Browse verified game development studios offering art, programming, QA, audio, and more. Filter by expertise to find your ideal match.
344 companies • Page 6 of 15
Serbian Art Excellence
## About Qube Studio QUBE 3D Studio is a Belgrade-based game art outsourcing studio specializing in creating trendy, captivating art that enhances games' appeal. Their team works from early concept phase through final release, delivering award-winning mobile game art. ## Company Overview - **Location:** Belgrade, Serbia - **Focus:** Game art outsourcing - **Approach:** Concept to release partnership ## Team Composition - Art Directors - Game Designers - 2D Artists - 3D Modelers - Animators - UI Designers - Concept Artists ## Services ### 2D Art - Concept art - Character design - UI design - Marketing art ### 3D Art - 3D modeling - Environment art - Character creation - Asset production ### Animation - Character animation - UI animation - Promotional content ## Approach - Accommodate unique client pipelines - Flexible technical requirements - Close collaboration throughout development - Concept to release support ## Client Testimonials "Working on projects with the folks at Qube has been one of the most enjoyable aspects of game development. The process of creating and delivering art and animation assets was so smooth and the quality of their work was always outstanding." "We have collaborated with Qube multiple times, and whenever the need for outsource comes up Qube is our go to." ## Industry Presence Regular attendance at ICE London and other industry events. ## Why Choose Qube Studio - **Award-winning** mobile game art - **Belgrade-based** EU timezone - **Full team** art directors to animators - **Trusted partner** repeat clients - **Flexible** adapts to client pipelines

Vietnam's Premier Art Studio
## About Glass Egg Digital Media Glass Egg Digital Media is the original company name for Glass Egg, a premier game art outsourcing studio founded in 1999 in Ho Chi Minh City, Vietnam. Now part of Virtuos Holdings. ## Note This entry refers to the same company as "Glass Egg - A Virtuos Studio." See main Glass Egg profile for complete information. ## Company History - **Founded:** 1999 in Ho Chi Minh City - **Acquired:** May 2022 by Virtuos Holdings - **Status:** Operating as Glass Egg - A Virtuos Studio ## Locations - Ho Chi Minh City, Vietnam (HQ) - Da Lat, Vietnam (opened 2023) ## Services - 3D art production (vehicle art specialty) - Hard-surface modeling - Character and environment art - 2D concept design ## Notable Projects - Need for Speed Unbound - Apex Legends - Demon's Souls Remake ## Why Choose Glass Egg - **25+ years** Vietnam game art pioneer - **Virtuos backing** with global resources - **Vehicle art specialists** for racing games - **Vietnam-based** competitive rates
Get verified and reach thousands of game studios looking for partners like you.
Art Excellence from East to West
## About BOSi Art Studios BOSi Art Studios is a premier art outsourcing company founded in 2006, headquartered in Shanghai with studios across China and a business center in San Francisco. With 300+ veteran artists, they deliver full-pipeline art production for games, film, XR, and toys. ## Company History - **Founded:** June 6, 2006 - **Headquarters:** Shanghai, China - **Business Center:** San Francisco, USA - **Team:** 300+ veteran artists ## Studio Locations - Shanghai, China (HQ) - Nanjing, China - Nanchang, Jiangxi Province, China - San Francisco, USA - Additional team members in Seattle, LA, Canada, Brazil ## Services ### 2D Production - Game art and illustration - 2D animation - Concept art - UI design ### 3D Production - 3D modeling - 3D animation - Technical art - Motion capture - VFX ### Art Styles - Hyper-realistic - Historical and military - Sports realism - Stylized and Eastern-influenced - Anime and cartoon - Cozy - Modern streetwear - Cyberpunk - Organic vegetation - Fantasy and Sci-Fi realism ## Major Clients - Activision-Blizzard - Amazon Games - 2K Games - Naughty Dog (Sony) - Epic Games - Electronic Arts ## Notable Projects - **WWE 2K22** (2K) - **New World** (Amazon Games) - **Warcraft III: Reforged** (Blizzard) - **Hearthstone** (Blizzard) - **Diablo II: Resurrected** (Blizzard) - **Diablo IV** (Blizzard) - **Heroes of the Storm** (Blizzard) - **Call of Duty Mobile** (Activision) - **The Last of Us Part I** (Naughty Dog) - **Star Wars Hunters** (Zynga) - **Fortnite** (Epic Games) - **Battlefield Mobile** (EA) - **Plants vs Zombies** (EA) ## Client Testimonials "Remastering Warcraft III was a huge undertaking, which could not have been accomplished without BOSi Art Studios. BOSi was instrumental in helping create assets not only in top quality but also on a very tight schedule." ## Why Choose BOSi - **300+ veteran artists** with years of experience - **Blizzard, Naughty Dog, Epic** client roster - **Full-pipeline** art outsourcing - **Multiple art styles** specialization - **Global presence** with Chinese efficiency

