Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
Looking for the top picks? See the best game outsourcing companies, or browse the indie game studios list if your order is sized in dozens of assets rather than hundreds.
342 companies • Page 4 of 8

Co-op Multiplayer Excellence
About Ghost Ship Games Ghost Ship Games is a Danish video game developer and publisher based in Copenhagen. Founded in 2016 by former Press Play veterans, they are best known for Deep Rock Galactic, which has sold 8+ million copies. Company History Founded: Spring 2016 44 employees (as of 2025) Location: Copenhagen, Denmark Acquired: August 2021 by Embracer Group (via Coffee Stain) Parent: Coffee Stain Holding Founders Veterans from Press Play who previously worked on: The Division Prince of Persia Far Cry 3 Notable Games Deep Rock Galactic (2020) 8+ million copies sold (as of January 2024) Cooperative first-person shooter Early Access: February 2018 Full Release: May 2020 Published by Coffee Stain Publishing Upcoming Deep Rock Galactic: Rogue Core - Second original game Publishing Label Ghost Ship Publishing (announced February 2023) for Danish studios: Deep Rock Galactic: Survivor SpellRogue DarkSwarm Note Ghost Ship Games is primarily a game developer/publisher, not an outsourcing service provider. Listed for reference. Why Ghost Ship Games Matters 8M+ copies of Deep Rock Galactic Danish studio success story Publishing arm supporting local devs Embracer Group backing

High-End Game Cinematics
About Walla Walla Studio Walla Walla Studio is a Ukrainian digital art studio providing full-cycle art production for games, with offices in Western Ukraine, Poland, Slovakia, and USA. Known for work on Aliens: Dark Descent and Middle Earth projects, they serve indie teams to AAA organizations. Company Overview Location: Western Ukraine, Poland, Slovakia, USA Focus: Full-cycle art production Clients: Indie to AAA studios Services 2D Art 2D game art 2D animation Concept art 3D Art 3D modeling 3D animation Character and environment art Additional Services Level art Props VFX (cleaning, rotoscoping, compositing) Explanatory videos Mobile game development NFT creation Notable Projects Aliens: Dark Descent Middle Earth IP projects Netflix IP projects Approach Adaptable to client needs with resources and personnel to scale up or down as required, whether for small indie games or large AAA titles. Client Testimonials "Professional and friendly team, easy to communicate with. Whenever there is a misunderstanding or things to be fixed they are here to do it with no questions asked. A real pleasure to work with!" Why Choose Walla Walla Studio Aliens: Dark Descent notable credits Ukraine + Poland + USA global presence Full-cycle art 2D to VFX Scalable team indie to AAA Responsive excellent communication

Indian IT firm building Unity/Unreal, mobile, multiplayer, VR/AR and simulation games
About Abhiwan Technology Abhiwan Technology is an Indian software and immersive-technology company founded in 2018. Game development is one of its main service lines, covering Unity and Unreal games, 2D and 3D mobile games, multiplayer, VR/AR and simulation projects, alongside blockchain, metaverse and web/app work. Company Overview Location: Noida, India (registered office in Delhi) Founded: 2018 Team: 51-200 (LinkedIn) Specialty: Outsourced game and simulation development for mobile, web, PC and XR Services Unity and Unreal Engine game development 2D, 3D and hyper-casual mobile games Multiplayer game development Game art — concept art, 2D/3D assets, characters and environments VR, AR and simulation development Blockchain and play-to-earn games QA and testing, with fixed-cost, resource-based or T&M engagement

Enliven Your Ideas
Appcrunk Technologies is an AI-first software development company delivering high-performance games, mobile applications, web platforms, and intelligent digital products since 2018. We help startups, gaming companies, and enterprises transform innovative ideas into immersive digital experiences by combining senior engineering expertise with AI-powered development workflows. The result is faster production, scalable architecture, and exceptional quality without compromising creativity or performance. Our Gaming & Interactive Development Expertise Game Development 2D & 3D games, multiplayer experiences, casual and hyper-casual games, educational games, simulation games, quiz & trivia platforms, and custom gamified applications. Cross-Platform Solutions Games and interactive applications for iOS, Android, Web using Unity, Unreal Engine, Flutter, React Native, and modern web technologies. Backend & Multiplayer Infrastructure Real-time multiplayer systems, matchmaking, leaderboards, player profiles, cloud saves, scalable backend architecture, REST & GraphQL APIs, and third-party integrations. LiveOps & Monetization In-app purchases, subscriptions, rewarded ads, virtual economies, battle passes, player progression systems, achievements, analytics, and engagement features that improve player retention. AI-Powered Experiences Intelligent NPCs, adaptive gameplay, AI-assisted testing, procedural content generation, personalization engines, and development automation that accelerates delivery while maintaining production quality. Interactive Products & Gamification Gamified learning platforms, loyalty and rewards systems, interactive experiences, enterprise gamification, and engagement-driven digital products. Our team stays intentionally lean, bringing together experienced developers, designers, and AI-driven workflows to deliver faster iterations, transparent collaboration, and direct access to the people building your product. Whether

Unity and Unreal game development company for mobile, PC, WebGL and VR clients
About CrocoApps CrocoApps is a custom game development company that builds mobile, PC, WebGL and VR/AR games in Unity and Unreal for studios, brands and startups. Its site lists a New York address and a 2015 founding date, and states 170+ delivered games and apps and 90+ in-house production staff. A third-party profile also names a Moscow branch. Company Overview Location: New York, United States (Moscow branch per a third-party profile) Founded: 2015 Team: 90+ in-house production specialists (as stated) Specialty: Full-cycle and co-development of Unity/Unreal games, including branded games Services Full-cycle game development — from discovery and prototype to launch Co-development and dedicated teams — Unity, Unreal, backend, art and QA staff Game QA testing and porting LiveOps and post-launch support Game backend and multiplayer development Game art outsourcing Advergames, educational games and training simulations Notable Work Clouds & Sheep 2 (iOS, Android, Steam), Pringles Dreamwalkers (branded Unreal game) and VR Quest Time Machine (location-based VR) — listed on its website

Stylized concept art, illustration and game-ready 3D assets for AAA games
About DragonFly Studio DragonFly Studio is an art production studio working with game developers since 2003, specialising in stylized game-ready assets, concept art and illustration for AAA projects. Its LinkedIn page lists headquarters in Varna, Bulgaria and 201-500 employees; its current job openings are remote roles attached to projects such as Fortnite, World of Warcraft, Overwatch and League of Legends. Company Overview Location: Varna, Bulgaria (per LinkedIn; remote team) Founded: 2003 Team: 201-500 (LinkedIn) Specialty: Stylized AAA game art and hand-painted assets Services Concept art and illustration — characters, weapons, armour, environments 3D characters, props and environments — including hand-painted texturing, retopology and baking 3D animation — keyframe and motion capture, in-game, cut-scene and cinematic Technical art, lighting and VFX Merchandise — figurines and other collectibles Notable Work Fortnite, LEGO Fortnite, World of Warcraft, Overwatch and League of Legends — projects named on the careers page of its website

