Browse verified game development studios offering art, programming, QA, audio, and more. Filter by expertise to find your ideal match.
314 companies • Page 11 of 14

MoCap Character Animation
## About Motus Digital Motus Digital is a motion capture animation studio specializing in 3D character animation for game development and CG production. Founded with over two decades of CGI experience, they also operate MoCap Online, a marketplace for downloadable game-ready animations. ## Company Overview - **Location:** United States - **Founded:** 2006 (first game project) - **Experience:** 20+ years CGI - **Platform:** MoCap Online (launched 2014) ## Services ### Motion Capture - Performance capture sessions - Vicon motion capture system - Actor movement tracking - Subtle performance capture ## Technology ### Pipeline - MotionBuilder processing - FBX animation files - Unity-ready exports - Unreal-ready exports - Maya, 3ds Max, XSI support ## MoCap Online Marketplace ### Animation Packs - 100+ animations per pack - Genre-specific collections (mobility, rifle, ninja, zombie) - Walk cycles, run animations - Combat and action sequences - Idle and dance animations ### Formats - FBX - BIP - Unity-ready - Unreal Engine - Blender ## Clients - Hollywood brands - Network television - AAA game studios - Indie developers - Animation studios ## Why Choose Motus Digital - **20+ years** CGI experience - **Vicon system** professional capture - **MoCap Online** instant downloads - **Multi-format** FBX, Unity, Unreal - **Hollywood to indie** all project sizes
Professional MoCap Services
## About MoCap Gaming MoCap Gaming is an outsourcing company established in 2012, specializing in high-quality motion capture services for games. They provide capturing, tracking, retargeting, and motion editing for cinematic animation and in-game locomotion. ## Company History - **Founded:** 2012 - **Location:** Netherlands - **Focus:** Motion capture services for games ## Services ### Motion Capture - Performance capture sessions - Cinematic animation - In-game cinematics - Locomotion animation ### Technical Services - Tracking (optical data cleanup) - Retargeting - Motion editing - Data processing ## Specializations - Cinematic animation - In-game cutscenes - Character locomotion - Action sequences ## Quality Approach High-quality motion capture services with professional tracking and cleanup, ensuring production-ready animation data for game development teams. ## Why Choose MoCap Gaming - **Since 2012** established expertise - **Full pipeline** capture to cleanup - **Cinematic quality** animation - **Game-focused** specialization - **Retargeting** custom skeleton support
Get verified and reach thousands of game studios looking for partners like you.

Technical Excellence in Games
## About FireDroid FireDroid is a game development entity. Based on available information, the company has transitioned or been acquired, with its domain now redirecting to atom.com. ## Note Limited information is available about FireDroid. The original domain (firedroid.com) redirects to atom.com, suggesting the company may have been acquired or rebranded. ## Status Domain redirect indicates potential acquisition or rebrand to Atom platform. ## Why Choose FireDroid Information pending - company status unclear.

Premier MoCap from India
Vismaya Mocap Studios is a premier motion capture outsourcing studio in India, specializing in sophisticated animation for video games, broadcast, and feature films.

Nintendo Switch Porting Legends
## About Panic Button Panic Button is an American video game developer based in Austin, Texas, founded in 2007. Known as Nintendo's most important third-party studio, they specialize in porting AAA games to Nintendo Switch and recently helped upgrade first-party games for Switch 2. ## Company History - **Founded:** 2007 - **Location:** Austin, Texas - **Founders:** Craig Galley, D. Michael Traub, Russell Byrd, Aaron Smischney - **GM:** Adam Creighton (joined 2011) ## Specializations ### Nintendo Switch Porting - Started with Switch hardware around 2012 - Close partnership with Nintendo and Nvidia - All ports completed in under one year ### Multi-Platform Support - PlayStation 4 Pro updates - Xbox One X 4K updates - Cross-platform optimization ## Notable Switch Ports - DOOM Eternal - Wolfenstein II - Rocket League (2017 breakthrough) - Warframe - Apex Legends (2021) ## Switch 2 Work Selected by Nintendo to upgrade "marquee" Switch titles: - New Super Mario Bros. U Deluxe - Super Mario Odyssey - Super Mario 3D World + Bowser's Fury - ARMS Upgrades include visual/frame rate improvements, HDR support, and Switch 2 features. ## Philosophy Collaborate closely with original developers for faithful ports, adding meaningful features (touch, motion controls) without gimmicks. ## Why Choose Panic Button - **Nintendo's go-to** porting partner - **Switch 2** first-party upgrades - **DOOM, Apex Legends** Switch ports - **Under 1 year** port completion - **Austin-based** US studio