UK AAA Co-Development
## About Electric Square Electric Square is a AAA game development studio owned by Keywords Studios, with approximately 300 staff across four global facilities. They specialize in creating AAA action games and applied R&D through their "Reactor" division. ## Company Scale - **~300 employees** - **4 global studios** - **Keywords Studios** subsidiary ## Services ### Game Development - AAA action game development - Full game production - Co-development ### Applied R&D (Reactor Division) - Technology research - Innovation development - Prototype creation ## Notable Projects - **Mafia: The Old Country** - Recent collaboration - **Lord of Hatred** - Revealed project ## Global Locations - **Brighton, UK:** The Office, 1 Market Square, Circus Street - **Singapore:** Aperia, 12 Kallang Avenue - **Malta:** The Golden Mile Business Centre, St George's Road, Paceville - **Ireland:** South County Business Park, Dublin 18 ## Parent Company **Keywords Studios PLC** ## Company Culture "Life with Electra" initiative emphasizing workplace culture and talent development. ## Why Choose Electric Square - **AAA game expertise** with major publisher partnerships - **300 staff** across global locations - **Keywords Studios** backing and resources - **R&D capabilities** through Reactor division - **Multi-region presence** for talent and time zone coverage

AI-Enhanced Game Art
## About Playerium Playerium is a Taipei-based game development support studio founded in 2015 by industry veterans. Specializing in technical and creative support using automation, procedural asset creation, and AI, they've worked on critically acclaimed titles like Horizon, The Last of Us, Resident Evil, and Monster Hunter. ## Company Overview - **Founded:** 2015 - **Location:** Taipei, Taiwan - **Revenue:** ~$3M annually - **Focus:** Technical and creative development support ## Mission Reduce non-creative workflows and processes surrounding development, allowing creative professionals to imagine and build amazing gaming experiences. ## Services ### Technical Support - Automation and procedural workflows - Custom tool development - Development pipeline optimization - AI-assisted asset creation ### Creative Production - 3D modeling and texturing - Procedural asset creation - Co-development support - Engine integration (Unity, Unreal) ### Technologies - Houdini - Maya - Blender - Substance - C++, C#, Python, Blueprint ## Notable Projects - Resident Evil 7: Biohazard - Resident Evil 4 - Horizon series - The Last of Us - Monster Hunter series ## Team International team with professionals from all continents, credited on critically acclaimed AAA titles. ## Why Choose Playerium - **AAA credits** Resident Evil, Horizon - **Automation expertise** procedural workflows - **Taipei-based** APAC timezone - **Tool development** custom solutions - **Veteran-founded** industry experience

