Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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5 companies

Warsaw service provider for game porting, co-development, QA, localization and art
About QLOC QLOC is a Warsaw-based service company that ports, co-develops, tests, localizes and produces art for games from publishers and developers. It began in 2009 as an independent QA and localization company and moved into porting in 2011. It now has offices in Warsaw, Gdańsk and Kyiv. Company Overview Location: Warsaw, Poland (+ Gdańsk, Poland and Kyiv, Ukraine) Founded: 2009 Team: 700+ professionals (company site) Specialty: PC and console ports, remasters and rescue work on Unreal Engine and custom engines Services Development — porting, co-development, optimization, remastering and rescue work QA — functional, compliance, localization and compatibility testing Localization — 35+ language teams and audio recording Art — photo-realistic 3D art, characters and concept art Full SKU development — complete games from concept to release Notable Work Mortal Kombat 1 — PC development and QA with Warner Bros. Games and NetherRealm, listed on its website Hellblade: Senua's Sacrifice — ports to Nintendo Switch and Xbox Series X|S, listed on its website

Przemyśl full-cycle studio: game design, art, Unreal/Unity dev and console porting
About Play Fusion Labs Play Fusion Labs is a full-cycle game production studio in Przemyśl, Poland, established in 2023 by an art director. It handles concept, art direction, gameplay systems, backend and platform delivery, mainly in Unreal Engine and Unity. It also does console porting, VR/XR training simulations and interactive visualisation. Company Overview Location: Przemyśl, Poland Founded: 2023 Team: 11-50 employees (LinkedIn) Specialty: End-to-end Unreal Engine game production Services Game design and planning — GDDs, art bibles, UX wireframes and estimation Art production — characters, creatures, environments, props, VFX and cinematics Product development — mobile, PC and VR/XR engineering, multiplayer and backend Console porting — PS4/PS5, Xbox and Nintendo Switch, including certification Trailers and in-engine cinematics Notable Work Rebel Cars (PC racing sim), Astra Nova (UE5 action RPG) and MFM (Unity PvP fighter), all built end to end (listed on its website)
Wrocław studio for AAA/AA co-development, console porting and remasters
About PixelAnt Games PixelAnt Games is a co-development, porting and full-production studio in Wrocław, Poland, founded in 2020 by two industry veterans. It was part of Sumo Digital from 2021 and became independent again in 2025 with its core team. It works for publishers on AAA and AA titles across PC, PlayStation, Xbox and Nintendo Switch, and is also developing its own IP. Company Overview Location: Wrocław, Poland Founded: 2020 Team: 11-50 employees (LinkedIn) Specialty: Engineering co-development and console ports through first-party certification Services Co-development — senior engineers on gameplay, systems and optimization inside client pipelines Porting — new hardware targets with performance, memory and certification handled Remasters and remakes — from visual upgrades to full rebuilds Full development — end-to-end production Custom engagements — strike teams, engine specialists, performance rescue Notable Work Cronos: The New Dawn (Switch 2, with Bloober Team) and Chernobylite (Switch) — listed on its website Forza Motorsport, Mortal Kombat 1 and Layers of Fear — listed among key projects on its website

Poznań co-development art studio: environments, characters, tech art and VFX
About Beffio Beffio is a co-development game art studio in Poznań, Poland, established in 2013. It produces concept art, 3D environments and characters, technical art, real-time VFX and lighting for Unreal Engine and Unity productions, and also places individual principal-level artists into client teams. Its recent work includes art for High on Life 2 and UEFN worlds credited to the Fab Team. Company Overview Location: Poznań, Poland Founded: 2013 Specialty: Environment art and technical art for co-development Services Concept art — key art, art direction and visual development Environment art — 3D environments, level art and asset packs Character art — stylized and realistic, rigging-ready Technical art — shaders, optimisation, tools and pipelines VFX and animation — real-time VFX and look development Lighting — baked and real-time Notable Work High on Life and High on Life 2 (Squanch Games) — listed on its website The Medium (Bloober Team) and Circuit Superstars (Square Enix) — listed on its website Imidera: The Desert Empire, a UEFN world for the Fab Team — listed on its website

Yooperlite - expert Unity & VR game development.
Yooperlite is an independent game development studio specializing in immersive VR experiences. We combine strong technical expertise in Unity and multiplayer development with hands-on experience creating and shipping games for PC VR and standalone VR platforms. Our team offers full-cycle game development and co-development services, from prototyping and engineering to production and optimization.
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