Indie Porting Specialists
## About BlitWorks BlitWorks is a game publishing and porting company specializing in bringing indie games to multiple platforms. They provide extensive marketing campaigns, technical support, and access to a global network of physical and digital publishers and distributors. ## Services ### Publishing - Multi-platform game publishing - Marketing campaign management - Global distribution network access - Technical support ### Porting - Platform porting services - Console optimization - Cross-platform releases ## Platforms - Nintendo eShop - PlayStation Network - Xbox - Steam ## Published Games - **Pirates Outlaws** - Roguelike deckbuilder with papercraft aesthetics - **Dig or Die** - Sandbox action/strategy with tower defense - **Everhood Eternity Edition** - Unconventional RPG with musical battles - **Parkitect: Deluxe Edition** - Amusement park tycoon simulation - **Kingdoms and Castles** - City-building simulation - **They Are Billions** - Real-time strategy in steampunk setting - **Train Valley 2 Community Edition** - Railway puzzle-management - **Peglin** - Roguelike pachinko with deck-building ## Focus Indie game publishing with emphasis on: - Quality indie titles - Multi-platform releases - Marketing support - Global distribution ## Why Choose BlitWorks - **Multi-platform expertise** across all major consoles - **Indie focus** with proven catalog - **Marketing support** for visibility - **Global distribution** network - **Technical porting** capabilities

Game development outsourcing studio
## About StudioKrew (Co-Development) StudioKrew is a game development outsourcing company based in India with offices in USA, Canada, and UAE. They provide co-development, dedicated teams, and game art services for mobile, PC, console, and Web3 games. ## Locations - India (primary) - USA - Canada - UAE ## Services ### Game Co-Development - Feature and module development - Production support - Team extension services - IP and creative control retained by client ### Game Development - Mobile game development - PC game development - Console game development - AR/VR game development - Web3/NFT games ### AAA Support - Environment art - Character development - Engine modules - Backend development - LiveOps support ### Technical Expertise - Unity - Unreal Engine - Flutter - React Native - SWIFT & Kotlin - C# & Python - MERN Stack - Autodesk REVIT ## Engagement Models - Hourly - Retainer - Fixed-price - Full-cycle studio - Team augmentation ## Markets USA, UK, Canada, UAE, South Africa, India ## Why Choose StudioKrew - **Flexible engagement** models - **India-based** competitive rates - **AAA co-dev** support - **Unity & Unreal** expertise - **Global offices** for timezone coverage

Game development outsourcing studio
## About Counterpunch Studios Counterpunch Studios is a game development studio that was acquired by Virtuos in October 2020. Now operating as part of Virtuos, they provide character creation, animation, and performance capture services for AAA game development. ## Parent Company **Virtuos** - A Singaporean video game development company headquartered in Fusionopolis, Singapore, with studios across Asia, Europe, and North America specializing in game development and art production for AAA consoles, PC, and mobile. ## Services ### Character Creation - Character design - Character modeling - Creature creation ### Animation - Facial animation - Body animation - Motion capture planning and production ### Pre-Production - Storyboards - Previsualization (previs) - Editorial and layout ## Virtuos Network As part of Virtuos, Counterpunch has access to: - Global studio network - AAA-quality pipelines - Major publisher relationships ## Why Choose Counterpunch Studios - **Virtuos backing** with global resources - **Character specialists** for AAA games - **Full animation** pipeline capabilities - **Motion capture** planning and production - **Previs and storyboard** services

