow branch per a third-party profile) Founded: 2015 Team: 90+ in-house production specialists (as stated) Specialty: Full-cycle and co-development of Unity/Unreal games, including branded games Services Full-cycle game development — from discovery and prototype to launch Co-development and dedicated teams — Unity, Unreal, backend, art and QA staff Game QA testing and porting LiveOps and post-launch support Game backend and multiplayer development Game art outsourcing Advergames, educational games and training simulations Notable Work Clouds & Sheep 2 (iOS, Android, Steam), Pringles Dreamwalkers (branded Unreal game) and VR Quest Time Machine (location-based VR) — listed on its website

Stylized concept art, illustration and game-ready 3D assets for AAA games
About DragonFly Studio DragonFly Studio is an art production studio working with game developers since 2003, specialising in stylized game-ready assets, concept art and illustration for AAA projects. Its LinkedIn page lists headquarters in Varna, Bulgaria and 201-500 employees; its current job openings are remote roles attached to projects such as Fortnite, World of Warcraft, Overwatch and League of Legends. Company Overview Location: Varna, Bulgaria (per LinkedIn; remote team) Founded: 2003 Team: 201-500 (LinkedIn) Specialty: Stylized AAA game art and hand-painted assets Services Concept art and illustration — characters, weapons, armour, environments 3D characters, props and environments — including hand-painted texturing, retopology and baking 3D animation — keyframe and motion capture, in-game, cut-scene and cinematic Technical art, lighting and VFX Merchandise — figurines and other collectibles Notable Work Fortnite, LEGO Fortnite, World of Warcraft, Overwatch and League of Legends — projects named on the careers page of its website

Guadalajara studio (formerly Larva Game Studios) for full development and co-dev
About Radient Game Studio Radient Game Studio is a Guadalajara, Mexico game studio offering full development, co-development and dedicated teams to other companies. The former Larva Game Studios domain now redirects to it. Larva was founded in 2007 and made games for PC, console and mobile. Company Overview Location: Guadalajara, Mexico Founded: 2007 (as Larva Game Studios, per LinkedIn) Team: 11-50 employees (Larva Game Studios on LinkedIn) Specialty: Full game builds and engineering support for licensed and mobile titles Services Full development — prototype to launch and LiveOps Co-development and dedicated teams — engineering, art and design Multiplayer engineering — networking and matchmaking (Amazon GameLift) Animation and 3D art — mocap cleanup Notable Work Ghostbusters: Rise of the Ghost Lord (multiplayer engineering, Unreal Engine 5, Quest) and Pacific Rim: Breach Wars (animation and 3D art) (listed on its website) Love Letter digital adaptation and Polinesios: Power Up! on Roblox (full development) (listed on its website)

Expert Motion Capture
About Bones Studio Bones Studio is a professional motion capture and animation studio providing comprehensive gamedev solutions for AAA productions. They specialize in performance capture, gameplay animations, and AI datasets for machine learning applications. Services Motion Capture Professional mocap recording Full-body capture Facial performance capture Military and stunt casting Gameplay Animations Character movement systems Combat animations Locomotion systems Cutscenes & Cinematics High-quality performance capture Narrative scene production Facial animation Additional Services Previs - Pre-visualization for production planning 3D Scanning - Asset digitization AI Datasets - Custom and off-the-shelf mocap datasets for ML with human annotation and GDPR compliance Notable Projects Hellblade II: Senua's Saga (Microsoft) - Character animation for cutscenes Silent Hill 2: Remake - Motion capture and animation across all production Cronos (Bloober Team) - Cinematic and facial animation Delta Force (Tencent) - Military casting and motion capture Ghostrunner - Motion capture Dying Light 2: Stay Human - Cinematic performance capture Daymare 1994 Sandcastle - Performance capture for cutscenes Major Clients Samsung NVIDIA Ubisoft Canada Ninja Theory Bloober Team Tencent Client Testimonial "Bones delivered spot-on, high-quality work... The quality goes above and beyond expectations" - Principal Animator Why Choose Bones Studio AAA proven with major franchises like Hellblade and Silent Hill Full-service mocap from capture to cleanup AI dataset capabilities for machine learning Quick turnaround with reliable collaboration GDPR compliant data handling

Full-Stack Game Consulting
About Rogue Goliath Studios Rogue Goliath Studios is a game development consulting company specializing in bringing game ideas from concept to reality. With decades of combined experience, they help developers with game design, programming, art direction, and launch optimization. Company Overview Focus: Game development consulting Approach: Concept to launch support Team: Combined decades of experience Services Game Dev Expertise Game design consultation Programming guidance Conceptualization User experience optimization Design Services Game design 3D modeling Shader work Animation Programming support Launch Optimization Marketing strategy Monetization guidance Launch planning Post-launch support Approach Professional Standards Attention to detail On-time delivery Budget-conscious Innovative solutions Immersive experiences Client Focus New developer guidance Veteran game refinement Full development process support Success-oriented consulting Asset Production High-quality game assets including: 3D models Shaders Animations Programming elements Target Clients New game developers starting out Veterans refining existing games Studios seeking optimization Teams needing specialized expertise Why Choose Rogue Goliath Studios Expert consulting decades experience Full-cycle concept to launch Asset production 3D, shaders, animation Professional on-time, on-budget Flexible new devs to veterans

