Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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61 companies • Page 2 of 2

Vancouver Game Audio Excellence
About Power Up Audio Power Up Audio is a Vancouver-based game audio studio specializing in sound design, music, and voice-over. Known for Celeste (GDC Best Audio 2019), Darkest Dungeon, and Into the Breach, they employ specialized teams rather than single generalists. Company Overview Location: Vancouver, Canada Founders: Kevin Regamey, Tangsoc Focus: Sound design, music, voice-over Philosophy Specialized cooperative teams vs. single generalists: Dedicated sound designers Composers Voice-over engineers Actors Pipeline managers Notable Projects Award-Winning Celeste - GDC Best Audio 2019, IGF Best Audio nomination Darkest Dungeon - Red Hook Studios partnership Major Credits Crypt of the NecroDancer Into the Breach TUNIC Phantom Brigade Subnautica: Below Zero Business Model Royalty agreements making them stakeholders, not just contractors (pioneered with Darkest Dungeon). Composer Partners Lena Raine (Celeste) Riley Koenig (Phantom Brigade) Ben Prunty (Subnautica) LIFEFORMED (TUNIC) Why Choose Power Up Audio Celeste GDC Best Audio Darkest Dungeon legendary partnership Vancouver-based NA timezone Specialized teams world-class professionals Royalty model stakeholder approach

Take the Next Step in Marketing
About Stride PR Stride PR is a boutique video game public relations agency founded in 2014 by PR veteran Robert Brown. Based in Torrance, California with 22 employees, they specialize in PR strategy, media relations, and influencer outreach for indie to AAA clients. Company Overview Founded: 2014 Founder: Robert Brown Location: Torrance, California, USA Team: 22 employees Revenue: $5M Services Public Relations PR strategy and counsel Press releases and pitches Creative story pitching Media training Preview and review key distribution Media tours (virtual and physical) Influencer Marketing Influencer outreach Content creator partnerships Steam Wishlist optimization Events E3 presence PAX support Industry event coordination Client Range Indie developers self-publishing Mid-sized studios International publishers AAA companies Notable Clients tinyBuild 505 Games Ysbryd Games IGDA (5+ years partnership) Approach Team of communications experts including games media graduates, combining best PR practices with experience across PC, console, VR, mobile, and tabletop gaming. Why Choose Stride PR 10+ years industry experience tinyBuild, 505 Games notable clients IGDA partner industry connected Full-service PR and influencer California-based US timezone
3D Character Animations
About MoCap Central MoCap Central is an indie motion capture studio creating professional animation content for game developers. With 25+ years of animation experience at AAA game studios, they deliver high-quality motion captured 3D animation packs for indie developers using Unreal Engine and Unity 3D. Company Overview Location: United States Focus: Motion capture animation packs Experience: 25+ years AAA game studio background Target: Indie game developers Products Animation Packs Downloadable realistic human motions Unreal Engine compatible Unity 3D compatible Production-ready assets Animation Types Character locomotion Combat animations Movement cycles Action sequences Quality Standards Professional quality matching AAA game development standards, made accessible for indie developers at affordable pricing. Platform Support Unreal Engine Unity 3D Standard FBX format Target Audience Indie developers looking to bring game characters to life without the cost of custom motion capture production. Why Choose MoCap Central 25+ years AAA experience Indie-friendly pricing Unreal + Unity compatible Realistic motions professional quality Downloadable packs instant access

MoCap Character Animation
About Motus Digital Motus Digital is a motion capture animation studio specializing in 3D character animation for game development and CG production. Founded with over two decades of CGI experience, they also operate MoCap Online, a marketplace for downloadable game-ready animations. Company Overview Location: United States Founded: 2006 (first game project) Experience: 20+ years CGI Platform: MoCap Online (launched 2014) Services Motion Capture Performance capture sessions Vicon motion capture system Actor movement tracking Subtle performance capture Technology Pipeline MotionBuilder processing FBX animation files Unity-ready exports Unreal-ready exports Maya, 3ds Max, XSI support MoCap Online Marketplace Animation Packs 100+ animations per pack Genre-specific collections (mobility, rifle, ninja, zombie) Walk cycles, run animations Combat and action sequences Idle and dance animations Formats FBX BIP Unity-ready Unreal Engine Blender Clients Hollywood brands Network television AAA game studios Indie developers Animation studios Why Choose Motus Digital 20+ years CGI experience Vicon system professional capture MoCap Online instant downloads Multi-format FBX, Unity, Unreal Hollywood to indie all project sizes

