Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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184 companies • Page 3 of 4

Unity and Unreal game development company for mobile, PC, WebGL and VR clients
About CrocoApps CrocoApps is a custom game development company that builds mobile, PC, WebGL and VR/AR games in Unity and Unreal for studios, brands and startups. Its site lists a New York address and a 2015 founding date, and states 170+ delivered games and apps and 90+ in-house production staff. A third-party profile also names a Moscow branch. Company Overview Location: New York, United States (Moscow branch per a third-party profile) Founded: 2015 Team: 90+ in-house production specialists (as stated) Specialty: Full-cycle and co-development of Unity/Unreal games, including branded games Services Full-cycle game development — from discovery and prototype to launch Co-development and dedicated teams — Unity, Unreal, backend, art and QA staff Game QA testing and porting LiveOps and post-launch support Game backend and multiplayer development Game art outsourcing Advergames, educational games and training simulations Notable Work Clouds & Sheep 2 (iOS, Android, Steam), Pringles Dreamwalkers (branded Unreal game) and VR Quest Time Machine (location-based VR) — listed on its website

Guadalajara studio (formerly Larva Game Studios) for full development and co-dev
About Radient Game Studio Radient Game Studio is a Guadalajara, Mexico game studio offering full development, co-development and dedicated teams to other companies. The former Larva Game Studios domain now redirects to it. Larva was founded in 2007 and made games for PC, console and mobile. Company Overview Location: Guadalajara, Mexico Founded: 2007 (as Larva Game Studios, per LinkedIn) Team: 11-50 employees (Larva Game Studios on LinkedIn) Specialty: Full game builds and engineering support for licensed and mobile titles Services Full development — prototype to launch and LiveOps Co-development and dedicated teams — engineering, art and design Multiplayer engineering — networking and matchmaking (Amazon GameLift) Animation and 3D art — mocap cleanup Notable Work Ghostbusters: Rise of the Ghost Lord (multiplayer engineering, Unreal Engine 5, Quest) and Pacific Rim: Breach Wars (animation and 3D art) (listed on its website) Love Letter digital adaptation and Polinesios: Power Up! on Roblox (full development) (listed on its website)

Tech Teams & Game Development
About Stanga Games Stanga Games is a game studio that developed and published Underworld Football Manager, a free-to-play soccer management game released in 2016. Led by CEO Adam Jaffe, they transformed from a bootstrapped indie operation into a full-time games business. Company Overview CEO: Adam Jaffe Game Released: November 2016 Focus: Soccer management games Notable Game Underworld Football Manager Free-to-play online soccer manager Build a soccer empire Take over run-down city and club Reach the top through dealing, bribing, scheming Become an elite soccer tycoon Subsidiary Tenko Games operates as a subsidiary focused on Underworld Football Manager development. Growth Started as bootstrapped indie house Part-time developers initially Transformed into full-time games business Secured investment in December 2017 Hired new staff and increased marketing Marketing In July 2018, secured a Snatch actor as the face of the game for an undisclosed period. Why Stanga Games Matters Underworld Football Manager successful F2P game Bootstrapped to funded growth story Unique concept criminal soccer management Full-time studio established operation Celebrity endorsement marketing success

Masters of Interactive Fiction
About Chaosmonger Studio Chaosmonger Studio is a multimedia production company headquartered in Tallinn, Estonia, originally founded in Bologna, Italy in the early 2000s by Nicola Piovesan. With nearly 20 years of experience, they produce various entertainment including video games, documentaries, films, and music videos. History Founded: Early 2000s in Bologna, Italy Current HQ: Tallinn, Estonia Founder: Nicola Piovesan Gaming since: 2019 Recognition 100+ awards in hundreds of festivals worldwide Including prestigious A-Series festivals Gained worldwide attention when entering games in 2019 Services Game Development Indie game development Game publishing Metroidvania/platformer specialization Multimedia Production Documentaries Science fiction films Animations Music videos Graphic design Notable Games Clunky Hero - Story-driven platformer metroidvania with RPG elements ENCODYA (Neo Berlin 2062) - Adventure game released January 2021 Speedollama - Fast platformer shooter released October 2024 Three Minutes to Eight - Side-scrolling adventure Voivod: The Nuclear Warrior - Upcoming Metroidvania Why Choose Chaosmonger Studio 100+ awards in film and gaming 20 years multimedia experience Indie game development and publishing Estonia-based with EU advantages Cross-media production capabilities

Saudi AAA Development
About Steer Studios Steer Studios (formerly Savvy Games Studios) is an international game development studio headquartered in Riyadh, Saudi Arabia. Part of Savvy Games Group (backed by Saudi PIF), they aim to create the first blockbuster video game from the Arab world with 50+ staff, 30% women. Company Overview Headquarters: Riyadh, Saudi Arabia Parent: Savvy Games Group Owner: Saudi Public Investment Fund CEO: Yannick Theler Team: 50+ staff (50%+ Saudi, 30% women) Mission Create groundbreaking gaming experiences for global players and develop a new generation of Saudi talent, aligned with Vision 2030 goals for the gaming industry. Games Grunt Rush Mobile strategy game One year development cycle 20-person team 50% Saudi developers Upcoming Console project in development Investment Context Savvy Games Group plans to invest 142 billion riyals ($38B) to transform Saudi Arabia into a global gaming hub. Strategic Rebrand Rebranded from Savvy Games Studios to Steer Studios to carve a unique identity within the gaming landscape. Why Choose Steer Studios Saudi Vision 2030 aligned mission Savvy Games Group $38B backing 50% Saudi talent development 30% women diverse team First Arab blockbuster ambitious goal

Game development outsourcing & co-dev for f2p casino, casual and mid-core web and mobile games.
Double Coconut is a boutique game development studio for free-to-play casino, casual and mid-core web and mobile games. Game publishers, iGaming and sportsbook operators, brands and startups hire us for game development outsourcing, work-for-hire projects, or as a co-development partner alongside their own team. Founded in 2012, we have delivered 125+ projects for 70+ clients, reaching 5M+ players. Project leads are onshore in San Francisco, with an offshore production team. Prototyping starts 1–2 weeks after signing, and the client owns all IP. Clients include WB Games, EA Sports, Microsoft Casual Games, Draft Kings, Rush Street Interactive, Cartoon Network and Ellen DeGeneres.

