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244 companies • Page 6 of 11

Martial Arts Action
## About Sloclap Sloclap is a French independent video game studio founded in 2015 in Paris. Known for martial arts action games Sifu (4M+ copies sold) and Absolver, they work with authentic kung fu masters to create skill-based combat experiences. ## Company Overview - **Founded:** 2015 - **Location:** Paris, France - **Focus:** Martial arts action games - **Style:** Skill-based combat ## Games ### Sifu - Third-person martial arts action - Bak Mei kung fu style - 500K+ sales in 48 hours - 4M+ copies sold (May 2025) - Netflix film adaptation announced - Choreography by Benjamin Colussi (Bak Mei master) ### Absolver (2017) - Online martial arts action - Published by Devolver Digital - 300K+ copies sold - PlayStation, PC, Xbox ### Rematch (Upcoming) - 5v5 online arcade soccer - PS5, Xbox Series X/S, PC - Summer release planned ## Cultural Authenticity - Real kung fu master collaboration - Jackie Chan film inspiration - Authentic martial arts movements - Cultural sensitivity focus ## Note Sloclap is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable French studio. ## Why Sloclap Matters - **Sifu** 4M+ copies sold - **Netflix adaptation** secured - **Paris-based** French indie - **Authentic martial arts** real masters - **Devolver Digital** publishing partnership

Expert Game Porting Since 2017
## About Klabater Klabater is a Polish indie game developer, publisher, and porting studio founded in 2017 in Warsaw. Listed on NewConnect (WSE), they have published 30+ games and ported 24+ titles to PlayStation, 23+ to Xbox, and 15+ to Nintendo Switch. ## Company History - **Founded:** 2017 - **Location:** Warsaw, Poland (historic brewery building) - **Listed:** NewConnect (Warsaw Stock Exchange, 2019) - **Portfolio:** 30+ games published - **Now:** Defence.Hub S.A. ## Services ### Publishing - PC publishing - Console publishing (Switch, PlayStation, Xbox) - Financial support and investment - PR & marketing campaigns - Production process support ### Porting - Nintendo Switch porting (15+ games) - PlayStation porting (24+ games) - Xbox porting (23+ games) - All necessary dev kits in-house ### Development - In-house game development - Original IP creation ## Porting Expertise Porting has become their core business since 2018. They have experienced porting programmers, console publishing expertise, and the hardware infrastructure including all necessary dev kits. ## Notable Titles - Crossroads Inn (developed) - Various indie game ports ## Why Choose Klabater - **60+ console ports** delivered - **Warsaw Stock Exchange** listed - **Full dev kits** in-house - **Publishing + porting** combined - **Poland-based** EU studio
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Physics Puzzle Pioneers
## About Frozenbyte Frozenbyte is an independent Finnish video game developer founded in 2001, based in Helsinki. With approximately 80 employees, they are one of Finland's biggest independent high-end developers, best known for the Trine series which has sold 15+ million copies. ## Company Scale - **Founded:** 2001 - **~80 employees** (as of October 2025) - **Location:** Helsinki, Finland - **Status:** Independent ## Founders - Lauri Hyvärinen - Juha Hiekkamäki ## Notable Games ### Trine Series - **Trine** (2009) - First on Steam from Finland - **Trine 2** (2011) - **Trine 3: The Artifacts of Power** (2015) - **Trine 4: The Nightmare Prince** (2019) - **Trine 5: A Clockwork Conspiracy** (2023) - **15+ million copies** sold worldwide ### Shadowgrounds Series - **Shadowgrounds** (2005) - First commercial game - **Shadowgrounds: Survivor** (2007) - First Finnish game published on Steam (2006) ### Other Titles - **Shadwen** (2016) - Stealth game - **Starbase** (2021) - Sci-fi MMO (5+ years in secret development) ## Technical Uses proprietary Storm3D engine developed by Sebastian Aaltonen. ## Why Choose Frozenbyte - **Trine franchise** with 15M+ sales - **Finland's largest** indie high-end developer - **24+ years** of development experience - **Independent** with creative freedom - **Finnish quality** game development

