About Gamestar China
Gamestar (China) Ltd. was the first independent game outsourcing company in China, founded in 2002 in Shanghai by David Zhu. Acquired by Disney Interactive Studios in 2008, the studio has produced high-quality art and technology solutions for the interactive entertainment industry.
Company History
- Founded: 2002
- Founder: David Zhu (former Ubisoft Shanghai)
- Location: Shanghai and Wuhan, China
- Acquired: Disney Interactive Studios (April 2008)
- Team: 90+ people (at acquisition)
Background
Gamestar was opened as the first independent game outsourcing company in China. The studio initially started contributing to casual game titles for WildTangent. The team consisted mostly of former Ubisoft Shanghai employees.
Services & Expertise
Art Production
- High-quality art production
- Next-gen art projects
- Cross-platform art assets
Technology Solutions
- Technology solutions for interactive entertainment
- Game engine development (PSP)
Platform Experience
- PlayStation 2
- GameCube
- Xbox
- PSP
- Cross-platform multi-SKU projects
Notable Projects
- Midway Arcade Treasures 3 (cross-platform multi-SKU)
- WildTangent casual game titles
- Various next-gen art projects
Disney Acquisition
In April 2008, Disney Interactive Studios acquired Gamestar, noting the company's "six-year track record producing high quality art and technology solutions for interactive entertainment software development."
Why Gamestar Matters
- Pioneer of China's outsourcing industry
- Disney acquired (quality validation)
- Ubisoft Shanghai alumni team