Veteran Chicago-area game developer and Keywords studio doing co-development
About High Voltage Software High Voltage Software is a game developer in Hoffman Estates, Illinois, near Chicago. It has made games since 1993 and was bought by Keywords Studios in December 2020. It covers design, art, audio and engineering, and has worked on titles for major publishers across most console generations. Company Overview Location: Hoffman Estates, Illinois, United States (+ New Orleans, Louisiana, opened 2015) Founded: 1993 Team: 51-200 employees (LinkedIn) Specialty: Development and co-development for large publisher titles Services Game development — gameplay, cutscenes, analytics and leaderboards Co-development — content and features on live titles Art, audio and design — in-house teams Notable Work Fortnite: several seasons from Season 7 through Chapter 2 Season 3, and Fortnite: Save the World (listed on its website) The Walking Dead: Saints & Sinners, Mutant Year Zero: Road to Eden, Mortal Kombat X and Saints Row IV: Re-Elected (listed on its website) Lego Racers, Hunter: The Reckoning and The Conduit (Wikipedia)

Mobile Gaming Platform and Services
About N3TWORK Studios N3TWORK Studios is a San Francisco-based mobile game developer founded in 2013, now part of Forte. Known for Legendary: Game of Heroes, they focus on blockchain gaming and play-to-own RPGs with 60 video game veterans on their team. Company History Founded: 2013 Location: San Francisco, USA Founders: Bob Stevenson, Neil Young Team: 60 video game veterans Acquired by: Forte (January 2022) Funding: $98M total raised Focus Areas Blockchain Gaming Play-to-own RPGs Web3 game development Cross-platform play Mobile RPGs Mid-core mobile genres Hero card collection Match-3 puzzles Notable Games Legendary: Game of Heroes - Blockbuster mobile RPG Legendary: Heroes Unchained - New blockchain RPG Triumph: GO Infinite - New RPG Funko Pop! Blitz - Match-3 (with Tic Toc Games) Team Experience 30+ years combined experience with multiple console and mobile hits. Note N3TWORK Studios is primarily a game developer/publisher rather than an outsourcing provider. Listed for reference as a significant US studio. Why N3TWORK Matters Legendary blockbuster franchise $98M funded major backing Web3/blockchain gaming pioneers 60 veterans experienced team Forte acquisition strategic partnership

Azores Innovation
About Redcatpig Studio Redcatpig is the largest independent video game studio in Portugal, based in the Azores. Passionate about creating award-winning titles like KEO and HoverShock, they also provide comprehensive game development outsourcing services. Company Overview Location: Terceira Island, Azores, Portugal Position: Largest independent Portuguese studio Focus: Original IP + outsourcing services Original Games KEO PlayStation Talents Award: Best eSports Game PlayStation Talents Award: Best Game HoverShock Award-winning title Outsourcing Services Programming Core gameplay loops and mechanics PC, console, mobile, and web Online multiplayer (Photon, PlayFab, EOS) VR/AR (Oculus, HTC Vive, ARKit) AI development UI implementation Art Initial sketches to detailed character design Modular kits and world-building High-quality textures and lighting Visual effects Character animation Trailers and promotional content Production & Design Game Design Documents (GDD) Level design Agile and Scrum methodologies Rigorous QA Narrative development Engagement Models Full-cycle (concept to post-launch) Team augmentation Game porting (PC, consoles, mobile) Industry Recognition Part of Portuguese delegation at GDC alongside Kokku, Didimo, and Mr. Kite. Why Choose Redcatpig Award-winning original games Portugal's largest indie studio Full-service programming to art Azores-based unique location PlayStation certified platform expertise

Pasig City studio for stylized 2D/3D game art, animation, VFX and game development
About Neun Farben Neun Farben is a computer graphics studio in Ortigas Center, Pasig City, established in 2013, that produces 2D/3D art, animation, VFX and game development for game, film and brand clients. It is now part of Japan's X-Plus Group and has a technical partnership with FLAME Ltd. Company Overview Location: Pasig City, Philippines Founded: 2013 Team: 100+ artists, animators and developers (per its website) Specialty: Stylized art and animation, with Japanese clients prominent in its showcase Services 3D art — characters, props and environments 2D art — concept designs and illustrations Animation — gameplay and cinematic animation, rigging Game VFX — real-time effects for Unity and Unreal Game programming and full-cycle development, or staff augmentation of a client team Notable Work NieR Replicant ver.1.22474487139... — pre-rendered cinematic collaboration, listed on its website DUSKIN DUST BUSTERS — Unity VR museum experience built end to end, listed on its website

