Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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5 companies

Professional Motion Capture Services
About Bohemia Interactive Motion Capture Bohemia Interactive operates a professional motion capture studio in the Czech Republic, originally built for their own game development needs. The facility has expanded to host international clients from gaming and film industries. Services Motion Capture Full body capture (multiple actors simultaneously) Facial motion capture Finger/performance capture Wire work capabilities Technical Services Virtual camera recording (real-time CG scene visualization) Remote motion capture (video-based without studio visit) Camera matchmoving Post-Processing Immediate data processing included at no extra cost Capabilities Special Performances Recorded Extreme fighting with multiple martial artists Horse and rider performances Animal captures (dogs) Complex finger knuckle markers with facial capture Real performer and CG character interactions (green screen with RED One) Facility Features Purpose-built hall for flexible camera positioning Wire work support WiFi access for clients English-speaking operators Location Czech Republic Why Choose Bohemia Interactive Motion Capture Purpose-built facility for game development Flexible capabilities including wire work Reasonable pricing with strong value Immediate data processing included English-speaking operators

Mobile game growth agency producing UA ad creatives, ASO and user acquisition
About AppAgent AppAgent is a mobile growth and creative agency founded in 2016 that focuses on mobile games, combining user acquisition, app store optimization and ad creative production. The company is registered in Prague (AppAgent s.r.o.) and contracts US clients through a Delaware LLC. Company Overview Location: Prague, Czech Republic Founded: 2016 Team: About 40 strategists, UA managers, analysts and designers (company website) Specialty: Performance ad creatives and growth strategy for mobile games Services GamePlan — growth audit covering UA, ASO, data and creatives Creative production — gameplay, original, UGC, 3D and live-action ads, plus store creatives Creative localization and testing User acquisition management and app store optimization Notable Work Clash of Clans ad creatives (Supercell) — case study on its website Trivia Crack (Etermax), Star Stable Online and Sunshine Island (Goodgame Studios) — case studies on its website Pixel Federation, Solid Clouds (Starborne: Frontiers) — case studies on its website

Small Prague studio offering Unity/Unreal game development, VR/AR and art for clients
About Neronian Studios Neronian Studios is a small game development studio in Prague that builds games, prototypes and game assets for clients, and also develops VR/AR applications and 3D simulators. Alongside client work it is making its own medieval survival game, Middle Ages: Peasants & Knights. Company Overview Location: Prague, Czech Republic Founded: 2022 (LinkedIn) Team: 2-10 employees (LinkedIn) Specialty: Work-for-hire Unity and Unreal development for smaller studios Services Full game development — mobile and PC, from concept to launch Prototyping and level design Testing and bug fixing 2D and 3D art, modeling and animation VR and AR development — games, training and interactive simulations Simulators and other 3D applications, including architectural visualization

Prague co-development studio: art, tech art, VFX, level design and code for AAA/AA teams
About Plan A Collective Plan A Collective is a Prague-based co-development studio that has worked with AAA, AA and indie teams since 2019, supplying art, animation, VFX, design, engineering and QA. It pairs a core engineering and design team in Prague with a remote pool of developers and artists. Company Overview Location: Prague, Czech Republic Founded: 2019 Specialty: Hard-surface art, technical art/VFX and level design for AAA shooters and simulators Services Art — hard-surface, environment and character art, props Animation — keyframe and motion-capture based Technical art and VFX — particle and environment effects Game and level design, UX/UI Programming — Unreal, Unity and custom engines (C++, Rust, Vulkan/DirectX) QA and publishing support Notable Work Battlefield 2042 — hard-surface art, props and level design, listed on its website Destroy All Humans! 2, Chorus and Kingdom Come: Deliverance — technical art and VFX, listed on its website Payday 3 and Devil May Cry 5 — character design, listed on its website Clients shown include Asobo Studio, Capcom and Digital Extremes — listed on its website

Prague CGI animation studio making game trailers, cinematics and VR experiences
About All Animal All Animal is a Prague CGI animation studio that specializes in game trailers and cinematics, and also produces CGI ads and AR/VR experiences. Its portfolio is led by trailer and cinematic work for Blizzard Entertainment's World of Warcraft and for Ubisoft. Company Overview Location: Prague, Czech Republic Team: 11-50 employees (LinkedIn) Specialty: Full-CG game trailers and in-game cinematics Services Game trailers — full CG or real-time capture, story beats and sound design Cinematics — lore-driven cinematic sequences for game IPs Character development — look development, turnarounds and hero characters AR/VR — immersive and 4D VR experiences, AR activations CGI ads — look development, animation and finishing for agencies Pipeline tooling — custom Python and Unreal Engine tools Notable Work World of Warcraft trailers (Cataclysm Classic, Fall of the Lich King, The War Within) for Blizzard Entertainment — listed on its website Escape from Dalaran 4D VR ride for Blizzard Entertainment — listed on its website Heroes of Might and Magic III: Remake cinematics for Ubisoft — listed on its website
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