Guadalajara studio (formerly Larva Game Studios) for full development and co-dev
About Radient Game Studio Radient Game Studio is a Guadalajara, Mexico game studio offering full development, co-development and dedicated teams to other companies. The former Larva Game Studios domain now redirects to it. Larva was founded in 2007 and made games for PC, console and mobile. Company Overview Location: Guadalajara, Mexico Founded: 2007 (as Larva Game Studios, per LinkedIn) Team: 11-50 employees (Larva Game Studios on LinkedIn) Specialty: Full game builds and engineering support for licensed and mobile titles Services Full development — prototype to launch and LiveOps Co-development and dedicated teams — engineering, art and design Multiplayer engineering — networking and matchmaking (Amazon GameLift) Animation and 3D art — mocap cleanup Notable Work Ghostbusters: Rise of the Ghost Lord (multiplayer engineering, Unreal Engine 5, Quest) and Pacific Rim: Breach Wars (animation and 3D art) (listed on its website) Love Letter digital adaptation and Polinesios: Power Up! on Roblox (full development) (listed on its website)

Expert Motion Capture
About Bones Studio Bones Studio is a professional motion capture and animation studio providing comprehensive gamedev solutions for AAA productions. They specialize in performance capture, gameplay animations, and AI datasets for machine learning applications. Services Motion Capture Professional mocap recording Full-body capture Facial performance capture Military and stunt casting Gameplay Animations Character movement systems Combat animations Locomotion systems Cutscenes & Cinematics High-quality performance capture Narrative scene production Facial animation Additional Services Previs - Pre-visualization for production planning 3D Scanning - Asset digitization AI Datasets - Custom and off-the-shelf mocap datasets for ML with human annotation and GDPR compliance Notable Projects Hellblade II: Senua's Saga (Microsoft) - Character animation for cutscenes Silent Hill 2: Remake - Motion capture and animation across all production Cronos (Bloober Team) - Cinematic and facial animation Delta Force (Tencent) - Military casting and motion capture Ghostrunner - Motion capture Dying Light 2: Stay Human - Cinematic performance capture Daymare 1994 Sandcastle - Performance capture for cutscenes Major Clients Samsung NVIDIA Ubisoft Canada Ninja Theory Bloober Team Tencent Client Testimonial "Bones delivered spot-on, high-quality work... The quality goes above and beyond expectations" - Principal Animator Why Choose Bones Studio AAA proven with major franchises like Hellblade and Silent Hill Full-service mocap from capture to cleanup AI dataset capabilities for machine learning Quick turnaround with reliable collaboration GDPR compliant data handling

Full-Stack Game Consulting
About Rogue Goliath Studios Rogue Goliath Studios is a game development consulting company specializing in bringing game ideas from concept to reality. With decades of combined experience, they help developers with game design, programming, art direction, and launch optimization. Company Overview Focus: Game development consulting Approach: Concept to launch support Team: Combined decades of experience Services Game Dev Expertise Game design consultation Programming guidance Conceptualization User experience optimization Design Services Game design 3D modeling Shader work Animation Programming support Launch Optimization Marketing strategy Monetization guidance Launch planning Post-launch support Approach Professional Standards Attention to detail On-time delivery Budget-conscious Innovative solutions Immersive experiences Client Focus New developer guidance Veteran game refinement Full development process support Success-oriented consulting Asset Production High-quality game assets including: 3D models Shaders Animations Programming elements Target Clients New game developers starting out Veterans refining existing games Studios seeking optimization Teams needing specialized expertise Why Choose Rogue Goliath Studios Expert consulting decades experience Full-cycle concept to launch Asset production 3D, shaders, animation Professional on-time, on-budget Flexible new devs to veterans

Saudi AAA Development
About Steer Studios Steer Studios (formerly Savvy Games Studios) is an international game development studio headquartered in Riyadh, Saudi Arabia. Part of Savvy Games Group (backed by Saudi PIF), they aim to create the first blockbuster video game from the Arab world with 50+ staff, 30% women. Company Overview Headquarters: Riyadh, Saudi Arabia Parent: Savvy Games Group Owner: Saudi Public Investment Fund CEO: Yannick Theler Team: 50+ staff (50%+ Saudi, 30% women) Mission Create groundbreaking gaming experiences for global players and develop a new generation of Saudi talent, aligned with Vision 2030 goals for the gaming industry. Games Grunt Rush Mobile strategy game One year development cycle 20-person team 50% Saudi developers Upcoming Console project in development Investment Context Savvy Games Group plans to invest 142 billion riyals ($38B) to transform Saudi Arabia into a global gaming hub. Strategic Rebrand Rebranded from Savvy Games Studios to Steer Studios to carve a unique identity within the gaming landscape. Why Choose Steer Studios Saudi Vision 2030 aligned mission Savvy Games Group $38B backing 50% Saudi talent development 30% women diverse team First Arab blockbuster ambitious goal

Powering the Future of Game Development
Powering the Future of Game Development by delivering innovative game development, immersive game art, animation, UI/UX design, concept art, and outsourcing solutions. Zelny Studio helps studios, publishers, and startups transform creative ideas into engaging gaming experiences with quality, creativity, and technical excellence.

CG cinematic and trailer studio for AAA game publishers, with mocap and photoscan
About DIGIC Pictures DIGIC Pictures is a Budapest animation studio that makes pre-rendered CG cinematics and trailers for game publishers. Founded in 2002, the DIGIC group also offers motion capture, photogrammetry and real-time animation. Wikipedia lists Saber Interactive as its parent company since 2021. Company Overview Location: Budapest, Hungary Founded: 2002 Team: 350+ employees (company site) Specialty: CG game cinematics and announcement/launch trailers Services CG cinematics and trailers — announcement, launch and in-game cinematics Motion capture — in-house Vicon stage in Budapest for up to 10 actors with props Photogrammetry — 3D photoscanning for production-ready models and textures Real-time animation — the DIGIC Studios division works in real-time engines, VR and AR Notable Work Rainbow Six Siege yearly cinematic trailers — listed on its website Warcraft III Reforged: Forsaken Kingdom launch trailer — listed on its website The Blood of Dawnwalker cinematic trailers — listed on its website Assassin's Creed Shadows and Star Wars Outlaws cinematics — listed on its website

Game development outsourcing & co-dev for f2p casino, casual and mid-core web and mobile games.
Double Coconut is a boutique game development studio for free-to-play casino, casual and mid-core web and mobile games. Game publishers, iGaming and sportsbook operators, brands and startups hire us for game development outsourcing, work-for-hire projects, or as a co-development partner alongside their own team. Founded in 2012, we have delivered 125+ projects for 70+ clients, reaching 5M+ players. Project leads are onshore in San Francisco, with an offshore production team. Prototyping starts 1–2 weeks after signing, and the client owns all IP. Clients include WB Games, EA Sports, Microsoft Casual Games, Draft Kings, Rush Street Interactive, Cartoon Network and Ellen DeGeneres.

