Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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293 companies • Page 4 of 7

Mexican Culture in Gaming
About Lienzo Lienzo is a Mexican video game studio founded in 2012 in Chihuahua. Known for culturally-inspired games like Mulaka (Tarahumara mythology) and Aztech: Forgotten Gods, they pioneered Mexican indigenous themes in gaming. Company History Founded: 2012 Location: Chihuahua, Mexico Founders: Serrano (lead), Adolfo Rico (lead programmer) Initial Team: 8 people Origin: Advergaming and museum games Notable Games Mulaka 3D action-adventure based on Tarahumara indigenous culture Set in northern Mexico's breathtaking landscape Play as a Sukurúame (shaman) Preserves oral Tarahumara lore in visual form Hunter's Legacy 2D action-platformer Starring Ikki, a cat warrior Sword and bow combat Aztech: Forgotten Gods Action-adventure Aztec mythology meets sci-fi Cultural Impact Lienzo was the first Mexican studio to embrace indigenous themes rather than emulating Western styles. They proved Mexican cultural content could succeed internationally, inspiring a new generation of Latin American developers. Approach Started without formal game design education (unavailable in Mexico at the time). Built expertise through advergaming and museum projects before creating original IP. Note Lienzo is primarily a game developer creating culturally-inspired original IP. Why Lienzo Matters Mulaka cultural breakthrough Tarahumara mythology preservation Mexico's pioneer indie studio Indigenous themes in gaming International success with local culture

Azores Innovation
About Redcatpig Studio Redcatpig is the largest independent video game studio in Portugal, based in the Azores. Passionate about creating award-winning titles like KEO and HoverShock, they also provide comprehensive game development outsourcing services. Company Overview Location: Terceira Island, Azores, Portugal Position: Largest independent Portuguese studio Focus: Original IP + outsourcing services Original Games KEO PlayStation Talents Award: Best eSports Game PlayStation Talents Award: Best Game HoverShock Award-winning title Outsourcing Services Programming Core gameplay loops and mechanics PC, console, mobile, and web Online multiplayer (Photon, PlayFab, EOS) VR/AR (Oculus, HTC Vive, ARKit) AI development UI implementation Art Initial sketches to detailed character design Modular kits and world-building High-quality textures and lighting Visual effects Character animation Trailers and promotional content Production & Design Game Design Documents (GDD) Level design Agile and Scrum methodologies Rigorous QA Narrative development Engagement Models Full-cycle (concept to post-launch) Team augmentation Game porting (PC, consoles, mobile) Industry Recognition Part of Portuguese delegation at GDC alongside Kokku, Didimo, and Mr. Kite. Why Choose Redcatpig Award-winning original games Portugal's largest indie studio Full-service programming to art Azores-based unique location PlayStation certified platform expertise

Pasig City studio for stylized 2D/3D game art, animation, VFX and game development
About Neun Farben Neun Farben is a computer graphics studio in Ortigas Center, Pasig City, established in 2013, that produces 2D/3D art, animation, VFX and game development for game, film and brand clients. It is now part of Japan's X-Plus Group and has a technical partnership with FLAME Ltd. Company Overview Location: Pasig City, Philippines Founded: 2013 Team: 100+ artists, animators and developers (per its website) Specialty: Stylized art and animation, with Japanese clients prominent in its showcase Services 3D art — characters, props and environments 2D art — concept designs and illustrations Animation — gameplay and cinematic animation, rigging Game VFX — real-time effects for Unity and Unreal Game programming and full-cycle development, or staff augmentation of a client team Notable Work NieR Replicant ver.1.22474487139... — pre-rendered cinematic collaboration, listed on its website DUSKIN DUST BUSTERS — Unity VR museum experience built end to end, listed on its website

Austin studio group for AAA co-development, full-cycle games and transmedia IP
About Arctic7 Arctic7 is a transmedia services company headquartered in Austin, Texas, founded in 2021. Its game teams provide full-cycle development and AAA co-development in Unreal Engine and Unity for PC, console and mobile, alongside virtual production and film/TV work for IP holders. Company Overview Location: Austin, United States (+ Ottawa, Canada and European hubs; sister studio Narwhal Studios) Founded: 2021 Team: 51-200 (LinkedIn) Specialty: AAA co-development and transmedia expansion of game IP Services Full-cycle development — GDD through production, QA, certification support and launch AAA co-development — engineering, art and design teams embedded in client pipelines LiveOps, porting across console, mobile and PC, and economy design Environment and character art from its European hubs Narrative and worldbuilding workshops, prototyping and tools/pipeline engineering VR/AR development and virtual production Notable Work Rainbow Six Siege co-development (level design and live-ops) — listed on its website McDonald's brand game case study — listed on its website

Surreal Game Creators
About ACE Team ACE Team is an award-winning independent game development studio based in Chile. Founded with a passion for creating unique and visually distinctive gaming experiences, the studio has earned international recognition for its innovative approach to game design. Notable Games The Eternal Cylinder (2020) Survival adventure featuring bizarre, procedurally-generated alien worlds. Rock of Ages Series Rock of Ages III (2020) Rock of Ages II: Bigger & Boulder (2017) Rock of Ages (2011) Tower defense meets racing in this unique historical comedy franchise. Other Titles The Deadly Tower of Monsters (2016) - B-movie inspired action-adventure Abyss Odyssey (2014) - Roguelike side-scrolling adventure Zeno Clash 2 (2013) - First-person brawler sequel Zeno Clash (2009) - Breakthrough first-person melee combat game Awards & Recognition PC Gamer Indie Game of the Year (Zeno Clash, 2009) IGF Excellence in Visual Arts Finalist (Zeno Clash) Machinima Inside Gaming Most Original Game (Rock of Ages, 2011) Gaming Excellence Best Downloadable Game of E3 (Rock of Ages, 2011) Best PC/Console Videogame at Videogames Chile Awards (Abyss Odyssey, 2015) Game Developers Choice Awards Best Debut Studio Finalist Gamasutra Honorable Mention as top developer (2009) Location Headquarters: Santiago, Chile Specializations Unique visual art direction Innovative gameplay mechanics Independent game development Cross-platform releases Why Choose ACE Team Award-winning creativity with internationally recognized titles Distinctive visual style that stands out in the market Proven track record of successful indie releases Innovative design pushing boundaries of game genres