Austin studio group for AAA co-development, full-cycle games and transmedia IP
About Arctic7 Arctic7 is a transmedia services company headquartered in Austin, Texas, founded in 2021. Its game teams provide full-cycle development and AAA co-development in Unreal Engine and Unity for PC, console and mobile, alongside virtual production and film/TV work for IP holders. Company Overview Location: Austin, United States (+ Ottawa, Canada and European hubs; sister studio Narwhal Studios) Founded: 2021 Team: 51-200 (LinkedIn) Specialty: AAA co-development and transmedia expansion of game IP Services Full-cycle development — GDD through production, QA, certification support and launch AAA co-development — engineering, art and design teams embedded in client pipelines LiveOps, porting across console, mobile and PC, and economy design Environment and character art from its European hubs Narrative and worldbuilding workshops, prototyping and tools/pipeline engineering VR/AR development and virtual production Notable Work Rainbow Six Siege co-development (level design and live-ops) — listed on its website McDonald's brand game case study — listed on its website

Games, Software and AI Development; 2D/3D Art and Animations for Games; iGaming
Alta Games Expertise Includes: 2D & 3D Art Design: Stunning visuals across various styles, including realism, casual, and stylized. Animations & VFX: Eye-catching animations to enhance gameplay. UI/UX Design: Intuitive interfaces that improve player experience. Game Development: Proficient in Unity, Phaser.js, Pixi.js, and HTML5 and more. Quality Assurance: Comprehensive testing to ensure a flawless gaming experience. Game Math & Economy Design: Crafting balanced mechanics for engaging gameplay. Game & Narrative Design: Designing captivating worlds, stories, and levels.

Sacramento Unity studio for full-cycle mobile, PC, VR and AR game development
About A Plus Games Studio A Plus Games Studio (APGS) is a full-stack game development company in Sacramento, California, founded in 2018. It builds mobile games for iOS and Android, PC and Steam games, and VR and AR experiences for studios, publishers, brands and schools, working mainly in Unity. Company Overview Location: Sacramento, United States (directors in Texas and the UAE) Founded: 2018 Team: 28 people Specialty: Unity mobile game development from prototype to LiveOps Services Full-cycle development — concept, design, build, QA, store launch and LiveOps Co-development, staff augmentation and project rescue Porting — PC or console games to iOS and Android 3D art, animation and UI/UX Multiplayer and backend — Firebase and Photon VR and AR development — Meta Quest, PlayStation VR, PC VR, ARKit and ARCore Marketing — UA creatives, ASO and store launch Notable Work The studio states 500+ titles shipped and 100M+ downloads on its website; its portfolio is its own mobile catalogue

Game Development Outsourcing
About Algoryte Algoryte is a game development company and creative outsourcing partner based in Austin, Texas. They specialize in immersive gaming and interactive experiences across multiple platforms, with particular expertise in emerging technologies like blockchain and Web3. Services Game Development Mobile, PC, console, and web-based games Full lifecycle management from design to monetization Unity and Unreal Engine development Telegram games and social platforms Web3 and blockchain gaming VR/XR Solutions Virtual, augmented, extended, and mixed reality Immersive environment design AR filters and interactive simulations VR optimization and performance Blockchain & Web3 Smart contract development DApp and DeFi solutions NFT game development Real-world asset tokenization Web3 game architecture Game Art & Design 3D modeling and character design Environment design and concept art UI/UX design 2D illustration 3D animation Resource Augmentation Backend development support Specialized technical staffing Team extension services Notable Projects Crown of Khosrow ExoFarm Yetiverse Various blockchain gaming initiatives Technology Expertise Unity Engine Unreal Engine Blockchain platforms Cross-platform optimization Web3 integration Location Headquarters: Austin, TX 5900 Balcones Drive, Suite 18586, Austin, TX 78731 Why Choose Algoryte Multi-platform expertise across mobile, PC, console, and web Blockchain pioneers with Web3 gaming specialization Full-service studio from concept to launch Emerging tech focus in VR/AR/XR development US-based with direct communication

Games media and development
About WN Media Group WN Media Group is a B2B events and services ecosystem for the video game industry. Operating worldwide with 30+ online events annually, they connect game industry communities across Europe, LATAM, Canada, USA, and China through conferences, recruitment, and educational platforms. Company Overview Focus: B2B game industry services Events: 30+ online events worldwide Regions: Europe, LATAM, Canada, USA, China Platforms & Services WN Hub Online communication platform connecting game industry professionals with tools for reaching professional goals. WN Talents Recruitment agency for gaming industry positions. WN Academy Educational platform empowering gaming industry professionals. WN Game Finder Comprehensive catalog for developers, publishers, and investors to discover games. Game World Observer News and insights for the gaming industry. Major Events WN Conference Berlin (flagship European event) Abu Dhabi (MENA region) Ho Chi Minh City (Vietnam) WN Summit Regional summits worldwide WN C-Level Summit Decision-maker focused events Recent Expansion UAE presence with Abu Dhabi events Vietnam expansion in 2024 Berlin return after 3-year hiatus MENA region strengthened Why Choose WN Media Group 30+ events annual coverage Global reach 5+ regions Full ecosystem events to education WN Hub professional networking Industry-focused dedicated to games

Co-development, full game development, art and QA partner for AAA publishers
About Streamline Studios Streamline Studios is a game development partner founded in 2001 in the Netherlands that provides co-development, full game development, art production, QA and live operations to publishers, developers and IP owners. Its parent, Streamline Media Group, is headquartered in Las Vegas, and the studio has teams in the USA, Malaysia, the Netherlands, Japan and Colombia. It also makes its own games and runs Streamframe, its in-house production orchestration system. Company Overview Location: Las Vegas, United States (+ Kuala Lumpur, Netherlands, Japan, Colombia) Founded: 2001 Team: About 200 (Wikipedia) Specialty: AAA co-development and fighting-game production support Services AAA co-development and production support Full game development and original IP Art production Quality assurance Live operations and long-term support Remasters and platform ports Notable Work MARVEL Tōkon: Fighting Souls — costume development and production support, listed on its website Street Fighter 6 (Capcom), Stellar Blade (Shift Up), Armored Core VI (FromSoftware), Returnal and Cyberpunk 2077 — listed on its website