Take the Next Step in Marketing
Stride PR is a video game public relations and marketing agency. They specialize in press relations, influencer partnerships, event coordination, and launch campaigns. Known for working with both indie studios and major publishers.
Brazilian Retro Gaming
## About JoyMasher JoyMasher is an independent game development studio based in Curitiba, Brazil. Founded in 2012, they specialize in retro-style games inspired by the 8-bit and 16-bit era, creating acclaimed titles like Blazing Chrome and Vengeful Guardian: Moonrider. ## Company Overview - **Founded:** 2012 - **Location:** Curitiba, Paraná, Brazil - **Team:** 2-10 employees - **Tagline:** "We know retro." ## Founders - Danilo Dias - Thaís Weiller - Marco Galvão ## Specializations - Retro games - 8-bit style - 16-bit style - Action platformers - Run and gun games ## Notable Games - **Blazing Chrome** (The Arcade Crew) - **Vengeful Guardian: Moonrider** (The Arcade Crew) - **Odallus: The Dark Call** (self-published) - **Oniken** (self-published) ## Inspirations Games inspired by classics like: - Ninja Gaiden - Contra - Kabuki Quantum Fighter - Shadow of the Ninja - Vice: Project Doom ## Publisher Partnerships - The Arcade Crew (Blazing Chrome, Vengeful Guardian) - Self-published (Oniken, Odallus) ## Philosophy "I just wanted to make a fun action 8-bit game, like the ones that I used to play as a kid... I really love games from 8/16-bit era and I want to make games like these." - Danilo Dias ## Note JoyMasher is primarily an indie game developer creating original IP rather than an outsourcing provider. Listed for reference. ## Why JoyMasher Matters - **Blazing Chrome** critical acclaim - **Retro game** specialists - **Brazil-based** indie studio - **8-bit/16-bit** authentic style - **The Arcade Crew** partnership

PR That Gets Games Noticed
Vicarious PR is a games-focused PR and marketing agency working with indie developers and AA studios. They offer press outreach, influencer marketing, event coordination, and community management. Clients include Devolver Digital, Raw Fury, and Annapurna Interactive.

Strategic Game Development
## About Logic Artists Logic Artists is an independent RPG development studio based in Copenhagen, Denmark. Known for the Expeditions series, they create hardcore roleplaying games for PC and consoles with a loyal, passionate fanbase. ## Company History - **Founded:** Copenhagen, Denmark - **Specialty:** Squad-based tactical RPGs - **IP Sale:** Expeditions franchise sold to THQ Nordic (2018) ## Notable Games ### Expeditions Series - **Expeditions: Conquistador** - Debut title - **Expeditions: Viking** (2017) - Set in 789 AD Viking Age - **Expeditions: Rome** - Third installment, published by THQ Nordic ## Game Design Philosophy Logic Artists creates historically-grounded tactical RPGs with realistic settings. Their Viking game features Norse people without ahistorical elements like horned helmets or double-headed axes, focusing on authentic representation. ## THQ Nordic Partnership In November 2018, THQ Nordic acquired the Expeditions intellectual property from Logic Artists. The partnership continued with Expeditions: Rome entering pre-production shortly after Viking's release. ## Note Logic Artists is primarily a game developer creating original IP rather than an outsourcing provider. Listed for reference as a notable Danish studio. ## Why Logic Artists Matters - **Expeditions series** critical acclaim - **THQ Nordic** partnership - **Copenhagen-based** Danish studio - **Tactical RPG** specialists - **Historical authenticity** focus

Art That Defines Games
ZVKY is an India-based game art studio with over 350 projects shipped. They specialize in 2D and 3D art production, character design, and environment art for games across multiple platforms.
Technical Indie Co-Development
## About Ironbelly Studios Ironbelly Studios is a game development and art outsourcing studio with locations in Montreal, Canada and Manchester, New Hampshire. They specialize in VR/AR development, art production, and co-development services with a focus on "AAA Quality at Indie Prices." ## Locations - Montreal, QC, Canada - Manchester, NH, USA ## Services ### VR/AR Development - HTC Vive development - Oculus Rift development - GearVR development - Touch controller support - AR applications ### Art Production - 2D concept art - 3D models and animation - VFX - Level design - UI/UX design ### Development - Unity development - Unreal Engine 3/4 development - Co-development support ## Tools - 3D Studio Max - Maya - ZBrush ## Notable Projects - **Marvel's Iron Man AR Robot** and app - Hold Your Own: Survival Crafting Game - Empathy: Path of Whispers - LawBreakers - Transport Fever ## Unity Asset Store Active publisher with VR-ready asset packs. ## Why Choose Ironbelly - **Marvel Iron Man AR** credits - **VR/AR specialists** - **Unity & Unreal** expertise - **Montreal-based** North American studio - **"AAA at Indie Prices"** positioning

