Browse verified game development studios offering art, programming, QA, audio, and more. Filter by expertise to find your ideal match.
Looking for the top picks? See the best game outsourcing companies.
237 companies • Page 6 of 10

AAA Quality Co-Development
## About Sperasoft Sperasoft is an international game development company founded in 2004, now part of Keywords Studios. With development centers in USA, Poland, Malta, Armenia, and Serbia, they're pioneers in co-development, contributing to franchises like Halo, Battlefield, and Assassin's Creed. ## Company Overview - **Founded:** 2004 - **Parent:** Keywords Studios - **Studios:** USA, Poland, Malta, Armenia, Serbia - **Experience:** 20+ years ## Awards - Best Employer in Poland (Forbes, 3 consecutive years) - One of the largest game studios in Poland and Serbia ## Services ### Game Development - Co-development - Full game production - Live services ### Technical Services - Engineering - Game porting - DevOps - NOC (Network Operations) ### Art & Animation - 2D/3D art production - Character art - Environment art - Animation ### eCommerce - Game commerce solutions ## Notable Clients - Ubisoft - Riot Games - Electronic Arts - Sony - BioWare - ZeniMax - Warner Brothers - Wargaming ## Notable Franchises - Halo - Battlefield - Assassin's Creed ## Krakow Office European hub for Polish and international talent with expertise in production, art, and engineering. ## Why Choose Sperasoft - **Halo, Battlefield** franchise credits - **Keywords Studios** backing - **20+ years** pioneer in co-dev - **Forbes Best Employer** Poland - **Multi-region** USA, EU, Armenia

French AA RPG Studio
## About Spiders Spiders is a French video game developer founded in 2008 in Paris, now a subsidiary of Nacon. Known for action RPGs including GreedFall (2M+ copies), Mars: War Logs, and Steelrising, they develop games using their proprietary Silk Engine. ## Company Overview - **Founded:** 2008 - **Location:** Paris, France - **Director:** Jehanne Rousseau - **Parent:** Nacon (acquired 2019) - **Focus:** Action role-playing games ## Technology ### Silk Engine - Modified Sony PhyreEngine - Proprietary development - Used for all Spiders games ## Notable Games ### GreedFall (2019) - 2M+ copies shipped - Early 18th century fantasy setting - PC, PS4, PS5, Xbox One, Xbox Series ### GreedFall 2: The Dying World - Currently in development - Prequel to original ### Other Titles - Steelrising (French Revolution setting) - The Technomancer (Cyberpunk RPG) - Bound by Flame (Medieval fantasy) - Mars: War Logs ## Platforms - PC (Windows) - PlayStation 4 & 5 - Xbox One & Series X/S ## Note Spiders is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable French RPG studio. ## Why Spiders Matters - **GreedFall** 2M+ copies - **Paris-based** French studio - **Silk Engine** proprietary tech - **Nacon-owned** publisher backing - **Action RPG** specialists

Italian Horror Specialists
## About Storm in a Teacup Storm in a Teacup is an Italian indie game developer founded in 2013 in Rome by industry veterans Carlo Ivo Alimo Bianchi and Alberto Belli. Known for N.E.R.O. (2 Drago D'Oro Awards), Close to the Sun, and Steel Seed, they have 11-50 employees. ## Company Overview - **Founded:** 2013 - **Location:** Rome, Italy - **Founders:** Carlo Ivo Alimo Bianchi (Creative Director), Alberto Belli (Executive Director) - **Team:** 11-50 employees ## Notable Games ### N.E.R.O.: Nothing Ever Remains Obscure (2015) - Xbox One exclusive debut at E3 2014 - Developed with Unity - Drago D'Oro Award: Best Italian Game 2016 - Drago D'Oro Award: Best Artistic Direction 2016 - Best Video Game Trailer (Trailers FilmFest 2014) ### Close to the Sun (2019) - First-person horror adventure - Published by Wired Productions - Unreal Engine development ### Steel Seed (2025) - Sci-fi stealth game - April 2025 release ## Platforms - PC (Windows) - Xbox One - PlayStation 4 ## Technology - Unity - Unreal Engine ## Funding $161K grant funding (2023) ## Note Storm in a Teacup is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Italian indie studio. ## Why Storm in a Teacup Matters - **N.E.R.O.** 2 Drago D'Oro Awards - **Rome-based** Italian indie - **Close to the Sun** horror acclaim - **Unity + Unreal** multi-engine - **E3 debut** Xbox showcase