Cebu studio for Unity development, game reskins, playable ads and art outsourcing
About Exodia Exodia is a game development outsourcing studio in Cebu City that supplies Unity programming, 2D/3D art and full-cycle production to studios and publishers that have a project but lack the team to build it. Its work also covers game reskins, playable ads and SDK integration. Company Overview Location: Cebu City, Philippines Founded: 2017 (LinkedIn) Team: 11-50 (LinkedIn) Specialty: Unity development and reskinning for mobile, PC and web games Services Full-cycle game development and co-development inside a client's pipeline Game reskinning — new art, UI and audio on an existing game Playable ads built from a game's core mechanics Game integration — SDKs, payments and analytics 2D and 3D art, 3D animation and UI design Staff augmentation — dedicated developers and artists managed from the Philippines QA support The studio also runs Exodia Academy, a training program in Cebu.

Argentine studio for outsourced game development, art and staff augmentation
About Rookbird Games Rookbird Games is a game studio in Bahía Blanca, Argentina, founded in 2018, that offers end-to-end game development, game art production and staff augmentation for other studios. Its site says the team has worked on hyper-casual, multiplayer RPG and VR games for mobile, PC and web in Unity and Godot. It also develops its own game, Garden of the Atom. Company Overview Location: Bahía Blanca, Argentina Founded: 2018 Team: 11-50 employees (LinkedIn) Specialty: Outsourced development and art for indie and mid-size studios Services Game development — end-to-end development in Unity and Godot Game art — storyboarding, concept art, animation and 2D/3D design, including VR/AR and trailers Staff augmentation — artists, designers, programmers and musicians added to a client's team Co-productions — co-investment partnerships that share the risks and returns of a game

Kochi console porting and co-dev studio with PlayStation, Xbox and Switch kits
About Studd Games Studd Games is a console porting and co-development studio in Kochi, India, that has shipped games since 2014. It is a registered developer for PlayStation, Xbox and Nintendo Switch with dev kits for all three. It ports, optimises and certifies games for publishers and also offers game art and full development. Its legal name is Studd Technology Solutions Private Limited. Company Overview Location: Kochi, Kerala, India Founded: 2014 Team: 40+ people (per its website) Specialty: Console ports with optimisation and first-party certification Services Console porting — PlayStation, Xbox and Nintendo Switch, including certification and release Co-development and full-cycle game development — mobile, PC and console Art and design — 2D and 3D art, characters, environments, UI/UX and animation QA — performance and compatibility testing AR/VR and enterprise applications Notable Work Ports and optimisation for Asylum, Farming Camp, Mirth Island, Aerea, Food Truck Chef, Petit Island, Magical Bakery, The 9th Charnel and Truck Driver GO (listed on its website)

Taguig studio making 2D/3D game art, animation and VR assets for game developers
About Buko Studios Buko Studios is a game art and development studio in Fort Bonifacio, Taguig, founded by Cherry and Kevin Boase, who previously worked at Kuju Entertainment and Acclaim Entertainment. It produces 2D and 3D art, animation and UI for game developers and has done a run of VR work for nDreams and Singer Studios. Company Overview Location: Taguig (Metro Manila), Philippines Founded: 2010 (LinkedIn) Team: 11-50 (LinkedIn) Specialty: 3D characters, environments and animation, including VR titles Services Concept and visual design 2D game art and animation — characters and environments 3D assets and animation — modeling, texturing, rigging UI design, FX and motion graphics Full game project development and QA testing Notable Work Reach (nDreams Elevation) — 3D environments and Unreal world building, listed on its website Frenzies and Ghostbusters: Rise of the Ghost Lord (nDreams) — character, weapon and animation work, listed on its website Vendetta Forever (Meatspace Interactive / nDreams) — environment art direction and character design, listed on its website

Middlesbrough co-development studio for tech art, engineering, art, UI and design
About Radical Forge Radical Forge is a UK game studio founded in 2017 by Bruce Slater and Freddie Babord. Based in Middlesbrough, it provides end-to-end co-development for other studios, focused on technical art, engineering, art, UI and game design, and also develops its own games. Company Overview Location: Middlesbrough, United Kingdom (registered office in Manchester) Founded: 2017 Team: Around 65-70 people Specialty: Co-development embedded in partner teams, from design documents to post-release updates Services Co-development — working as an extension of the client's team Technical art and engineering Art and UI Game design Full development for publishers — e.g. Golf With Your Friends 2 for Team17 Notable Work Zombie Army 4 DLC and Minecraft Dungeons console edition — listed on its website Jurassic World Aftermath Nintendo Switch release with Coatsink — referenced on its website Gang Beasts, Sea of Thieves and Golf With Your Friends — named in its 2024 funding announcement Golf With Your Friends 2 (Team17 Digital) — announced on its website

Unreal Engine full-SKU development, game backend and live-ops studio
About Ammobox Studios Ammobox Studios is an independent game development studio in Bandar Sunway, Petaling Jaya, founded in 2008. It builds full games for its own IP and for external partners, with a focus on session-based multiplayer games made in Unreal Engine, and also offers backend and virtual production work. Company Overview Location: Petaling Jaya (Bandar Sunway), Selangor, Malaysia Founded: 2008 Team: 51-200 (LinkedIn) Specialty: Unreal Engine multiplayer development and game backend Services Full SKU development — concept to shipped product, covering art, tech and design Backend solutions — game services, live operations, CI/CD pipelines and scaling Virtual production — end-to-end support Consulting on Unreal Engine multiplayer game technology Notable Work Eximius: Seize the Frontline — its own 5v5 FPS/RTS hybrid, listed on its website

2D & 3D Game Art, Character & Environment Design, Animation, Cinematics, Co-Development
Asterman is a creative production and game art outsourcing studio specializing in 2D and 3D art, character and environment design, animation, rigging, and game cinematics. We collaborate with game developers, publishers, and creative teams to deliver high-quality, production-ready assets for mobile, PC, and console games. Our services also include Unreal Engine production, CGI, UA creatives, playable ads, and co-development support. We help studios scale their production capabilities with flexible teams and reliable creative execution.