Indie Game Audio Specialists
About A Shell in the Pit A Shell in the Pit is a specialized game audio studio creating sound design and music for video games. With a collaborative, distributed team of 17+ audio professionals, they deliver high-quality audio for both indie darlings and AAA productions. Leadership Gordon McGladdery - Studio Director & Composer Em Halberstadt - Creative Director & Sound Designer Team The studio employs skilled professionals across multiple disciplines: Sound Designers Composers Audio Programmers Implementation Specialists Services Sound design for interactive media Original music composition Audio programming and implementation Full-service audio production Trailer and media audio Notable Projects Award-Winning Indies Untitled Goose Game - BAFTA-winning audio Night in the Woods - Atmospheric narrative audio Chicory: A Colorful Tale Wandersong AAA & Major Releases Pacific Drive Rogue Legacy 2 Five Nights at Freddy's: Security Breach Five Nights at Freddy's: Help Wanted 2 Godfall JETT: The Far Shore Specializations Atmospheric and environmental audio design Interactive music systems Indie game audio partnerships VR audio experiences Educational content sound design Why Choose A Shell in the Pit Award-winning portfolio including BAFTA-recognized work Versatile team handling indie to AAA projects Collaborative approach with dedicated project support Technical expertise in audio programming and implementation

AI-Powered Game Analytics
About Keewano Keewano is a data analytics and AI platform company that empowers game developers to make data-driven decisions. They provide AI automation and high-fidelity data tools to help studios understand player behavior and improve their games. Company Overview Location: United States Focus: Game analytics and AI automation Tagline: "Made By Game Makers, For Game Makers" Services Data Analytics Player behavior analysis Game performance metrics High-fidelity data collection Custom dashboards AI Automation Automated insights discovery Pattern recognition Predictive analytics Decision support tools Business Intelligence C-suite executive reporting Game designer tools Product manager analytics Independent data exploration Target Users Game designers Product managers Data analysts C-suite executives Value Proposition Keewano removes guesswork from game development by: Enabling independent data exploration Uncovering actionable insights Supporting informed, data-driven decisions Helping build exceptional player experiences Why Choose Keewano Game industry focused platform AI automation for insights High-fidelity data collection Made by game makers domain expertise Personalization support tools

Unity/Unreal work-for-hire studio for mobile, cross-platform, AR/VR and UEFN games
About SkyVu SkyVu is a US game and app studio, founded in 2007 by Ben Vu and known for the Battle Bears mobile shooter series, that now offers work-for-hire and development-as-a-service to studios, brands and startups. It builds in Unity, Unreal and Flutter, covers AR/VR and backend work, and produces 3D art in Blender and Maya. Company Overview Location: Omaha, Nebraska, United States (per 2016 press) Founded: 2007 Specialty: Cross-platform mobile games and apps in Unity and Unreal Services Game development — Unity (PC, mobile, WebGL) and Unreal App development — Flutter, front-end and backend AR/VR apps 3D art production in Blender and Maya Roblox and Fortnite UEFN projects IP brand management and consulting Notable Work Battle Bears franchise (own IP) — listed on its website FLEX NBA and FLEX UFC AR apps — listed on its website

Boutique Gaming PR
About High Vibe PR High Vibe PR is a boutique PR agency based in Berlin, Germany, specializing in gaming, Web3, and AI communications. They take maximum 5 clients at a time for focused, high-impact campaigns. Location Berlin, Germany Services Gaming PR Game launch campaigns Brand positioning Media relations Web3 PR Blockchain communications Crypto company PR Token launches AI PR AI company communications Technology storytelling Approach Boutique agency model - never more than 5 clients at a time for dedicated attention. Notable Achievements Launched $275M gaming fund Positioned Overwolf as UGC leaders Revealed new RPG genre Managed major token launches Crisis communications for largest crypto hack Media Placements WSJ, Reuters, Financial Times, The Verge, CNN, TechCrunch, Bloomberg, Forbes, CoinDesk Contact kalie@highvibepr.com Why Choose High Vibe PR Gaming + Web3 + AI specialization Top-tier media placements Boutique model (max 5 clients) Berlin-based European reach $275M fund launch track record

