About Bones Studio
Bones Studio is a professional motion capture and animation studio providing comprehensive gamedev solutions for AAA productions. They specialize in performance capture, gameplay animations, and AI datasets for machine learning applications.
Services
Motion Capture
- Professional mocap recording
- Full-body capture
- Facial performance capture
- Military and stunt casting
Gameplay Animations
- Character movement systems
- Combat animations
- Locomotion systems
Cutscenes & Cinematics
- High-quality performance capture
- Narrative scene production
- Facial animation
Additional Services
- Previs - Pre-visualization for production planning
- 3D Scanning - Asset digitization
- AI Datasets - Custom and off-the-shelf mocap datasets for ML with human annotation and GDPR compliance
Notable Projects
- Hellblade II: Senua's Saga (Microsoft) - Character animation for cutscenes
- Silent Hill 2: Remake - Motion capture and animation across all production
- Cronos (Bloober Team) - Cinematic and facial animation
- Delta Force (Tencent) - Military casting and motion capture
- Ghostrunner - Motion capture
- Dying Light 2: Stay Human - Cinematic performance capture
- Daymare 1994 Sandcastle - Performance capture for cutscenes
Major Clients
- Samsung
- NVIDIA
- Ubisoft Canada
- Ninja Theory
- Bloober Team
- Tencent
Client Testimonial
"Bones delivered spot-on, high-quality work... The quality goes above and beyond expectations" - Principal Animator