Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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12 companies

Warsaw service provider for game porting, co-development, QA, localization and art
About QLOC QLOC is a Warsaw-based service company that ports, co-develops, tests, localizes and produces art for games from publishers and developers. It began in 2009 as an independent QA and localization company and moved into porting in 2011. It now has offices in Warsaw, Gdańsk and Kyiv. Company Overview Location: Warsaw, Poland (+ Gdańsk, Poland and Kyiv, Ukraine) Founded: 2009 Team: 700+ professionals (company site) Specialty: PC and console ports, remasters and rescue work on Unreal Engine and custom engines Services Development — porting, co-development, optimization, remastering and rescue work QA — functional, compliance, localization and compatibility testing Localization — 35+ language teams and audio recording Art — photo-realistic 3D art, characters and concept art Full SKU development — complete games from concept to release Notable Work Mortal Kombat 1 — PC development and QA with Warner Bros. Games and NetherRealm, listed on its website Hellblade: Senua's Sacrifice — ports to Nintendo Switch and Xbox Series X|S, listed on its website

European Full-Cycle Development
About Polydin Polydin is a digital art outsourcing studio based in Hungary and Turkey, specializing in game art for indie and AA developers. With services spanning concept art, 3D production, animation, and VFX, they've contributed to projects like Last Epoch. Company Overview Location: Hungary and Turkey Availability: 18 hours/day Focus: Indie and AA game developers Styles: Realistic and stylized Services 3D Production 3D environments Character modeling Props and outfits Hard surface and organic Concept Art Character concepts Environment concepts Visual development Animation 2D animation 3D animation Real-time VFX Level Design Level layout Lighting and post effects Look development Asset creation Platforms VR AR Mobile PC Software ZBrush Substance Painter Marmoset Toolbag Maya Notable Projects Last Epoch (Eleventh Hour Games) Bloodpunk (Dream Realm Storytellers) Contact business@polydin.com Why Choose Polydin Indie-friendly rates Last Epoch credits 18 hours/day availability Full pipeline concept to VFX Hungary + Turkey EU/Asia bridge

Polish Action Specialists
About Flying Wild Hog Flying Wild Hog is an acclaimed game development studio founded in 2009 in Warsaw, Poland. Now part of Embracer Group (through Koch Media), they have three Polish studios with 300+ employees, known for action-packed, fast-paced titles including Shadow Warrior and Evil West. Company Scale Founded: April 2009 300+ employees 3 Polish studios (Warsaw HQ, Kraków, Rzeszów) Parent Company: Embracer Group (via Koch Media/Plaion) Founders Tomasz Baran Michał Szustak Klaudiusz Zych Notable Games Hard Reset (2011) - First title on Road Hog Engine Shadow Warrior (2013) - Reboot Shadow Warrior 2 (2016) Shadow Warrior 3 (2022) Trek to Yomi (2022) - Artistic samurai tale Evil West (2022) - Weird-west action Space Punks (2022) Publishers Devolver Digital (Shadow Warrior series, Trek to Yomi) Focus Entertainment (Evil West) Jagex (Space Punks) Technical Evolution Developed proprietary Road Hog Engine, retired in 2022 in favor of Unreal Engine. Acquisition History 2019: Acquired by Supernova Capital 2020: Acquired by Embracer Group through Koch Media Why Choose Flying Wild Hog 300+ experienced developers across 3 studios Shadow Warrior franchise success Embracer Group backing with resources Devolver Digital partnership Poland-based with competitive rates

Expert Game Porting Since 2017
About Klabater Klabater is a Polish indie game developer, publisher, and porting studio founded in 2017 in Warsaw. Listed on NewConnect (WSE), they have published 30+ games and ported 24+ titles to PlayStation, 23+ to Xbox, and 15+ to Nintendo Switch. Company History Founded: 2017 Location: Warsaw, Poland (historic brewery building) Listed: NewConnect (Warsaw Stock Exchange, 2019) Portfolio: 30+ games published Now: Defence.Hub S.A. Services Publishing PC publishing Console publishing (Switch, PlayStation, Xbox) Financial support and investment PR & marketing campaigns Production process support Porting Nintendo Switch porting (15+ games) PlayStation porting (24+ games) Xbox porting (23+ games) All necessary dev kits in-house Development In-house game development Original IP creation Porting Expertise Porting has become their core business since 2018. They have experienced porting programmers, console publishing expertise, and the hardware infrastructure including all necessary dev kits. Notable Titles Crossroads Inn (developed) Various indie game ports Why Choose Klabater 60+ console ports delivered Warsaw Stock Exchange listed Full dev kits in-house Publishing + porting combined Poland-based EU studio

