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Donkey Tale makes the content that keeps story-driven live games moving: seasonal events, new chapters, characters and outfits for match-3 and merge games with a meta-story, hidden object games, interactive stories and visual novels.
Story and art come from one team, so nobody on your side has to stitch a writer's script to an art vendor's assets. Our narrative designer, Serhii Bondarenko (16+ years in games), wrote live events for Gardenscapes and Homescapes and was Lead Narrative Designer at Amrita Studio. Our art director, Victor Solonar (10+ years in game art), led a team of 5–8 2D artists for five years on client projects, including Sex Education for Netflix, drawn in the licensor's style through every approval. Daria Kupna (2D artist) completes the core team. For busy months we bring in artists from our network of 25+ Ukrainians we know personally, from concept art and casual 2D to 3D. Our producer is your single point of contact.
We start with a paid pilot of one event at a fixed price, then continue on a monthly retainer. Hand-made by default; AI-assisted tools only with your written consent. We hand over finished assets; engine implementation and animation stay with your team.
Kyiv, Ukraine. Remote. Full overlap with UK and EU working hours.




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