Indonesian Game Art & Development
About Gambir Studio Gambir Studio (Cahaya Usaha Mandiri, PT) is an Indonesian game developer founded in August 2016 in Sleman, Indonesia. With a team experienced in the game industry, they focus on mobile and PC game development with over 15 games released and 20 million installs. Company Scale Founded: 2016 Location: Sleman, Indonesia 15+ games released 20+ million installs Founder: Shafiq Hussein Recognition Google Indie Games Accelerator participant 20% revenue growth through mentorship program Focus Areas Mobile Games Free-to-play (F2P) mobile games Casual cooking games Available on Google Play and Apple App Store PC Games Premium PC games Fantasy action roguelites Notable Projects Knight vs Giant: The Broken Excalibur - Roguelite action game Published by PQube Released on PS5, Xbox Series X/S, and Nintendo Switch Specializations Mobile game development Casual games Roguelite games F2P monetization Why Choose Gambir Studio 20+ million installs proven reach Indonesia-based with competitive rates Google Accelerator graduate Multi-platform (mobile and PC) Publisher relationships with PQube

Veteran Chicago-area game developer and Keywords studio doing co-development
About High Voltage Software High Voltage Software is a game developer in Hoffman Estates, Illinois, near Chicago. It has made games since 1993 and was bought by Keywords Studios in December 2020. It covers design, art, audio and engineering, and has worked on titles for major publishers across most console generations. Company Overview Location: Hoffman Estates, Illinois, United States (+ New Orleans, Louisiana, opened 2015) Founded: 1993 Team: 51-200 employees (LinkedIn) Specialty: Development and co-development for large publisher titles Services Game development — gameplay, cutscenes, analytics and leaderboards Co-development — content and features on live titles Art, audio and design — in-house teams Notable Work Fortnite: several seasons from Season 7 through Chapter 2 Season 3, and Fortnite: Save the World (listed on its website) The Walking Dead: Saints & Sinners, Mutant Year Zero: Road to Eden, Mortal Kombat X and Saints Row IV: Re-Elected (listed on its website) Lego Racers, Hunter: The Reckoning and The Conduit (Wikipedia)

London Mobile Gaming
About Tripledot Studios Tripledot Studios is a London-based mobile game developer founded in 2017 by gaming veterans from King, Facebook, and Product Madness. Named "Fastest growing company in Europe" by Financial Times, they acquired AppLovin's games portfolio for $800M in 2025, becoming a top 5 independent mobile studio. Company Overview Founded: 2017 Headquarters: London, UK Founders: Lior Shiff, Akin Babayigit, Eyal Chameides Team: 2,500+ employees (post-acquisition) Studios: 12 worldwide Key Metrics (Post-2025 Acquisition) 25M+ daily active users ~$2B annual gross revenue Top 5 independent mobile studio globally 25+ live games Notable Games Woodoku Solitaire.com Nut Sort Triple Tile Major Acquisition (2025) $800M acquisition of AppLovin's mobile games portfolio: Half cash, half equity AppLovin becomes minority shareholder Operations across 23 cities globally Awards Best Developer (Pocket Gamer Mobile Games Awards 2023) Fastest Growing Company in Europe (Financial Times 2023) Deloitte UK Technology Fast 50 Note Tripledot Studios is primarily a game developer/publisher rather than an outsourcing provider. Listed for reference as a major UK mobile studio. Why Tripledot Matters $800M acquisition major deal 2,500+ employees massive scale Fastest in Europe FT recognition London-based UK headquarters Top 5 mobile globally by revenue

Uruguayan Pixel Sports
About Batovi Games Batovi Games is a game development studio founded in 2005 in Montevideo, Uruguay. With over 15 years of experience, they develop original IP games and have extensive experience creating advergames for major international brands. Company Scale Founded: 2005 Location: Montevideo, Uruguay Services Original IP Development Currently 100% focused on producing own intellectual properties Soccer/sports games Casual and arcade games Advergames 15+ years of branded game experience Work for major international companies Current Games Pixel Cup Soccer CHARRUA Soccer Slidemagi Upcoming Titles CHARRUA Legend The Abduction of Bacon at Dawn Legendary Chess Cookie Gluttons TD Major Advergame Clients Nickelodeon MTV Networks Cartoon Network Nestlé (multiple titles) PepsiCo McDonald's South Park SpongeBob SquarePants Big Fish Games Gamehouse Why Choose Batovi Games 15+ years of game development experience Major brand clients including Nickelodeon, MTV, Nestlé Uruguay-based with Latin American expertise Advergame specialists for branded content Original IP development capabilities

Mexican Culture in Gaming
About Lienzo Lienzo is a Mexican video game studio founded in 2012 in Chihuahua. Known for culturally-inspired games like Mulaka (Tarahumara mythology) and Aztech: Forgotten Gods, they pioneered Mexican indigenous themes in gaming. Company History Founded: 2012 Location: Chihuahua, Mexico Founders: Serrano (lead), Adolfo Rico (lead programmer) Initial Team: 8 people Origin: Advergaming and museum games Notable Games Mulaka 3D action-adventure based on Tarahumara indigenous culture Set in northern Mexico's breathtaking landscape Play as a Sukurúame (shaman) Preserves oral Tarahumara lore in visual form Hunter's Legacy 2D action-platformer Starring Ikki, a cat warrior Sword and bow combat Aztech: Forgotten Gods Action-adventure Aztec mythology meets sci-fi Cultural Impact Lienzo was the first Mexican studio to embrace indigenous themes rather than emulating Western styles. They proved Mexican cultural content could succeed internationally, inspiring a new generation of Latin American developers. Approach Started without formal game design education (unavailable in Mexico at the time). Built expertise through advergaming and museum projects before creating original IP. Note Lienzo is primarily a game developer creating culturally-inspired original IP. Why Lienzo Matters Mulaka cultural breakthrough Tarahumara mythology preservation Mexico's pioneer indie studio Indigenous themes in gaming International success with local culture

Azores Innovation
About Redcatpig Studio Redcatpig is the largest independent video game studio in Portugal, based in the Azores. Passionate about creating award-winning titles like KEO and HoverShock, they also provide comprehensive game development outsourcing services. Company Overview Location: Terceira Island, Azores, Portugal Position: Largest independent Portuguese studio Focus: Original IP + outsourcing services Original Games KEO PlayStation Talents Award: Best eSports Game PlayStation Talents Award: Best Game HoverShock Award-winning title Outsourcing Services Programming Core gameplay loops and mechanics PC, console, mobile, and web Online multiplayer (Photon, PlayFab, EOS) VR/AR (Oculus, HTC Vive, ARKit) AI development UI implementation Art Initial sketches to detailed character design Modular kits and world-building High-quality textures and lighting Visual effects Character animation Trailers and promotional content Production & Design Game Design Documents (GDD) Level design Agile and Scrum methodologies Rigorous QA Narrative development Engagement Models Full-cycle (concept to post-launch) Team augmentation Game porting (PC, consoles, mobile) Industry Recognition Part of Portuguese delegation at GDC alongside Kokku, Didimo, and Mr. Kite. Why Choose Redcatpig Award-winning original games Portugal's largest indie studio Full-service programming to art Azores-based unique location PlayStation certified platform expertise