UAE Console & VR Development
About Khosouf Studio Khosouf Studio is an Emirati video game developer and publisher based in Abu Dhabi, UAE. Founded in 2012, they specialize in VR, console, and PC development with 10+ years of experience and 20+ completed projects. Company History Founded: 2012 Location: Abu Dhabi, UAE (relocating to Saudi Arabia) Founders: Ahmad Al-Natsheh (CEO), Miriam Habib (Creative Director) Funding: $600K seed round (Merak Capital Gaming Fund, 2024) Services Game Development PlayStation 5 development Xbox development Steam/PC development VR development (PS VR2) VR Services Interactive experiences Simulations Educational solutions Non-gaming VR applications Publishing Premium narrative-driven titles Original IP development Notable Projects Games BOX to the BEAT VR - Award-winning rhythm boxing game, first Middle East game on PS VR2 The Panic Pit - In production Glitch Core - FPS roguelite with co-op focus Client Work Discovery Channel Dubai Shopping Festival Royal Showcases (Saudi Arabia) PIXOUL (Abu Dhabi) Achievements First Middle East game on PS VR2 platform 20+ completed projects Award-winning debut title Why Choose Khosouf Studio First PS VR2 game from Middle East 10+ years UAE-based experience VR specialists gaming and non-gaming $600K funded for expansion Premium narrative focus

Games, Software and AI Development; 2D/3D Art and Animations for Games; iGaming
Alta Games Expertise Includes: 2D & 3D Art Design: Stunning visuals across various styles, including realism, casual, and stylized. Animations & VFX: Eye-catching animations to enhance gameplay. UI/UX Design: Intuitive interfaces that improve player experience. Game Development: Proficient in Unity, Phaser.js, Pixi.js, and HTML5 and more. Quality Assurance: Comprehensive testing to ensure a flawless gaming experience. Game Math & Economy Design: Crafting balanced mechanics for engaging gameplay. Game & Narrative Design: Designing captivating worlds, stories, and levels.

Art That Powers Your Games
About Leartes Studios Leartes Studios is a Turkish AAA game art outsourcing studio and one of the most prominent publishers on Unreal Engine Marketplace and Unity Asset Store. They partner with Microsoft, Epic Games, Adobe, and Nintendo on custom game art projects. Company Overview Location: Turkey Leadership: CEO Oğuzhan KAR, CTO Serdar Ürkmez Specialty: AAA game art outsourcing Marketplace Presence: Major publisher on UE Marketplace & Unity Store Services Game Art Environment art 3D characters Props and assets Modular building systems Engine Expertise Unreal Engine Unity Asset Development Marketplace asset packs Custom bespoke solutions Modular architecture systems Notable Asset Packs Techtopia 2080s: 2000+ unique meshes, characters, vehicles, buildings Various environment packs Modular building systems Major Clients Microsoft Epic Games Adobe Nintendo Approach They specialize in creating modular building parts, giving developers the ability to create varied buildings and cities easily. Available for custom outsourcing projects in addition to marketplace assets. Industry Presence GDC 2024 attendance Prominent Unreal Marketplace publisher Active Unity Asset Store presence Why Choose Leartes Studios Microsoft, Epic, Nintendo partners Top marketplace publisher AAA art quality Turkey-based competitive rates Modular systems expertise

Saudi Mobile Gaming
About Sandsoft Sandsoft Games was a mobile-first game developer, publisher, and investor based in Riyadh, Saudi Arabia. Founded in 2020 as the gaming arm of Ajlan & Bros Holding, they had offices in Spain, Finland, and China, aligned with Saudi Vision 2030. Company Overview Founded: 2020 Headquarters: Riyadh, Saudi Arabia Parent: Ajlan & Bros Holding Offices: Spain, Finland, China Status: Closed (2025) Mission Aligned with Saudi Arabia's Vision 2030 for socio-economic diversification by growing the regional video game industry. Key Partnerships NetEase Games Stellar Gate Games joint venture (2024) MENA region publishing Live operations and esports The Sandbox Metaverse expansion to Saudi Arabia Partnership for Web3 gaming Investments $3.25M in The Tiny Digital Factory Mobile racing and motorsport games Team Background Professionals from: FIFA franchise Candy Crush Need for Speed Angry Birds World of Tanks Note Sandsoft closed in late 2025 after its owners decided to shut down operations following layoffs. Why Sandsoft Mattered Saudi Vision 2030 gaming initiative NetEase partnership MENA expansion Major talent FIFA, Candy Crush alumni MENA-focused regional publishing Mobile-first development approach

Games for Change
About Chaos Theory Games Chaos Theory Games is an award-winning, for-purpose game developer based in Sydney, Australia. Since 2012, they have created over 200 custom projects with 70+ million downloads, specializing in serious games, environmental games, and games for change. Company History Founded: 2012 Location: Chippendale, Sydney, Australia Experience: 12+ years Portfolio: 100+ unique titles, 70M+ downloads Services Game Development Mobile development (iOS, Android) PC development Console development VR/AR experiences Technical Capabilities Unity development Unreal Engine development React development VR optimization (Vive, Oculus, Gear VR, Google) Creative Services UX/UI design 2D and 3D art Concept creation Game design Publishing & Marketing Game publishing Media outreach Influencer marketing Paid promotion Specializations Serious games Gamification eLearning Training simulations Games for change Environmental games Event activation Major Clients Google Samsung United Nations World Food Programme Marketing and entertainment companies Contact Address: Level 4 / 67-69 Regent Street, Chippendale, NSW 2008, Australia Email: hello@chaostheory.games Phone: +61 2 9099 5787 Why Choose Chaos Theory 70M+ downloads track record Google, Samsung, UN client roster 100% Australian development team Serious games specialists 12+ years experience