Mobile Game Development Experts
About Capermint Technologies Capermint Technologies is a game development company providing mobile and interactive entertainment development services. Services Game Development Mobile game development Cross-platform development Game design and production App Development Mobile application development Interactive experiences Specializations Mobile gaming Casual games Interactive entertainment Why Choose Capermint Technologies Mobile game specialists Full development services Cross-platform capabilities

PC/VR Game Development
About MiroWin Studio MiroWin Studio is a Ukrainian full-cycle PC/VR/console game development studio and art outsourcing team founded in 2017 in Kyiv. With 20+ specialists working in Unreal Engine 4/5, they are official partners of Oculus, HTC, PlayStation, Pico, Nolo, and Huawei. Company History Founded: 2017 Location: Kyiv, Ukraine Team: 20+ specialists Engine: Unreal Engine 4/5 Official Partnerships Oculus HTC PlayStation Pico Nolo Huawei Services Game Development PC game development VR game development Console development Porting (Oculus, VivePort, PlayStation) Art Services 2D art 3D art Tech art Level design Additional Services Game design Non-entertainment VR apps Indie game marketing Promotion services Team Composition Unreal Engine developers Game designers Level designers Tech artists 2D artists 3D artists Released Titles Guns'n'Stories: Bulletproof VR Boiling Steel Bureau of Contacts (PC co-op horror) RU77 (VR game about 90s CIS) Outsourcing Experience 3+ years working with clients from USA, UK, Germany, Poland, Estonia, and CIS countries. Why Choose MiroWin Studio Official VR partners Oculus, PlayStation, HTC Unreal specialists UE4/5 expertise 5 released games proven track record Ukraine-based competitive rates 20+ specialists dedicated team

Unreal Engine art and level-design studio in Colombia for PC and console games
About Efecto Studios Efecto Studios is a Colombian game developer founded in February 2011 that produces realistic Unreal Engine assets and level design for PC and console publishers. Its founders previously ran Immersion Games, the first game studio in Colombia, and the team has grown from six to 40+ people. Company Overview Location: Bogotá, Colombia Founded: 2011 Team: 40+ people Specialty: Engine-ready realistic assets and level design in Unreal Engine Services Concept art 3D art — modeling, texturing, rigging, animation and master materials Level design and world building Game design Programming, including UI programming Notable Work ARK: Survival Evolved and DLCs for Studio Wildcard — listed on its website Lords of the Fallen 2 level design and 3D art for CI Games — listed on its website Conan Exiles: Age of War concept and 3D art for Funcom — listed on its website Battlefield Mobile and Palia asset work; own IP Decoherence on Apple Arcade — listed on its website

Engine-ready 3D game art studio for AAA and indie teams, plus UEFN builds
About Metaverse Gaming Studio (MGS) Metaverse Gaming Studio (MGS) is a game art outsourcing studio registered in Dubai that has produced engine-ready 3D assets since 2017. It builds environments, props, weapons, hard-surface models and characters for indie and AAA teams, and also takes on Unity/Unreal game development and Fortnite UEFN island production. Company Overview Location: Dubai, United Arab Emirates Founded: 2017 Team: 45 specialists Specialty: Engine-ready 3D asset production (UE5, Unity, UEFN) Services Environments — modular kits, biomes, interiors, PBR tileables Props, weapons and hard surface — vehicles, aircraft, first- and third-person weapon LODs Characters and apparel — game-ready, rig-ready models Game development — mobile and PC builds in Unity and Unreal Engine 5 Fortnite UEFN — Verse scripting and island production Engagement models — project-based, monthly retainer or embedded team, starting with a pilot asset Notable Work Clients shown include Voodoo, Kwalee, CrazyLabs and Lions Studios — listed on its website

Barcelona game art and production partner with embedded teams for live games
About Modma Studios Modma Studios is a Barcelona-based game art and production partner that places dedicated teams inside a studio's pipeline for art, engineering, technical art and live operations. It works on mobile, PC and console games and also builds its own titles end to end. LinkedIn lists the company as founded in 2018. Company Overview Location: Barcelona, Spain Founded: 2018 Team: 51-200 employees (LinkedIn) Specialty: Embedded art and implementation teams for live games Services 3D character art and assets — characters, environments and seasonal content Animation, rendering and in-engine implementation Engineering and technical art — tools, automation and pipeline work Live operations support — ongoing content for live titles End-to-end game development — ideation, art, level design, development and trailers Notable Work Brawl Stars (Supercell) — embedded seasonal art and implementation team, listed on its website Squad Busters (Supercell) — 3D character art, assets and environments, listed on its website

