Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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51 companies • Page 2 of 2

Industry Veteran Audio Team
About Moonwalk Audio Moonwalk Audio is a California-based game audio company with studios in Los Angeles and San Francisco. With 600+ video game credits and 20+ years of composing experience, they create custom sound design, music, and voice over for games. Company Overview Location: Los Angeles and San Francisco, California Portfolio: 600+ video game credits Experience: 20+ years composing Team: Industry veterans Services Music Composition Custom game music Full orchestras Live instruments Electronic/hybrid scores Trailer music Sound Design Custom sound effects Audio implementation Environmental audio UI sounds Voice Production Voice casting VO directing Recording Full voice production Technical Expertise Wwise integration FMOD implementation Unity audio Unreal audio Notable Clients Blizzard (Hearthstone trailers) Thatgamecompany (Sky: Children of the Light) Illumix (Five Nights at Freddy's) Dream Games (Royal Match) Disney Zynga Sony Warner-Chappell Notable Projects Hearthstone (Rastakhan's Rumble, Witchwood, Boomsday Project trailers) Sky: Children of the Light Five Nights at Freddy's Special Delivery Royal Match Why Choose Moonwalk Audio 600+ game credits extensive portfolio Blizzard, Disney notable clients 20+ years composing experience Full-service music to VO California studios LA and SF

Minneapolis indie outfit offering console porting and co-development to small teams
About Noble Robot Noble Robot is an indie games and media outfit in Minneapolis run by developer and artist Mark LaCroix. Besides its own games, it offers console porting, co-development and light publishing support to small teams and solo developers. It also maintains the open-source Noble Engine for Playdate and a weekly game development podcast. Company Overview Location: Minneapolis, United States Team: Run by founder Mark LaCroix Specialty: Console ports and co-development for indie games Services Console porting — PC and mobile indie games to Nintendo Switch, Xbox and PlayStation, for a fee or a revenue split Co-development — for games in early or mid-stage development Publishing support — console certification and lotcheck, store pages and platform-holder relations Notable Work Blippo+ (YACHT, published by Panic) — development and adaptation for PC and console (listed on its website) Closed Hands (Passenger) — programming and interface visuals (listed on its website)
Build the world you want to play in.
Estrix Studio is a game engineering partner specializing in multiplayer and netcode development for Unity projects. We work with indie and AA teams to design, build, repair, and productionize multiplayer systems for PC and console games. Our focus includes network architecture, server-authoritative gameplay, replication and synchronization, session infrastructure, multiplayer performance, testing, and launch reliability.
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