Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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10 companies

Canadian Gaming Giant
About Behaviour Interactive Behaviour Interactive is a leading independent video game developer based in Canada, creating games for PC, console, and mobile platforms. Founded in 1990, they operate under the tagline "Crafting the Imaginary Into Play." Company Scale Founded: 1990 35+ years of industry experience Multiple studio locations worldwide Notable Games Dead by Daylight The studio's flagship asymmetrical multiplayer horror game where one player takes on the role of a killer hunting four survivors. One of the most successful live-service games in the horror genre. Other Titles It Has My Face - Paranoid procedural thriller Blight Survival - Co-op survival action Services Game Development Original IP creation PC, console, and mobile development Live-service game management Immersive entertainment experiences Publishing Self-publishing capabilities Live operations management Global Locations Montreal, Canada (Headquarters) Toronto, Canada United Kingdom Rotterdam, Netherlands Community Engagement Active in charitable initiatives, including raising $329,957 CAD for CHU Sainte-Justine Foundation through Dead by Daylight community events. Why Choose Behaviour Interactive Live-service experts with Dead by Daylight success 35+ years of development experience Global studio network across North America and Europe Original IP track record with successful franchises Community-focused development approach

Ottawa Co-Development
About Snowed In Studios Snowed In Studios is the largest game development studio in Ottawa, Canada, founded in 2009 by industry veterans. Acquired by Keywords Studios in 2018, they have 200+ employees working on mobile to AAA console titles with a "People First" no-crunch philosophy. Company Overview Founded: 2009 Location: Ottawa, Ontario, Canada Team: 200+ employees Parent: Keywords Studios (2018) Philosophy: People First, no-crunch Services Game Development Full game production Mobile games AAA console titles Interactive museum exhibits Technical Services Engine and tool development Cross-platform deployment Optimization and debugging Gameplay performance improvement Creative Services Artistic direction Art and animation UI/UX production Creative development and branding Notable Projects Starfield Forza Fallout Deus Ex: Human Revolution We Happy Few Fallout Shelter Platform Expertise Consoles Mobile Tablets Desktop/PC Web Proprietary hardware Awards & Recognition Best Places to Work in Ottawa Best Places to Work in Canada Best Boss in Canada Why Choose Snowed In Studios Keywords Studios backing 200+ employees Ottawa's largest AAA credits Starfield, Forza, Fallout No-crunch People First culture Full-service mobile to AAA

The Games Industry's Premier UX-UI Studio
About Sprung Studios Sprung Studios is the world's most established UX/UI design studio specializing exclusively in games, with 20+ years of AAA experience. Founded in 2005 in Brighton, UK, they now have 70+ team members across Vancouver and Brighton, serving Activision, EA, Microsoft, and Bethesda. Company Overview Founded: 2005 Founder: James Chaytor Team: 70+ and growing Studios: Vancouver, Canada + Brighton, UK Focus: Exclusive UX/UI for games Services UX/UI Design User flows High-fidelity wireframes Interactive prototypes Style guides Icon design UI implementation Research User research Usability testing Platforms Mobile Console PC VR/AR Notable Projects Sea of Thieves (Rare) Hogwarts Legacy (wand selection, character creation) Microsoft Flight Simulator 2020 (Asobo) Call of Duty Mobile (Activision) Injustice 2, Halo Wars 2, Just Cause 3 Major Clients Activision EA Games Microsoft Ubisoft Warner Brothers Bethesda Id Software Amazon Games Jam City Why Choose Sprung Studios 20+ years AAA experience Only UX/UI exclusive specialization Hogwarts Legacy, Sea of Thieves credits 70+ team Vancouver + Brighton Activision, EA, Microsoft trusted partner

