Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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6 companies

Art that ships. Creative that sells.
EXYZ is a full service creative studio for mobile games. We help game teams eliminate art and creative production headaches and ship faster without bottlenecks. We handle end to end game art production, rapidly concepting and delivering production ready assets. This includes characters from sketch to fully animated Spine 2D, environments, icons, UI, and in game visuals that integrate smoothly into your pipeline. On the UA side, we create high performing, scroll stopping mobile creatives. From idea generation and ad analysis to 2D, 3D, cinematics, and AI powered creatives, followed by fast, data driven iterations.

Stylized concept art, illustration and game-ready 3D assets for AAA games
About DragonFly Studio DragonFly Studio is an art production studio working with game developers since 2003, specialising in stylized game-ready assets, concept art and illustration for AAA projects. Its LinkedIn page lists headquarters in Varna, Bulgaria and 201-500 employees; its current job openings are remote roles attached to projects such as Fortnite, World of Warcraft, Overwatch and League of Legends. Company Overview Location: Varna, Bulgaria (per LinkedIn; remote team) Founded: 2003 Team: 201-500 (LinkedIn) Specialty: Stylized AAA game art and hand-painted assets Services Concept art and illustration — characters, weapons, armour, environments 3D characters, props and environments — including hand-painted texturing, retopology and baking 3D animation — keyframe and motion capture, in-game, cut-scene and cinematic Technical art, lighting and VFX Merchandise — figurines and other collectibles Notable Work Fortnite, LEGO Fortnite, World of Warcraft, Overwatch and League of Legends — projects named on the careers page of its website

Game UI/UX, 2D art and Spine animation studio for AAA, mobile and slot games
About PUNCHev Group PUNCHev Group (Studio Punchev LTD) is a game UI/UX and 2D art outsourcing studio in Sofia, Bulgaria, founded in 2017 by veterans of EA, Gameloft and Funcom. It designs interfaces, art and 2D animation for AAA, mobile, slot and AR/VR games, and reports work on 150+ games. Company Overview Location: Sofia, Bulgaria Founded: 2017 (LinkedIn) Team: 51-200 (LinkedIn) Specialty: Game UI/UX design and 2D art Services UX design — audits, information architecture, wireframes and prototypes, user research, accessibility UI design — art direction, game UI, UI animation and style guides Game art — icons, logos, 2D art, key art and slot-game art 2D animation — Spine, frame-by-frame, props and VFX animation Marketing art and social media content Outstaffing — UI/UX designers, 2D artists and animators, Unity and Unreal developers Notable Work Civilization VII (2K) and Two Point Museum (Two Point Studios), under NDA — listed on its website Godfall, Goose Goose Duck, Star Trek Fleet Command and Mutant Year Zero — listed on its website

Sofia art studio for 2D/3D game characters, concept art and cinematic trailers
About VertexBee VertexBee is a game art studio in Sofia, Bulgaria, founded by Martin Punchev. It produces concept art, 2D and 3D characters, high-poly sculpts and cinematic trailers for game developers, and also sculpts collectibles and toys for 3D printing. LinkedIn lists the studio as founded in 2018. Company Overview Location: Sofia, Bulgaria Founded: 2018 Team: 11-50 employees (LinkedIn) Specialty: Character art from concept to in-game model Services Concept and 2D art — character and mascot design, marketing art 3D art — high-poly sculpting through to final in-game models; characters, props and environments Cinematic trailers — marketing trailers for games 3D print sculpting — collectibles and toys Training — art mentoring through its Cgzen Academy Notable Work Teenage Mutant Ninja Turtles: Mutant Madness — 30+ characters for Synapse Games, listed on its website Smite Tactics — 3D Satyr character, listed on its website Harry Potter: Wizards Unite — 3D character work, listed on its website Beast Blitz — cinematic trailer, listed on its website

Bulgarian studio for co-development, stylized 2D/3D art, narrative and game design
About Studio Mechka Studio Mechka is an independent game studio based in Sofia and Varna, Bulgaria, active since 2016. It began as an outsourcing and co-development partner, with more than 25 titles built for international studios, and now also develops original IP such as Marko: Beyond Brave. It offers stylized 2D and 3D art, narrative design and systems design alongside full production support. Company Overview Location: Sofia, Bulgaria (+ Varna) Founded: 2016 Specialty: Stylized art and story-driven co-development Services Co-development and outsourcing — from single asset pipelines to full production support Stylized 2D and 3D art — concept to in-game assets Narrative design and worldbuilding — lore, characters and interactive narrative System and game design — roguelite, action and strategy mechanics Original game development Notable Work Marko: Beyond Brave — its own game, listed on its website

Sofia game studio and Unity tools maker offering development, co-dev and porting
About Dreamteck Dreamteck is a game studio in Sofia, Bulgaria, that makes its own games and Unity tools and also takes outsourcing work. It publishes the Dreamteck Splines plugin on the Unity Asset Store, and its games include Lifeslide, with Overrider in development. For clients it builds games from scratch, extends existing teams, produces art, optimizes code and ports games in Unity and Unreal Engine. Company Overview Location: Sofia, Bulgaria Specialty: Unity development and tools Services Full game development — design, build and test for PC, console and mobile Co-development — direct access to its developers to extend a client team 2D and 3D assets — art production for client games Art direction and pipeline — art direction and art production pipelines Optimization — performance and code architecture work on existing projects Porting — moving games between platforms, with releases on Steam, Epic, PlayStation, Nintendo Switch, Google Play and the App Store
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