About Pascal Luban Consulting
Pascal Luban is a French freelance game design consultant with 29+ years of industry experience. Having worked with Activision, Ubisoft, SCEE, and DICE on AAA titles like Splinter Cell and Wanted: Weapons of Fate, he provides game design consulting, assessment, and coaching services.
Background
- Location: France
- Experience: 29+ years
- Industry Since: 1995
- Role: Freelance Creative Director / Game Designer
Major Credits
- Splinter Cell: Pandora Tomorrow - Lead Level Designer (multiplayer)
- Splinter Cell: Chaos Theory - Lead Level Designer (multiplayer)
- Wanted: Weapons of Fate - Creative Director
- Fighters Uncaged - Lead Game Designer (first Kinect combat game)
Services
Game Design Consulting
- Game and level design assessment
- Game concept definition
- Design coaching
- Playtest coaching
Full Design Services
- Full game design documents
- Detailed level design
- Narrative design
- Economic design
Client Work Examples
- Activision (open world hunting titles)
- Pixel Federation (Diggy's Adventures)
- DICE (Battlefield analysis)
Additional Activities
- Regular contributor to Game Developer
- Master classes at schools and studios across Europe
- Author and educator
Why Choose Pascal Luban
- 29+ years industry veteran
- Splinter Cell lead designer
- AAA experience Activision, Ubisoft, DICE
- France-based European timezone
- Forbes contributor thought leadership