Turkish Word Game Experts
About Fugo Games Fugo Games is a mobile game development studio founded in 2010 in Istanbul, Turkey. With 72 employees and over 500 million total installs, they specialize in casual word and puzzle games available in 35+ languages worldwide. Company Scale Founded: 2010 72 employees Location: Istanbul, Turkey 500+ million total installs Revenue: ~$1 million Leadership Erol Nahmias - Founder Deniz Mert Edincik - Co-leader Games Portfolio Words of Wonders: Crossword 100+ million installs Available in 150+ countries Top word game on Google Play Other Titles Wordz (2011 debut) Kelime Avi Word Hunt Sanajahti 11 apps on Google Play Specializations Word games Puzzle games Casual mobile games Multi-language games (35+ languages) iOS and Android development Recognition Top 10 Turkish mobile game publisher 6 million ratings across apps Why Choose Fugo Games 500M+ installs massive reach Words of Wonders breakout success 35+ languages global localization Istanbul-based with Turkish talent Casual games specialists

Pasig City studio for stylized 2D/3D game art, animation, VFX and game development
About Neun Farben Neun Farben is a computer graphics studio in Ortigas Center, Pasig City, established in 2013, that produces 2D/3D art, animation, VFX and game development for game, film and brand clients. It is now part of Japan's X-Plus Group and has a technical partnership with FLAME Ltd. Company Overview Location: Pasig City, Philippines Founded: 2013 Team: 100+ artists, animators and developers (per its website) Specialty: Stylized art and animation, with Japanese clients prominent in its showcase Services 3D art — characters, props and environments 2D art — concept designs and illustrations Animation — gameplay and cinematic animation, rigging Game VFX — real-time effects for Unity and Unreal Game programming and full-cycle development, or staff augmentation of a client team Notable Work NieR Replicant ver.1.22474487139... — pre-rendered cinematic collaboration, listed on its website DUSKIN DUST BUSTERS — Unity VR museum experience built end to end, listed on its website

Austin studio group for AAA co-development, full-cycle games and transmedia IP
About Arctic7 Arctic7 is a transmedia services company headquartered in Austin, Texas, founded in 2021. Its game teams provide full-cycle development and AAA co-development in Unreal Engine and Unity for PC, console and mobile, alongside virtual production and film/TV work for IP holders. Company Overview Location: Austin, United States (+ Ottawa, Canada and European hubs; sister studio Narwhal Studios) Founded: 2021 Team: 51-200 (LinkedIn) Specialty: AAA co-development and transmedia expansion of game IP Services Full-cycle development — GDD through production, QA, certification support and launch AAA co-development — engineering, art and design teams embedded in client pipelines LiveOps, porting across console, mobile and PC, and economy design Environment and character art from its European hubs Narrative and worldbuilding workshops, prototyping and tools/pipeline engineering VR/AR development and virtual production Notable Work Rainbow Six Siege co-development (level design and live-ops) — listed on its website McDonald's brand game case study — listed on its website

Surreal Game Creators
About ACE Team ACE Team is an award-winning independent game development studio based in Chile. Founded with a passion for creating unique and visually distinctive gaming experiences, the studio has earned international recognition for its innovative approach to game design. Notable Games The Eternal Cylinder (2020) Survival adventure featuring bizarre, procedurally-generated alien worlds. Rock of Ages Series Rock of Ages III (2020) Rock of Ages II: Bigger & Boulder (2017) Rock of Ages (2011) Tower defense meets racing in this unique historical comedy franchise. Other Titles The Deadly Tower of Monsters (2016) - B-movie inspired action-adventure Abyss Odyssey (2014) - Roguelike side-scrolling adventure Zeno Clash 2 (2013) - First-person brawler sequel Zeno Clash (2009) - Breakthrough first-person melee combat game Awards & Recognition PC Gamer Indie Game of the Year (Zeno Clash, 2009) IGF Excellence in Visual Arts Finalist (Zeno Clash) Machinima Inside Gaming Most Original Game (Rock of Ages, 2011) Gaming Excellence Best Downloadable Game of E3 (Rock of Ages, 2011) Best PC/Console Videogame at Videogames Chile Awards (Abyss Odyssey, 2015) Game Developers Choice Awards Best Debut Studio Finalist Gamasutra Honorable Mention as top developer (2009) Location Headquarters: Santiago, Chile Specializations Unique visual art direction Innovative gameplay mechanics Independent game development Cross-platform releases Why Choose ACE Team Award-winning creativity with internationally recognized titles Distinctive visual style that stands out in the market Proven track record of successful indie releases Innovative design pushing boundaries of game genres

UAE Console & VR Development
About Khosouf Studio Khosouf Studio is an Emirati video game developer and publisher based in Abu Dhabi, UAE. Founded in 2012, they specialize in VR, console, and PC development with 10+ years of experience and 20+ completed projects. Company History Founded: 2012 Location: Abu Dhabi, UAE (relocating to Saudi Arabia) Founders: Ahmad Al-Natsheh (CEO), Miriam Habib (Creative Director) Funding: $600K seed round (Merak Capital Gaming Fund, 2024) Services Game Development PlayStation 5 development Xbox development Steam/PC development VR development (PS VR2) VR Services Interactive experiences Simulations Educational solutions Non-gaming VR applications Publishing Premium narrative-driven titles Original IP development Notable Projects Games BOX to the BEAT VR - Award-winning rhythm boxing game, first Middle East game on PS VR2 The Panic Pit - In production Glitch Core - FPS roguelite with co-op focus Client Work Discovery Channel Dubai Shopping Festival Royal Showcases (Saudi Arabia) PIXOUL (Abu Dhabi) Achievements First Middle East game on PS VR2 platform 20+ completed projects Award-winning debut title Why Choose Khosouf Studio First PS VR2 game from Middle East 10+ years UAE-based experience VR specialists gaming and non-gaming $600K funded for expansion Premium narrative focus

Games, Software and AI Development; 2D/3D Art and Animations for Games; iGaming
Alta Games Expertise Includes: 2D & 3D Art Design: Stunning visuals across various styles, including realism, casual, and stylized. Animations & VFX: Eye-catching animations to enhance gameplay. UI/UX Design: Intuitive interfaces that improve player experience. Game Development: Proficient in Unity, Phaser.js, Pixi.js, and HTML5 and more. Quality Assurance: Comprehensive testing to ensure a flawless gaming experience. Game Math & Economy Design: Crafting balanced mechanics for engaging gameplay. Game & Narrative Design: Designing captivating worlds, stories, and levels.