Polish AAA Co-Development
About Sperasoft Poland Sperasoft Poland is the Polish division of Sperasoft, a Keywords Studios company. Based in Krakow and Warsaw, they provide game development, art, and engineering services, recognized as Forbes Best Employer in Poland for three consecutive years. Company Overview Location: Krakow and Warsaw, Poland Parent: Sperasoft (Keywords Studios) Focus: Game development, art, engineering Recognition Forbes Best Employer in Poland (3 consecutive years) One of the largest game studios in Poland Services Game Development Co-development Full game production Multi-disciplinary teams Art & Animation 2D/3D art production Animation services Engineering Technical development Tool creation Krakow Office European hub providing: Access to Polish gaming talent International developer recruitment Production, art, and engineering teams Warsaw Office Additional Polish operations supporting growing team. Poland Gaming Ecosystem Part of Poland's well-established video game sector with wealth of experienced talent. Why Choose Sperasoft Poland Forbes Best Employer 3x winner Keywords Studios backing Krakow + Warsaw dual presence Polish talent EU timezone Growing team active expansion

Photogrammetry Specialists
About The Farm 51 The Farm 51 is a Polish video game developer founded in 2005 in Gliwice by former People Can Fly developers (Painkiller series). With 100+ employees, they're known for Chernobylite, World War 3, and Get Even, using 3D scanning of real-world locations. Company Overview Founded: 2005 Location: Gliwice, Poland Founders: Wojciech Pazdur, Kamil Bilczyński, Robert Siejka Team: 100+ employees Background: Former People Can Fly (Painkiller) Notable Games Chernobylite (2021) Survival horror in 3D-scanned Chernobyl Exclusion Zone Kickstarter: $206,671 raised (3,350 backers) PC, PS4, PS5, Xbox One, Xbox Series, Switch Generally positive reviews Chernobylite 2: Exclusion Zone (2025) Early access March 2025 TPP view, 20x larger world 2-3x longer than original Other Titles World War 3 (multiplayer FPS) Get Even (psychological thriller) Chernobyl VR Project Technology 3D scanning of real-world locations Authentic environment recreation Photogrammetry expertise Platforms PC PlayStation 4 & 5 Xbox One & Series X/S Nintendo Switch VR Note The Farm 51 is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Polish studio. Why The Farm 51 Matters Chernobylite critical success 3D scanning authentic locations 100+ employees Polish studio Painkiller alumni experienced team Kickstarter success community support

Unity Experts at Your Service
About The Knights of Unity The Knights of Unity (now The Knights of U) is a Polish Unity development studio founded in 2015 in Wrocław by three senior Unity developers. With 45 professional developers, they provide Unity and Unreal outsourcing services, having worked on Disco Elysium and IXION. Company Overview Founded: 2015 Location: Wrocław, Poland Team: 45 professional Unity developers Focus: Unity and Unreal outsourcing Services Unity Development Game programming Custom shaders Multiplayer back-ends Advanced AI scripts UI/UX programming Plugin development Unreal Development Unreal Engine projects Cross-engine expertise Specialized Services Security audits Unity training VR development (Oculus, HTC Vive) AR development Notable Projects Disco Elysium "Knights saved Disco Elysium. They raised to the occasion and helped to deliver one of the best games of 2019." IXION Console port bringing the game to console with UX focus. Tools Up! In-house developed title. Major Clients Daedalic Entertainment Interplay Entertainment Droids on Roids Exit Games 50+ companies served Why Choose The Knights of Unity Disco Elysium saved the game 45 developers dedicated Unity team Wrocław, Poland EU timezone VR/AR expertise immersive tech Security audits specialized services

