Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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7 companies

Indie Game Development Partner
About NipsApp Game Studios NipsApp Game Studios is an Indian game development company founded in 2010 in Kerala. With 16+ years of experience, 3,000+ projects completed, and clients in 105+ countries, they specialize in VR, AR, blockchain, mobile, and console game development. Company History Founded: 2010 Location: Kerala, India Experience: 16+ years Projects: 3,000+ completed Reach: 105+ countries Services Game Development Mobile games (iOS, Android) PC games Console games Blockchain/NFT games Immersive Tech VR game development AR game development Metaverse solutions Simulation platforms Team Augmentation Unity developers Unreal developers 3D game developers AR/VR experts Multiplayer engineers UI/UX designers Technology Stack Unity Unreal Engine Blockchain integration Cross-platform development Recognition Listed on Clutch and GoodFirms 5/5 rating (114+ verified reviews) Known for on-time delivery Global Presence Operations worldwide serving USA, Europe, Middle East, and Asia. India Advantage Competitive pricing with strong technical expertise in VR, AR, and blockchain. Why Choose NipsApp 3,000+ projects extensive portfolio 105+ countries global reach VR/AR/Blockchain specialists 5/5 Clutch rating proven quality 16+ years experience

Indian software and game developer: full-cycle games, art, porting and LiveOps
About Red Apple Technologies Red Apple Technologies is an Indian digital product company, founded in Kolkata in 2011, whose game division builds and runs games for clients. Its game team of 70+ covers mobile, PC, console, HTML5 and AR/VR titles, including co-development, porting, QA and LiveOps. The wider company also does software development, iGaming platforms and staff augmentation. Company Overview Location: New Delhi, India (+ Kolkata, India and Denton, Texas, United States) Founded: 2011 Team: 250+ employees, 70+ in games (per its website) Specialty: Full-cycle mobile and cross-platform game development Services Game development — mobile, PC, console and AR/VR in Unity and Unreal Engine HTML5 games — WebGL, Cocos2d, Phaser and PixiJS Co-development, porting and QA LiveOps — events, balancing, telemetry and updates Game art and animation — characters, environments, UI, VFX and cinematics iGaming and gamification

Art co-development and full-cycle game outsourcing studio for mobile and PC games
About Chameleon 42 Chameleon 42 is an art co-development and full-cycle game outsourcing studio headquartered in Belgrade, Serbia, operating since 2018. It produces 2D, Spine and 3D art for game and marketing needs, and builds client games end to end in Unity, Unreal and Cocos2d. Company Overview Location: Belgrade, Serbia (offices in Europe; remote team) Founded: 2018 Team: 70+ artists Specialty: Art co-development plus turnkey game development Services 2D art — concepts, realistic to casual styles Spine animation 3D art — props, environments, locations, characters, hard-surface vehicles and weapons Marketing art — key art, ASO and store screenshots Turnkey game co-development — seven games delivered, including mobile match-3, idle and novel titles, a Telegram battler and a PC horror game Notable Work Space Marine 2, RAID, Hero Wars, World of Warships, Clockmaker and World War Heroes — listed on its website Clients shown include Wargaming, Saber Interactive, Nexters, Plarium, MY.GAMES and Owlcat Games — listed on its website

Game audio for 1,400+ titles. Seoul, since 1999.
Studio EIM is a game audio production studio headquartered in Seoul, South Korea. Founded in 1999, the company has spent 26 years building one of Asia's deepest game audio catalogues, contributing music, sound design, and voice production to more than 1,400 game titles. Its services cover original soundtrack composition, sound design and SFX, foley recording, voice-over casting and direction, voice localization, and trailer and commercial voice recording. The studio's work spans the full range of the Korean games market. On the AAA and live-service side, Studio EIM has produced audio for MapleStory, Vindictus, Dungeon & Fighter, KartRider, and Mabinogi Mobile for Nexon; THRONE AND LIBERTY, Lineage M, and Lineage W for NCSOFT; Lineage 2: Revolution, A3: Still Alive, and The Seven Deadly Sins: Grand Cross for Netmarble; Ragnarok Origin for Gravity; CrossFire: Sierra Squad for Smilegate; and ODIN: Valhalla Rising for Lionheart Studio. On the independent and subculture side, the studio is behind the soundtracks of Limbus Company and Library of Ruina by Project Moon, Skul: The Hero Slayer, Chrono Ark, Trickcal: Chibi Go, and Brown Dust 2. Studio EIM has won the Korea Game Awards in the Sound category six times - in 2006, 2010, 2013, 2015, 2022, and 2023 - including awards for Vindictus, Uncharted Waters Origin, and Lies of P. Sixteen of Korea's top 50 charting titles have shipped with audio by Studio EIM. Beyond composition, the studio runs a full voice production operation. It handles casting, direction, and recording for Korean, Chinese, and Japanese voice localization in both directions, and has delivered voice work for Nintendo, Tencent, and NetEase titles as well as commercial and trailer voice-over. The company operates three recording studios in Seoul and maintains a proprietary sound library of 42,879 GB alongside 5,796 original compositions written in-house.

Unity game development and art outsourcing for casual, mid-core and Web3 games
About Infantex Infantex (Infantex SOTA Studio) is a Hanoi game development outsourcing company that builds casual, mid-core, social casino and Web3 games for publishers and brands. It says it has more than seven years of game work and 50+ shipped projects, with art and engineering in-house on a Unity pipeline. Company Overview Location: MD Complex Tower, Nam Tu Liem, Hanoi, Vietnam Founded: 2019 (LinkedIn) Team: 11-50 employees (LinkedIn) Specialty: Unity full-cycle and co-development for mobile, PC, HTML5 and Web3 titles Services Full-cycle game development — prototype to post-launch support Dedicated development teams — Unity developers and game designers embedded with the client Game art — 2D/3D characters, environments, concept art, splash art, animation and LiveOps content UI/UX design for games Web3 and blockchain game development, plus gamification for brands and edtech Notable Work Monsterra, Velato, Eraverse, Monshub, Poker Supreme and Mystic Platy — case studies listed on its website

External production partner — Game Art & Animation, UA Creatives, Development & Porting
KAVA Gaming Studio is a Kyiv-based external production partner for game developers and publishers. We specialize in Game Art & Animation, User Acquisition Creatives, and Development & Porting. Our teams integrate into existing production pipelines and support clients with 2D/3D game assets, gameplay and marketing animation, video ads, playable ads, rapid prototyping, engine migration, and mobile-to-web porting. We work with established studios and publishers, supporting both major live-service titles and long-term production pipelines.

Turning your ideas into interactive adventures
We are an indie game studio based in Malaysia, we help businesses transform apps, products, and ideas into interactive experiences that people love. Whether you want to gamify your existing app to boost user retention or need extra hands to support your development team, we bring expertise in programming and visual 2D/3D art to deliver polished, Unity‑powered solutions. From mobile and PC to web and real‑world installations, we craft games that make your vision more engaging, memorable, and fun.
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