30+ Years of VR/AR Innovation
## About Program-Ace Program-Ace is a Ukrainian-founded software development company with 30+ years of experience and 400+ specialists. Their Game-Ace division provides game development outsourcing, VR/AR, and Web3 services for clients including Unity, Epic Games, Wargaming, and Namco. ## Company History - **Founded:** 30+ years ago - **Team:** 400+ specialists - **HQ:** Nicosia, Cyprus - **Offices:** USA, Poland, Ukraine, Slovakia, Hungary, Japan ## Divisions - **Program-Ace** - Software development - **Game-Ace** - Game development division (since 2005) ## Services ### Game Development - Unity development - Unreal Engine development - Roblox development - Mobile game development - Web3/Blockchain games ### Immersive Tech - VR development - AR development - MR/Metaverse - Digital twins - Simulations ### Art & Animation - 2D art - 3D modeling - Animation - VFX ### Specialized - Slot game development - iGaming software - Gamification solutions ## Notable Clients - Unity - Epic Games - Wargaming - GSN Games - Flying Wild Hog - Namco - Bigpoint - Pixomondo ## Recognition - Forbes Technology Council member - TOP 10 VR/AR developers (Clutch) - Global Outsourcing 100 (IAOP) - Unity Certified Developers ## Why Choose Program-Ace - **30+ years** proven experience - **Unity, Epic Games** client roster - **400+ specialists** scaled team - **Forbes Council** member - **Cyprus + Ukraine** global presence
Czech F2P Excellence
## About Gamajun Games Gamajun Games is a AAA-quality game development studio founded in 2012 in Brno, Czech Republic. The studio was formed by veterans of Illusion Softworks and Vatra Games who worked on Mafia, Silent Hill, and Hidden & Dangerous. ## Company History - **Founded:** 2012 in Brno, Czech Republic - **Origin:** Spin-off from Vatra Games - **Heritage:** Illusion Softworks veterans ## Founders - Alexander Sila - CEO (Producer on Mafia 2, Silent Hill: Downpour) - Jan Sedlacek - Mike Cox - Dave Hawkins ## Team Background The founders have 20+ years of AAA game development experience, having worked on: - **Hidden & Dangerous** series - Illusion Softworks - **Mafia 1 and 2** - 2K Czech - **Silent Hill: Downpour** - Vatra Games - **Rush'N Attack** - Vatra Games ## Services ### Game Development - AAA-quality development - Mobile game development (iOS, Android, Windows) - Free-to-play games ### Current Technology Focus - **Gamma Guard** - LiDAR technology solution - Real-time 3D modeling from point cloud data - AI object recognition - Multi-sensor data integration (LiDAR, Sonar, Radar, Stereoscopic camera) ## Specializations - Free-to-play games - Mobile platforms - AAA quality standards - Technology R&D ## Why Choose Gamajun Games - **AAA pedigree** (Mafia, Silent Hill veterans) - **20+ years** combined experience - **Czech Republic** location - **Quality-focused** development - **Technology innovation** with LiDAR systems

Casual Game Art Excellence
## About Slavna Game Studio Slavna Game Studio is a Ukrainian iGaming software developer founded in 2008, now a subsidiary of Digicode. With 100+ employees across Ukraine, Slovakia, and USA, they specialize in casino games, sports betting, and blockchain gaming with 15+ years of mobile game development experience. ## Company Overview - **Founded:** 2008 - **Parent:** Digicode (global technology consulting) - **Team:** 100+ employees - **Projects:** 120+ games delivered - **Players:** 1+ million ## Offices - Kyiv, Ukraine - Poltava, Ukraine - Bratislava, Slovakia - Plano, Texas, USA ## Services ### iGaming Solutions - Online casino games - Sports betting platforms - Lottery and bingo - Real money gaming ### Game Development - Mobile game development - Full-cycle development - Unity and Unreal Engine - 2D/3D art and animation ### Blockchain - Cryptocurrency integration - Bitcoin, Ethereum, Litecoin support - Exchange integrations (Kraken, Coinbase) ## Major Clients - 888 Holdings (partnership) - SB Tech (betting partnership) ## Why Choose Slavna Game Studio - **15+ years** mobile game expertise - **120+ games** delivered - **888 Holdings** trusted partner - **Crypto-enabled** blockchain gaming - **Ukraine + USA** global presence
Brazilian Retro Gaming
## About JoyMasher JoyMasher is an independent game development studio based in Curitiba, Brazil. Founded in 2012, they specialize in retro-style games inspired by the 8-bit and 16-bit era, creating acclaimed titles like Blazing Chrome and Vengeful Guardian: Moonrider. ## Company Overview - **Founded:** 2012 - **Location:** Curitiba, Paraná, Brazil - **Team:** 2-10 employees - **Tagline:** "We know retro." ## Founders - Danilo Dias - Thaís Weiller - Marco Galvão ## Specializations - Retro games - 8-bit style - 16-bit style - Action platformers - Run and gun games ## Notable Games - **Blazing Chrome** (The Arcade Crew) - **Vengeful Guardian: Moonrider** (The Arcade Crew) - **Odallus: The Dark Call** (self-published) - **Oniken** (self-published) ## Inspirations Games inspired by classics like: - Ninja Gaiden - Contra - Kabuki Quantum Fighter - Shadow of the Ninja - Vice: Project Doom ## Publisher Partnerships - The Arcade Crew (Blazing Chrome, Vengeful Guardian) - Self-published (Oniken, Odallus) ## Philosophy "I just wanted to make a fun action 8-bit game, like the ones that I used to play as a kid... I really love games from 8/16-bit era and I want to make games like these." - Danilo Dias ## Note JoyMasher is primarily an indie game developer creating original IP rather than an outsourcing provider. Listed for reference. ## Why JoyMasher Matters - **Blazing Chrome** critical acclaim - **Retro game** specialists - **Brazil-based** indie studio - **8-bit/16-bit** authentic style - **The Arcade Crew** partnership