Game development outsourcing studio
## About Airship Interactive Airship Interactive is the UK's leading game art production studio, specializing in high-quality 3D art outsourcing for AAA game developers. They provide comprehensive art production services with proven production processes and experienced leadership. ## Services ### Character & Creature Art - Character modeling and design - Creature creation - Key props and hard surface assets - Stylized and realistic aesthetics ### Hair & Grooming - Real-time hair systems - Strand-based hair technology - Fur, body hair, and feathers - Specialized grooming pipelines ### Technical Art - Real-time VFX - Lighting and visual development - Material creation - Engine optimization ### Environment & Assets - Environment design and modeling - 3D scanning and photogrammetry - Hard surface modeling - Prop creation ### Full-Scale Production - Complete art pipelines - Scalable team support - Co-development services ## Notable Projects - **Baldur's Gate III** (characters and hair) - **Dragon Age: The Veilguard** - **Spider-Man: Remastered** - **Star Wars: Hunters** - **Silent Hill: Ascension** - **FC 24** ## Studio Partners - Larian Studios - Supermassive Games - Bossa Studios ## Location **Based in:** United Kingdom ## Why Choose Airship Interactive - **UK's leading** game art production studio - **AAA portfolio** with major franchises - **Specialized expertise** in hair and grooming - **Proven processes** with experienced leadership - **Scalable capacity** for any project size

Game development outsourcing studio
## About Brain Zoo Studios Brain Zoo Studios is a Los Angeles-based animation and VFX studio founded in 1995. With nearly 30 years of experience, they provide comprehensive animation, visual effects, and visualization services for major entertainment franchises. ## Services ### Animation - Keyframe animation - Motion capture - Stop motion - Cinematography ### Visual Effects - In-engine VFX - Pre-render effects - Live action integration - Compositing ### Previsualization - Pitch visualization - Pre-visualization - Post-visualization - Virtual production ### AR/VR - Asset building - Animation - Visualization ## Notable Franchises - Mortal Kombat - Star Wars - Gears of War - WWE - LEGO - Star Trek - Call of Duty - Borderlands ## Major Clients - 2K - Activision - Amazon Games - Apple - Bandai Namco - Bethesda - Capcom - Disney - EA - Epic Games - Microsoft - Sony Interactive - Square Enix - Ubisoft - Warner Bros. - Xbox ## Leadership Team - **Mo Davoudian** - CEO/Executive Producer - **Al Donovan** - Executive Creative Director - **Lori Gloede** - Director of Business Development - **Tammy Holguin** - Senior Producer - **Tony Vasquez** - Creative Director/Product Designer - **Michelle Lefort** - People Resources Director ## Location **Headquarters:** Los Angeles, California **Founded:** 1995 ## Why Choose Brain Zoo Studios - **30 years** of industry experience - **Major franchise work** across games and entertainment - **AAA client roster** with top publishers - **Full-service** animation and VFX - **LA-based** with entertainment industry connections

Game development outsourcing studio
## About Airship Interactive Airship Interactive is the UK's leading game art production studio, delivering end-to-end services from concept to release and beyond. They provide only the highest quality art services for the world's biggest studios. ## Services ### Character & Creature Design - Character and creature creation - Environment design - Key props and hard surface modeling ### Hair & Groom - Cards and strands - Proprietary hair tools - Hairstyles, fur, body hair, and feathers - Industry-leading real-time hair and fur ### Technical & Engine Specialization - Real-time VFX - Lighting - Visual development - Material creation ### Environment & Asset Creation - Environment design - 3D scanning - Hard surface modeling ### Full-Scale Art & Co-Dev - Complete art production - Co-development partnerships - Production support ## Notable Projects - **Baldur's Gate III** (Larian Studios) - **Star Wars: Hunters** - **Spider-Man: Remastered** - **Dragon Age: The Veilguard** - **Silent Hill: Ascension** - **Skull and Bones** - **Starfield** - **Horizon: Forbidden West** ## Major Partners - Larian Studios - Supermassive Games - Bossa Studios ## Location Based in the United Kingdom ## Why Choose Airship Interactive - **UK's leading** game art production studio - **AAA portfolio** with major franchises - **Industry-leading** real-time hair and fur technology - **End-to-end service** from concept to release - **Major studio partnerships** proven track record