Art That Defines Games
## About ZVKY Studio ZVKY Design Studio is an Indian game art outsourcing company founded in 2009. With 350+ game projects completed for clients including Zynga, Ubisoft, and Activision, they specialize in 2D/3D art, slot games, and HOPA (Hidden Object Puzzle Adventure) games. ## Company Overview - **Founded:** 2009 - **Location:** India (Silicon Valley of India) - **Projects:** 350+ game projects - **Experience:** 15+ years - **Contact:** info@zvky.com ## Services ### Art Production - 2D art and animation - 3D art and modeling - Character design - Environment art ### Animation - 2D animation - 3D animation - Motion graphics - Character animation - Explainer videos ### Game Development - Concept design - Game programming - Level design - UI/UX design - Game testing ## Specializations - Slot game art (strong portfolio) - HOPA games (Hidden Object Puzzle Adventure) ## Notable Clients - Zynga (5+ year relationship) - Ubisoft - Activision - Playdom ## Client Testimonials Zynga: "We have worked with Zvky for over 5 years and they always deliver top quality art assets in any style we need." Playdom: "The Zvky team produced breathtaking scenes for our hidden object game that exceeded all expectations." ## Why Choose ZVKY Studio - **Zynga, Activision** 5+ year relationships - **350+ projects** massive portfolio - **15+ years** since 2009 - **Slot + HOPA** specialized expertise - **India-based** competitive value

Bringing Your Vision to Life
## About 1518 Studios (Side) 1518 Studios, now rebranded as Side, is a leading video game development and art services partner headquartered in Los Angeles, California. With 40+ studios worldwide and 30 years of experience, they serve AAA to indie developers with comprehensive game development services. ## Company Background - **Formed:** February 2021 (merger of 5518 Studios + Orange Rock under Pole To Win) - **Headquarters:** Los Angeles, California - **Global Presence:** 4 continents (Europe, Asia, North America) - **Led by:** Kasturi Rangan (former Orange Rock CEO) ## Art Production Team - **200+ artists** internationally - Art directors, artists, and animators - Spread across **12 countries** - Every style, genre, and platform ## Services ### Game Art - 2D and 3D art production - Character and environment design - UI/UX design - Concept art - Weapon art ### Game Development - Full-cycle development - Mobile, console, and PC - Live ops support ### Additional Services - Porting - Product development - Staff augmentation ## Notable Projects - **Call of Duty: Mobile** - **Raid: Shadow Legends** - **Marvel Strike Force** - **Ghostrunner 2** (2D concept art, 3D weapon art with One More Level/505 Games) ## Why Choose 1518 Studios - **40+ studios** global network - **200+ artists** across 12 countries - **AAA clients** like Activision and Plarium - **Full-cycle** art and development services - **30 years** combined industry experience