Art That Defines Games
## About ZVKY Studio ZVKY Design Studio is an Indian game art outsourcing company founded in 2009. With 350+ game projects completed for clients including Zynga, Ubisoft, and Activision, they specialize in 2D/3D art, slot games, and HOPA (Hidden Object Puzzle Adventure) games. ## Company Overview - **Founded:** 2009 - **Location:** India (Silicon Valley of India) - **Projects:** 350+ game projects - **Experience:** 15+ years - **Contact:** info@zvky.com ## Services ### Art Production - 2D art and animation - 3D art and modeling - Character design - Environment art ### Animation - 2D animation - 3D animation - Motion graphics - Character animation - Explainer videos ### Game Development - Concept design - Game programming - Level design - UI/UX design - Game testing ## Specializations - Slot game art (strong portfolio) - HOPA games (Hidden Object Puzzle Adventure) ## Notable Clients - Zynga (5+ year relationship) - Ubisoft - Activision - Playdom ## Client Testimonials Zynga: "We have worked with Zvky for over 5 years and they always deliver top quality art assets in any style we need." Playdom: "The Zvky team produced breathtaking scenes for our hidden object game that exceeded all expectations." ## Why Choose ZVKY Studio - **Zynga, Activision** 5+ year relationships - **350+ projects** massive portfolio - **15+ years** since 2009 - **Slot + HOPA** specialized expertise - **India-based** competitive value

Where Art Meets Technology
## About Lemon Sky Studios Lemon Sky Studios is a premier CGI and game art studio based in Kuala Lumpur, Malaysia. Founded in 2006 with 500+ creative talents, they have contributed to 180+ AAA projects including Final Fantasy VII Remake, Marvel's Spider-Man, and Resident Evil. ## Company History - **Founded:** 2006 - **Headquarters:** Kuala Lumpur, Malaysia - **Branch:** Penang, Malaysia - **Team:** 500+ creative talents - **Owner:** iCandy Interactive Limited (ASX) ## Services ### Game Art - Concept art - 3D asset production - Character modeling - Environment design - Animation ### Cinematics - Cinematic production - Cutscene creation - Motion capture support ### Art Styles - Fantasy to sci-fi - Realistic to stylized - AAA quality standards ## Notable Projects - **Final Fantasy VII Remake** (Square Enix) - **Marvel's Spider-Man** (Insomniac Games) - **Resident Evil: Resistance** (Capcom) - **Warcraft III: Reforged** (Blizzard) - **StarCraft: Remastered** (Blizzard) - **Uncharted: The Lost Legacy** (Naughty Dog) - **Gears of War 5** (The Coalition) - **Assassin's Creed Valhalla** (Ubisoft) - **Street Fighter 6** (Capcom) ## Major Clients - Blizzard Entertainment - Naughty Dog - 2K Games - Bandai Namco - Capcom - Microsoft Studios - Electronic Arts - Disney - Nickelodeon ## Awards - Exporter of the Year 2019 - Gold Award - Services (Mid-Tier) Export Excellence Awards ## Why Choose Lemon Sky - **180+ AAA projects** delivered - **Spider-Man, FF7 Remake** credits - **500+ artists** in-house - **Malaysia-based** competitive rates - **Award-winning** quality