Survival Game Pioneers
About Hinterland Studio Hinterland Studio is an independent Canadian game developer founded in 2012 in Vancouver by Raphael van Lierop. They are the creators of The Long Dark, which has reached 10+ million players worldwide. Company History Founded: 2012 Location: Vancouver, British Columbia, Canada Founder: Raphael van Lierop (former Relic Entertainment) Founding Team Industry veterans including: Alan Lawrance (Volition Inc.) Hokyo Lim (League of Legends) David Chan (BioWare) Marianna Krawczyk (God of War series) Notable Games The Long Dark (2017) 10+ million players worldwide Survival game set in Canadian wilderness Kickstarter funded (2013) Steam Early Access (2014) Full release: August 2017 Platforms: PC, PS4, Xbox Expansions Tales from the Far Territory (2022) Funding Canada Media Fund seed financing Successful Kickstarter campaign (2013) Mission Creating thought-provoking, story-rich entertainment experiences set in compelling original worlds. Note Hinterland is primarily a game developer, not an outsourcing provider. Listed for reference. Why Hinterland Matters The Long Dark 10M+ players Vancouver-based Canadian studio AAA veteran founding team Independent creative vision

Retro-Modern Excellence
About Sabotage Studio Sabotage Studio is a Canadian indie game developer founded in 2016 in Quebec City by award-winning developers Thierry Boulanger and Martin Brouard. Known for The Messenger (Best Debut Indie Game 2018) and Sea of Stars, they create retro-inspired games with modern design. Company Overview Founded: April 2016 Location: Quebec City, Canada Founders: Thierry Boulanger, Martin Brouard Team: 11-50 employees Philosophy: "Definitive editions of game genres we loved as kids" Notable Games The Messenger (2018) Action-platform game Published by Devolver Digital Best Debut Indie Game (The Game Awards 2018) PlayStation, PC, Xbox, Nintendo Switch Sea of Stars (2023) JRPG prequel to The Messenger Most successful Canadian video game Kickstarter ever PlayStation 4/5, Xbox One/Series X|S, Switch, PC Platform Coverage Windows PC PlayStation 4 & 5 Xbox One & Series X|S Nintendo Switch Design Philosophy Self-driven artisans creating definitive editions of beloved game genres, embracing advanced modern designs while capturing the charm of classic games. Note Sabotage Studio is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Canadian studio. Why Sabotage Studio Matters The Messenger Game Awards 2018 winner Sea of Stars record Kickstarter Quebec City Canadian indie Devolver Digital publishing partnership Retro-modern unique design approach

Game Audio Systems Specialists
About Team Audio Team Audio is a game audio outsourcing company trusted by legendary teams at Riot Games, Ghost Story, Obsidian, 2K, and BioWare. Positioning themselves as a "risk-reduction engine," they build audio, systems, and tools that make games sound incredible. Company Overview Focus: Game audio services Approach: Risk-reduction engine Clients: Riot Games, Obsidian, 2K, BioWare, Ghost Story Services Audio Production Sound design Music composition Voice production Audio implementation Technical Services Audio systems development Tool creation Pipeline optimization Integration Engine integration Middleware implementation Technical audio design Major Clients Riot Games Ghost Story Obsidian Entertainment 2K Games BioWare Philosophy "Building the audio, systems, and tools that make your games sound incredible and your pipelines silky smooth." Value Proposition Seamless integration with development teams Technical and creative expertise Pipeline optimization Reduced production risk Why Choose Team Audio Riot, Obsidian, BioWare AAA clients Risk-reduction proven approach Audio systems technical expertise Pipeline tools efficiency focus Full-service sound to implementation

Remote Animation Dept
About Super Spline Studios Super Spline Studios is a game animation outsourcing studio based in Leamington Spa, UK. Taking a "people first" approach with zero crunch policy, they work on console, mobile, VR, and trailer projects with fully remote or hybrid positions available. Company Overview Location: Leamington Spa, UK Focus: Animation services for games Model: Remote-first, hybrid available Philosophy: People first, zero crunch Services Animation Game animation Cinematic animation Trailer animation VR experience animation Platforms Console High-end mobile VR experiences Trailers and cinematics Work Culture Strict zero crunch/overtime policy Annual profit share above industry average Fully remote or hybrid positions Best place to work as animator Project Types Each project has its own challenges and creative problems to solve, ranging from AAA console to high-end mobile games, VR experiences to promotional trailers. Career Focus Dedicated to making the studio the best place to work as an animator, with competitive compensation and work-life balance prioritized. Why Choose Super Spline Studios Zero crunch healthy work culture UK-based Leamington Spa studio Remote-friendly flexible work All platforms console to VR Animation specialists focused expertise

