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4 companies

Colombian Arcade Gaming
About Bromio Bromio is a Mexican independent game studio founded in 2013 in Puebla. They focus on innovative game development and offer co-development and porting services for PC and consoles including Nintendo, PlayStation, and Xbox. Company Overview Founded: 2013 Location: Puebla, Mexico Team: 2-10 employees Focus: Innovative indie games + services Services Game Development Original IP development Co-development partnerships Innovative game concepts Porting Services Steam porting Epic Games Store Nintendo Switch PlayStation Xbox Notable Games Pato Box - Original boxing adventure Greak: Memories of Azur - Side-scrolling adventure Aragami 2 (contribution) - Third-person stealth game Platform Expertise PC (Steam, Epic) Nintendo Switch PlayStation Xbox Approach Small but focused team delivering innovative game proposals. Ensures games function flawlessly while maintaining original quality across all platforms during porting. Note Bromio is primarily an indie game developer with porting capabilities rather than a pure outsourcing studio. Why Bromio Matters Pato Box, Greak original titles Multi-platform porting expertise Mexico-based LatAm studio Co-development services Indie innovation focus

Medellín studio for full game development, co-development and 2D/3D art outsourcing
About Indie Level Studio Indie Level Studio is a game development and co-development studio in Medellín, Colombia, working with publishers and studios in Unreal Engine 5, Unity and Godot. It takes client games from prototype to launch, supports teams already in production, and offers 2D/3D art outsourcing. It also builds its own games and playable experiences for brands, events and education. Company Overview Location: Medellín, Colombia Founded: 2015 Team: 30+ team members (company site) Specialty: Full development and co-development for publishers Services Full development — prototype to launch, owning the whole production cycle Co-development — production support, rapid prototyping and dedicated developers or artists 2D and 3D art outsourcing — characters, environments, props and animation Games with purpose — brand activations, trade-show games and educational games Notable Work The Karate Kid: Street Rumble — co-development, listed on its website Mariachi Legends, Imagine Island and Teenage Mutant Ninja Turtles — full development, listed on its website

Bogotá studio for game co-development, full development, art and animation
About Otherworld Entertainment Otherworld Entertainment is an interactive entertainment and digital media company in Bogotá, Colombia, established in 2014. It builds games and interactive content in Unity and Unreal Engine for publishers and studios, and provides 2D/3D art and animation, working through co-development, staff augmentation, full-cycle or task-based outsourcing. Company Overview Location: Bogotá, Colombia Founded: 2014 Specialty: Unity/Unreal game development plus art and animation for games and TV Services Game development — full SKU development, remakes and remasters, features, levels, DLC 2D and 3D art — concept art, characters, environments, props and UI/UX Animation and cinematics — storyboards, keyframe, motion capture and facial animation, VFX Interactive media — VR, AR and mixed-reality apps Unreal Engine scene building for film and TV Task-based work — porting and QA testing Notable Work Ninja Golf (ATARI / Alpha Dog Games) and N00Bees seasons 1 and 2 (Nickelodeon, MEDIAPRO / VIACOM) — listed on its website

Real-time machine sync for mechanical sound generation
ROTOR TAXA explores new approaches to sound creation through programmable physical systems. Rather than treating sound as a purely digital process, the project investigates how robotics, motion and mechanical interaction can become creative tools for audio production. Through research, experimentation and functional prototypes, ROTOR TAXA develops methods for transforming physical movement into expressive acoustic events.
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