Art That Powers Your Games
About Leartes Studios Leartes Studios is a Turkish AAA game art outsourcing studio and one of the most prominent publishers on Unreal Engine Marketplace and Unity Asset Store. They partner with Microsoft, Epic Games, Adobe, and Nintendo on custom game art projects. Company Overview Location: Turkey Leadership: CEO Oğuzhan KAR, CTO Serdar Ürkmez Specialty: AAA game art outsourcing Marketplace Presence: Major publisher on UE Marketplace & Unity Store Services Game Art Environment art 3D characters Props and assets Modular building systems Engine Expertise Unreal Engine Unity Asset Development Marketplace asset packs Custom bespoke solutions Modular architecture systems Notable Asset Packs Techtopia 2080s: 2000+ unique meshes, characters, vehicles, buildings Various environment packs Modular building systems Major Clients Microsoft Epic Games Adobe Nintendo Approach They specialize in creating modular building parts, giving developers the ability to create varied buildings and cities easily. Available for custom outsourcing projects in addition to marketplace assets. Industry Presence GDC 2024 attendance Prominent Unreal Marketplace publisher Active Unity Asset Store presence Why Choose Leartes Studios Microsoft, Epic, Nintendo partners Top marketplace publisher AAA art quality Turkey-based competitive rates Modular systems expertise
Game development, co-development, art, and technology for AAA, AA, indie, and mobile games.
Retro Raptor is a game development and co-development studio based in Brazil, providing end-to-end production services for AAA, AA, indie, and mobile games. We support game studios, publishers, and developers worldwide with experienced teams specializing in: 2D Art & Concept Design: Character design, environments, props, illustrations, and visual development. 3D Art Production: Characters, creatures, environments, props, hard-surface modeling, sculpting, retopology, UV mapping, PBR texturing, and optimization. Animation & Rigging: Character animation, cinematic animation, rigging, skinning, and game-ready animation systems. Game Development & Engineering: Gameplay programming, prototyping, systems development, technical art, and development using Unreal Engine, Unity, and Godot. Co-Development: Dedicated teams supporting external productions, from individual disciplines to complete development pipelines. Art Direction & Production Management: Creative supervision, pipeline development, quality assurance, team leadership, and production planning. Our experience includes collaborations with Afterverse, Theia Interactive, Supercompany, and It's Jungle, supporting projects across different platforms, genres, and production scales. One of our key competitive advantages is our proprietary internal production pipeline, designed to accelerate game development by up to 90%. By combining automation, reusable systems, and optimized workflows, we significantly reduce repetitive work, streamline production processes, and allow our teams to focus on creativity, quality, and delivery. Our flexible production structure allows us to assemble and scale dedicated teams according to each project's requirements, whether for specialized art outsourcing, technical development, or long-term co-development partnerships. Retro Raptor is a game development and co-development studio based in Brazil, providing end-to-end production services for AAA,

Saudi Mobile Gaming
About Sandsoft Sandsoft Games was a mobile-first game developer, publisher, and investor based in Riyadh, Saudi Arabia. Founded in 2020 as the gaming arm of Ajlan & Bros Holding, they had offices in Spain, Finland, and China, aligned with Saudi Vision 2030. Company Overview Founded: 2020 Headquarters: Riyadh, Saudi Arabia Parent: Ajlan & Bros Holding Offices: Spain, Finland, China Status: Closed (2025) Mission Aligned with Saudi Arabia's Vision 2030 for socio-economic diversification by growing the regional video game industry. Key Partnerships NetEase Games Stellar Gate Games joint venture (2024) MENA region publishing Live operations and esports The Sandbox Metaverse expansion to Saudi Arabia Partnership for Web3 gaming Investments $3.25M in The Tiny Digital Factory Mobile racing and motorsport games Team Background Professionals from: FIFA franchise Candy Crush Need for Speed Angry Birds World of Tanks Note Sandsoft closed in late 2025 after its owners decided to shut down operations following layoffs. Why Sandsoft Mattered Saudi Vision 2030 gaming initiative NetEase partnership MENA expansion Major talent FIFA, Candy Crush alumni MENA-focused regional publishing Mobile-first development approach

Games for Change
About Chaos Theory Games Chaos Theory Games is an award-winning, for-purpose game developer based in Sydney, Australia. Since 2012, they have created over 200 custom projects with 70+ million downloads, specializing in serious games, environmental games, and games for change. Company History Founded: 2012 Location: Chippendale, Sydney, Australia Experience: 12+ years Portfolio: 100+ unique titles, 70M+ downloads Services Game Development Mobile development (iOS, Android) PC development Console development VR/AR experiences Technical Capabilities Unity development Unreal Engine development React development VR optimization (Vive, Oculus, Gear VR, Google) Creative Services UX/UI design 2D and 3D art Concept creation Game design Publishing & Marketing Game publishing Media outreach Influencer marketing Paid promotion Specializations Serious games Gamification eLearning Training simulations Games for change Environmental games Event activation Major Clients Google Samsung United Nations World Food Programme Marketing and entertainment companies Contact Address: Level 4 / 67-69 Regent Street, Chippendale, NSW 2008, Australia Email: hello@chaostheory.games Phone: +61 2 9099 5787 Why Choose Chaos Theory 70M+ downloads track record Google, Samsung, UN client roster 100% Australian development team Serious games specialists 12+ years experience
Brazilian Retro Gaming
About JoyMasher JoyMasher is an independent game development studio based in Curitiba, Brazil. Founded in 2012, they specialize in retro-style games inspired by the 8-bit and 16-bit era, creating acclaimed titles like Blazing Chrome and Vengeful Guardian: Moonrider. Company Overview Founded: 2012 Location: Curitiba, Paraná, Brazil Team: 2-10 employees Tagline: "We know retro." Founders Danilo Dias Thaís Weiller Marco Galvão Specializations Retro games 8-bit style 16-bit style Action platformers Run and gun games Notable Games Blazing Chrome (The Arcade Crew) Vengeful Guardian: Moonrider (The Arcade Crew) Odallus: The Dark Call (self-published) Oniken (self-published) Inspirations Games inspired by classics like: Ninja Gaiden Contra Kabuki Quantum Fighter Shadow of the Ninja Vice: Project Doom Publisher Partnerships The Arcade Crew (Blazing Chrome, Vengeful Guardian) Self-published (Oniken, Odallus) Philosophy "I just wanted to make a fun action 8-bit game, like the ones that I used to play as a kid... I really love games from 8/16-bit era and I want to make games like these." - Danilo Dias Note JoyMasher is primarily an indie game developer creating original IP rather than an outsourcing provider. Listed for reference. Why JoyMasher Matters Blazing Chrome critical acclaim Retro game specialists Brazil-based indie studio 8-bit/16-bit authentic style The Arcade Crew partnership