Physics Puzzle Pioneers
## About Frozenbyte Frozenbyte is an independent Finnish video game developer founded in 2001, based in Helsinki. With approximately 80 employees, they are one of Finland's biggest independent high-end developers, best known for the Trine series which has sold 15+ million copies. ## Company Scale - **Founded:** 2001 - **~80 employees** (as of October 2025) - **Location:** Helsinki, Finland - **Status:** Independent ## Founders - Lauri Hyvärinen - Juha Hiekkamäki ## Notable Games ### Trine Series - **Trine** (2009) - First on Steam from Finland - **Trine 2** (2011) - **Trine 3: The Artifacts of Power** (2015) - **Trine 4: The Nightmare Prince** (2019) - **Trine 5: A Clockwork Conspiracy** (2023) - **15+ million copies** sold worldwide ### Shadowgrounds Series - **Shadowgrounds** (2005) - First commercial game - **Shadowgrounds: Survivor** (2007) - First Finnish game published on Steam (2006) ### Other Titles - **Shadwen** (2016) - Stealth game - **Starbase** (2021) - Sci-fi MMO (5+ years in secret development) ## Technical Uses proprietary Storm3D engine developed by Sebastian Aaltonen. ## Why Choose Frozenbyte - **Trine franchise** with 15M+ sales - **Finland's largest** indie high-end developer - **24+ years** of development experience - **Independent** with creative freedom - **Finnish quality** game development

Italian Horror Specialists
## About Storm in a Teacup Storm in a Teacup is an Italian indie game developer founded in 2013 in Rome by industry veterans Carlo Ivo Alimo Bianchi and Alberto Belli. Known for N.E.R.O. (2 Drago D'Oro Awards), Close to the Sun, and Steel Seed, they have 11-50 employees. ## Company Overview - **Founded:** 2013 - **Location:** Rome, Italy - **Founders:** Carlo Ivo Alimo Bianchi (Creative Director), Alberto Belli (Executive Director) - **Team:** 11-50 employees ## Notable Games ### N.E.R.O.: Nothing Ever Remains Obscure (2015) - Xbox One exclusive debut at E3 2014 - Developed with Unity - Drago D'Oro Award: Best Italian Game 2016 - Drago D'Oro Award: Best Artistic Direction 2016 - Best Video Game Trailer (Trailers FilmFest 2014) ### Close to the Sun (2019) - First-person horror adventure - Published by Wired Productions - Unreal Engine development ### Steel Seed (2025) - Sci-fi stealth game - April 2025 release ## Platforms - PC (Windows) - Xbox One - PlayStation 4 ## Technology - Unity - Unreal Engine ## Funding $161K grant funding (2023) ## Note Storm in a Teacup is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Italian indie studio. ## Why Storm in a Teacup Matters - **N.E.R.O.** 2 Drago D'Oro Awards - **Rome-based** Italian indie - **Close to the Sun** horror acclaim - **Unity + Unreal** multi-engine - **E3 debut** Xbox showcase

Strategic Game Development
## About Logic Artists Logic Artists is an independent RPG development studio based in Copenhagen, Denmark. Known for the Expeditions series, they create hardcore roleplaying games for PC and consoles with a loyal, passionate fanbase. ## Company History - **Founded:** Copenhagen, Denmark - **Specialty:** Squad-based tactical RPGs - **IP Sale:** Expeditions franchise sold to THQ Nordic (2018) ## Notable Games ### Expeditions Series - **Expeditions: Conquistador** - Debut title - **Expeditions: Viking** (2017) - Set in 789 AD Viking Age - **Expeditions: Rome** - Third installment, published by THQ Nordic ## Game Design Philosophy Logic Artists creates historically-grounded tactical RPGs with realistic settings. Their Viking game features Norse people without ahistorical elements like horned helmets or double-headed axes, focusing on authentic representation. ## THQ Nordic Partnership In November 2018, THQ Nordic acquired the Expeditions intellectual property from Logic Artists. The partnership continued with Expeditions: Rome entering pre-production shortly after Viking's release. ## Note Logic Artists is primarily a game developer creating original IP rather than an outsourcing provider. Listed for reference as a notable Danish studio. ## Why Logic Artists Matters - **Expeditions series** critical acclaim - **THQ Nordic** partnership - **Copenhagen-based** Danish studio - **Tactical RPG** specialists - **Historical authenticity** focus