Korean-run game art studio with its main production team in Ho Chi Minh City
About OneUniverse OneUniverse is a game art outsourcing studio with its head office in Seoul and its production studio in Ho Chi Minh City, where the company began as OneUniverse VN in 2018. It produces 2D and 3D art, animation and VFX for Korean and international game developers and reports about 250 staff. Company Overview Location: Seoul, South Korea (+ Ho Chi Minh City and Hanoi, Vietnam; branches in Indonesia and the Philippines) Founded: 2018 Team: About 250 staff (stated on its website) Specialty: Characters, environments and props for Korean mid-core and AAA titles Services 2D concept art, illustration and visual materials 3D characters, environments and hard-surface assets Animation and VFX Notable Work Lies of P (NEOWIZ) — characters, environments and props, listed on its website NIKKE: Goddess of Victory, Lost Ark, Champions Arena and King's Raid — listed on its website

Italian Horror Specialists
About Storm in a Teacup Storm in a Teacup is an Italian indie game developer founded in 2013 in Rome by industry veterans Carlo Ivo Alimo Bianchi and Alberto Belli. Known for N.E.R.O. (2 Drago D'Oro Awards), Close to the Sun, and Steel Seed, they have 11-50 employees. Company Overview Founded: 2013 Location: Rome, Italy Founders: Carlo Ivo Alimo Bianchi (Creative Director), Alberto Belli (Executive Director) Team: 11-50 employees Notable Games N.E.R.O.: Nothing Ever Remains Obscure (2015) Xbox One exclusive debut at E3 2014 Developed with Unity Drago D'Oro Award: Best Italian Game 2016 Drago D'Oro Award: Best Artistic Direction 2016 Best Video Game Trailer (Trailers FilmFest 2014) Close to the Sun (2019) First-person horror adventure Published by Wired Productions Unreal Engine development Steel Seed (2025) Sci-fi stealth game April 2025 release Platforms PC (Windows) Xbox One PlayStation 4 Technology Unity Unreal Engine Funding $161K grant funding (2023) Note Storm in a Teacup is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Italian indie studio. Why Storm in a Teacup Matters N.E.R.O. 2 Drago D'Oro Awards Rome-based Italian indie Close to the Sun horror acclaim Unity + Unreal multi-engine E3 debut Xbox showcase

Belarus Game Outsourcing
About Altwolf Software Altwolf Software is a full-cycle game development studio and outsourcing company based in Minsk, Belarus. They specialize in VR/AR development, game creation, and co-development services with a focus on Unreal Engine expertise. Services Full-Cycle Game Development Complete project ownership from concept to release Multi-platform development VR/AR specialized experiences Co-Development Team integration across geographical boundaries Capacity enhancement for existing projects Seamless workflow integration Custom Development Bespoke game solutions Technical implementation Project-specific requirements Outsourcing Services Dedicated team allocation Resource augmentation Long-term partnerships Technology Expertise Unreal Engine 5 - Primary specialization Unreal Engine 4 - Extensive experience C++ - Core programming Unity - Additional engine support UI Design - Interface development Core Game Logic - Systems programming Notable Projects Skybreakers Air combat game featuring helicopter gameplay where players improve their aircraft, engage in battles, and compete to become the best pilot. Team Philosophy The studio describes itself as "small enough to get things done well and done quickly" while maintaining highly skilled talent with creative and technical expertise. Location Headquarters: Minsk, Belarus Mayakovskogo str. 127/2, Minsk 220128 Why Choose Altwolf Software Unreal Engine specialists with UE4/UE5 expertise VR/AR focus for immersive experiences Agile team for efficient delivery Co-development ready with integration systems Eastern European rates with quality output

Full-Cycle Audio Production
About PaintPool Studio PaintPool Studio is a Ukrainian game art outsourcing studio founded in 2018. With 20+ dedicated specialists, they deliver concept art, illustrations, 2D environments, character design, UI/UX, and animation for mobile, PC, web, and console games. Company History Founded: 2018 Location: Ukraine Team: 20+ specialists Focus: 2D art, concept art, UI/UX Services 2D Art Concept art Illustrations 2D environments Character design UI/UX Design Game interfaces User experience Visual design Animation 2D animation Motion graphics Character animation Additional Services Sound design Full-cycle game development AR project support Approach Agile team guiding clients from idea to final delivery, with personalized art services for mobile and PC games. Client Testimonials 3+ year partnerships with consistent delivery exceeding expectations. Known for simplifying complex concepts into comprehensible visuals. Portfolio Lost in Random Boom Cat Dragon: Trio Bonus Cash Cubes Sugar Rush Riches Vegas Heat Tiger Tiger Wild Life Dead Man's Fingers Why Choose PaintPool Studio Ukraine-based competitive rates 20+ specialists dedicated team 3+ year client partnerships Full-cycle concept to delivery Mobile + PC expertise

Game art outsourcing studio in Cyprus: 2D/3D art, animation, UI and ad creatives
About SunStrike Studios SunStrike Studios is a game art outsourcing studio headquartered in Nicosia, Cyprus, founded in 2016. It produces 2D and 3D art, animation, GUI and user-acquisition creatives for mobile, PC and console developers, and also offers testing. Company Overview Location: Nicosia, Cyprus Founded: 2016 Team: 70+ artists, animators and 3D modelers Specialty: Full-stack game art production for mobile, PC and console studios Services 2D art — concept art, 2D character design, backgrounds, icons, illustrations 3D art — high-poly sculpts, low-poly models, hand-painted or PBR textures, characters, weapons, vehicles Animation — 3D and gameplay animation Slot and iGaming art — symbols, backgrounds, UI elements, characters Gaming ads — video and static UA creatives, playable ads, banners UI and QA — game GUI and testing services Notable Work Owlcat Games, Saber Interactive, Playrix, Nexters, G5 Games and SoftGames — listed as partners on its website

Casual Game Art Excellence
About Slavna Game Studio Slavna Game Studio is a Ukrainian iGaming software developer founded in 2008, now a subsidiary of Digicode. With 100+ employees across Ukraine, Slovakia, and USA, they specialize in casino games, sports betting, and blockchain gaming with 15+ years of mobile game development experience. Company Overview Founded: 2008 Parent: Digicode (global technology consulting) Team: 100+ employees Projects: 120+ games delivered Players: 1+ million Offices Kyiv, Ukraine Poltava, Ukraine Bratislava, Slovakia Plano, Texas, USA Services iGaming Solutions Online casino games Sports betting platforms Lottery and bingo Real money gaming Game Development Mobile game development Full-cycle development Unity and Unreal Engine 2D/3D art and animation Blockchain Cryptocurrency integration Bitcoin, Ethereum, Litecoin support Exchange integrations (Kraken, Coinbase) Major Clients 888 Holdings (partnership) SB Tech (betting partnership) Why Choose Slavna Game Studio 15+ years mobile game expertise 120+ games delivered 888 Holdings trusted partner Crypto-enabled blockchain gaming Ukraine + USA global presence