French AA RPG Studio
French RPG developer known for Greedfall and Steelrising. Specialists in AA action RPGs with unique settings and gameplay.

Retro-Modern Excellence
## About Sabotage Studio Sabotage Studio is a Canadian indie game developer founded in 2016 in Quebec City by award-winning developers Thierry Boulanger and Martin Brouard. Known for The Messenger (Best Debut Indie Game 2018) and Sea of Stars, they create retro-inspired games with modern design. ## Company Overview - **Founded:** April 2016 - **Location:** Quebec City, Canada - **Founders:** Thierry Boulanger, Martin Brouard - **Team:** 11-50 employees - **Philosophy:** "Definitive editions of game genres we loved as kids" ## Notable Games ### The Messenger (2018) - Action-platform game - Published by Devolver Digital - Best Debut Indie Game (The Game Awards 2018) - PlayStation, PC, Xbox, Nintendo Switch ### Sea of Stars (2023) - JRPG prequel to The Messenger - Most successful Canadian video game Kickstarter ever - PlayStation 4/5, Xbox One/Series X|S, Switch, PC ## Platform Coverage - Windows PC - PlayStation 4 & 5 - Xbox One & Series X|S - Nintendo Switch ## Design Philosophy Self-driven artisans creating definitive editions of beloved game genres, embracing advanced modern designs while capturing the charm of classic games. ## Note Sabotage Studio is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Canadian studio. ## Why Sabotage Studio Matters - **The Messenger** Game Awards 2018 winner - **Sea of Stars** record Kickstarter - **Quebec City** Canadian indie - **Devolver Digital** publishing partnership - **Retro-modern** unique design approach

UK Game Marketing Agency
## About Big Games Machine Big Games Machine is a games PR and communications agency providing marketing and public relations services for video game publishers and developers. ## Services ### Public Relations - Press outreach and media relations - Review coordination - Launch campaigns - Crisis communications ### Marketing Communications - Marketing strategy - Content creation - Social media management - Influencer relations ### Events - Trade show support - Press events - Community events - Preview and review events ## Client Focus Working with game publishers and developers to: - Build awareness for new releases - Manage ongoing PR campaigns - Coordinate with games media - Support marketing initiatives ## Industry Expertise - Video game industry specialization - Games media relationships - Launch campaign experience - Long-term PR partnerships ## Why Choose Big Games Machine - **Games PR specialists** with industry focus - **Media relationships** across gaming press - **Launch expertise** for new releases - **Strategic communications** for publishers and developers - **Event support** for trade shows and press events

Casual Game Art Excellence
Slavna Game Studio offers hyper-casual game art outsourcing with lightweight and intuitive game environment design. They specialize in creating visually appealing casual and hyper-casual games.

Social Casino Experts
## About Big Viking Games Big Viking Games is the largest independent mobile and social game studio in Canada, with over 80 employees across offices in Toronto and London, Ontario. Their mission is to "Make Fans" - both in their games and within their studio. ## Company Scale - **80+ employees** - **Two Canadian offices** - Largest independent mobile/social studio in Canada ## Services ### Game Development - Mobile game development (iOS, Android) - Social game development (Facebook) - HTML5 game creation - Mobile web games ### Live Operations - Game updates and content - Community management - Player engagement ## Notable Games - **YoWorld** - Popular social world-building game - **FishWorld** - Aquarium simulation game - Additional titles across mobile and social platforms ## Platforms - iOS (Apple App Store) - Android (Google Play) - Facebook - Mobile Web (HTML5) ## Locations - **Toronto, Ontario** (Headquarters) - **London, Ontario** ## Company Culture Strong emphasis on creating fans both through games and workplace culture. Focus on building engaging experiences that create lasting player communities. ## Why Choose Big Viking Games - **Canada's largest** independent mobile/social studio - **Multi-platform expertise** across mobile, social, and web - **Live ops experience** with established games - **Canadian development** with competitive rates - **Fan-focused** development philosophy