French AA RPG Studio
## About Spiders Spiders is a French video game developer founded in 2008 in Paris, now a subsidiary of Nacon. Known for action RPGs including GreedFall (2M+ copies), Mars: War Logs, and Steelrising, they develop games using their proprietary Silk Engine. ## Company Overview - **Founded:** 2008 - **Location:** Paris, France - **Director:** Jehanne Rousseau - **Parent:** Nacon (acquired 2019) - **Focus:** Action role-playing games ## Technology ### Silk Engine - Modified Sony PhyreEngine - Proprietary development - Used for all Spiders games ## Notable Games ### GreedFall (2019) - 2M+ copies shipped - Early 18th century fantasy setting - PC, PS4, PS5, Xbox One, Xbox Series ### GreedFall 2: The Dying World - Currently in development - Prequel to original ### Other Titles - Steelrising (French Revolution setting) - The Technomancer (Cyberpunk RPG) - Bound by Flame (Medieval fantasy) - Mars: War Logs ## Platforms - PC (Windows) - PlayStation 4 & 5 - Xbox One & Series X/S ## Note Spiders is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable French RPG studio. ## Why Spiders Matters - **GreedFall** 2M+ copies - **Paris-based** French studio - **Silk Engine** proprietary tech - **Nacon-owned** publisher backing - **Action RPG** specialists

AAA Quality Co-Development
## About Sperasoft Sperasoft is an international game development company founded in 2004, now part of Keywords Studios. With development centers in USA, Poland, Malta, Armenia, and Serbia, they're pioneers in co-development, contributing to franchises like Halo, Battlefield, and Assassin's Creed. ## Company Overview - **Founded:** 2004 - **Parent:** Keywords Studios - **Studios:** USA, Poland, Malta, Armenia, Serbia - **Experience:** 20+ years ## Awards - Best Employer in Poland (Forbes, 3 consecutive years) - One of the largest game studios in Poland and Serbia ## Services ### Game Development - Co-development - Full game production - Live services ### Technical Services - Engineering - Game porting - DevOps - NOC (Network Operations) ### Art & Animation - 2D/3D art production - Character art - Environment art - Animation ### eCommerce - Game commerce solutions ## Notable Clients - Ubisoft - Riot Games - Electronic Arts - Sony - BioWare - ZeniMax - Warner Brothers - Wargaming ## Notable Franchises - Halo - Battlefield - Assassin's Creed ## Krakow Office European hub for Polish and international talent with expertise in production, art, and engineering. ## Why Choose Sperasoft - **Halo, Battlefield** franchise credits - **Keywords Studios** backing - **20+ years** pioneer in co-dev - **Forbes Best Employer** Poland - **Multi-region** USA, EU, Armenia