Dutch Porting Excellence
## About Abstraction Games Abstraction Games is a creative game studio based in the Netherlands, specializing in multi-platform game development, ports, and co-development partnerships. With over 100 employees, they help customers succeed in multi-platform game development and go beyond boundaries in everything they do. ## Company Scale - **100+ employees** - **Location:** Valkenswaard, The Netherlands - **Address:** Deken Mandersplein 2-4, Valkenswaard, 5554 HT ## Services ### Full-Cycle Development - AA/AAA game development - Complete project ownership - End-to-end production ### Co-Development - Creative co-development partnerships - Feature development - Content creation support ### Ports & Adaptations - Multi-platform porting - Game optimization - Cross-platform releases ## Notable Projects - **Dune: Awakening** - **Mass Effect: Legendary Edition** - **Halo: The Master Chief Collection** - **Baldur's Gate 3** - **Remnant: From the Ashes** ## Major Partners - EA - Microsoft - BioWare - Larian Studios - 505 Games - Devolver Digital - Paradox Interactive ## Specializations - Technically demanding projects - Cross-platform multiplayer systems - Multi-platform optimization (PlayStation, Xbox, Nintendo Switch, Steam, Windows) - Collaborative development with major publishers ## Why Choose Abstraction Games - **100+ person team** with proven AAA experience - **Major franchise work** including Mass Effect and Halo - **Multi-platform expertise** across all major consoles - **Netherlands-based** with European talent - **Collaborative approach** with major publishers

Belarus Game Outsourcing
## About Altwolf Software Altwolf Software is a full-cycle game development studio and outsourcing company based in Minsk, Belarus. They specialize in VR/AR development, game creation, and co-development services with a focus on Unreal Engine expertise. ## Services ### Full-Cycle Game Development - Complete project ownership from concept to release - Multi-platform development - VR/AR specialized experiences ### Co-Development - Team integration across geographical boundaries - Capacity enhancement for existing projects - Seamless workflow integration ### Custom Development - Bespoke game solutions - Technical implementation - Project-specific requirements ### Outsourcing Services - Dedicated team allocation - Resource augmentation - Long-term partnerships ## Technology Expertise - **Unreal Engine 5** - Primary specialization - **Unreal Engine 4** - Extensive experience - **C++** - Core programming - **Unity** - Additional engine support - **UI Design** - Interface development - **Core Game Logic** - Systems programming ## Notable Projects ### Skybreakers Air combat game featuring helicopter gameplay where players improve their aircraft, engage in battles, and compete to become the best pilot. ## Team Philosophy The studio describes itself as "small enough to get things done well and done quickly" while maintaining highly skilled talent with creative and technical expertise. ## Location **Headquarters:** Minsk, Belarus Mayakovskogo str. 127/2, Minsk 220128 ## Why Choose Altwolf Software - **Unreal Engine specialists** with UE4/UE5 expertise - **VR/AR focus** for immersive experiences - **Agile team** for efficient delivery - **Co-development ready** with integration systems - **Eastern European rates** with quality output
Open World Adventure
## About Appeal Studios Appeal Studios is a Franco-Belgian video game development studio founded in 1995 by Yves Grolet, Franck Sauer, and Yann Robert. Best known as the creators of Outcast, one of the first open-world video games, they are now part of THQ Nordic (Embracer Group). ## Company History - **Founded:** 1995 in Belgium - **Original Team:** Previously worked on coin-op games at Art & Magic - **Acquired by:** THQ Nordic/Embracer Group - **Location:** 14 Audent Boulevard (4th floor), 6000 Charleroi, Belgium ## Notable Games ### Outcast Franchise - **Outcast** (1999) - One of the first open-world games, GameSpot "Adventure Game of the Year" - **Outcast: Second Contact** (2017) - Remastered edition - **Outcast: A New Beginning** (2024) - Long-awaited sequel ## Technical Innovation Appeal pioneered several technologies: - **Voxel-based graphics** - Alternative to Direct3D acceleration - **GAIA** - Advanced AI system - **Paradise** - Graphics/sound rendering API ## Specializations - Open-world game development - Action-adventure games - Technical innovation - Franchise development ## Parent Company **THQ Nordic** (Embracer Group) - Acquired through THQ Nordic GmbH and Amplifier Game Invest AB ## Why Choose Appeal Studios - **Open-world pioneers** with Outcast legacy - **Technical innovation** in graphics and AI - **THQ Nordic backing** with major resources - **Belgian development** talent - **Proven franchise** management
Art That Stands Out
## About Art Bully Productions Art Bully Productions is a global AAA-quality art outsourcing studio with over 15 years of experience. With studios in Raleigh (NC), Belgrade (Serbia), and Punjab (India), they deliver high-end game and cinematic art for developers of all sizes. ## Company History - **15+ years** delivering AAA-quality art - **Founded:** Early 2000s - **HQ:** Raleigh, North Carolina ## Studio Locations - Raleigh, North Carolina (USA) - Belgrade, Serbia - Punjab, India ## Services ### 3D & 2D Art - Characters and creatures - Weapons and vehicles - Complex prop structures - Concept art ### Animation - Keyframe character animation - Creature animation - Rigging and skinning - Motion capture cleanup ### Full Pipeline - Concepts through integration - Modeling and texturing - Level art and set dressing - VFX and technical art - UI/UX design ## Major Clients - Epic Games - Activision - Bethesda Game Studios - Electronic Arts - 2K Games - Gearbox Software - Insomniac Games - Bungie - Obsidian Entertainment - Blizzard Entertainment ## Notable Projects - **Marathon** (Bungie) - development collaboration - **Avowed** (Obsidian) - weapon assets - **Remnant 2** (Gunfire Games) - 2D concepts, 3D characters, creatures, weapons, props - **Call of Duty: Vanguard/Warzone** (Sledgehammer) - weapon variant skins - **The Outer Worlds 2** - 3D art and animation ## Why Choose Art Bully - **15+ years** AAA experience - **Epic, Activision, Bethesda** client roster - **Full-pipeline** art production - **Multi-continent** studio presence - **AAA to indie** client support