Sacramento Unity studio for full-cycle mobile, PC, VR and AR game development
About A Plus Games Studio A Plus Games Studio (APGS) is a full-stack game development company in Sacramento, California, founded in 2018. It builds mobile games for iOS and Android, PC and Steam games, and VR and AR experiences for studios, publishers, brands and schools, working mainly in Unity. Company Overview Location: Sacramento, United States (directors in Texas and the UAE) Founded: 2018 Team: 28 people Specialty: Unity mobile game development from prototype to LiveOps Services Full-cycle development — concept, design, build, QA, store launch and LiveOps Co-development, staff augmentation and project rescue Porting — PC or console games to iOS and Android 3D art, animation and UI/UX Multiplayer and backend — Firebase and Photon VR and AR development — Meta Quest, PlayStation VR, PC VR, ARKit and ARCore Marketing — UA creatives, ASO and store launch Notable Work The studio states 500+ titles shipped and 100M+ downloads on its website; its portfolio is its own mobile catalogue

Colombian Arcade Gaming
About Bromio Bromio is a Mexican independent game studio founded in 2013 in Puebla. They focus on innovative game development and offer co-development and porting services for PC and consoles including Nintendo, PlayStation, and Xbox. Company Overview Founded: 2013 Location: Puebla, Mexico Team: 2-10 employees Focus: Innovative indie games + services Services Game Development Original IP development Co-development partnerships Innovative game concepts Porting Services Steam porting Epic Games Store Nintendo Switch PlayStation Xbox Notable Games Pato Box - Original boxing adventure Greak: Memories of Azur - Side-scrolling adventure Aragami 2 (contribution) - Third-person stealth game Platform Expertise PC (Steam, Epic) Nintendo Switch PlayStation Xbox Approach Small but focused team delivering innovative game proposals. Ensures games function flawlessly while maintaining original quality across all platforms during porting. Note Bromio is primarily an indie game developer with porting capabilities rather than a pure outsourcing studio. Why Bromio Matters Pato Box, Greak original titles Multi-platform porting expertise Mexico-based LatAm studio Co-development services Indie innovation focus

French Art Excellence
About Ocellus Studio Ocellus Studio is a Lyon, France-based animation and game development company specializing in stylized cinematics, trailers, and game development. As a key partner for Supercell and Epic Games, they work on franchises like Clash of Clans, Fortnite, and their own IP. Company Overview Location: Lyon, France Founded by: David Encinas, Cyril (Gobelins alumni) Focus: Cinematics, trailers, game development Services Cinematics & Trailers Game cinematics Marketing trailers User acquisition videos Real-time Unreal 5.1 or pre-rendered Animation 2D and 3D animation Maya and Unreal workflows Stylized art focus Game Development Mobile game development Console game development Licensed games Original IP Major Partners Supercell Multi-billion dollar franchises Clash of Clans cinematics Clash Royale trailers Brawl Stars content Epic Games Second largest partner Fortnite look development (since Chapter 04 Season 01) Unreal Engine 5 expertise Original Games Marsupilami: The Secret of the Sarcophagus (2021) - Award-winning first in-house title Smurf Dreams - Development for Microids Team International team including lead animators with experience at Nike, Coca Cola, Netflix, Disney. Why Choose Ocellus Studio Supercell, Epic primary partners Clash of Clans cinematics Fortnite look development Award-winning original games France-based EU quality

Co-development, full game development, art and QA partner for AAA publishers
About Streamline Studios Streamline Studios is a game development partner founded in 2001 in the Netherlands that provides co-development, full game development, art production, QA and live operations to publishers, developers and IP owners. Its parent, Streamline Media Group, is headquartered in Las Vegas, and the studio has teams in the USA, Malaysia, the Netherlands, Japan and Colombia. It also makes its own games and runs Streamframe, its in-house production orchestration system. Company Overview Location: Las Vegas, United States (+ Kuala Lumpur, Netherlands, Japan, Colombia) Founded: 2001 Team: About 200 (Wikipedia) Specialty: AAA co-development and fighting-game production support Services AAA co-development and production support Full game development and original IP Art production Quality assurance Live operations and long-term support Remasters and platform ports Notable Work MARVEL Tōkon: Fighting Souls — costume development and production support, listed on its website Street Fighter 6 (Capcom), Stellar Blade (Shift Up), Armored Core VI (FromSoftware), Returnal and Cyberpunk 2077 — listed on its website

Saudi Mobile Game Leaders
About UMX Studio UMX Studio is the leading Saudi Arabian game developer founded in 2014 in Riyadh. Creators of the first Arabic drifting game, they've achieved 100M+ downloads and 2.7M monthly active users. In 2025, they received major investment from Jetapult. Company Overview Founded: 2014 Location: Riyadh, Saudi Arabia Downloads: 100M+ MAU: 2.7M worldwide Focus: Arabic mobile games History Started in 2014 with Climbing Sand Dunes, the first Arabic drifting game featuring open desert maps. Has grown to become the leading Saudi game studio over 11 years. Notable Games Climbing Sand Dunes First Arabic drifting game Open desert maps Launched 2014 Other Titles Various mobile games Arabic-first development Global audience reach Funding In 2025, received a major investment from Jetapult, with support from Accel and other key partners, to expand game development and enhance technical capabilities. Market Position Leading Saudi studio contributing to the Kingdom's Vision 2030 goals for gaming industry development. Why UMX Studio Matters 100M+ downloads massive reach First Arabic drifting genre pioneer Saudi Arabia's leading game studio Jetapult investment 2025 backing 2.7M MAU engaged player base

Cebu studio for Unity development, game reskins, playable ads and art outsourcing
About Exodia Exodia is a game development outsourcing studio in Cebu City that supplies Unity programming, 2D/3D art and full-cycle production to studios and publishers that have a project but lack the team to build it. Its work also covers game reskins, playable ads and SDK integration. Company Overview Location: Cebu City, Philippines Founded: 2017 (LinkedIn) Team: 11-50 (LinkedIn) Specialty: Unity development and reskinning for mobile, PC and web games Services Full-cycle game development and co-development inside a client's pipeline Game reskinning — new art, UI and audio on an existing game Playable ads built from a game's core mechanics Game integration — SDKs, payments and analytics 2D and 3D art, 3D animation and UI design Staff augmentation — dedicated developers and artists managed from the Philippines QA support The studio also runs Exodia Academy, a training program in Cebu.