Korean-run game art studio with its main production team in Ho Chi Minh City
About OneUniverse OneUniverse is a game art outsourcing studio with its head office in Seoul and its production studio in Ho Chi Minh City, where the company began as OneUniverse VN in 2018. It produces 2D and 3D art, animation and VFX for Korean and international game developers and reports about 250 staff. Company Overview Location: Seoul, South Korea (+ Ho Chi Minh City and Hanoi, Vietnam; branches in Indonesia and the Philippines) Founded: 2018 Team: About 250 staff (stated on its website) Specialty: Characters, environments and props for Korean mid-core and AAA titles Services 2D concept art, illustration and visual materials 3D characters, environments and hard-surface assets Animation and VFX Notable Work Lies of P (NEOWIZ) — characters, environments and props, listed on its website NIKKE: Goddess of Victory, Lost Ark, Champions Arena and King's Raid — listed on its website

Retro-Modern Excellence
About Sabotage Studio Sabotage Studio is a Canadian indie game developer founded in 2016 in Quebec City by award-winning developers Thierry Boulanger and Martin Brouard. Known for The Messenger (Best Debut Indie Game 2018) and Sea of Stars, they create retro-inspired games with modern design. Company Overview Founded: April 2016 Location: Quebec City, Canada Founders: Thierry Boulanger, Martin Brouard Team: 11-50 employees Philosophy: "Definitive editions of game genres we loved as kids" Notable Games The Messenger (2018) Action-platform game Published by Devolver Digital Best Debut Indie Game (The Game Awards 2018) PlayStation, PC, Xbox, Nintendo Switch Sea of Stars (2023) JRPG prequel to The Messenger Most successful Canadian video game Kickstarter ever PlayStation 4/5, Xbox One/Series X|S, Switch, PC Platform Coverage Windows PC PlayStation 4 & 5 Xbox One & Series X|S Nintendo Switch Design Philosophy Self-driven artisans creating definitive editions of beloved game genres, embracing advanced modern designs while capturing the charm of classic games. Note Sabotage Studio is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Canadian studio. Why Sabotage Studio Matters The Messenger Game Awards 2018 winner Sea of Stars record Kickstarter Quebec City Canadian indie Devolver Digital publishing partnership Retro-modern unique design approach

Italian Horror Specialists
About Storm in a Teacup Storm in a Teacup is an Italian indie game developer founded in 2013 in Rome by industry veterans Carlo Ivo Alimo Bianchi and Alberto Belli. Known for N.E.R.O. (2 Drago D'Oro Awards), Close to the Sun, and Steel Seed, they have 11-50 employees. Company Overview Founded: 2013 Location: Rome, Italy Founders: Carlo Ivo Alimo Bianchi (Creative Director), Alberto Belli (Executive Director) Team: 11-50 employees Notable Games N.E.R.O.: Nothing Ever Remains Obscure (2015) Xbox One exclusive debut at E3 2014 Developed with Unity Drago D'Oro Award: Best Italian Game 2016 Drago D'Oro Award: Best Artistic Direction 2016 Best Video Game Trailer (Trailers FilmFest 2014) Close to the Sun (2019) First-person horror adventure Published by Wired Productions Unreal Engine development Steel Seed (2025) Sci-fi stealth game April 2025 release Platforms PC (Windows) Xbox One PlayStation 4 Technology Unity Unreal Engine Funding $161K grant funding (2023) Note Storm in a Teacup is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Italian indie studio. Why Storm in a Teacup Matters N.E.R.O. 2 Drago D'Oro Awards Rome-based Italian indie Close to the Sun horror acclaim Unity + Unreal multi-engine E3 debut Xbox showcase

Belarus Game Outsourcing
About Altwolf Software Altwolf Software is a full-cycle game development studio and outsourcing company based in Minsk, Belarus. They specialize in VR/AR development, game creation, and co-development services with a focus on Unreal Engine expertise. Services Full-Cycle Game Development Complete project ownership from concept to release Multi-platform development VR/AR specialized experiences Co-Development Team integration across geographical boundaries Capacity enhancement for existing projects Seamless workflow integration Custom Development Bespoke game solutions Technical implementation Project-specific requirements Outsourcing Services Dedicated team allocation Resource augmentation Long-term partnerships Technology Expertise Unreal Engine 5 - Primary specialization Unreal Engine 4 - Extensive experience C++ - Core programming Unity - Additional engine support UI Design - Interface development Core Game Logic - Systems programming Notable Projects Skybreakers Air combat game featuring helicopter gameplay where players improve their aircraft, engage in battles, and compete to become the best pilot. Team Philosophy The studio describes itself as "small enough to get things done well and done quickly" while maintaining highly skilled talent with creative and technical expertise. Location Headquarters: Minsk, Belarus Mayakovskogo str. 127/2, Minsk 220128 Why Choose Altwolf Software Unreal Engine specialists with UE4/UE5 expertise VR/AR focus for immersive experiences Agile team for efficient delivery Co-development ready with integration systems Eastern European rates with quality output

Concept Art Excellence
About Athena Productions Athena Productions is a game audio company partnering with leading video game developers, publishers, and entertainment brands worldwide. Their team brings experience from award-winning games, blockbuster films, and globally recognized franchises. Services Game Audio Music composition Sound design Audio implementation Voice production Audio Services Original scores Sound effects Dialogue recording Audio post-production Philosophy "Art is not created in isolation - effective communication is the cornerstone of a successful partnership." They listen attentively, communicate clearly, and collaborate closely with clients to bring ideas to life in the most compelling way possible. Client Experience They don't just meet expectations - they aim to exceed them. Every project is an opportunity to inspire players and elevate the client's vision. Client Testimonial "It was fantastic working with Athena and right from the start, the energy was awesome! Nothing ever felt was ever too much, and it was inspiring to be working with folks who felt as passionate about the project as we are." Why Choose Athena Productions Award-winning experience across games and film Full audio services from music to sound design Collaborative approach emphasizing communication Passionate team committed to exceeding expectations Global partnerships with major developers

Full-Cycle Audio Production
About PaintPool Studio PaintPool Studio is a Ukrainian game art outsourcing studio founded in 2018. With 20+ dedicated specialists, they deliver concept art, illustrations, 2D environments, character design, UI/UX, and animation for mobile, PC, web, and console games. Company History Founded: 2018 Location: Ukraine Team: 20+ specialists Focus: 2D art, concept art, UI/UX Services 2D Art Concept art Illustrations 2D environments Character design UI/UX Design Game interfaces User experience Visual design Animation 2D animation Motion graphics Character animation Additional Services Sound design Full-cycle game development AR project support Approach Agile team guiding clients from idea to final delivery, with personalized art services for mobile and PC games. Client Testimonials 3+ year partnerships with consistent delivery exceeding expectations. Known for simplifying complex concepts into comprehensible visuals. Portfolio Lost in Random Boom Cat Dragon: Trio Bonus Cash Cubes Sugar Rush Riches Vegas Heat Tiger Tiger Wild Life Dead Man's Fingers Why Choose PaintPool Studio Ukraine-based competitive rates 20+ specialists dedicated team 3+ year client partnerships Full-cycle concept to delivery Mobile + PC expertise