Industry Veteran Audio Team
About Moonwalk Audio Moonwalk Audio is a California-based game audio company with studios in Los Angeles and San Francisco. With 600+ video game credits and 20+ years of composing experience, they create custom sound design, music, and voice over for games. Company Overview Location: Los Angeles and San Francisco, California Portfolio: 600+ video game credits Experience: 20+ years composing Team: Industry veterans Services Music Composition Custom game music Full orchestras Live instruments Electronic/hybrid scores Trailer music Sound Design Custom sound effects Audio implementation Environmental audio UI sounds Voice Production Voice casting VO directing Recording Full voice production Technical Expertise Wwise integration FMOD implementation Unity audio Unreal audio Notable Clients Blizzard (Hearthstone trailers) Thatgamecompany (Sky: Children of the Light) Illumix (Five Nights at Freddy's) Dream Games (Royal Match) Disney Zynga Sony Warner-Chappell Notable Projects Hearthstone (Rastakhan's Rumble, Witchwood, Boomsday Project trailers) Sky: Children of the Light Five Nights at Freddy's Special Delivery Royal Match Why Choose Moonwalk Audio 600+ game credits extensive portfolio Blizzard, Disney notable clients 20+ years composing experience Full-service music to VO California studios LA and SF

Florida AR/VR agency building VR games and apps for Quest, Vision Pro and PC VR
About Frame Sixty Frame Sixty is an AR/VR development agency in Clearwater, Florida. It builds enterprise XR applications and VR games for Meta Quest, Apple Vision Pro and PC VR. For games, it takes projects from prototype through porting to store launch, or supplies dedicated teams or individual Unity and Unreal VR developers. It is a certified Apple Vision Pro developer. Company Overview Location: Clearwater, Florida, United States Specialty: VR games and spatial apps for Quest and Vision Pro Services VR game design and prototyping — comfort, locomotion and core-loop testing in the headset Meta Quest and Apple Vision Pro game development — including RealityKit and Unity PolySpatial Multiplayer VR — Netcode and Photon networking, avatars and voice VR porting and optimisation — Quest, PC VR and Vision Pro Store launch — Meta Horizon Store, App Lab and App Store submission Enterprise XR — training simulations, digital twins and product configurators Notable Work Astro Intruders, a mixed-reality game for Apple Vision Pro, and Logitech Vision Pro immersive video (listed on its website)

External game audio team: music, sound design, Wwise/FMOD and Unreal implementation
About Dreamcraft Music and Sound Dreamcraft Music and Sound (Dreamcraft Audio) is a game audio studio based in Studio City, California, founded in 2017. It works as an external audio department for game developers, covering music, sound design, voice-over, technical implementation, audio direction and mixing from pre-production through ship. Company Overview Location: Studio City, California, United States Founded: 2017 Team: 2-10 employees (LinkedIn) Specialty: Technical game audio in Unreal Engine (MetaSounds), Wwise, FMOD and Unity Services Music — custom and adaptive scores Sound design — weapons, environments, creatures, UI and Foley Technical audio — implementation, custom audio systems and tools Audio direction — pipelines, integration, mixing and audio QA Audio team support — extra capacity for studios with an internal audio lead Notable Work Clash of Clans, The Waylanders, AWAY and PUBG Nations Cup — listed on its website Team credits include Ratchet & Clank, Oddworld: New 'n' Tasty! and Last Expedition — listed on its website
Build the world you want to play in.
Estrix Studio is a game engineering partner specializing in multiplayer and netcode development for Unity projects. We work with indie and AA teams to design, build, repair, and productionize multiplayer systems for PC and console games. Our focus includes network architecture, server-authoritative gameplay, replication and synchronization, session infrastructure, multiplayer performance, testing, and launch reliability.

3D game animation studio: gameplay animation, mocap cleanup and real-time cinematics
About Otherworlds Studio Otherworlds Studio is a Denver-based 3D animation studio that works only on game animation for indie, AA and larger studios. It produces character locomotion and combat sets, cleans up and retargets motion-capture data, and builds real-time cinematics delivered as Unreal Engine Sequencer or Unity Timeline content. The company, Otherworlds Studio, LLC, also runs a separate AI division, Otherworlds AI. Company Overview Location: Denver, Colorado, United States Specialty: Engine-ready character animation and mocap cleanup for games Services 3D character animation — locomotion, combat, action sequences, facial animation Motion capture cleanup and retargeting — optical and inertial data (Xsens, OptiTrack, Vicon, Rokoko) Game cinematics — Unreal Sequencer and Unity Timeline scenes, trailers Technical animation — Control Rig, Animation Blueprints, Mecanim setup Animation optimisation — compression, LODs and memory budgets Animation only; the studio states it does not offer rendering services
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