Games for Change
## About Chaos Theory Games Chaos Theory Games is an award-winning, for-purpose game developer based in Sydney, Australia. Since 2012, they have created over 200 custom projects with 70+ million downloads, specializing in serious games, environmental games, and games for change. ## Company History - **Founded:** 2012 - **Location:** Chippendale, Sydney, Australia - **Experience:** 12+ years - **Portfolio:** 100+ unique titles, 70M+ downloads ## Services ### Game Development - Mobile development (iOS, Android) - PC development - Console development - VR/AR experiences ### Technical Capabilities - Unity development - Unreal Engine development - React development - VR optimization (Vive, Oculus, Gear VR, Google) ### Creative Services - UX/UI design - 2D and 3D art - Concept creation - Game design ### Publishing & Marketing - Game publishing - Media outreach - Influencer marketing - Paid promotion ## Specializations - Serious games - Gamification - eLearning - Training simulations - Games for change - Environmental games - Event activation ## Major Clients - Google - Samsung - United Nations World Food Programme - Marketing and entertainment companies ## Contact - **Address:** Level 4 / 67-69 Regent Street, Chippendale, NSW 2008, Australia - **Email:** hello@chaostheory.games - **Phone:** +61 2 9099 5787 ## Why Choose Chaos Theory - **70M+ downloads** track record - **Google, Samsung, UN** client roster - **100% Australian** development team - **Serious games** specialists - **12+ years** experience
Polish Action Specialists
## About Flying Wild Hog Flying Wild Hog is an acclaimed game development studio founded in 2009 in Warsaw, Poland. Now part of Embracer Group (through Koch Media), they have three Polish studios with 300+ employees, known for action-packed, fast-paced titles including Shadow Warrior and Evil West. ## Company Scale - **Founded:** April 2009 - **300+ employees** - **3 Polish studios** (Warsaw HQ, Kraków, Rzeszów) - **Parent Company:** Embracer Group (via Koch Media/Plaion) ## Founders - Tomasz Baran - Michał Szustak - Klaudiusz Zych ## Notable Games - **Hard Reset** (2011) - First title on Road Hog Engine - **Shadow Warrior** (2013) - Reboot - **Shadow Warrior 2** (2016) - **Shadow Warrior 3** (2022) - **Trek to Yomi** (2022) - Artistic samurai tale - **Evil West** (2022) - Weird-west action - **Space Punks** (2022) ## Publishers - Devolver Digital (Shadow Warrior series, Trek to Yomi) - Focus Entertainment (Evil West) - Jagex (Space Punks) ## Technical Evolution Developed proprietary Road Hog Engine, retired in 2022 in favor of Unreal Engine. ## Acquisition History - **2019:** Acquired by Supernova Capital - **2020:** Acquired by Embracer Group through Koch Media ## Why Choose Flying Wild Hog - **300+ experienced developers** across 3 studios - **Shadow Warrior franchise** success - **Embracer Group backing** with resources - **Devolver Digital** partnership - **Poland-based** with competitive rates