Saudi AAA Development
About Steer Studios Steer Studios (formerly Savvy Games Studios) is an international game development studio headquartered in Riyadh, Saudi Arabia. Part of Savvy Games Group (backed by Saudi PIF), they aim to create the first blockbuster video game from the Arab world with 50+ staff, 30% women. Company Overview Headquarters: Riyadh, Saudi Arabia Parent: Savvy Games Group Owner: Saudi Public Investment Fund CEO: Yannick Theler Team: 50+ staff (50%+ Saudi, 30% women) Mission Create groundbreaking gaming experiences for global players and develop a new generation of Saudi talent, aligned with Vision 2030 goals for the gaming industry. Games Grunt Rush Mobile strategy game One year development cycle 20-person team 50% Saudi developers Upcoming Console project in development Investment Context Savvy Games Group plans to invest 142 billion riyals ($38B) to transform Saudi Arabia into a global gaming hub. Strategic Rebrand Rebranded from Savvy Games Studios to Steer Studios to carve a unique identity within the gaming landscape. Why Choose Steer Studios Saudi Vision 2030 aligned mission Savvy Games Group $38B backing 50% Saudi talent development 30% women diverse team First Arab blockbuster ambitious goal

Powering the Future of Game Development
Powering the Future of Game Development by delivering innovative game development, immersive game art, animation, UI/UX design, concept art, and outsourcing solutions. Zelny Studio helps studios, publishers, and startups transform creative ideas into engaging gaming experiences with quality, creativity, and technical excellence.

CG cinematic and trailer studio for AAA game publishers, with mocap and photoscan
About DIGIC Pictures DIGIC Pictures is a Budapest animation studio that makes pre-rendered CG cinematics and trailers for game publishers. Founded in 2002, the DIGIC group also offers motion capture, photogrammetry and real-time animation. Wikipedia lists Saber Interactive as its parent company since 2021. Company Overview Location: Budapest, Hungary Founded: 2002 Team: 350+ employees (company site) Specialty: CG game cinematics and announcement/launch trailers Services CG cinematics and trailers — announcement, launch and in-game cinematics Motion capture — in-house Vicon stage in Budapest for up to 10 actors with props Photogrammetry — 3D photoscanning for production-ready models and textures Real-time animation — the DIGIC Studios division works in real-time engines, VR and AR Notable Work Rainbow Six Siege yearly cinematic trailers — listed on its website Warcraft III Reforged: Forsaken Kingdom launch trailer — listed on its website The Blood of Dawnwalker cinematic trailers — listed on its website Assassin's Creed Shadows and Star Wars Outlaws cinematics — listed on its website

Indonesian Game Art & Development
About Gambir Studio Gambir Studio (Cahaya Usaha Mandiri, PT) is an Indonesian game developer founded in August 2016 in Sleman, Indonesia. With a team experienced in the game industry, they focus on mobile and PC game development with over 15 games released and 20 million installs. Company Scale Founded: 2016 Location: Sleman, Indonesia 15+ games released 20+ million installs Founder: Shafiq Hussein Recognition Google Indie Games Accelerator participant 20% revenue growth through mentorship program Focus Areas Mobile Games Free-to-play (F2P) mobile games Casual cooking games Available on Google Play and Apple App Store PC Games Premium PC games Fantasy action roguelites Notable Projects Knight vs Giant: The Broken Excalibur - Roguelite action game Published by PQube Released on PS5, Xbox Series X/S, and Nintendo Switch Specializations Mobile game development Casual games Roguelite games F2P monetization Why Choose Gambir Studio 20+ million installs proven reach Indonesia-based with competitive rates Google Accelerator graduate Multi-platform (mobile and PC) Publisher relationships with PQube

Veteran Chicago-area game developer and Keywords studio doing co-development
About High Voltage Software High Voltage Software is a game developer in Hoffman Estates, Illinois, near Chicago. It has made games since 1993 and was bought by Keywords Studios in December 2020. It covers design, art, audio and engineering, and has worked on titles for major publishers across most console generations. Company Overview Location: Hoffman Estates, Illinois, United States (+ New Orleans, Louisiana, opened 2015) Founded: 1993 Team: 51-200 employees (LinkedIn) Specialty: Development and co-development for large publisher titles Services Game development — gameplay, cutscenes, analytics and leaderboards Co-development — content and features on live titles Art, audio and design — in-house teams Notable Work Fortnite: several seasons from Season 7 through Chapter 2 Season 3, and Fortnite: Save the World (listed on its website) The Walking Dead: Saints & Sinners, Mutant Year Zero: Road to Eden, Mortal Kombat X and Saints Row IV: Re-Elected (listed on its website) Lego Racers, Hunter: The Reckoning and The Conduit (Wikipedia)
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