Project Brief Generator
Generate a professional project brief to send to outsourcing partners. Fill in your project details and get a formatted brief ready to share.
Your generated brief will appear here
Tips for a great brief:
- • Be specific about quantities and specifications
- • Include reference images or links
- • Mention your timeline constraints
- • Be upfront about budget range
- • Describe your art style clearly
Send it without leaving this page
Generate your brief and the tool shows you studios that list the work you asked for, with the reason for each match. Pick up to five and send. We email you a confirmation link first — nothing reaches a studio until you open it and press Send. Studios then reply to you directly, by email; some will not reply.
No middlemen, no fees, no signup. Copying or downloading your brief never needs an email address at all.
Frequently Asked Questions
A comprehensive game project brief should include: project overview and concept, target platforms and engine, art style and references, specific deliverables with quantities, timeline and milestones, budget range, team requirements, and any technical specifications. The more detail you provide, the more accurate quotes you'll receive.
Your brief should be detailed enough that an outsourcing partner can provide an accurate quote without extensive back-and-forth. Include specific quantities (e.g., '10 character models' not 'some characters'), reference images or links, technical requirements, and clear acceptance criteria. A well-detailed brief saves time and prevents misunderstandings.
Not to a studio, unless you ask it to. Writing, copying and downloading your brief happen entirely in your browser, and no account is needed. Once a brief is generated, the tool sends your service, platform, engine, art-style and budget answers — including the free-text art-style note — to our server to find matching studios. Those fields only: never your project description, and never your name or email address. To actually send the brief we email you a confirmation link first, and nothing reaches a studio until you open that link and press Send. Ignore the email and the brief is never sent.
To communicate scope effectively: 1) Break down deliverables into specific, countable items, 2) Provide visual references for style and quality expectations, 3) Define what 'done' looks like with acceptance criteria, 4) Be clear about revision rounds included, and 5) Specify any technical constraints like polygon counts or file formats.