Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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51 companies • Page 2 of 2

Los Angeles sound design studio for games and trailers, with audio implementation
About Vicious Sound Vicious Sound is a Los Angeles audio studio founded in 2019 by sound designer Erick Ocampo. It provides sound design and implementation for AAA and indie games, and also works on film, TV and trailers. It works alongside internal audio teams as an audio co-development partner. Company Overview Location: Los Angeles, California, United States Founded: 2019 Team: about 20 people shown on its website Specialty: Game sound design plus in-engine implementation (Wwise, Unreal) Services Game audio design — weapons, abilities, environments, UI, cinematics and trailers Audio programming and technical design — custom audio systems and tools Foley — recording, editing and mixing Voice-over and dialogue — recording, editing and integration Music — linear and adaptive scores with middleware integration Post-production and audio production management Notable Work Death Stranding 2: On the Beach, The Last of Us Part II, Fortnite, Rogue Company and Concord — listed on its website

3D game animation studio: gameplay animation, mocap cleanup and real-time cinematics
About Otherworlds Studio Otherworlds Studio is a Denver-based 3D animation studio that works only on game animation for indie, AA and larger studios. It produces character locomotion and combat sets, cleans up and retargets motion-capture data, and builds real-time cinematics delivered as Unreal Engine Sequencer or Unity Timeline content. The company, Otherworlds Studio, LLC, also runs a separate AI division, Otherworlds AI. Company Overview Location: Denver, Colorado, United States Specialty: Engine-ready character animation and mocap cleanup for games Services 3D character animation — locomotion, combat, action sequences, facial animation Motion capture cleanup and retargeting — optical and inertial data (Xsens, OptiTrack, Vicon, Rokoko) Game cinematics — Unreal Sequencer and Unity Timeline scenes, trailers Technical animation — Control Rig, Animation Blueprints, Mecanim setup Animation optimisation — compression, LODs and memory budgets Animation only; the studio states it does not offer rendering services

Game audio company for music, SFX, voice over and in-engine implementation
About Mad Wave Audio Mad Wave Audio, LLC is an audio production company based in Los Angeles and Italy that provides music, sound effects, voice over and in-engine audio implementation for game studios. It can act as a full external audio department or support an internal team, and also licenses sound design for film and TV trailers. Company Overview Location: Los Angeles, United States (+ Italy) Specialty: Full-service game audio with implementation in Unreal Engine Services Audio direction Music composition Sound effects and creature sound design Voice-over production and dialogue editing Audio implementation in engine, with or without middleware Post-production and trailer sound licensing Notable Work X8, ROTU: Ionia, Terminator Salvation VR Ride and Blind Fate: Edo no Yami — listed on its website Additional sound design and audio direction on REPLACED — listed on its website
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