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## About Max Gogh Studio Max Gogh Studio is a Argentinian game development, video production and VFX studio founded in 2018. The team consists of over 100 professionals, with 350+ completed projects under their belt, including for products and companies such as Givenchy, Casio, Audioteka, game Blood of Heroes, game Red Covenant, Panasonic, Epson, game Relicta, and many others. ## Company Overview * Founded: 2018 * Headquarters: Argentina (Buenos Aires) * Team: 100+ employees * Projects: 350+ games, video and VFX projects ## Services ### Game Development * Full-cycle PC & Console games * Full-cycle Mobile, Web & Cross-Platform games * Co-development * Game art & asset production ### Art Production * Graphic Design * 2D / 3D art * Characters and assets * Environments * Animation * CGI & Visual Effects (VFX) ### Video Production * Cinematic Trailers, Teasers & Launch Films * Commercials & Branded Videos * Corporate, Explainer & Product Videos * Post-Production, Editing & Motion Design ### Other * AR/VR, Interactive Experiences & Simulations ## Major Clients & Notable Projects * Givenchy * Casio * Audioteka * Game Blood of Heroes * Game Red Covenant * Panasonic * Epson * Game Relicta * Polygon * Dalmore * Inglot * Game Octopus Feast * Victorinox ## Why Choose Max Gogh Studio * Givenchy, Casio, Blood of Heroes, Panasonic client roster * 350+ completed projects * Satisfied Customers from Over 25 Countries * Full-service game development, video production, VFX * End-to-end product development
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It depends on the discipline and the studio's seniority. Hourly rates run $25-40 (entry), $40-75 (mid), and $75-150 (senior) for 2D art; $30-50 / $50-100 / $100-200 for 3D art; and $35-60 / $60-120 / $120-250 for programming. Eastern Europe and Latin America usually land in the mid band, while senior US or Western European talent sits at the top.
Start with portfolio fit: look for shipped work in your genre, engine, and art style, not just a polished reel. Then check team size and whether the people who made that portfolio are still there. Ask for a small paid test or milestone before signing a large contract, and confirm they work in your engine (Unity or Unreal) and time zone overlap.
Almost any production discipline: 2D and 3D art, animation, programming, audio and music, and QA testing. Studios commonly outsource art and animation first because it scales cleanly with a clear brief. Core gameplay code and live-ops tend to stay in-house, but tools, ports, and backend work are frequently handed off.
Browse this directory of 420+ verified studios and filter by service, engine, platform, and country. Each profile lists portfolio work and direct contact details, so you reach out to the studio yourself with no middleman or platform fee. For a shortlist of the highest-rated vendors, see our best game outsourcing companies hub.
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