Games Marketing Excellence
## About Neonhive Neonhive is a UK-based video games PR, marketing, and community management agency, recently acquired by CULT Games. Award-winning and fully independent, they help games get the buzz they deserve from indie to AAA. ## Company Overview - **Location:** UK (Scottish) - **Type:** PR & Marketing Agency - **Focus:** Video games marketing - **Acquired by:** CULT Games (publishing partnership) ## Services ### PR & Communications - Press relations - Media outreach - Launch campaigns - Campaign strategy ### Marketing - Marketing strategy - TikTok management - Social media - Asset creation ### Community - Community management - Discord/channel management - Sentiment tracking - Community development ### Influencer - Influencer campaigns - Content creator relations - Streaming support ## Platform Expertise - PC launches - Console launches - VR launches ## Notable Clients - PUBG - Crow Country - The Room series - Warhammer Skulls - Bethesda, Ubisoft, Square Enix alumni ## Leadership Korina Abbott (Founder) - Listed as one of the most influential women in UK games industry (2019), 10+ years of awards. ## Publishing Division Neonhive Games handles marketing, sales, and PR for developers focused on making games. ## Why Choose Neonhive - **Award-winning** agency - **PUBG, Warhammer** clients - **UK-based** European reach - **Indie to AAA** all sizes - **Publishing arm** Neonhive Games
Narrative Adventure Studio
## About Out of the Blue Out of the Blue Games is an independent studio based in Madrid, Spain, founded by industry veteran Tatiana Delgado. Known for Call of the Sea and American Arcadia, they specialize in narrative-driven puzzle games with a 10-12 person remote-first team. ## Company History - **Location:** Madrid, Spain - **Team:** 10-12 people (remote-first) - **Founder:** Tatiana Delgado (17+ years experience) - **Background:** Gameloft, King, Tequila Works, Vertical Robot ## Notable Games ### Released - **Call of the Sea** (2020) - Lovecraft-inspired adventure, published by Raw Fury - **American Arcadia** - Narrative puzzle game ### Upcoming - **Call of the Elder Gods** - Sequel with Kwalee, featuring Yuri Lowenthal - **The Vigilante Diaries** ## Platforms - Windows PC - Xbox (One, Series X/S) - PlayStation (4, 5) - Nintendo Switch - Amazon Luna ## Philosophy Remote-first studio design (pre-COVID), veteran developers creating narrative puzzle experiences inspired by literature. ## Note Out of the Blue is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Spanish studio. ## Why Out of the Blue Matters - **Call of the Sea** critical acclaim - **Raw Fury** publishing partnership - **Madrid-based** Spanish studio - **Narrative puzzles** specialists - **Remote-first** pioneer
Co-Development Excellence
## About Pieces Interactive Pieces Interactive was a Swedish game development studio founded in 2007 in Skövde, acquired by THQ Nordic in 2017. Known for Alone in the Dark reboot and Titan Quest series, the studio was closed in 2024. ## Company History - **Founded:** 2007 - **Location:** Skövde, Sweden - **Founders:** 9 people - **Acquired by:** THQ Nordic (2017, 2.8M kr) - **Closed:** 2024 ## Notable Games ### Original Development - Puzzlegeddon (PC, XBLA, PSN) - Fret Nice (XBLA, PSN) - Kill to Collect - Robo Surf (iOS, Android) - Roby Tumbler (iOS, Android) ### Paradox Partnership - Magicka: Other Side of the Coin - Various Magicka DLC packs - Magicka 2 - Leviathan: Warships ### THQ Nordic Era - Titan Quest series work - Alone in the Dark (reboot) ## Studio Philosophy Specialized in smaller scope but high quality, unique digital distribution games. ## Closure Closed by Embracer Group in 2024 as part of cost-cutting restructuring. ## Note Pieces Interactive is closed. Entry exists for historical reference. ## Why Pieces Mattered - **Alone in the Dark** reboot - **Titan Quest** series - **Magicka 2** development - **Skövde, Sweden** university hub - **THQ Nordic** partnership