Isle of Wight studio offering AAA co-development and work-for-hire on licensed IP
About Stainless Games Stainless Games is an independent developer on the Isle of Wight, England, founded in 1994 by Patrick Buckland and Neil Barnden. Alongside its own titles, it works as an AAA co-development partner and takes work-for-hire projects on partners' IP, having developed over 60 games and 300 SKUs. Company Overview Location: Newport, Isle of Wight, United Kingdom Founded: 1994 Specialty: Co-development and work-for-hire, with in-house driving, physics and card-game AI technology Services AAA co-development — development capacity embedded with partner teams Work-for-hire — full games built on licensed or partner IP Engine work — Unreal Engine and Unity, plus CRYENGINE and Lumberyard In-house technology — vehicle damage physics, driving simulation, card-game AI, network play and a hardware-emulation layer Platforms — mobile, console, PC and VR Notable Work Carmageddon series — own IP, listed on its website Magic: The Gathering digital titles, including Duels of the Planeswalkers — listed on its website ShockRods — listed on its website

Hyper-Casual Game Experts
About HitBerry Games HitBerry Games is a mobile game development studio founded in 2021 with 62 professionals. Based in Europe with roots in Kyiv, Ukraine, they specialize in casual and hyper-casual games for major publishers. Company Scale Founded: 2021 62 professionals 7+ years combined team experience Locations: Kyiv (origin), Porto (Portugal) Services Game Development Mobile games (iOS/Android) Hyper-casual games Casual games Mid-core games Idle games Specialized Services Branded games / advergames HTML5 games NFT game development AR/VR game development Hyper-casual prototyping Technical Unity 3D engine 2D/3D art creation Game design Post-launch support Analytics and monetization integration Outsourcing Development outsourcing Team member outstaff Major Clients Homa Moonee CrazyLabs Gismart Zplay TapNation AMERIA AG Team Composition 3D artists Unity developers Project managers Game designers Business developers Content writers Why Choose HitBerry Games Major publishers (Homa, CrazyLabs, Gismart) 62 professionals for scale Hyper-casual experts proven results Europe-based nearshore option Outsourcing & outstaff flexibility

Medellín studio for full game development, co-development and 2D/3D art outsourcing
About Indie Level Studio Indie Level Studio is a game development and co-development studio in Medellín, Colombia, working with publishers and studios in Unreal Engine 5, Unity and Godot. It takes client games from prototype to launch, supports teams already in production, and offers 2D/3D art outsourcing. It also builds its own games and playable experiences for brands, events and education. Company Overview Location: Medellín, Colombia Founded: 2015 Team: 30+ team members (company site) Specialty: Full development and co-development for publishers Services Full development — prototype to launch, owning the whole production cycle Co-development — production support, rapid prototyping and dedicated developers or artists 2D and 3D art outsourcing — characters, environments, props and animation Games with purpose — brand activations, trade-show games and educational games Notable Work The Karate Kid: Street Rumble — co-development, listed on its website Mariachi Legends, Imagine Island and Teenage Mutant Ninja Turtles — full development, listed on its website

Unity game development and art outsourcing for casual, mid-core and Web3 games
About Infantex Infantex (Infantex SOTA Studio) is a Hanoi game development outsourcing company that builds casual, mid-core, social casino and Web3 games for publishers and brands. It says it has more than seven years of game work and 50+ shipped projects, with art and engineering in-house on a Unity pipeline. Company Overview Location: MD Complex Tower, Nam Tu Liem, Hanoi, Vietnam Founded: 2019 (LinkedIn) Team: 11-50 employees (LinkedIn) Specialty: Unity full-cycle and co-development for mobile, PC, HTML5 and Web3 titles Services Full-cycle game development — prototype to post-launch support Dedicated development teams — Unity developers and game designers embedded with the client Game art — 2D/3D characters, environments, concept art, splash art, animation and LiveOps content UI/UX design for games Web3 and blockchain game development, plus gamification for brands and edtech Notable Work Monsterra, Velato, Eraverse, Monshub, Poker Supreme and Mystic Platy — case studies listed on its website

Przemyśl full-cycle studio: game design, art, Unreal/Unity dev and console porting
About Play Fusion Labs Play Fusion Labs is a full-cycle game production studio in Przemyśl, Poland, established in 2023 by an art director. It handles concept, art direction, gameplay systems, backend and platform delivery, mainly in Unreal Engine and Unity. It also does console porting, VR/XR training simulations and interactive visualisation. Company Overview Location: Przemyśl, Poland Founded: 2023 Team: 11-50 employees (LinkedIn) Specialty: End-to-end Unreal Engine game production Services Game design and planning — GDDs, art bibles, UX wireframes and estimation Art production — characters, creatures, environments, props, VFX and cinematics Product development — mobile, PC and VR/XR engineering, multiplayer and backend Console porting — PS4/PS5, Xbox and Nintendo Switch, including certification Trailers and in-engine cinematics Notable Work Rebel Cars (PC racing sim), Astra Nova (UE5 action RPG) and MFM (Unity PvP fighter), all built end to end (listed on its website)

Game co-development, prototyping and porting studio for PC, mobile and web
About Why Knot Studio Why Knot Studio is a game developer in Damansara Perdana, Petaling Jaya, founded in 2016. Alongside its own titles it offers co-development for clients, from prototypes and pitch material to full game development and porting for PC, mobile and web. Company Overview Location: Petaling Jaya, Selangor, Malaysia Founded: 2016 Team: 11-50 (LinkedIn) Specialty: Game co-development from prototype to launch Services Prototyping — core mechanics, proof of concept, MVP Game design documents and pitch decks Full game development, including art and style development Porting to Windows (Steam), Android, iOS and web Notable Work ITENO — its own number puzzle game, a SEA Game Awards 2018 winner as listed on its website Princess of the Water Lilies and HomeStray — its own titles, listed on its website

Nearshore Game Development that turns software into play
Why work with a nearshore studio in Colombia Same-day collaboration, senior talent and predictable budgets — without the overhead of an in-house studio. Full working-day overlap with the US and solid morning overlap with Europe. Daily standups, not overnight handoffs. Designers, artists and engineers who work in English every day and communicate directly with your leads. Clear scopes, invoicing in your currency and IP assigned to you from day one. Senior LATAM talent at a fraction of the cost of an in-house team, with no hiring or ramp-up delays. 3D low poly night scene: a game studio team in Colombia collaborating with clients abroad

We turn complex ideas into engaging games.
Open Lab is an independent game development studio specializing in applied and serious games, interactive simulations, and original videogames. We provide game design, Unity development, prototyping, narrative design, and full-cycle production for companies, research institutions, public organizations, and international projects.