Game art outsourcing studio in Cyprus: 2D/3D art, animation, UI and ad creatives
About SunStrike Studios SunStrike Studios is a game art outsourcing studio headquartered in Nicosia, Cyprus, founded in 2016. It produces 2D and 3D art, animation, GUI and user-acquisition creatives for mobile, PC and console developers, and also offers testing. Company Overview Location: Nicosia, Cyprus Founded: 2016 Team: 70+ artists, animators and 3D modelers Specialty: Full-stack game art production for mobile, PC and console studios Services 2D art — concept art, 2D character design, backgrounds, icons, illustrations 3D art — high-poly sculpts, low-poly models, hand-painted or PBR textures, characters, weapons, vehicles Animation — 3D and gameplay animation Slot and iGaming art — symbols, backgrounds, UI elements, characters Gaming ads — video and static UA creatives, playable ads, banners UI and QA — game GUI and testing services Notable Work Owlcat Games, Saber Interactive, Playrix, Nexters, G5 Games and SoftGames — listed as partners on its website

Making Marketing Magic
About Game Marketing Genie Game Marketing Genie is a digital marketing agency specializing in video game marketing, based in Melbourne, Australia. With 100+ clients served and 1,200+ campaigns executed, they provide comprehensive marketing solutions for game developers and publishers. Company Scale 100+ clients served 1,200+ campaigns executed 3+ global offices Headquarters: Melbourne, Australia Location One Melbourne Quarter, L8/699 Collins St, Docklands VIC 3008, Australia Services Marketing Strategy Marketing strategy development Brand positioning Go-to-market planning Advertising Digital advertising Programmatic advertising Mobile marketing Social & Community Social media marketing Social media management Influencer marketing Content & Creative Content marketing campaigns Animation and video production UI/UX design Game design consulting Technical Marketing Search engine optimization (SEO) Email marketing Analytics optimization Tag management Team Specialists including UX developers, creative designers, media planners, programmatic buyers, analytics experts, data scientists, and AI development specialists. Notable Clients Kuak Pty. Ltd. Piranha Entertainment Headstart International Junkfish Recognition Multiple industry awards (specific awards pending). Why Choose Game Marketing Genie 1,200+ campaigns execution experience Australia-based with global reach Full marketing stack from strategy to analytics Game industry focus exclusively Data-driven approach with AI specialists

Casual Game Art Excellence
About Slavna Game Studio Slavna Game Studio is a Ukrainian iGaming software developer founded in 2008, now a subsidiary of Digicode. With 100+ employees across Ukraine, Slovakia, and USA, they specialize in casino games, sports betting, and blockchain gaming with 15+ years of mobile game development experience. Company Overview Founded: 2008 Parent: Digicode (global technology consulting) Team: 100+ employees Projects: 120+ games delivered Players: 1+ million Offices Kyiv, Ukraine Poltava, Ukraine Bratislava, Slovakia Plano, Texas, USA Services iGaming Solutions Online casino games Sports betting platforms Lottery and bingo Real money gaming Game Development Mobile game development Full-cycle development Unity and Unreal Engine 2D/3D art and animation Blockchain Cryptocurrency integration Bitcoin, Ethereum, Litecoin support Exchange integrations (Kraken, Coinbase) Major Clients 888 Holdings (partnership) SB Tech (betting partnership) Why Choose Slavna Game Studio 15+ years mobile game expertise 120+ games delivered 888 Holdings trusted partner Crypto-enabled blockchain gaming Ukraine + USA global presence

Sacramento Unity studio for full-cycle mobile, PC, VR and AR game development
About A Plus Games Studio A Plus Games Studio (APGS) is a full-stack game development company in Sacramento, California, founded in 2018. It builds mobile games for iOS and Android, PC and Steam games, and VR and AR experiences for studios, publishers, brands and schools, working mainly in Unity. Company Overview Location: Sacramento, United States (directors in Texas and the UAE) Founded: 2018 Team: 28 people Specialty: Unity mobile game development from prototype to LiveOps Services Full-cycle development — concept, design, build, QA, store launch and LiveOps Co-development, staff augmentation and project rescue Porting — PC or console games to iOS and Android 3D art, animation and UI/UX Multiplayer and backend — Firebase and Photon VR and AR development — Meta Quest, PlayStation VR, PC VR, ARKit and ARCore Marketing — UA creatives, ASO and store launch Notable Work The studio states 500+ titles shipped and 100M+ downloads on its website; its portfolio is its own mobile catalogue

Colombian Arcade Gaming
About Bromio Bromio is a Mexican independent game studio founded in 2013 in Puebla. They focus on innovative game development and offer co-development and porting services for PC and consoles including Nintendo, PlayStation, and Xbox. Company Overview Founded: 2013 Location: Puebla, Mexico Team: 2-10 employees Focus: Innovative indie games + services Services Game Development Original IP development Co-development partnerships Innovative game concepts Porting Services Steam porting Epic Games Store Nintendo Switch PlayStation Xbox Notable Games Pato Box - Original boxing adventure Greak: Memories of Azur - Side-scrolling adventure Aragami 2 (contribution) - Third-person stealth game Platform Expertise PC (Steam, Epic) Nintendo Switch PlayStation Xbox Approach Small but focused team delivering innovative game proposals. Ensures games function flawlessly while maintaining original quality across all platforms during porting. Note Bromio is primarily an indie game developer with porting capabilities rather than a pure outsourcing studio. Why Bromio Matters Pato Box, Greak original titles Multi-platform porting expertise Mexico-based LatAm studio Co-development services Indie innovation focus

French Art Excellence
About Ocellus Studio Ocellus Studio is a Lyon, France-based animation and game development company specializing in stylized cinematics, trailers, and game development. As a key partner for Supercell and Epic Games, they work on franchises like Clash of Clans, Fortnite, and their own IP. Company Overview Location: Lyon, France Founded by: David Encinas, Cyril (Gobelins alumni) Focus: Cinematics, trailers, game development Services Cinematics & Trailers Game cinematics Marketing trailers User acquisition videos Real-time Unreal 5.1 or pre-rendered Animation 2D and 3D animation Maya and Unreal workflows Stylized art focus Game Development Mobile game development Console game development Licensed games Original IP Major Partners Supercell Multi-billion dollar franchises Clash of Clans cinematics Clash Royale trailers Brawl Stars content Epic Games Second largest partner Fortnite look development (since Chapter 04 Season 01) Unreal Engine 5 expertise Original Games Marsupilami: The Secret of the Sarcophagus (2021) - Award-winning first in-house title Smurf Dreams - Development for Microids Team International team including lead animators with experience at Nike, Coca Cola, Netflix, Disney. Why Choose Ocellus Studio Supercell, Epic primary partners Clash of Clans cinematics Fortnite look development Award-winning original games France-based EU quality