Italian Horror Specialists
Italian indie studio known for Close to the Sun and Remothered. Specialists in horror and narrative-driven games.
Czech F2P Excellence
## About Gamajun Games Gamajun Games is a AAA-quality game development studio founded in 2012 in Brno, Czech Republic. The studio was formed by veterans of Illusion Softworks and Vatra Games who worked on Mafia, Silent Hill, and Hidden & Dangerous. ## Company History - **Founded:** 2012 in Brno, Czech Republic - **Origin:** Spin-off from Vatra Games - **Heritage:** Illusion Softworks veterans ## Founders - Alexander Sila - CEO (Producer on Mafia 2, Silent Hill: Downpour) - Jan Sedlacek - Mike Cox - Dave Hawkins ## Team Background The founders have 20+ years of AAA game development experience, having worked on: - **Hidden & Dangerous** series - Illusion Softworks - **Mafia 1 and 2** - 2K Czech - **Silent Hill: Downpour** - Vatra Games - **Rush'N Attack** - Vatra Games ## Services ### Game Development - AAA-quality development - Mobile game development (iOS, Android, Windows) - Free-to-play games ### Current Technology Focus - **Gamma Guard** - LiDAR technology solution - Real-time 3D modeling from point cloud data - AI object recognition - Multi-sensor data integration (LiDAR, Sonar, Radar, Stereoscopic camera) ## Specializations - Free-to-play games - Mobile platforms - AAA quality standards - Technology R&D ## Why Choose Gamajun Games - **AAA pedigree** (Mafia, Silent Hill veterans) - **20+ years** combined experience - **Czech Republic** location - **Quality-focused** development - **Technology innovation** with LiDAR systems

Serbian Multi-Platform Dev
## About Digital Arrow Digital Arrow is an independent game development and outsourcing company based in Novi Sad, Serbia. Founded by Ferenc Giric and Norbert Varga, they specialize in high-quality games for PC, console, and VR platforms. ## Company History - **Founded:** 2009/2015 (conflicting sources) - **Founders:** Ferenc Giric, Norbert Varga - **Location:** Novi Sad, Serbia - **Team:** 30+ developers ## Services ### Game Development - PC development (Windows, Mac, Linux) - Console development - VR development - Mobile development (iOS, Android) - Facebook and Flash platforms ### Outsourcing Services - Mobile game outsourcing - PC/Mac game outsourcing - Co-development support ## Platform Expertise - PC (Windows, Mac, Linux) - Consoles - VR platforms - Mobile (iOS, Android) - Web (Facebook, Flash) ## Serbian Gaming Industry Digital Arrow is recognized as a significant contributor to the Balkans gaming industry. Serbia's gaming ecosystem comprises around 120 companies and studios. - Belgrade: ~58 game development teams - Novi Sad: ~22 game development teams ## Philosophy They are dedicated to building bridges between skilled, passionate talents and amazing interactive media projects through: - Development strategies - Organizational well-being culture - Talent strengthening ## Why Choose Digital Arrow - **Serbian development** hub - **30+ developers** team - **Multi-platform** expertise - **PC and Console** focus - **VR development** capabilities

Community-First Game Marketing
## About Game If You Are (GIYA) Game If You Are is an indie game marketing and PR agency that specializes in helping independent developers and publishers get their games noticed. They have delivered hundreds of campaigns for indie games of all sizes. ## Services ### Marketing & PR - Customized marketing plans - Press outreach - PR campaigns - Launch strategy ### Community Building - Social media development - Community presence building - Engagement strategy ### Creative Services - English language script revision - Game description optimization - Trailer development ### Outreach - Press pitching - YouTuber and influencer outreach - Media relations ### Business Development - Funding pathway development - Publisher connections ## Approach GIYA takes time to understand each game and creates customized plans that include pathways to funding and release. They allow developers to focus on development while handling marketing professionally. ## Properties - Owns The Indie Game Website - Editorial policy: No scored reviews of represented games ## Budget Guidance Advises indie developers to allocate 25-50% of development budget for marketing. ## Focus Exclusively indie games - from solo developers to small publishers. ## Why Choose Game If You Are - **Hundreds of campaigns** delivered - **Indie-focused** exclusively - **Full-service** marketing and PR - **Press & influencer** connections - **Funding pathways** included