Croatian Gaming Pioneers
## About Croteam Croteam is an independent game developer and publisher known for creating thought-provoking puzzle games and action shooters. They partner with Devolver Digital for publishing. ## Notable Games ### The Talos Principle Philosophical puzzle franchise: - **The Talos Principle: Reawakened** (2025) - **The Talos Principle 2** (2023) - **The Talos Principle 2: Road to Elysium** (DLC, 2024) - **The Talos Principle** (Original) ### Serious Sam Classic action shooter franchise: - **Serious Sam VR: The Last Hope** (2017) - Serious Sam series ## Evolution Croteam has evolved from "developers who knew how to do shooters" to creators of acclaimed puzzle experiences with The Talos Principle franchise. ## Publishing Partner **Devolver Digital** ## Community Active presence on: - Discord - Reddit - Steam ## Specializations - Philosophical puzzle games - First-person shooters - VR experiences - Independent development ## Why Choose Croteam - **Puzzle game excellence** with Talos Principle - **Devolver Digital** partnership - **Shooter heritage** with Serious Sam - **Creative evolution** showing versatility - **Independent spirit** with quality focus
Technical Indie Co-Development
## About Ironbelly Studios Ironbelly Studios is a game development and art outsourcing studio with locations in Montreal, Canada and Manchester, New Hampshire. They specialize in VR/AR development, art production, and co-development services with a focus on "AAA Quality at Indie Prices." ## Locations - Montreal, QC, Canada - Manchester, NH, USA ## Services ### VR/AR Development - HTC Vive development - Oculus Rift development - GearVR development - Touch controller support - AR applications ### Art Production - 2D concept art - 3D models and animation - VFX - Level design - UI/UX design ### Development - Unity development - Unreal Engine 3/4 development - Co-development support ## Tools - 3D Studio Max - Maya - ZBrush ## Notable Projects - **Marvel's Iron Man AR Robot** and app - Hold Your Own: Survival Crafting Game - Empathy: Path of Whispers - LawBreakers - Transport Fever ## Unity Asset Store Active publisher with VR-ready asset packs. ## Why Choose Ironbelly - **Marvel Iron Man AR** credits - **VR/AR specialists** - **Unity & Unreal** expertise - **Montreal-based** North American studio - **"AAA at Indie Prices"** positioning
German RPG Developers
## About King Art Games King Art Games is a German video game developer founded in 2000 in Bremen. Two-time "Studio of the Year" winner, they are known for The Book of Unwritten Tales, Iron Harvest, and Battle Worlds: Kronos. ## Company History - **Founded:** 2000 - **Location:** Bremen, Germany - **Founders:** Jan Theysen, Marc König - **Focus:** Adventure games, strategy, RPGs ## Notable Games ### Original IP - **The Book of Unwritten Tales** (2009) - Most successful German adventure game of the year - **The Book of Unwritten Tales 2** - **The Critter Chronicles** (prequel) - **Battle Worlds: Kronos** (2013) - Kickstarter success - **The Dwarves** - Based on the novel - **Iron Harvest** (2020) - RTS game ### Upcoming - **Warhammer 40,000: Dawn of War IV** (with Deep Silver, announced 2025) ## Awards ### Iron Harvest (2020) - Best German Game (Deutscher Entwicklerpreis) - Best Game Design - Best Sound Design - **Studio of the Year** (2020) ### Previous - **Studio of the Year** (2017) - Multiple adventure game awards ## Genres - Point-and-click adventures - Turn-based strategy - Real-time strategy - Tactical RPGs ## Note King Art Games is primarily a game developer creating original IP rather than an outsourcing provider. ## Why King Art Matters - **2x Studio of the Year** Germany - **Iron Harvest** critical success - **Dawn of War IV** partnership - **25+ years** experience - **Kickstarter** success track record
Narrative Adventure Studio
## About Out of the Blue Out of the Blue Games is an independent studio based in Madrid, Spain, founded by industry veteran Tatiana Delgado. Known for Call of the Sea and American Arcadia, they specialize in narrative-driven puzzle games with a 10-12 person remote-first team. ## Company History - **Location:** Madrid, Spain - **Team:** 10-12 people (remote-first) - **Founder:** Tatiana Delgado (17+ years experience) - **Background:** Gameloft, King, Tequila Works, Vertical Robot ## Notable Games ### Released - **Call of the Sea** (2020) - Lovecraft-inspired adventure, published by Raw Fury - **American Arcadia** - Narrative puzzle game ### Upcoming - **Call of the Elder Gods** - Sequel with Kwalee, featuring Yuri Lowenthal - **The Vigilante Diaries** ## Platforms - Windows PC - Xbox (One, Series X/S) - PlayStation (4, 5) - Nintendo Switch - Amazon Luna ## Philosophy Remote-first studio design (pre-COVID), veteran developers creating narrative puzzle experiences inspired by literature. ## Note Out of the Blue is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Spanish studio. ## Why Out of the Blue Matters - **Call of the Sea** critical acclaim - **Raw Fury** publishing partnership - **Madrid-based** Spanish studio - **Narrative puzzles** specialists - **Remote-first** pioneer

UAE Console & VR Development
## About Khosouf Studio Khosouf Studio is an Emirati video game developer and publisher based in Abu Dhabi, UAE. Founded in 2012, they specialize in VR, console, and PC development with 10+ years of experience and 20+ completed projects. ## Company History - **Founded:** 2012 - **Location:** Abu Dhabi, UAE (relocating to Saudi Arabia) - **Founders:** Ahmad Al-Natsheh (CEO), Miriam Habib (Creative Director) - **Funding:** $600K seed round (Merak Capital Gaming Fund, 2024) ## Services ### Game Development - PlayStation 5 development - Xbox development - Steam/PC development - VR development (PS VR2) ### VR Services - Interactive experiences - Simulations - Educational solutions - Non-gaming VR applications ### Publishing - Premium narrative-driven titles - Original IP development ## Notable Projects ### Games - **BOX to the BEAT VR** - Award-winning rhythm boxing game, first Middle East game on PS VR2 - **The Panic Pit** - In production - **Glitch Core** - FPS roguelite with co-op focus ### Client Work - Discovery Channel - Dubai Shopping Festival - Royal Showcases (Saudi Arabia) - PIXOUL (Abu Dhabi) ## Achievements - First Middle East game on PS VR2 platform - 20+ completed projects - Award-winning debut title ## Why Choose Khosouf Studio - **First PS VR2** game from Middle East - **10+ years** UAE-based experience - **VR specialists** gaming and non-gaming - **$600K funded** for expansion - **Premium narrative** focus
Co-Development Excellence
## About Pieces Interactive Pieces Interactive was a Swedish game development studio founded in 2007 in Skövde, acquired by THQ Nordic in 2017. Known for Alone in the Dark reboot and Titan Quest series, the studio was closed in 2024. ## Company History - **Founded:** 2007 - **Location:** Skövde, Sweden - **Founders:** 9 people - **Acquired by:** THQ Nordic (2017, 2.8M kr) - **Closed:** 2024 ## Notable Games ### Original Development - Puzzlegeddon (PC, XBLA, PSN) - Fret Nice (XBLA, PSN) - Kill to Collect - Robo Surf (iOS, Android) - Roby Tumbler (iOS, Android) ### Paradox Partnership - Magicka: Other Side of the Coin - Various Magicka DLC packs - Magicka 2 - Leviathan: Warships ### THQ Nordic Era - Titan Quest series work - Alone in the Dark (reboot) ## Studio Philosophy Specialized in smaller scope but high quality, unique digital distribution games. ## Closure Closed by Embracer Group in 2024 as part of cost-cutting restructuring. ## Note Pieces Interactive is closed. Entry exists for historical reference. ## Why Pieces Mattered - **Alone in the Dark** reboot - **Titan Quest** series - **Magicka 2** development - **Skövde, Sweden** university hub - **THQ Nordic** partnership