Game UI/UX, 2D art and Spine animation studio for AAA, mobile and slot games
About PUNCHev Group PUNCHev Group (Studio Punchev LTD) is a game UI/UX and 2D art outsourcing studio in Sofia, Bulgaria, founded in 2017 by veterans of EA, Gameloft and Funcom. It designs interfaces, art and 2D animation for AAA, mobile, slot and AR/VR games, and reports work on 150+ games. Company Overview Location: Sofia, Bulgaria Founded: 2017 (LinkedIn) Team: 51-200 (LinkedIn) Specialty: Game UI/UX design and 2D art Services UX design — audits, information architecture, wireframes and prototypes, user research, accessibility UI design — art direction, game UI, UI animation and style guides Game art — icons, logos, 2D art, key art and slot-game art 2D animation — Spine, frame-by-frame, props and VFX animation Marketing art and social media content Outstaffing — UI/UX designers, 2D artists and animators, Unity and Unreal developers Notable Work Civilization VII (2K) and Two Point Museum (Two Point Studios), under NDA — listed on its website Godfall, Goose Goose Duck, Star Trek Fleet Command and Mutant Year Zero — listed on its website

Co-development, full game development, art and QA partner for AAA publishers
About Streamline Studios Streamline Studios is a game development partner founded in 2001 in the Netherlands that provides co-development, full game development, art production, QA and live operations to publishers, developers and IP owners. Its parent, Streamline Media Group, is headquartered in Las Vegas, and the studio has teams in the USA, Malaysia, the Netherlands, Japan and Colombia. It also makes its own games and runs Streamframe, its in-house production orchestration system. Company Overview Location: Las Vegas, United States (+ Kuala Lumpur, Netherlands, Japan, Colombia) Founded: 2001 Team: About 200 (Wikipedia) Specialty: AAA co-development and fighting-game production support Services AAA co-development and production support Full game development and original IP Art production Quality assurance Live operations and long-term support Remasters and platform ports Notable Work MARVEL Tōkon: Fighting Souls — costume development and production support, listed on its website Street Fighter 6 (Capcom), Stellar Blade (Shift Up), Armored Core VI (FromSoftware), Returnal and Cyberpunk 2077 — listed on its website

Dice Dreams Creators
About SuperPlay SuperPlay was an Israeli mobile gaming company founded in 2019, acquired by Playtika for up to $2B in 2024. Creators of hit games Dice Dreams (1.7M DAU) and Domino Dreams, they achieved $328M+ in IAP revenue with offices in Israel, Ukraine, and Romania. Company Overview Founded: 2019 Headquarters: Israel Offices: Israel, Ukraine, Romania Founders: Gilad Almog (ex-Playtika), Eyal Netzer (ex-Playtika), Elad Drory (ex-Rovio) Status: Acquired by Playtika (2024) Acquisition $700M base acquisition price Up to $1.25B additional contingent consideration Total potential value: ~$2B Completed September 2024 Hit Games Dice Dreams Coin Looter game $328M+ lifetime IAP revenue $17M+ monthly revenue 3rd best-grossing in genre (after Monopoly Go, Coin Master) Domino Dreams Popular board game Combined 1.7M DAU with Dice Dreams Disney Solitaire (2025) Collaboration with Disney Games Free-to-play solitaire Post-Playtika acquisition Investors (Pre-Acquisition) NFX 83North VGames General Catalyst Key1 Capital O.G. Venture Partners Why SuperPlay Matters $2B acquisition major exit Dice Dreams $328M+ revenue 1.7M DAU massive engagement Playtika powerhouse parent Israeli gaming success story

Saudi Mobile Game Leaders
About UMX Studio UMX Studio is the leading Saudi Arabian game developer founded in 2014 in Riyadh. Creators of the first Arabic drifting game, they've achieved 100M+ downloads and 2.7M monthly active users. In 2025, they received major investment from Jetapult. Company Overview Founded: 2014 Location: Riyadh, Saudi Arabia Downloads: 100M+ MAU: 2.7M worldwide Focus: Arabic mobile games History Started in 2014 with Climbing Sand Dunes, the first Arabic drifting game featuring open desert maps. Has grown to become the leading Saudi game studio over 11 years. Notable Games Climbing Sand Dunes First Arabic drifting game Open desert maps Launched 2014 Other Titles Various mobile games Arabic-first development Global audience reach Funding In 2025, received a major investment from Jetapult, with support from Accel and other key partners, to expand game development and enhance technical capabilities. Market Position Leading Saudi studio contributing to the Kingdom's Vision 2030 goals for gaming industry development. Why UMX Studio Matters 100M+ downloads massive reach First Arabic drifting genre pioneer Saudi Arabia's leading game studio Jetapult investment 2025 backing 2.7M MAU engaged player base

Cebu studio for Unity development, game reskins, playable ads and art outsourcing
About Exodia Exodia is a game development outsourcing studio in Cebu City that supplies Unity programming, 2D/3D art and full-cycle production to studios and publishers that have a project but lack the team to build it. Its work also covers game reskins, playable ads and SDK integration. Company Overview Location: Cebu City, Philippines Founded: 2017 (LinkedIn) Team: 11-50 (LinkedIn) Specialty: Unity development and reskinning for mobile, PC and web games Services Full-cycle game development and co-development inside a client's pipeline Game reskinning — new art, UI and audio on an existing game Playable ads built from a game's core mechanics Game integration — SDKs, payments and analytics 2D and 3D art, 3D animation and UI design Staff augmentation — dedicated developers and artists managed from the Philippines QA support The studio also runs Exodia Academy, a training program in Cebu.

Rising Turkish Studio
About Spyke Games Spyke Games is an Istanbul-based mobile gaming company founded in 2020 by former Riot Games and Zynga executives. With $100M+ total funding and a $315M valuation, they create popular casual games like Tile Busters and Dice Dreams. Moon Active acquired a 15.9% stake in 2024. Company Overview Founded: 2020 Location: Istanbul, Turkey Founders: Remi Onur, Barkin Basaran, Mithat Madra, Fuat Coskun Valuation: ~$315M (2024) Model: Free-to-play mobile games Funding Total Raised: $100M+ over 2 rounds Seed Round: $55M led by Griffin Gaming Partners 2024 Investment: $50M from Moon Active (15.9% stake) Notable Games Tile Busters Free-to-play casual puzzle Tile matching, sudoku, mahjong Town-building progression Royal Riches Mobile casual game Blitz Busters Match 3D game Investors Griffin Gaming Partners Moon Active (strategic investor) Other VCs Leadership Background Executives formerly from: Riot Games Zynga Why Choose Spyke Games $315M valuation major mobile studio Riot, Zynga veteran leadership Moon Active strategic backing Istanbul-based Turkish gaming hub Casual games successful portfolio
Run a studio that belongs in this directory? See which studios ChatGPT named for buyer questions on 24 September 2026, and add yours free.
Claim your listing so buyers reach you directly, with no commission on the work.