Przemyśl full-cycle studio: game design, art, Unreal/Unity dev and console porting
About Play Fusion Labs Play Fusion Labs is a full-cycle game production studio in Przemyśl, Poland, established in 2023 by an art director. It handles concept, art direction, gameplay systems, backend and platform delivery, mainly in Unreal Engine and Unity. It also does console porting, VR/XR training simulations and interactive visualisation. Company Overview Location: Przemyśl, Poland Founded: 2023 Team: 11-50 employees (LinkedIn) Specialty: End-to-end Unreal Engine game production Services Game design and planning — GDDs, art bibles, UX wireframes and estimation Art production — characters, creatures, environments, props, VFX and cinematics Product development — mobile, PC and VR/XR engineering, multiplayer and backend Console porting — PS4/PS5, Xbox and Nintendo Switch, including certification Trailers and in-engine cinematics Notable Work Rebel Cars (PC racing sim), Astra Nova (UE5 action RPG) and MFM (Unity PvP fighter), all built end to end (listed on its website)

Warsaw studio for console porting, QA/certification and release support
About Enjoy Studio Enjoy Studio S.A. is a Warsaw-based game studio founded in 2020 that makes its own games and supports partner projects with console porting, QA and certification, release management and full-cycle development. Its original titles include Everwind and Space Tail (published by Bohemia Interactive). Company Overview Location: Warsaw, Poland Founded: 2020 Specialty: Porting to PlayStation, Xbox, Nintendo Switch and Microsoft Store, with certification Services Console porting — optimisation, compliance and platform features QA and certification — functional testing, platform requirements and checklists Release management — submissions, builds, SDK integrations and store assets Game development in Unreal Engine, Unity and custom engines Art and UI — 3D art, animation, technical art and UI/UX Trailers and mocap — marketing assets and cinematics with motion capture Technical support — profiling, stability and online integration Notable Work One Lonely Outpost — porting, 2D art, UI redesign and multi-platform support, listed on its website
Wrocław studio for AAA/AA co-development, console porting and remasters
About PixelAnt Games PixelAnt Games is a co-development, porting and full-production studio in Wrocław, Poland, founded in 2020 by two industry veterans. It was part of Sumo Digital from 2021 and became independent again in 2025 with its core team. It works for publishers on AAA and AA titles across PC, PlayStation, Xbox and Nintendo Switch, and is also developing its own IP. Company Overview Location: Wrocław, Poland Founded: 2020 Team: 11-50 employees (LinkedIn) Specialty: Engineering co-development and console ports through first-party certification Services Co-development — senior engineers on gameplay, systems and optimization inside client pipelines Porting — new hardware targets with performance, memory and certification handled Remasters and remakes — from visual upgrades to full rebuilds Full development — end-to-end production Custom engagements — strike teams, engine specialists, performance rescue Notable Work Cronos: The New Dawn (Switch 2, with Bloober Team) and Chernobylite (Switch) — listed on its website Forza Motorsport, Mortal Kombat 1 and Layers of Fear — listed among key projects on its website

Yooperlite - expert Unity & VR game development.
Yooperlite is an independent game development studio specializing in immersive VR experiences. We combine strong technical expertise in Unity and multiplayer development with hands-on experience creating and shipping games for PC VR and standalone VR platforms. Our team offers full-cycle game development and co-development services, from prototyping and engineering to production and optimization.

Kraków studio for console porting, remakes and remasters, incl. Switch 2 and Godot
About LYNXBYTE GAMES LYNXBYTE GAMES is a game studio in Kraków, Poland, that ports, remakes, remasters and develops games for studios and publishers. It handles platform integration, optimisation, QA and first-party certification in-house, and ports games built in Unity, Unreal, Godot and custom engines. Company Overview Location: Kraków, Poland Specialty: Console porting and certification, including Nintendo Switch 2 and Godot titles Services Game porting — PC to PlayStation 5, Xbox Series X|S, Nintendo Switch 1 and 2; console/PC to iOS and Android; VR ports Remake and remaster — engine migration from legacy custom engines to Unreal Engine 5 Full development — new games built on a client's existing IP Extras — crossplay, DLC, WinGDK/Xbox Play Anywhere, Steam Deck, GOG and Epic integrations QA and certification — FQA, LQA and CQA with platform submission Notable Work War Mongrels and 63 Days — porting work, referenced on its website The Cub (Xbox), Trail Out, Lumencraft, Quern: Undying Thoughts and Witch's Bakery — listed in its portfolio
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