Argentine studio for outsourced game development, art and staff augmentation
About Rookbird Games Rookbird Games is a game studio in Bahía Blanca, Argentina, founded in 2018, that offers end-to-end game development, game art production and staff augmentation for other studios. Its site says the team has worked on hyper-casual, multiplayer RPG and VR games for mobile, PC and web in Unity and Godot. It also develops its own game, Garden of the Atom. Company Overview Location: Bahía Blanca, Argentina Founded: 2018 Team: 11-50 employees (LinkedIn) Specialty: Outsourced development and art for indie and mid-size studios Services Game development — end-to-end development in Unity and Godot Game art — storyboarding, concept art, animation and 2D/3D design, including VR/AR and trailers Staff augmentation — artists, designers, programmers and musicians added to a client's team Co-productions — co-investment partnerships that share the risks and returns of a game

Kochi console porting and co-dev studio with PlayStation, Xbox and Switch kits
About Studd Games Studd Games is a console porting and co-development studio in Kochi, India, that has shipped games since 2014. It is a registered developer for PlayStation, Xbox and Nintendo Switch with dev kits for all three. It ports, optimises and certifies games for publishers and also offers game art and full development. Its legal name is Studd Technology Solutions Private Limited. Company Overview Location: Kochi, Kerala, India Founded: 2014 Team: 40+ people (per its website) Specialty: Console ports with optimisation and first-party certification Services Console porting — PlayStation, Xbox and Nintendo Switch, including certification and release Co-development and full-cycle game development — mobile, PC and console Art and design — 2D and 3D art, characters, environments, UI/UX and animation QA — performance and compatibility testing AR/VR and enterprise applications Notable Work Ports and optimisation for Asylum, Farming Camp, Mirth Island, Aerea, Food Truck Chef, Petit Island, Magical Bakery, The 9th Charnel and Truck Driver GO (listed on its website)

Taguig studio making 2D/3D game art, animation and VR assets for game developers
About Buko Studios Buko Studios is a game art and development studio in Fort Bonifacio, Taguig, founded by Cherry and Kevin Boase, who previously worked at Kuju Entertainment and Acclaim Entertainment. It produces 2D and 3D art, animation and UI for game developers and has done a run of VR work for nDreams and Singer Studios. Company Overview Location: Taguig (Metro Manila), Philippines Founded: 2010 (LinkedIn) Team: 11-50 (LinkedIn) Specialty: 3D characters, environments and animation, including VR titles Services Concept and visual design 2D game art and animation — characters and environments 3D assets and animation — modeling, texturing, rigging UI design, FX and motion graphics Full game project development and QA testing Notable Work Reach (nDreams Elevation) — 3D environments and Unreal world building, listed on its website Frenzies and Ghostbusters: Rise of the Ghost Lord (nDreams) — character, weapon and animation work, listed on its website Vendetta Forever (Meatspace Interactive / nDreams) — environment art direction and character design, listed on its website

Saudi Indie Innovation
About Lobah Lobah is a Saudi Arabian game developer and publisher based in Riyadh, formed by combining 20+ years of mobile social gaming experience in the Middle East with MAU Games' award-winning 14-year expertise. They focus on culturally-relevant games for the MENA region. Company History Location: Riyadh, Saudi Arabia Founded by: Eisa Atawi (CEO, formerly MAU Games founder) Background: Combined expertise of 20+ years MENA mobile gaming Funding: $12M from Social Development Bank (March 2025) Platform Lobah Play Game publishing platform (launched January 2025) Networking and monetization tools Ad-free by default Developer support ecosystem Games Released Habhab - Casual fruit-merge game In Development Kingdom of Letters - Word game Jackaroo - Card/board game Faza - Battle royale set in Arabian Peninsula Mission Create games that encourage creativity, competition, and connection for players in the MENA region. Demonstrate Saudi Arabia's ability to be a global gaming hub while fostering the local ecosystem. Saudi Gaming Strategy Part of Saudi Arabia's National Gaming and Esports Strategy, supported by the Social Development Bank's expanded gaming sector initiative. Why Choose Lobah $12M funded expansion capital MENA expertise 20+ years regional experience Lobah Play publishing platform Cultural games Arabic market focus Saudi gaming hub ecosystem leader

Middlesbrough co-development studio for tech art, engineering, art, UI and design
About Radical Forge Radical Forge is a UK game studio founded in 2017 by Bruce Slater and Freddie Babord. Based in Middlesbrough, it provides end-to-end co-development for other studios, focused on technical art, engineering, art, UI and game design, and also develops its own games. Company Overview Location: Middlesbrough, United Kingdom (registered office in Manchester) Founded: 2017 Team: Around 65-70 people Specialty: Co-development embedded in partner teams, from design documents to post-release updates Services Co-development — working as an extension of the client's team Technical art and engineering Art and UI Game design Full development for publishers — e.g. Golf With Your Friends 2 for Team17 Notable Work Zombie Army 4 DLC and Minecraft Dungeons console edition — listed on its website Jurassic World Aftermath Nintendo Switch release with Coatsink — referenced on its website Gang Beasts, Sea of Thieves and Golf With Your Friends — named in its 2024 funding announcement Golf With Your Friends 2 (Team17 Digital) — announced on its website

