Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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7 companies
Award-Winning Game Cinematics
About Platige Image Platige Image is a Polish animation and VFX studio founded in 1997 in Warsaw, world-renowned for game cinematics and trailers. Creators of The Witcher and Cyberpunk 2077 cinematics, they have studios in Warsaw, Los Angeles, and Tokyo. Company History Founded: 1997 Location: Warsaw, Poland Founders: Jarosław Sawko, Piotr Sikora Studios: Warsaw (HQ), Los Angeles, Tokyo Patron: Tomek Bagiński (Oscar-nominated director) Services Game Cinematics Trailers Cinematic cutscenes Marketing content Reveal trailers Animation & VFX CGI animation Visual effects Pre-rendered content Real-time (Unreal Engine 5) Notable Projects CD Projekt RED The Witcher 4 Cinematic (ADC Gold Cube 2025) Cyberpunk 2077 trailers AAA Publishers Call of Duty: Vanguard & Warzone Dying Light 2 Company of Heroes 3 Resident Evil God of War Total War Major Clients CD Projekt RED Ubisoft Activision Smilegate Awards European Film Award (Best Animated Film - Another Day of Life) ADC Gold Cube 2025 (The Witcher 4 trailer) Oscar nomination (The Cathedral - Tomek Bagiński) Why Choose Platige Image The Witcher cinematics creator Oscar-nominated leadership Warsaw + LA + Tokyo global reach AAA publishers trusted partner Since 1997 industry pioneer

CG & Art Pipeline Experts
About Fox3D Entertainment Fox3D Entertainment is an art outsourcing studio based in Estonia, specializing in CG art, mobile products, cinematics, and VR experiences. With 100+ professionals, they have contributed to 70+ AAA titles including creating 98% of Subnautica's game assets. Company Scale 100+ professionals 70+ AAA titles contributed to 20+ lead artists 70+ senior-level staff Services 3D Art Production Environments and characters Props and assets Game-ready models 2D Art Concept art Illustrations UI elements Cinematics Cinematic production Trailers In-game cutscenes VR/AR Experiences Virtual reality content Augmented reality assets Notable Projects Subnautica - Created 98% of game assets Subnautica: Below Zero - Created 98% of game assets Star Citizen Hitman 2 Hello Neighbor 2 Returnal Team Leadership Den Fox - CEO/Creative Director Specialized department heads across disciplines Location Based in Estonia - Positioned to leverage Eastern European talent while serving international clients across North America, Europe, and Asia. Client Base Working with both indie developers and major publishers as trusted outsourcing partner. Why Choose Fox3D Entertainment 98% of Subnautica assets demonstrates full-game capability 70+ AAA titles experience 100+ professionals with 20+ leads Estonian base with competitive rates Full art pipeline from 2D to 3D to cinematics

High-End Game Cinematics
About Walla Walla Studio Walla Walla Studio is a Ukrainian digital art studio providing full-cycle art production for games, with offices in Western Ukraine, Poland, Slovakia, and USA. Known for work on Aliens: Dark Descent and Middle Earth projects, they serve indie teams to AAA organizations. Company Overview Location: Western Ukraine, Poland, Slovakia, USA Focus: Full-cycle art production Clients: Indie to AAA studios Services 2D Art 2D game art 2D animation Concept art 3D Art 3D modeling 3D animation Character and environment art Additional Services Level art Props VFX (cleaning, rotoscoping, compositing) Explanatory videos Mobile game development NFT creation Notable Projects Aliens: Dark Descent Middle Earth IP projects Netflix IP projects Approach Adaptable to client needs with resources and personnel to scale up or down as required, whether for small indie games or large AAA titles. Client Testimonials "Professional and friendly team, easy to communicate with. Whenever there is a misunderstanding or things to be fixed they are here to do it with no questions asked. A real pleasure to work with!" Why Choose Walla Walla Studio Aliens: Dark Descent notable credits Ukraine + Poland + USA global presence Full-cycle art 2D to VFX Scalable team indie to AAA Responsive excellent communication

Expert Motion Capture
About Bones Studio Bones Studio is a professional motion capture and animation studio providing comprehensive gamedev solutions for AAA productions. They specialize in performance capture, gameplay animations, and AI datasets for machine learning applications. Services Motion Capture Professional mocap recording Full-body capture Facial performance capture Military and stunt casting Gameplay Animations Character movement systems Combat animations Locomotion systems Cutscenes & Cinematics High-quality performance capture Narrative scene production Facial animation Additional Services Previs - Pre-visualization for production planning 3D Scanning - Asset digitization AI Datasets - Custom and off-the-shelf mocap datasets for ML with human annotation and GDPR compliance Notable Projects Hellblade II: Senua's Saga (Microsoft) - Character animation for cutscenes Silent Hill 2: Remake - Motion capture and animation across all production Cronos (Bloober Team) - Cinematic and facial animation Delta Force (Tencent) - Military casting and motion capture Ghostrunner - Motion capture Dying Light 2: Stay Human - Cinematic performance capture Daymare 1994 Sandcastle - Performance capture for cutscenes Major Clients Samsung NVIDIA Ubisoft Canada Ninja Theory Bloober Team Tencent Client Testimonial "Bones delivered spot-on, high-quality work... The quality goes above and beyond expectations" - Principal Animator Why Choose Bones Studio AAA proven with major franchises like Hellblade and Silent Hill Full-service mocap from capture to cleanup AI dataset capabilities for machine learning Quick turnaround with reliable collaboration GDPR compliant data handling

End-to-End Motion Capture
About Mocap.Games Mocap.Games is a leading motion capture studio based in Warsaw, Poland, providing end-to-end motion capture and animation services for clients worldwide. They work with industry-leading Vicon technology across projects ranging from indie titles to AAA productions. Company Overview Location: Warsaw, Poland Technology: Vicon motion capture system Range: Indie to AAA productions Reach: Global clientele Services Motion Capture Full performance capture Motion data recording Actor direction Session management Animation Services Custom rig development Skin-mesh adaptation Process automation Animation cleanup Technical Support IT services (hourly rate) On-site support for studios Pipeline integration Custom solutions Technology Vicon motion capture systems Cutting-edge tracking methods Advanced accuracy techniques Realistic motion results Experience Range Broad expertise across: Indie game projects AAA game productions Commercials Animated films Why Choose Mocap.Games Warsaw-based European location Vicon technology industry-leading Indie to AAA flexible scale End-to-end full animation pipeline Global clients worldwide service

Yooperlite - expert Unity & VR game development.
Yooperlite is an independent game development studio specializing in immersive VR experiences. We combine strong technical expertise in Unity and multiplayer development with hands-on experience creating and shipping games for PC VR and standalone VR platforms. Our team offers full-cycle game development and co-development services, from prototyping and engineering to production and optimization.

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