Game Outsourcing Studio Rankings (2026)
77 rankings built from one number: a studio's size, its years recorded for each of 457 studios in this directory. No editorial picks, no paid positions, no way to buy a place.
The whole directory, ranked by size, longevity and listing depth
The five highest-scoring studios in this directory: the largest and longest-established against them, across every service, country and engine.
| # | Studio | Country | Credit score |
|---|---|---|---|
| 1 | ![]() | Ireland | 268 |
| 2 | ![]() | Japan | 268 |
| 3 | ![]() | United Kingdom | 258 |
| 4 | ![]() | Singapore | 251 |
| 5 | ![]() | Cyprus | 249 |
All 77 rankings
A ranking exists wherever at least 10 listed studios share an attribute. Below that the list is too short to say anything — coming third out of four is not a result — so no page is published for it.
Overall (1)
Every outsourcing studio in the directory, in one list.
- Overall457 studios
By service (14)
One ranking per discipline a studio can be hired for.
- 3D Art247 studios
- Programming216 studios
- Game Design181 studios
- 2D Art150 studios
- Full Production123 studios
- Animation106 studios
- QA Testing60 studios
- Audio56 studios
- Marketing39 studios
- Localization38 studios
- UI/UX36 studios
- Narrative26 studios
- Co-Development18 studios
- Porting16 studios
By country (11)
Countries with enough listed studios to rank. Studios with no recorded country appear in none of these.
By engine (5)
Grouped by the engines a studio says it works in.
- Unity292 studios
- Unreal Engine272 studios
- Custom Engine119 studios
- Other Engines45 studios
- Godot25 studios
By platform (9)
Grouped by the platforms a studio says it ships to.
- PC324 studios
- Android249 studios
- iOS244 studios
- PlayStation227 studios
- Xbox227 studios
- Nintendo Switch140 studios
- VR62 studios
- Web53 studios
- AR32 studios
By art style (9)
Grouped by the art styles on a studio profile.
By service and country (28)
One discipline inside one country, wherever that combination is deep enough to rank.
- Programming in United States23 studios
- 3D Art in Ukraine21 studios
- 3D Art in United States20 studios
- 2D Art in Ukraine19 studios
- 3D Art in India19 studios
- 3D Art in Japan17 studios
- Programming in India17 studios
- 2D Art in India16 studios
- Game Design in United Kingdom16 studios
- Programming in Ukraine16 studios
- Programming in United Kingdom16 studios
- Full Production in United States15 studios
- Game Design in United States15 studios
- Marketing in United States15 studios
- Full Production in India14 studios
- Animation in India13 studios
- Game Design in India13 studios
- 3D Art in Poland12 studios
- 3D Art in United Kingdom12 studios
- Animation in Ukraine12 studios
- 2D Art in United Kingdom11 studios
- Game Design in Ukraine11 studios
- QA Testing in United States11 studios
- Animation in United States10 studios
- Full Production in Ukraine10 studios
- Full Production in United Kingdom10 studios
- Game Design in Canada10 studios
- Programming in Poland10 studios
How this ranking is built
Position comes from one number, and that number is the sum of two things. The first is the studio's size and how long it has been in business, which sets the highest score it can reach. The second is how completely its listing is filled in — the description, the portfolio, the location, the disciplines, the engines — which decides how close to that ceiling it actually gets. Nothing else is an input, and paying us is not one of them.
The completeness half is worth more than the size half, deliberately. A large studio with a half-empty listing is outranked by a smaller one that has filled its profile in, and the only way for the biggest studios to reach the top of these pages is to do the same. Each part of the profile also stops paying once it is answered: the fifth discipline a studio lists counts, the fourteenth does not, so the order cannot be climbed by ticking every box on the form.
Paid placement does not affect this ranking. Featured placement is sold on this site, it carries a Featured badge wherever it appears, and it cannot move a studio a single position here. Elsewhere it can: the best-of lists and the browse pages sort paid listings above unpaid ones, and they say so. These ranking pages are the exception, which is the only reason they are worth citing.
The list is mechanical, not editorial. It is produced by sorting a column. Nobody here has interviewed these studios, audited their work or vouched for them, and the great majority of listings have never been claimed by the studio that owns them. A high position says a studio is large, established and thoroughly listed. It is not a statement about the quality of its work, and it is not a recommendation.
Only the top 10 of a list get a position, or its top quarter, whichever is smaller. Coming tenth out of twelve is not a placement worth publishing, so no position below the cut is shown anywhere on this site. Studios below it are listed alphabetically with no number attached, and so are listings too sparse to score at all. Unranked means we know too little about a studio to place it, not that it is a poor one.
Every input is self-declared. Studios tell us their headcount, their founding year and what they do, and nothing here verifies any of it — a studio can overstate its size, and a small team that writes a thorough listing will outrank a larger one that has not. So the order rewards being established and being thoroughly described, which is not the same as being good at the work. That is the honest limit of this ranking, and the reason to open the profiles and the studios' own sites rather than stopping at the order on this page. If anything recorded for your studio is wrong, claim the listing and tell us. These pages are regenerated hourly from the live directory.
Looking for a studio rather than a ranking?
These lists say what has shipped, not what fits your project. Filter the directory by service, engine, platform and team size, then shortlist from there.