Retro-Modern Excellence
## About Sabotage Studio Sabotage Studio is a Canadian indie game developer founded in 2016 in Quebec City by award-winning developers Thierry Boulanger and Martin Brouard. Known for The Messenger (Best Debut Indie Game 2018) and Sea of Stars, they create retro-inspired games with modern design. ## Company Overview - **Founded:** April 2016 - **Location:** Quebec City, Canada - **Founders:** Thierry Boulanger, Martin Brouard - **Team:** 11-50 employees - **Philosophy:** "Definitive editions of game genres we loved as kids" ## Notable Games ### The Messenger (2018) - Action-platform game - Published by Devolver Digital - Best Debut Indie Game (The Game Awards 2018) - PlayStation, PC, Xbox, Nintendo Switch ### Sea of Stars (2023) - JRPG prequel to The Messenger - Most successful Canadian video game Kickstarter ever - PlayStation 4/5, Xbox One/Series X|S, Switch, PC ## Platform Coverage - Windows PC - PlayStation 4 & 5 - Xbox One & Series X|S - Nintendo Switch ## Design Philosophy Self-driven artisans creating definitive editions of beloved game genres, embracing advanced modern designs while capturing the charm of classic games. ## Note Sabotage Studio is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Canadian studio. ## Why Sabotage Studio Matters - **The Messenger** Game Awards 2018 winner - **Sea of Stars** record Kickstarter - **Quebec City** Canadian indie - **Devolver Digital** publishing partnership - **Retro-modern** unique design approach

Art That Powers Your Games
## About Leartes Studios Leartes Studios is a Turkish AAA game art outsourcing studio and one of the most prominent publishers on Unreal Engine Marketplace and Unity Asset Store. They partner with Microsoft, Epic Games, Adobe, and Nintendo on custom game art projects. ## Company Overview - **Location:** Turkey - **Leadership:** CEO Oğuzhan KAR, CTO Serdar Ürkmez - **Specialty:** AAA game art outsourcing - **Marketplace Presence:** Major publisher on UE Marketplace & Unity Store ## Services ### Game Art - Environment art - 3D characters - Props and assets - Modular building systems ### Engine Expertise - Unreal Engine - Unity ### Asset Development - Marketplace asset packs - Custom bespoke solutions - Modular architecture systems ## Notable Asset Packs - **Techtopia 2080s:** 2000+ unique meshes, characters, vehicles, buildings - Various environment packs - Modular building systems ## Major Clients - Microsoft - Epic Games - Adobe - Nintendo ## Approach They specialize in creating modular building parts, giving developers the ability to create varied buildings and cities easily. Available for custom outsourcing projects in addition to marketplace assets. ## Industry Presence - GDC 2024 attendance - Prominent Unreal Marketplace publisher - Active Unity Asset Store presence ## Why Choose Leartes Studios - **Microsoft, Epic, Nintendo** partners - **Top marketplace** publisher - **AAA art** quality - **Turkey-based** competitive rates - **Modular systems** expertise