Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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8 companies

Warsaw service provider for game porting, co-development, QA, localization and art
About QLOC QLOC is a Warsaw-based service company that ports, co-develops, tests, localizes and produces art for games from publishers and developers. It began in 2009 as an independent QA and localization company and moved into porting in 2011. It now has offices in Warsaw, Gdańsk and Kyiv. Company Overview Location: Warsaw, Poland (+ Gdańsk, Poland and Kyiv, Ukraine) Founded: 2009 Team: 700+ professionals (company site) Specialty: PC and console ports, remasters and rescue work on Unreal Engine and custom engines Services Development — porting, co-development, optimization, remastering and rescue work QA — functional, compliance, localization and compatibility testing Localization — 35+ language teams and audio recording Art — photo-realistic 3D art, characters and concept art Full SKU development — complete games from concept to release Notable Work Mortal Kombat 1 — PC development and QA with Warner Bros. Games and NetherRealm, listed on its website Hellblade: Senua's Sacrifice — ports to Nintendo Switch and Xbox Series X|S, listed on its website

European Full-Cycle Development
About Polydin Polydin is a digital art outsourcing studio based in Hungary and Turkey, specializing in game art for indie and AA developers. With services spanning concept art, 3D production, animation, and VFX, they've contributed to projects like Last Epoch. Company Overview Location: Hungary and Turkey Availability: 18 hours/day Focus: Indie and AA game developers Styles: Realistic and stylized Services 3D Production 3D environments Character modeling Props and outfits Hard surface and organic Concept Art Character concepts Environment concepts Visual development Animation 2D animation 3D animation Real-time VFX Level Design Level layout Lighting and post effects Look development Asset creation Platforms VR AR Mobile PC Software ZBrush Substance Painter Marmoset Toolbag Maya Notable Projects Last Epoch (Eleventh Hour Games) Bloodpunk (Dream Realm Storytellers) Contact business@polydin.com Why Choose Polydin Indie-friendly rates Last Epoch credits 18 hours/day availability Full pipeline concept to VFX Hungary + Turkey EU/Asia bridge

CG & Art Pipeline Experts
About Fox3D Entertainment Fox3D Entertainment is an art outsourcing studio based in Estonia, specializing in CG art, mobile products, cinematics, and VR experiences. With 100+ professionals, they have contributed to 70+ AAA titles including creating 98% of Subnautica's game assets. Company Scale 100+ professionals 70+ AAA titles contributed to 20+ lead artists 70+ senior-level staff Services 3D Art Production Environments and characters Props and assets Game-ready models 2D Art Concept art Illustrations UI elements Cinematics Cinematic production Trailers In-game cutscenes VR/AR Experiences Virtual reality content Augmented reality assets Notable Projects Subnautica - Created 98% of game assets Subnautica: Below Zero - Created 98% of game assets Star Citizen Hitman 2 Hello Neighbor 2 Returnal Team Leadership Den Fox - CEO/Creative Director Specialized department heads across disciplines Location Based in Estonia - Positioned to leverage Eastern European talent while serving international clients across North America, Europe, and Asia. Client Base Working with both indie developers and major publishers as trusted outsourcing partner. Why Choose Fox3D Entertainment 98% of Subnautica assets demonstrates full-game capability 70+ AAA titles experience 100+ professionals with 20+ leads Estonian base with competitive rates Full art pipeline from 2D to 3D to cinematics

Przemyśl full-cycle studio: game design, art, Unreal/Unity dev and console porting
About Play Fusion Labs Play Fusion Labs is a full-cycle game production studio in Przemyśl, Poland, established in 2023 by an art director. It handles concept, art direction, gameplay systems, backend and platform delivery, mainly in Unreal Engine and Unity. It also does console porting, VR/XR training simulations and interactive visualisation. Company Overview Location: Przemyśl, Poland Founded: 2023 Team: 11-50 employees (LinkedIn) Specialty: End-to-end Unreal Engine game production Services Game design and planning — GDDs, art bibles, UX wireframes and estimation Art production — characters, creatures, environments, props, VFX and cinematics Product development — mobile, PC and VR/XR engineering, multiplayer and backend Console porting — PS4/PS5, Xbox and Nintendo Switch, including certification Trailers and in-engine cinematics Notable Work Rebel Cars (PC racing sim), Astra Nova (UE5 action RPG) and MFM (Unity PvP fighter), all built end to end (listed on its website)

Warsaw studio for console porting, QA/certification and release support
About Enjoy Studio Enjoy Studio S.A. is a Warsaw-based game studio founded in 2020 that makes its own games and supports partner projects with console porting, QA and certification, release management and full-cycle development. Its original titles include Everwind and Space Tail (published by Bohemia Interactive). Company Overview Location: Warsaw, Poland Founded: 2020 Specialty: Porting to PlayStation, Xbox, Nintendo Switch and Microsoft Store, with certification Services Console porting — optimisation, compliance and platform features QA and certification — functional testing, platform requirements and checklists Release management — submissions, builds, SDK integrations and store assets Game development in Unreal Engine, Unity and custom engines Art and UI — 3D art, animation, technical art and UI/UX Trailers and mocap — marketing assets and cinematics with motion capture Technical support — profiling, stability and online integration Notable Work One Lonely Outpost — porting, 2D art, UI redesign and multi-platform support, listed on its website

Poznań co-development art studio: environments, characters, tech art and VFX
About Beffio Beffio is a co-development game art studio in Poznań, Poland, established in 2013. It produces concept art, 3D environments and characters, technical art, real-time VFX and lighting for Unreal Engine and Unity productions, and also places individual principal-level artists into client teams. Its recent work includes art for High on Life 2 and UEFN worlds credited to the Fab Team. Company Overview Location: Poznań, Poland Founded: 2013 Specialty: Environment art and technical art for co-development Services Concept art — key art, art direction and visual development Environment art — 3D environments, level art and asset packs Character art — stylized and realistic, rigging-ready Technical art — shaders, optimisation, tools and pipelines VFX and animation — real-time VFX and look development Lighting — baked and real-time Notable Work High on Life and High on Life 2 (Squanch Games) — listed on its website The Medium (Bloober Team) and Circuit Superstars (Square Enix) — listed on its website Imidera: The Desert Empire, a UEFN world for the Fab Team — listed on its website

Yooperlite - expert Unity & VR game development.
Yooperlite is an independent game development studio specializing in immersive VR experiences. We combine strong technical expertise in Unity and multiplayer development with hands-on experience creating and shipping games for PC VR and standalone VR platforms. Our team offers full-cycle game development and co-development services, from prototyping and engineering to production and optimization.

Pixel art outsourcing studio for indie games: characters, tilesets, animation, UI
About Water Witch RPG Studio Water Witch RPG Studio (Water Witch Sp. z o.o.) is a pixel-art outsourcing studio registered in Katowice, Poland, working with indie developers worldwide. Its international team produces full-cycle pixel art for games, from design documents to characters, tilesets, animation and UI, with a focus on RPG and fantasy settings. Company Overview Location: Katowice, Poland (international remote team) Team: 13 people listed on its website Specialty: Pixel art for RPG and indie games, including isometric art Services Concepting and design documents with palettes and technical specs Character design and sprite animation Scenes, backgrounds, maps and tilesets (top-down, isometric, side-scroller) UI in the game's pixel style Marketing materials — illustrations, banners and Steam capsule art Sound design Notable Work Environments and some characters for Warhammer Survivors (Auroch Digital) — listed on its website All pixel art for Blades of Deceron (Dreamon Game Studios) — listed on its website Character art and locations for What Awaits, Aleksey? (JKBC) — listed on its website
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