Game development outsourcing studio
## About Abstraction Games Abstraction Games is a AAA game development and co-development studio based in Valkenswaard, The Netherlands. Founded around 2007, they have grown to 100+ employees specializing in technically demanding projects and ports for major publishers. ## Company Scale - **Founded:** ~2007 - **100+ employees** - **Location:** Valkenswaard, The Netherlands ## Services ### Game Development - AA/AAA full-cycle game development - Creative co-development partnerships - Technically demanding projects ### Porting - Game ports and platform adaptations - Multi-platform development - Console optimization ### Platforms - PlayStation 4/5 - Nintendo Switch - PC (Steam/Windows) - Xbox ## Notable Projects - **Dune: Awakening** - Funcom - **Mass Effect: Legendary Edition** - EA/BioWare - **Halo: The Master Chief Collection** - Microsoft/343 Industries - **Baldur's Gate 3** - Larian Studios - **Ark: Survival Evolved** - **Remnant: From the Ashes** ## Major Clients - EA - Microsoft/343 Industries - BioWare - Larian Studios - Funcom - Devolver Digital ## Why Choose Abstraction Games - **Mass Effect & Halo** AAA credits - **100+ developers** for scale - **Netherlands-based** with strong expertise - **Larian Studios partnership** on Baldur's Gate 3 - **Multi-platform** porting specialists

Game development outsourcing studio
## About BPI Studio BPI Studio (Bretagne Production International) is a 3D animation studio established in 2006 in France, specializing in facial animation for film and video games. They are producers of films and 3D content with particular expertise in facial animation. ## Location 6 av. de la Croix Verte, 35650 Le Rheu, France Bat Triotech - CL Corp Division ## Services ### Animation - Facial animation (specialty) - 3D character animation - Cartoon and realistic styles - Rigging and motion capture ### Production - Audiovisual production - VR/4D/5D animation projects - Film production development ## Notable Projects - **A Plague Tale: Requiem** (Asobo Studio) - **NBA 2K21 & NBA 2K22** (Take-Two) - **Love, Death & Robots** (Season 1, Episode 7) - **Notre-Dame de Paris** documentary - Various VR productions and short films ## Major Clients - Dynamixyz - Take-Two Interactive - Asobo Studio - Focus Entertainment - Capcom - Supermassive Games - Guerrilla Games ## Specializations - Facial animation (cinema and games) - Performance capture - 3D character work ## Why Choose BPI Studio - **Facial animation specialists** since 2006 - **Major AAA clients** including Capcom, Guerrilla, Take-Two - **A Plague Tale** contribution - **France-based** with EU advantages - **Film and game** crossover expertise

Game development outsourcing studio
## About Aspyr Media Aspyr Media is a developer and publisher specializing in game porting and publishing across multiple platforms. Part of the Embracer Group, they are known for bringing established franchises to new audiences through strategic ports and remasters. ## Services ### Game Porting - Multi-platform port development - Console adaptation - Mobile optimization ### Publishing - Indie game publishing - Marketing support - Global distribution ### Remastering - Classic game remasters - Modern platform releases - Quality enhancements ## Notable Projects ### Civilization - **Civilization VI** - Ported to Android, iOS, PlayStation, Xbox, and Nintendo Switch ### Star Wars - Remastered and relaunched seven classic Star Wars titles - **Battlefront Classics** collection - Multi-platform releases on Nintendo Switch, PlayStation, and Xbox ### Tomb Raider - **Tomb Raider I-III Remastered** - **Tomb Raider IV-VI Remastered** ### Other Titles - **Neverwinter Nights** - Returned to modern platforms - **Morkredd** - Indie game publishing ## Platform Coverage - Android - iOS - Linux - Mac - Nintendo Switch - PlayStation - Windows - Xbox One ## Parent Company **Embracer Group** ## Why Choose Aspyr Media - **Porting specialists** across all platforms - **Major franchise experience** with Star Wars, Tomb Raider, Civilization - **Embracer Group backing** with resources - **Full platform coverage** from mobile to console - **Indie publishing** capabilities