PC/VR Game Development
About MiroWin Studio MiroWin Studio is a Ukrainian full-cycle PC/VR/console game development studio and art outsourcing team founded in 2017 in Kyiv. With 20+ specialists working in Unreal Engine 4/5, they are official partners of Oculus, HTC, PlayStation, Pico, Nolo, and Huawei. Company History Founded: 2017 Location: Kyiv, Ukraine Team: 20+ specialists Engine: Unreal Engine 4/5 Official Partnerships Oculus HTC PlayStation Pico Nolo Huawei Services Game Development PC game development VR game development Console development Porting (Oculus, VivePort, PlayStation) Art Services 2D art 3D art Tech art Level design Additional Services Game design Non-entertainment VR apps Indie game marketing Promotion services Team Composition Unreal Engine developers Game designers Level designers Tech artists 2D artists 3D artists Released Titles Guns'n'Stories: Bulletproof VR Boiling Steel Bureau of Contacts (PC co-op horror) RU77 (VR game about 90s CIS) Outsourcing Experience 3+ years working with clients from USA, UK, Germany, Poland, Estonia, and CIS countries. Why Choose MiroWin Studio Official VR partners Oculus, PlayStation, HTC Unreal specialists UE4/5 expertise 5 released games proven track record Ukraine-based competitive rates 20+ specialists dedicated team

Unreal Engine art and level-design studio in Colombia for PC and console games
About Efecto Studios Efecto Studios is a Colombian game developer founded in February 2011 that produces realistic Unreal Engine assets and level design for PC and console publishers. Its founders previously ran Immersion Games, the first game studio in Colombia, and the team has grown from six to 40+ people. Company Overview Location: Bogotá, Colombia Founded: 2011 Team: 40+ people Specialty: Engine-ready realistic assets and level design in Unreal Engine Services Concept art 3D art — modeling, texturing, rigging, animation and master materials Level design and world building Game design Programming, including UI programming Notable Work ARK: Survival Evolved and DLCs for Studio Wildcard — listed on its website Lords of the Fallen 2 level design and 3D art for CI Games — listed on its website Conan Exiles: Age of War concept and 3D art for Funcom — listed on its website Battlefield Mobile and Palia asset work; own IP Decoherence on Apple Arcade — listed on its website

Engine-ready 3D game art studio for AAA and indie teams, plus UEFN builds
About Metaverse Gaming Studio (MGS) Metaverse Gaming Studio (MGS) is a game art outsourcing studio registered in Dubai that has produced engine-ready 3D assets since 2017. It builds environments, props, weapons, hard-surface models and characters for indie and AAA teams, and also takes on Unity/Unreal game development and Fortnite UEFN island production. Company Overview Location: Dubai, United Arab Emirates Founded: 2017 Team: 45 specialists Specialty: Engine-ready 3D asset production (UE5, Unity, UEFN) Services Environments — modular kits, biomes, interiors, PBR tileables Props, weapons and hard surface — vehicles, aircraft, first- and third-person weapon LODs Characters and apparel — game-ready, rig-ready models Game development — mobile and PC builds in Unity and Unreal Engine 5 Fortnite UEFN — Verse scripting and island production Engagement models — project-based, monthly retainer or embedded team, starting with a pilot asset Notable Work Clients shown include Voodoo, Kwalee, CrazyLabs and Lions Studios — listed on its website

Barcelona game art and production partner with embedded teams for live games
About Modma Studios Modma Studios is a Barcelona-based game art and production partner that places dedicated teams inside a studio's pipeline for art, engineering, technical art and live operations. It works on mobile, PC and console games and also builds its own titles end to end. LinkedIn lists the company as founded in 2018. Company Overview Location: Barcelona, Spain Founded: 2018 Team: 51-200 employees (LinkedIn) Specialty: Embedded art and implementation teams for live games Services 3D character art and assets — characters, environments and seasonal content Animation, rendering and in-engine implementation Engineering and technical art — tools, automation and pipeline work Live operations support — ongoing content for live titles End-to-end game development — ideation, art, level design, development and trailers Notable Work Brawl Stars (Supercell) — embedded seasonal art and implementation team, listed on its website Squad Busters (Supercell) — 3D character art, assets and environments, listed on its website

London game art studio for indies: 2D/3D art, animation, tech art, VFX and trailers
About MLC Studio MLC Studio (Magna Ludum Creatives Ltd) is a London-registered game art studio founded in 2017 that works mainly with indie and mid-size developers, using a contractor-based team. It covers concept art, 2D and 3D production art, animation, technical art and VFX, UI/UX, and marketing assets such as key art and trailers, and runs a co-development programme. Company Overview Location: London, United Kingdom Founded: 2017 Team: 11-50 employees (LinkedIn), plus contractors Specialty: Full art support for indie games, from concept to marketing assets Services Concept art and art direction — characters and environments 3D art — characters, props and environments; 2D and pixel art 3D gameplay animation, rigging and grooming Technical art and VFX Game UI/UX Marketing assets — key art, logos, gameplay and cinematic trailers Co-development and vertical-slice development Notable Work The Lord of the Rings: Return to Moria, Knights in Tight Spaces, Labyrinthine, Morbid Metal and Subway Surfers Blast — case studies on its website

Medellín studio for full game development, co-development and 2D/3D art outsourcing
About Indie Level Studio Indie Level Studio is a game development and co-development studio in Medellín, Colombia, working with publishers and studios in Unreal Engine 5, Unity and Godot. It takes client games from prototype to launch, supports teams already in production, and offers 2D/3D art outsourcing. It also builds its own games and playable experiences for brands, events and education. Company Overview Location: Medellín, Colombia Founded: 2015 Team: 30+ team members (company site) Specialty: Full development and co-development for publishers Services Full development — prototype to launch, owning the whole production cycle Co-development — production support, rapid prototyping and dedicated developers or artists 2D and 3D art outsourcing — characters, environments, props and animation Games with purpose — brand activations, trade-show games and educational games Notable Work The Karate Kid: Street Rumble — co-development, listed on its website Mariachi Legends, Imagine Island and Teenage Mutant Ninja Turtles — full development, listed on its website