CG & Art Pipeline Experts
## About Fox3D Entertainment Fox3D Entertainment is an art outsourcing studio based in Estonia, specializing in CG art, mobile products, cinematics, and VR experiences. With 100+ professionals, they have contributed to 70+ AAA titles including creating 98% of Subnautica's game assets. ## Company Scale - **100+ professionals** - **70+ AAA titles** contributed to - **20+ lead artists** - **70+ senior-level staff** ## Services ### 3D Art Production - Environments and characters - Props and assets - Game-ready models ### 2D Art - Concept art - Illustrations - UI elements ### Cinematics - Cinematic production - Trailers - In-game cutscenes ### VR/AR Experiences - Virtual reality content - Augmented reality assets ## Notable Projects - **Subnautica** - Created 98% of game assets - **Subnautica: Below Zero** - Created 98% of game assets - **Star Citizen** - **Hitman 2** - **Hello Neighbor 2** - **Returnal** ## Team Leadership - **Den Fox** - CEO/Creative Director - Specialized department heads across disciplines ## Location **Based in Estonia** - Positioned to leverage Eastern European talent while serving international clients across North America, Europe, and Asia. ## Client Base Working with both indie developers and major publishers as trusted outsourcing partner. ## Why Choose Fox3D Entertainment - **98% of Subnautica** assets demonstrates full-game capability - **70+ AAA titles** experience - **100+ professionals** with 20+ leads - **Estonian base** with competitive rates - **Full art pipeline** from 2D to 3D to cinematics

3D Animation Excellence from India
## About GameYan Studio GameYan is a 3D animation and game development outsourcing studio based in Ahmedabad, India, with offices in Dallas (USA), Dubai (UAE), and Bahrain. They provide comprehensive game art, animation, and development services. ## Locations - **Head Office:** Ahmedabad, Gujarat, India - **USA Branch:** Dallas, Texas - **Dubai Branch:** UAE - **Bahrain Branch:** Kingdom of Bahrain ## Services ### Game Development - Video game development - Mobile game development - VR game development - Unity3D development - Unreal Engine 4 development ### 3D Animation - Character modeling - Rigging and animation - Shading and lighting - Motion capture services ### Movie Production - Feature animation pipelines - Pre-production - Production - Post-production ### Game Art Outsourcing - 2D and 3D asset creation - Concept art - Character design ### Additional Services - TV commercials - Web series - Cinematic trailers - AR technology ## Notable Projects ### Feature Films - **Little Heroes (Pequenos Heroes)** (2017) - 250+ 3D semi-cartoonish characters ### Games - Contro VR - Fastrack VR - Crick Play - 3D Fight Game - BolPatti (multiplayer card game) ## Why Choose GameYan - **Global presence** across 4 countries - **India-based** competitive rates - **VR expertise** in game development - **Full animation pipeline** for films - **Unity & Unreal** engine specialists