Paris game art outsourcing and VR studio: concept art, 3D, trailers and FMV
About GamecoStudios GamecoStudios is a game art outsourcing and VR development studio established in 2002 in Paris, France. It produces concept art, illustration, 3D modeling, animation, trailers and full-motion video for game publishers and developers, and has built VR games and location-based VR experiences since 2016. Company Overview Location: Paris, France Founded: 2002 Specialty: Concept art, 3D assets and cinematics, plus VR game development Services Concept art and illustration — characters, environments and key art 3D assets — modeling and texturing for PC, console and mobile Animation, teasers, trailers and FMV VR game development — Unreal and Unity VR teams covering design, programming and art Notable Work John Wick Chronicles (with Starbreeze Studios and Lionsgate) — VR game, listed on its website The Mummy Prodigium Strike (with Starbreeze and Universal) — VR experience, listed on its website Ghost Recon Wildlands, Ghost Recon Breakpoint, PUBG and Crime Boss: Rockay City — listed as projects on its website

Medellín indie studio offering work-for-hire game development, art and staffing
About Timba Games Timba Games is an independent game studio in Medellín, Colombia, working since 2015. It builds games for clients as well as its own, offering work-for-hire development (full games or parts such as art, programming and design) and staffing of developers, artists and designers into client teams. Company Overview Location: Medellín, Colombia Founded: 2015 (per its website; LinkedIn lists 2013) Team: 11-50 employees (LinkedIn) Specialty: Stylized, anime and cartoon game art alongside development Services Work for hire — full game development or individual components Development — programming for client games Art — 3D game art in anime, cartoon and stylized styles Game design UI/UX design QA testing Staffing — developers, artists and designers placed in client teams

Serious About Games. Serious About Quality.
OAK Studio is a hands-on co-development partner for studios that need an experienced team they can trust with real production responsibilities—not just individual tasks. We specialize in Unreal Engine development, working alongside your team from the early stages of development through to a complete, polished, and optimized game ready for its target platforms. We don't just build MVPs or prototypes and leave you to finish the rest. We build games end-to-end—from core gameplay and systems to multiplayer, tools, optimization, technical art, content integration, and final platform-ready delivery. Our expertise includes: • Gameplay Development • C++ • Blueprints • Multiplayer • Tools & Systems • Optimization • Technical Art • Content Production • Platform Integration From first build to final release, we take ownership of the development journey.

Bogotá studio for game co-development, full development, art and animation
About Otherworld Entertainment Otherworld Entertainment is an interactive entertainment and digital media company in Bogotá, Colombia, established in 2014. It builds games and interactive content in Unity and Unreal Engine for publishers and studios, and provides 2D/3D art and animation, working through co-development, staff augmentation, full-cycle or task-based outsourcing. Company Overview Location: Bogotá, Colombia Founded: 2014 Specialty: Unity/Unreal game development plus art and animation for games and TV Services Game development — full SKU development, remakes and remasters, features, levels, DLC 2D and 3D art — concept art, characters, environments, props and UI/UX Animation and cinematics — storyboards, keyframe, motion capture and facial animation, VFX Interactive media — VR, AR and mixed-reality apps Unreal Engine scene building for film and TV Task-based work — porting and QA testing Notable Work Ninja Golf (ATARI / Alpha Dog Games) and N00Bees seasons 1 and 2 (Nickelodeon, MEDIAPRO / VIACOM) — listed on its website

Unity/Unreal work-for-hire studio for mobile, cross-platform, AR/VR and UEFN games
About SkyVu SkyVu is a US game and app studio, founded in 2007 by Ben Vu and known for the Battle Bears mobile shooter series, that now offers work-for-hire and development-as-a-service to studios, brands and startups. It builds in Unity, Unreal and Flutter, covers AR/VR and backend work, and produces 3D art in Blender and Maya. Company Overview Location: Omaha, Nebraska, United States (per 2016 press) Founded: 2007 Specialty: Cross-platform mobile games and apps in Unity and Unreal Services Game development — Unity (PC, mobile, WebGL) and Unreal App development — Flutter, front-end and backend AR/VR apps 3D art production in Blender and Maya Roblox and Fortnite UEFN projects IP brand management and consulting Notable Work Battle Bears franchise (own IP) — listed on its website FLEX NBA and FLEX UFC AR apps — listed on its website

Roblox and Fortnite studio building branded games and campaigns for brands and IP
About Gamefam Gamefam is a Los Angeles company that builds and runs branded games and in-game campaigns on Roblox and Fortnite for brands and IP holders. Founded in 2019 as a professional Roblox developer, it operates a portfolio of 50+ live games and pairs brand strategists with game developers. Company Overview Location: Los Angeles, United States Founded: 2019 Team: 51-200 employees (LinkedIn) Specialty: Branded Roblox games and Fortnite islands Services Roblox and Fortnite games — branded experiences and brand integrations into its own games Brand and media campaigns — in-game campaigns built around a brand's objectives Amplification programs — driving players between games and real-world activations Insights and measurement — campaign reporting and analysis Notable Work Sonic Speed Simulator (Sega) — listed on its website Barbie DreamHouse Tycoon (Mattel) — listed on its website FIFA Super Soccer and FIFA Club World Cup campaign — listed on its website Moana 2 themed world in Fortnite — listed on its website