Game development outsourcing studio
## About Agni-Flare Co., Ltd. Agni-Flare is a Japanese VFX and computer graphics company founded in December 2010. Based in Shin-Yokohama, they specialize in visual effects design for major video game developers, anime, and movies. ## Company Overview - **Founded:** December 2010 - **Location:** Shin-Yokohama, Kanagawa, Japan - **Team:** 51-200 employees - **CEO:** Takeshi Inaba - **Director:** Nobuto Iwao ## Founder Background CEO Takeshi Inaba and Director Nobuto Iwao previously worked together on House of the Dead 4 at SEGA before founding Agni-Flare. ## Services ### Visual Effects (VFX) - Real-time game VFX - Cinematic VFX - Particle effects - Shader effects ### Computer Graphics - 2D art production - 3D art production - Animation ### Development - Mobile app development - Console game software development - Video planning and production ## Notable Projects - **House of the Dead: Scarlet Dawn** (2018) - **Marvel vs. Capcom: Infinite** - **Splatoon 3** (Special Thanks) - **Splatoon 3: Expansion Pass** (Special Thanks) ## Major Clients - SEGA Games - Capcom - Nintendo ## Industry Initiatives - **WWVFX CONTEST FOR GAMES:** Technical competition for VFX creators worldwide - **Kanagawa SDGs Partner:** Registered December 2022 ## Original IP - **SikaQ:** Smartphone application with climate change theme character ## Why Choose Agni-Flare - **SEGA, Capcom, Nintendo** client roster - **VFX specialists** for games - **51-200 employees** studio scale - **Japan-based** with AAA experience - **10+ years** in the industry

Game development outsourcing studio
## About Avant Inc. (Avant Games) Avant Inc., operating as Avant Games, is a game development company providing development services for the gaming industry. ## Services ### Game Development - Game development services - Interactive entertainment development ## Note Limited detailed information is available about Avant Games' specific services, team size, and notable projects. The company website (avantgames.net) provides additional details. ## Why Choose Avant Games - Game development services - Industry experience

Game development outsourcing studio
## About Airship Syndicate Airship Syndicate is an American video game developer based in Austin, Texas. Founded in 2014 by ex-Vigil Games staff including comic legend Joe Madureira, they are known for Battle Chasers: Nightwar, Darksiders Genesis, and Ruined King. ## Company History - **Founded:** 2014 - **Location:** Austin, Texas - **Founders:** Joe Madureira, Ryan Stefanelli, Steve Madureira - **Origin:** Ex-Vigil Games (Darksiders creators) ## Leadership - **Joe Madureira:** CEO, comic book artist (Battle Chasers, X-Men), creative director on Darksiders I & II - **Ryan Stefanelli:** President, ex-Vigil Games and Crytek USA ## Notable Games - **Battle Chasers: Nightwar** (2017) - Turn-based RPG, Kickstarter success ($850K+) - **Darksiders Genesis** (2019) - Isometric action RPG - **Ruined King: A League of Legends Story** (2021) - Riot Forge published - **Wayfinder** (2024) - MMO, now self-published ## Studio Philosophy After Vigil Games grew too large before THQ's bankruptcy, the founders wanted to build a lean, fun, independent studio creating quality games across platforms. ## Technical Approach They work with remote teams and external partners, managing outsource efforts across projects while maintaining their distinctive art style. ## Note Airship Syndicate is primarily a game developer creating original IP rather than an outsourcing service provider. Listed for reference as an Austin-based studio. ## Why Airship Syndicate Matters - **Joe Madureira** comic legend founder - **Darksiders** franchise heritage - **Riot Games** partnership (Ruined King) - **Austin, Texas** game dev hub - **Kickstarter success** track record

Game development outsourcing studio
## About Beyond Capture Beyond Capture (also known as Beyond Performance Capture) is a motion capture and performance capture studio providing high-quality capture services for games, film, and other entertainment media. ## Services ### Motion Capture - Full-body motion capture - Performance capture - Facial capture - Real-time capture solutions ### Performance Services - Actor casting and direction - Performance coaching - Stunt coordination - On-set capture ### Technical Services - Data processing and cleanup - Retargeting and animation - Integration support ## Industry Applications - Video game cinematics - In-game animation - Film and television - Virtual production - Interactive experiences ## Specializations - High-fidelity performance capture - Real-time motion capture - Multi-performer capture sessions - Facial performance capture ## Why Choose Beyond Capture - **Performance capture specialists** for games and film - **Full-service facility** from capture to cleanup - **Real-time capabilities** for modern pipelines - **Experienced performers** and technicians - **Industry-standard quality** for AAA productions