2D, 3D and Spine animation art studio in Ho Chi Minh City for mobile to AAA games
About Saigon Dragon Studios Saigon Dragon Studios is a game art outsourcing studio in Ho Chi Minh City producing 2D art, 3D characters, environments and animation for indie studios and larger publishers. It opened in 2015, added a dedicated-team model in 2020, and is now also building its own game, Space Tales. Company Overview Location: Ho Chi Minh City, Vietnam Founded: 2015 Team: 60+ artists (website); LinkedIn lists 11-50 employees Specialty: Character art and Spine 2D animation for mobile and PC games Services 2D and concept art — illustration, UI art, sprites and concept design 3D character art — sculpted, textured and rigged characters Animation — character and VFX animation in Spine and Unity Environment art — stylized levels, props and open landscapes Dedicated art teams embedded in a client's pipeline Notable Work Clients named on its website include Kixeye, Square Enix, Babeltime, Magic Fuel Games, Frozenshard Games and Playsino Spine 2D animations and FX for Babeltime — listed on its website

Brazilian game art studio for 3D, 2D, animation and VFX on console, PC and mobile
About Diorama Diorama (Diorama Digital) is a game art and visual services studio founded in Recife, Brazil, in 2015. It works inside game teams' pipelines on 3D art, 2D concept art, animation and real-time VFX for console, PC and mobile games, with more than 60 specialists across Brazil and Portugal. Company Overview Location: Recife, Brazil (+ Portugal) Founded: 2015 Team: 60+ specialists (company site) Specialty: 3D environments, characters, props, vehicles and weapons Services 3D art — characters, environments, props, vehicles and weapons, from high poly to game-ready 2D art — concept art and illustration for characters, worlds, marketing and live content Animation — game animation built for the target engine VFX — real-time effects and engine implementation Pipeline support — defining and refining production pipelines Notable Work Battlefield 6 — 3D environment production, listed on its website Ghostbusters: Spirits Unleashed and Predator: Hunting Grounds (IllFonic) — 3D creatures, weapons and props, listed on its website Looney Tunes: World of Mayhem — 2D, 3D, animation, VFX and implementation, listed on its website

Unity game development and art outsourcing for casual, mid-core and Web3 games
About Infantex Infantex (Infantex SOTA Studio) is a Hanoi game development outsourcing company that builds casual, mid-core, social casino and Web3 games for publishers and brands. It says it has more than seven years of game work and 50+ shipped projects, with art and engineering in-house on a Unity pipeline. Company Overview Location: MD Complex Tower, Nam Tu Liem, Hanoi, Vietnam Founded: 2019 (LinkedIn) Team: 11-50 employees (LinkedIn) Specialty: Unity full-cycle and co-development for mobile, PC, HTML5 and Web3 titles Services Full-cycle game development — prototype to post-launch support Dedicated development teams — Unity developers and game designers embedded with the client Game art — 2D/3D characters, environments, concept art, splash art, animation and LiveOps content UI/UX design for games Web3 and blockchain game development, plus gamification for brands and edtech Notable Work Monsterra, Velato, Eraverse, Monshub, Poker Supreme and Mystic Platy — case studies listed on its website

Przemyśl full-cycle studio: game design, art, Unreal/Unity dev and console porting
About Play Fusion Labs Play Fusion Labs is a full-cycle game production studio in Przemyśl, Poland, established in 2023 by an art director. It handles concept, art direction, gameplay systems, backend and platform delivery, mainly in Unreal Engine and Unity. It also does console porting, VR/XR training simulations and interactive visualisation. Company Overview Location: Przemyśl, Poland Founded: 2023 Team: 11-50 employees (LinkedIn) Specialty: End-to-end Unreal Engine game production Services Game design and planning — GDDs, art bibles, UX wireframes and estimation Art production — characters, creatures, environments, props, VFX and cinematics Product development — mobile, PC and VR/XR engineering, multiplayer and backend Console porting — PS4/PS5, Xbox and Nintendo Switch, including certification Trailers and in-engine cinematics Notable Work Rebel Cars (PC racing sim), Astra Nova (UE5 action RPG) and MFM (Unity PvP fighter), all built end to end (listed on its website)

Game co-development, prototyping and porting studio for PC, mobile and web
About Why Knot Studio Why Knot Studio is a game developer in Damansara Perdana, Petaling Jaya, founded in 2016. Alongside its own titles it offers co-development for clients, from prototypes and pitch material to full game development and porting for PC, mobile and web. Company Overview Location: Petaling Jaya, Selangor, Malaysia Founded: 2016 Team: 11-50 (LinkedIn) Specialty: Game co-development from prototype to launch Services Prototyping — core mechanics, proof of concept, MVP Game design documents and pitch decks Full game development, including art and style development Porting to Windows (Steam), Android, iOS and web Notable Work ITENO — its own number puzzle game, a SEA Game Awards 2018 winner as listed on its website Princess of the Water Lilies and HomeStray — its own titles, listed on its website

External production partner — Game Art & Animation, UA Creatives, Development & Porting
KAVA Gaming Studio is a Kyiv-based external production partner for game developers and publishers. We specialize in Game Art & Animation, User Acquisition Creatives, and Development & Porting. Our teams integrate into existing production pipelines and support clients with 2D/3D game assets, gameplay and marketing animation, video ads, playable ads, rapid prototyping, engine migration, and mobile-to-web porting. We work with established studios and publishers, supporting both major live-service titles and long-term production pipelines.

We turn complex ideas into engaging games.
Open Lab is an independent game development studio specializing in applied and serious games, interactive simulations, and original videogames. We provide game design, Unity development, prototyping, narrative design, and full-cycle production for companies, research institutions, public organizations, and international projects.

