Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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3 companies

Japan-Quality 3D Art
About GIANTY Japan GIANTY Japan is the Japanese headquarters of GIANTY, a game development and software company with 350+ employees. Based in Tokyo, they maintain "Japanese standard" quality for game art, development, and AI services. Note This entry refers to the Japan office of GIANTY. See main GIANTY profile for complete company information. Location Tokyo, Japan - The ARGYLE Aoyama, 6F, Minato-ku Services Same as GIANTY global: Art production (concept, 2D/3D, animation, VFX, UI/UX) Game development (mobile, PC, Unity, Unreal, Roblox) Software development AI development Parent Company GIANTY (global headquarters) Why Choose GIANTY Japan Tokyo-based Japanese operations Japanese quality standards 350+ global team resources 24+ years experience since 2001

Bringing Back Magic to Game Development
About Wizcorp Wizcorp is a Tokyo-based game development studio founded in 2008, acquired by Keywords Studios in 2019 for $1.1M. With 11-50 employees across 10 nationalities, they specialize in HTML5 mobile games and have worked with LINE, Square Enix, Bandai Namco, and Platinum Games. Company Overview Founded: 2008 Location: Tokyo, Japan Parent: Keywords Studios (2019) Team: 11-50 employees Countries: 10 nationalities Model: 100% remote Services Game Development Full-cycle development Core engineering Prototyping Work-for-hire development Technical Services Porting (Flash to HTML5) Integrations Real-time proxy development Web-based game conversions Specializations HTML5 games Mobile games JavaScript development Node.js backend Technology Mithril Engine Proprietary HTML5 game engine High-performance JavaScript Node.js backend integration Notable Projects Dofus (Flash to HTML5 port for Ankama) 60fps WebGL mobile adaptation Major Clients LINE Square Enix Bandai Namco Yahoo Japan Arc System Works Platinum Games Avex Why Choose Wizcorp Keywords Studios backing Square Enix, Bandai Namco clients HTML5 pioneers proprietary engine Tokyo-based Japan expertise Remote-first 10 nationalities

Game development outsourcing studio
About Beyond Performance Capture Beyond Performance Capture Studios (Beyond Capture) is a Canadian performance capture company based in Vancouver, British Columbia. They provide mocap services for games, film, and TV, with an additional studio in Montreal through a strategic partnership. Locations Vancouver, BC - Headquarters Montreal, QC - Beyond Montréal (opened November 2021) 15,000 sq ft facility 22 ft clear height 4,000 sq ft capture stage Leadership Graham Qually - President and CEO Services Performance Capture Body capture Facial capture Real-time solving Additional Services Photogrammetry/4D scanning Voice-over audio recording In-engine real-time solving Equipment 60+ Vicon Vantage 16 cameras Multiple Ultra HD video cameras Faceware facial capture helmets In-engine real-time solving technology Notable Projects Resident Evil 4 Remake (Capcom) Strategic Partnership Beyond Montréal was launched in partnership with Reservoir Creative, providing east coast coverage for performance capture services. Why Choose Beyond Performance Capture Dual Canadian locations (Vancouver + Montreal) State-of-the-art facilities with Vicon technology AAA game credits including Resident Evil 4 Full mocap services body, face, and audio Photogrammetry capabilities
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