Game development outsourcing studio
## About Ubisoft Blue Byte Ubisoft Blue Byte GmbH (formerly Blue Byte) is one of Germany's oldest and most prestigious game development studios, founded in 1988 and acquired by Ubisoft in 2001. They are best known for creating the Anno and The Settlers franchises. ## Company History - **Founded:** October 1988 in Mülheim by Thomas Hertzler and Lothar Schmitt - **Acquired by Ubisoft:** 2001 (26 million marks) - **695 employees** (as of August 2024) ## Studio Locations Ubisoft Blue Byte unites three German studios: - **Ubisoft Düsseldorf** (Luise-Rainer-Straße 7, 40235) - **Ubisoft Mainz** - **Ubisoft Berlin** (established 2018) ## Key Franchises ### Anno Series - City-building strategy games - Multiple successful entries ### The Settlers Series - Die Siedler (1993) - Breakthrough success - Numerous sequels - Most well-known Blue Byte product ### Other Notable Games - Great Courts (1989) - First published game - Battle Isle (1991) - Turn-based strategy success ## Services ### Development - Full game development - Co-development for Ubisoft AAA titles - VR entertainment - Cutting-edge technology development ## Parent Company **Ubisoft** ## Why Choose Blue Byte - **35+ years** of German game development excellence - **695 employees** across three studios - **Ubisoft resources** and support - **Anno & Settlers** franchise expertise - **Co-development** for AAA titles
Game development outsourcing studio
## About Crescent Pixels Crescent Pixels is a mobile game development studio based in Peshawar, Pakistan. With a portfolio of 100+ games and over 10 billion total downloads, they specialize in mobile games across action, adventure, and casual genres. ## Company Scale - **100+ games** launched - **10+ billion** total downloads - **300 million** monthly active users - **11+ languages** supported - **Location:** Peshawar, Pakistan ## Leadership - Arsalan Hussain Shah - CEO - Sajjad Hussain Shah - Co-Founder & Digital Marketing - Asif Baig - Managing Director - Muhammad Huzaifa - Creative Director - Syed Mubashir Daud - Lead Graphic Designer ## Services ### Mobile Game Development - iOS game development - Android game development - Cross-platform mobile games ### Genres - Action games - Adventure games - Casual games - Simulation games ## Notable Games - Monster Truck Games - Super Hero Justice War League - Ninja Warrior Samurai Shadow - Various casual and action titles ## Specializations - Mobile-first game development - High-volume game production - Casual gaming expertise - Multi-language localization ## Why Choose Crescent Pixels - **10+ billion downloads** proven reach - **300M monthly users** active player base - **100+ games** production experience - **Pakistan-based** competitive rates - **Casual game** specialists

Game development outsourcing studio
## About BYK-Gardner GmbH BYK-Gardner GmbH is a manufacturer of quality control instruments for the coatings, plastics, and related industries. They are not a game development or creative services company. ## Note This entry appears to be incorrectly categorized. BYK-Gardner is an industrial instruments manufacturer, not a game industry service provider. ## Company Overview - **Type:** Industrial instruments manufacturer - **Focus:** Quality control equipment for coatings and plastics - **Industries:** Manufacturing, automotive, industrial ## Not Applicable This is not a game industry service provider and should be recategorized or removed from the outsourcing directory.