Indie Art Outsourcing
About Volmi Games Volmi Games is a Kyiv, Ukraine-based art production studio founded in 2016, acquired by Virtuos in 2022. With 170+ employees and founders from Wargaming, they specialize in 2D/3D art for games like Diablo 2: Resurrected, Metro Exodus, and Gwent. Company Overview Founded: 2016 Location: Kyiv, Ukraine Parent: Virtuos (since 2022) Team: 170+ employees Founders: Vladimir Loban (CEO), Miroslav Baranenko (COO) Leadership Background Both founders held leadership positions at Wargaming Kyiv before founding Volmi, bringing 20+ years of gaming industry experience. Services Art Production Photo-realistic 3D content Stylized 2D and 3D Concepts and illustrations Casual game graphics Animation Platforms Mobile PC Console VR Notable Projects Diablo 2: Resurrected Metro Exodus Sniper: Ghost Warrior Contracts 2 Smite Paladins Gwent: The Witcher Card Game Major Clients CI Games Bethesda Softworks CD Projekt Red Hi-Rez Studios Virtuos Acquisition Acquired January 2022, marking Virtuos' first foray into Eastern Europe. Rebranded as "Volmi – A Virtuos Studio." Why Choose Volmi Games Virtuos-owned global network Diablo 2, Metro Exodus AAA credits 170+ employees significant scale Kyiv-based Ukraine talent Wargaming alumni veteran leadership

Brazilian art outsourcing and co-dev studio for props, characters and tech art
About Yellow Panda Yellow Panda is a Brazilian outsourcing and co-development studio in Balneário Camboriú, founded in 2017. It makes 2D and 3D art for indie, AA and AAA game teams, from concept to in-engine implementation. Its enquiry form also offers engineering, porting, 2D Spine animation and full-SKU work. Company Overview Location: Balneário Camboriú, Santa Catarina, Brazil Founded: 2017 (LinkedIn) Team: 11-50 employees (LinkedIn) Specialty: 3D game art and technical art for PC and console Services 2D and concept art 3D props, environments, characters, weapons and vehicles Tech art — shaders, materials, pipelines and rendering optimisation 2D Spine animation Engineering and porting (Unity C#, per LinkedIn) Notable Work Client logos on its website include Disney, Microsoft, Netflix, HBO Max, Meta, Voodoo, CrazyLabs, Lion Studios and Hoplon

Paris game art outsourcing and VR studio: concept art, 3D, trailers and FMV
About GamecoStudios GamecoStudios is a game art outsourcing and VR development studio established in 2002 in Paris, France. It produces concept art, illustration, 3D modeling, animation, trailers and full-motion video for game publishers and developers, and has built VR games and location-based VR experiences since 2016. Company Overview Location: Paris, France Founded: 2002 Specialty: Concept art, 3D assets and cinematics, plus VR game development Services Concept art and illustration — characters, environments and key art 3D assets — modeling and texturing for PC, console and mobile Animation, teasers, trailers and FMV VR game development — Unreal and Unity VR teams covering design, programming and art Notable Work John Wick Chronicles (with Starbreeze Studios and Lionsgate) — VR game, listed on its website The Mummy Prodigium Strike (with Starbreeze and Universal) — VR experience, listed on its website Ghost Recon Wildlands, Ghost Recon Breakpoint, PUBG and Crime Boss: Rockay City — listed as projects on its website

Bangkok anime-style studio: character design, concept art and 2D/3D animation
About KP Comics Studios KP Comics Studios is an anime-style art and animation production house in Bangkok, Thailand, founded in 2015. Alongside webtoon and VTuber work, it creates characters, creatures, environments and illustrations for game developers and publishers, and works in English, Japanese and Thai. Company Overview Location: Bangkok, Thailand Founded: 2015 Team: 51-200 (LinkedIn) Specialty: Japanese anime and Korean webtoon art styles Services Concept art and character design — character sheets, turnarounds, expressions Monster and creature design for games Environment art, backgrounds and props 2D cel animation, anime-style 3D models and motion graphics Live2D rigging and VTuber models Webtoon, manga and comic production

Medellín indie studio offering work-for-hire game development, art and staffing
About Timba Games Timba Games is an independent game studio in Medellín, Colombia, working since 2015. It builds games for clients as well as its own, offering work-for-hire development (full games or parts such as art, programming and design) and staffing of developers, artists and designers into client teams. Company Overview Location: Medellín, Colombia Founded: 2015 (per its website; LinkedIn lists 2013) Team: 11-50 employees (LinkedIn) Specialty: Stylized, anime and cartoon game art alongside development Services Work for hire — full game development or individual components Development — programming for client games Art — 3D game art in anime, cartoon and stylized styles Game design UI/UX design QA testing Staffing — developers, artists and designers placed in client teams

Serious About Games. Serious About Quality.
OAK Studio is a hands-on co-development partner for studios that need an experienced team they can trust with real production responsibilities—not just individual tasks. We specialize in Unreal Engine development, working alongside your team from the early stages of development through to a complete, polished, and optimized game ready for its target platforms. We don't just build MVPs or prototypes and leave you to finish the rest. We build games end-to-end—from core gameplay and systems to multiplayer, tools, optimization, technical art, content integration, and final platform-ready delivery. Our expertise includes: • Gameplay Development • C++ • Blueprints • Multiplayer • Tools & Systems • Optimization • Technical Art • Content Production • Platform Integration From first build to final release, we take ownership of the development journey.

Sci-Fi Art Outsourcing Experts
CODA Studio — experts in sci-fi art production. We create futuristic worlds, hard-surface designs, and next-gen visuals for games and cinematics. From concept to game ready, our team delivers top-quality art built on experience, precision, and imagination. We place strong emphasis on production management and clear communication, solving complex challenges efficiently and treating every project with genuine care for our clients and their vision. Our clients: Activision Blizzard, Mundfish, Shift Up, MY.GAMES, Gunzilla, Saber Interactive, Cold Iron, Treyarch.

3D art outsourcing studio for vehicles, weapons, props and environments in games
About Glenda Studio Glenda Studio is a 3D art outsourcing studio in Ho Chi Minh City that models vehicles, weapons, props, buildings, environments and characters for game developers and other art studios. It was started in 2014 by 3D designer Do Quoc Hung as an overflow team for larger outsourcing firms. Company Overview Location: Quang Trung Software City, District 12, Ho Chi Minh City, Vietnam Founded: 2014 Team: 45 3D artists and 5 animators plus a management team (stated on its website) Specialty: Realistic vehicle and hard-surface models for racing and action games Services 3D vehicles and hard surfaces — modelling and in-engine integration Props, weapons, buildings and environments, including world building and level design Characters — realistic and stylized modelling Rigging and animation Notable Work RIDE 5 (Milestone) — more than 25 motorbikes, DLC parts and liveries, listed on its website Hot Wheels Unleashed and Hot Wheels Unleashed 2: Turbocharged — listed on its website RIDE 4, MotoGP 23 and Monster Energy Supercross 6 — listed on its website
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