Stories That Leave a Mark
## About Narrative Tattoo Narrative Tattoo is a Poland-based narrative design and game writing consultancy. They specialize in helping game developers craft compelling stories, dialogue, and world-building for interactive entertainment. ## Company Overview - **Location:** Poland - **Focus:** Narrative design, game writing - **Services:** Story development, dialogue writing ## Services ### Narrative Design - Story architecture - Player choice systems - Branching narratives - World-building ### Game Writing - Dialogue writing - Character development - Quest/mission design - Lore documentation ### Consulting - Narrative reviews - Story consulting - Writing workshops - Mentorship ## Poland Gaming Industry Poland has a strong game development ecosystem known for narrative-driven games: - CD Projekt RED (The Witcher, Cyberpunk 2077) - Techland (Dying Light) - 11 bit studios (This War of Mine) - Flying Wild Hog ## Why Consider Narrative Services - **Story-driven games** growing market - **Player engagement** through narrative - **Poland-based** narrative expertise - **Central Europe** timezone alignment
Dutch Indie Innovation
## About Excamedia Excamedia is an indie game development studio founded in 2013 in Utrecht, Netherlands, by Maarten van Zanten. Operating out of Dutch Game Garden, they focus on retro-style gaming with challenging gameplay. ## Company History - **Founded:** August 2013 by Maarten van Zanten - **Location:** Dutch Game Garden, Utrecht, Netherlands - **Status:** Indie studio ## Team - Maarten van Zanten - Founder - Dwight Lagadeau - Audio composer - International contributors (Italy, France, Nepal) - Core team with rotating interns ## Platform Partnerships - Sony (PlayStation) - Nintendo - ID@Xbox program member ## Notable Projects - **A Clumsy Adventure** - PS4 and PS Vita ## Specializations - Retro-style games - Challenging/difficult gameplay - Console development (PlayStation, Nintendo) ## Location Dutch Game Garden, Utrecht, Netherlands - described as "Europe's Silicon Valley for game developers" ## Why Choose Excamedia - **PlayStation & Nintendo** partnerships - **ID@Xbox** program member - **Dutch Game Garden** based - **Retro gaming** specialists - **International team** collaboration

Real-Time Tactics Experts
## About Mimimi Games Mimimi Games was a German video game developer based in Munich, founded in January 2011. Known for tactical stealth games Shadow Tactics, Desperados III, and Shadow Gambit, the studio closed in January 2024 after delivering critically acclaimed games. ## Company History - **Founded:** January 2011 - **Location:** Munich, Germany - **Founders:** Dominik Abé, Johannes Roth - **Closed:** January 2024 - **Motto:** "Making games and crying about it" ## Notable Games ### Shadow Tactics: Blades of the Shogun (2016) - Set in Edo-era Japan - Tactical stealth gameplay - First major commercial success - Expansion: Aiko's Choice ### Desperados III (2020) - Published by THQ Nordic - Western tactical stealth - 96% critic recommendation (OpenCritic) - "Generally favorable" Metacritic reviews ### Shadow Gambit: The Cursed Crew (2023) - Final original title - Pirate-themed tactical stealth - DLC: Yuki's Wish, Zagan's Ritual ## Studio Legacy Mimimi Games revived the real-time tactics genre, creating some of the most beloved stealth strategy games. Their dedication to quality and increasingly ambitious projects ultimately led to their closure due to unsustainable production values. ## Note Mimimi Games closed in January 2024. This entry exists for historical reference. The studio was a game developer, not an outsourcing provider. ## Why Mimimi Mattered - **Shadow Tactics** genre revival - **Desperados III** 96% recommended - **Munich-based** German quality - **Tactical stealth** specialists - **Critical acclaim** across all titles