Game development outsourcing studio
## About Atlus West (Atlus U.S.A.) Atlus West (formerly Atlus U.S.A., Inc.) is the North American subsidiary of Atlus, specializing in video game localization and publishing. Established in 1991 in Irvine, California, they are renowned for best-in-class localization of Japanese games for Western markets. ## Company History - **Founded:** January 18, 1991 (as Atlus Software) - **Origins:** Asuka Technologies (February 27, 1989) - **Location:** 6400 Oak Canyon, Suite 100, Irvine, CA 92618 - **Rebranded:** Atlus West (2019-2020) - **Parent:** Sega Sammy Holdings (since 2013) ## Services ### Localization - Best-in-class Japanese to English localization - Cultural adaptation - Voice recording and direction - Quality assurance ### Publishing & Distribution - North American game publishing - Digital and retail distribution - Marketing and PR - Sales operations ## Notable Franchises Localized - **Shin Megami Tensei** series - **Persona** series - **Demon's Souls** - **Guilty Gear** - **Ogre Battle** - **Catherine** ## Third-Party Publishing Atlus USA also publishes games from unaffiliated Japanese publishers including: - Aquaplus - Quest - Sting Entertainment ## Industry Recognition Known across the industry as a mark of high-quality, deeply immersive, uniquely Japanese video game experiences with award-winning titles. ## Note Atlus West is primarily a publisher/localizer rather than an outsourcing service provider. Listed for reference as a localization specialist. ## Why Atlus West Matters - **30+ years** localization expertise - **Persona, SMT** franchise success - **Best-in-class** Japanese localization - **Sega** corporate backing - **Irvine, CA** headquarters

Game development outsourcing studio
## About Bee Tribe Bee Tribe Co., Ltd. is a Japanese video game development studio founded in 2009, with offices in Osaka and Tokyo. With 73 employees, they create high-quality entertainment through "imagination and technology," working on major AAA titles for top publishers. ## Company Scale - **Founded:** 2009 - **73 employees** - **Offices:** Osaka (HQ) and Tokyo ## Locations - **Osaka HQ:** JRWD Dojima Tower Building, 8F, Kita-ku - **Tokyo:** Frontier Yotsuya Building, 3F, Shinjuku-ku ## Services ### Programming - Battle systems - Graphics programming - System/client development - Sound implementation ### Art & Animation - Cutscene animation - In-game motion - 3D modeling (environment, character) - Visual effects - UI design ### Planning - Concept development - Game design ## Notable Projects - **Biohazard RE:4 / Resident Evil 4** (2023) - Capcom - **Fire Emblem Engage** (2023) - Nintendo - **Hi-Fi Rush** (2023) - Tango Gameworks - **Pokémon Scarlet & Violet** (2022) - Game Freak - **Ghostwire: Tokyo** (2022) - Tango Gameworks - **One Piece Odyssey** (2023) - Bandai Namco ## Why Choose Bee Tribe - **AAA experience** with major franchises - **73 person team** in Japan - **Nintendo, Capcom, Bandai Namco** partnerships - **Full-service** from programming to art - **Overseas client** support available

Game development outsourcing studio
## About Attic Co., Ltd. Attic Co., Ltd. is a specialized high-end CG production company established in Tokyo, Japan in March 2008. They create cinematics and visual content for films, games, anime, and commercials. ## Company Scale - **Established:** March 2008 - **48 employees** (as of August 2019) - **Location:** Nakajima Building 2F, 5-11-22 Shinjuku, Shinjuku-ku, Tokyo 160-0022 - **Satellite Studio:** Okayama Studio (opened April 2025) ## Services ### Game Content - Game cinematics and cutscenes - In-game movies - Trailers ### Film & TV - Feature films and theatrical productions - Television series - Commercial content ### Technical Capabilities - Full CG productions - Live-action integration - Unreal Engine 5 development ## Technical Infrastructure - Maya - MotionBuilder - Arnold rendering - V-Ray - Flow Production Tracking pipeline - Multiple render farms - Custom in-house tools ## Notable Clients - Square Enix Co., Ltd. - Cyber Connect Two Inc. - BANDAI NAMCO Studio Inc. ## Team Philosophy Diverse workforce ranging from young professionals to veterans with 20+ years experience, emphasizing support for creators regardless of gender or nationality. ## Why Choose Attic Co., Ltd. - **High-end CG** specialists since 2008 - **Major Japanese publishers** as clients - **48+ person team** with industry veterans - **Unreal Engine 5** capabilities - **Tokyo-based** with satellite studio expansion