Vancouver Game Audio Excellence
About Power Up Audio Power Up Audio is a Vancouver-based game audio studio specializing in sound design, music, and voice-over. Known for Celeste (GDC Best Audio 2019), Darkest Dungeon, and Into the Breach, they employ specialized teams rather than single generalists. Company Overview Location: Vancouver, Canada Founders: Kevin Regamey, Tangsoc Focus: Sound design, music, voice-over Philosophy Specialized cooperative teams vs. single generalists: Dedicated sound designers Composers Voice-over engineers Actors Pipeline managers Notable Projects Award-Winning Celeste - GDC Best Audio 2019, IGF Best Audio nomination Darkest Dungeon - Red Hook Studios partnership Major Credits Crypt of the NecroDancer Into the Breach TUNIC Phantom Brigade Subnautica: Below Zero Business Model Royalty agreements making them stakeholders, not just contractors (pioneered with Darkest Dungeon). Composer Partners Lena Raine (Celeste) Riley Koenig (Phantom Brigade) Ben Prunty (Subnautica) LIFEFORMED (TUNIC) Why Choose Power Up Audio Celeste GDC Best Audio Darkest Dungeon legendary partnership Vancouver-based NA timezone Specialized teams world-class professionals Royalty model stakeholder approach
Technical Indie Co-Development
About Ironbelly Studios Ironbelly Studios is a game development and art outsourcing studio with locations in Montreal, Canada and Manchester, New Hampshire. They specialize in VR/AR development, art production, and co-development services with a focus on "AAA Quality at Indie Prices." Locations Montreal, QC, Canada Manchester, NH, USA Services VR/AR Development HTC Vive development Oculus Rift development GearVR development Touch controller support AR applications Art Production 2D concept art 3D models and animation VFX Level design UI/UX design Development Unity development Unreal Engine 3/4 development Co-development support Tools 3D Studio Max Maya ZBrush Notable Projects Marvel's Iron Man AR Robot and app Hold Your Own: Survival Crafting Game Empathy: Path of Whispers LawBreakers Transport Fever Unity Asset Store Active publisher with VR-ready asset packs. Why Choose Ironbelly Marvel Iron Man AR credits VR/AR specialists Unity & Unreal expertise Montreal-based North American studio "AAA at Indie Prices" positioning

Indie Game Audio Specialists
About A Shell in the Pit A Shell in the Pit is a specialized game audio studio creating sound design and music for video games. With a collaborative, distributed team of 17+ audio professionals, they deliver high-quality audio for both indie darlings and AAA productions. Leadership Gordon McGladdery - Studio Director & Composer Em Halberstadt - Creative Director & Sound Designer Team The studio employs skilled professionals across multiple disciplines: Sound Designers Composers Audio Programmers Implementation Specialists Services Sound design for interactive media Original music composition Audio programming and implementation Full-service audio production Trailer and media audio Notable Projects Award-Winning Indies Untitled Goose Game - BAFTA-winning audio Night in the Woods - Atmospheric narrative audio Chicory: A Colorful Tale Wandersong AAA & Major Releases Pacific Drive Rogue Legacy 2 Five Nights at Freddy's: Security Breach Five Nights at Freddy's: Help Wanted 2 Godfall JETT: The Far Shore Specializations Atmospheric and environmental audio design Interactive music systems Indie game audio partnerships VR audio experiences Educational content sound design Why Choose A Shell in the Pit Award-winning portfolio including BAFTA-recognized work Versatile team handling indie to AAA projects Collaborative approach with dedicated project support Technical expertise in audio programming and implementation
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