Warsaw studio for console porting, QA/certification and release support
About Enjoy Studio Enjoy Studio S.A. is a Warsaw-based game studio founded in 2020 that makes its own games and supports partner projects with console porting, QA and certification, release management and full-cycle development. Its original titles include Everwind and Space Tail (published by Bohemia Interactive). Company Overview Location: Warsaw, Poland Founded: 2020 Specialty: Porting to PlayStation, Xbox, Nintendo Switch and Microsoft Store, with certification Services Console porting — optimisation, compliance and platform features QA and certification — functional testing, platform requirements and checklists Release management — submissions, builds, SDK integrations and store assets Game development in Unreal Engine, Unity and custom engines Art and UI — 3D art, animation, technical art and UI/UX Trailers and mocap — marketing assets and cinematics with motion capture Technical support — profiling, stability and online integration Notable Work One Lonely Outpost — porting, 2D art, UI redesign and multi-platform support, listed on its website

London Unity studio for game development, co-development, porting and optimisation
About Ocean View Games Ocean View Games is a London Unity development studio founded in 2020 by David Edgecombe, who previously worked on RuneScape Mobile at Jagex. It builds new games, adds senior Unity engineers to existing teams, and fixes, ports and optimises games, with a second focus on educational games for universities, publishers and cultural institutions. It is a member of UKIE and holds Unity Certified Expert status. Company Overview Location: London, United Kingdom Founded: 2020 Specialty: Senior Unity engineering, porting and optimisation Services Unity game development for PC, mobile and web Co-development and engineering support Porting and performance optimisation Legacy modernisation, including Flash-to-HTML5 rebuilds Educational and serious games White-box QA, game design and app store launch support Notable Work Domi Online — lead engineering for a Unity MMORPG, listed on its website Bookwood — Unity architecture for GamerCat Studio, listed on its website
Wrocław studio for AAA/AA co-development, console porting and remasters
About PixelAnt Games PixelAnt Games is a co-development, porting and full-production studio in Wrocław, Poland, founded in 2020 by two industry veterans. It was part of Sumo Digital from 2021 and became independent again in 2025 with its core team. It works for publishers on AAA and AA titles across PC, PlayStation, Xbox and Nintendo Switch, and is also developing its own IP. Company Overview Location: Wrocław, Poland Founded: 2020 Team: 11-50 employees (LinkedIn) Specialty: Engineering co-development and console ports through first-party certification Services Co-development — senior engineers on gameplay, systems and optimization inside client pipelines Porting — new hardware targets with performance, memory and certification handled Remasters and remakes — from visual upgrades to full rebuilds Full development — end-to-end production Custom engagements — strike teams, engine specialists, performance rescue Notable Work Cronos: The New Dawn (Switch 2, with Bloober Team) and Chernobylite (Switch) — listed on its website Forza Motorsport, Mortal Kombat 1 and Layers of Fear — listed among key projects on its website
We do more than make games — we build a flexible production system for different kinds of partners.
WONDERLABS - game production company, game outsourcing and publishing support. Discovery Clarify goals, genre, market, references and production scope. Concept & Prototype Create concept, wireframes, the core loop and a demo to validate product direction Production Produce assets, UI, code, levels, content and periodic debug builds for review. Launch & Growth Polish, bug fixing, performance optimization, creatives and growth analytics. Contact: +84968204130 (whatsapp, wechat, tele:@noahstyles02)

Manila studio for 3D game characters, environments and Unity/Unreal development
About Polywick Studio Polywick Studio (Polywick Graphics PH Corp.) is a 3D game art and game-tech studio in Bonifacio Global City, Taguig, that has worked with studios across Asia, Australia, Europe and the Americas for about a decade. It builds characters, weapons, vehicles and environments and also takes on Unity, Unreal Blueprint and backend programming. Company Overview Location: Taguig (Metro Manila), Philippines Team: 11-50 (LinkedIn) Specialty: Production-ready 3D characters and environments for PC, console, mobile, VR and AR Services Character and environment asset creation — characters, sculpts, weapons, vehicles, interiors and exteriors 3D optimization, retopology and texturing; cleanup of scanned assets Low-poly assets for AR books Unity component and Unreal Blueprint development Game backend development and tooling (Photoshop/Illustrator scripting) Full-cycle development and co-development Notable Work Deadly Dozen Reloaded (nFusion Interactive) and Aluna: Sentinel of the Shards — listed on its website Clients shown include Darewise, Strides Interactive and Strategy Mill — listed on its website

Malaysian game studio building branded web games and custom games for brands and agencies
About Weyrdworks Weyrdworks is a game studio in Petaling Jaya that has made its own games since 2016 and builds branded games for companies, creative agencies and other studios. Its brand work ranges from reskinned catalog web games to custom commercial games, and it was named Best Development Studio at the SEA Game Awards at Level Up KL 2024, as stated on its website. Company Overview Location: Petaling Jaya, Selangor, Malaysia Founded: 2016 Team: 12 people shown on its website Specialty: Branded games and campaign micro-games Services Catalog game reskins with hosting, leaderboards and analytics (published from MYR 2,000) Custom micro and mini games with lead-gen forms and data collection Commercial-ready game development with app store deployment (published from MYR 100,000) Game design consultancy Notable Work Carlsberg Spin to Win (Creative in Action International / Carlsberg) — listed on its website Xofluza Fluseum and Journey to the North Star (Roche) — listed on its website Fatt Zai (Media Prima Digital) — listed on its website Weyrdlets 2.0 — its own desktop pet game on Steam
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