Asymmetric Multiplayer Experts
## About IllFonic IllFonic is an independent game developer founded in 2007 with studios in Lakewood, Colorado and Tacoma, Washington. They specialize in asymmetric multiplayer games based on popular film franchises. ## Company History - **Founded:** 2007 - **Locations:** Lakewood, CO and Tacoma, WA ## Notable Games ### Horror Franchise Games - **Friday the 13th: The Game** (2017) - Asymmetric multiplayer - **Predator: Hunting Grounds** (2020) - PS4/PC - **Ghostbusters: Spirits Unleashed** (2022) - **Killer Klowns from Outer Space: The Game** (2024) - **Halloween: The Game** (2026 - upcoming) ## Specializations - Asymmetric multiplayer games - Horror franchise licenses - Film IP adaptations - Online multiplayer ## Platforms PC, PlayStation, Xbox, Nintendo Switch ## Note IllFonic is primarily a game developer, not an outsourcing provider. They develop their own licensed IP games. ## Why IllFonic Matters - **Horror franchise** specialists - **Friday the 13th & Predator** success - **Asymmetric multiplayer** pioneers - **Film IP** adaptation expertise
Serbian Unity Specialists
## About Ingenious Studios Ingenious Studios is a game development and art studio based in Niš, Serbia, founded in 2019. Powered by Ingsoftware (10+ years experience), they specialize in Unity development, game art, and board game art production. ## Company History - **Founded:** 2019 - **Location:** Niš, Serbia - **Backed by:** Ingsoftware (full-cycle development agency) ## Services ### Game Development - Full-cycle game development - Unity game development - AR/VR development ### Game Art - Concept art - 2D and 3D game assets - Character design - Environment design - Game UI/UX - 2D and 3D animation ### Specializations - Board game art - Video game art - Mobile app development ## Technical Expertise - Unity (primary engine) - Agile development methodology - AR/VR environments ## Clients - Farmerama (Bigpoint) - Hidden Object scene backgrounds ## Why Choose Ingenious Studios - **Serbia-based** competitive rates - **Unity specialists** for game dev - **Board game art** expertise - **10+ years** backing from Ingsoftware - **Full-cycle** development to art

Stealth Sandbox Innovators
## About IO Interactive IO Interactive (IOI) is a Danish AAA game developer and publisher founded in 1998, headquartered in Copenhagen. With ~500 employees across 5 studios, they are the creators of Hitman, Kane & Lynch, and the upcoming James Bond game Project 007. ## Company Scale - **Founded:** 1998 - **~500 employees** (2025) - **Status:** Independent (since 2017 buyout from Square Enix) - **25+ years** in business ## Locations - Copenhagen, Denmark (HQ) - Malmö, Sweden - Barcelona, Spain - Istanbul, Turkey - Brighton, UK ## Notable Games ### Hitman Franchise - HITMAN World of Assassination - Full trilogy critically acclaimed ### Other Franchises - Kane & Lynch - Mini Ninjas - Freedom Fighters ### Upcoming - **007 First Light** (May 2026) - James Bond origin story - Project Fantasy ## Technology **Glacier Engine** - Award-winning proprietary game engine ## Company History - 1998: Founded in Copenhagen - 2004: Acquired by Eidos for £23M - 2009: Under Square Enix Europe - 2017: Management buyout, became independent - 2025: 500 employees across 5 studios ## Note IO Interactive is primarily a game developer/publisher, not an outsourcing provider. Listed for reference. ## Why IO Interactive Matters - **Hitman franchise** creators - **James Bond game** (Project 007) - **500 employees** across Europe - **Independent AAA** studio

Game Trailers & Cinematics
## About Jumbla Animation Studios Jumbla is an award-winning animation studio with offices in Melbourne, Australia and London, UK. Since 2011, they have created stunning animation and motion graphics for game cinematics, trailers, and esports graphics for clients including Riot Games, Tencent, and ByteDance. ## Company History - **Founded:** 2011 - **Melbourne:** 34 Park St, South Melbourne VIC 3205 - **London:** 14 Gray's Inn Road, London WC1X 8HN ## Services ### Game Animation - In-game cinematics - Character, weapon, skin & map reveals - Video game trailers - Esports graphics packages - 2D/3D production - Key art ### Production Pipeline - Story development - Concept art - Production - Post-production - Audio services ### Additional Services - TV commercials - Promotional videos - Event graphics - Logo animations - Music videos - Broadcast graphics ## Notable Game Projects - **League of Legends** (Riot Games) - **Forza Motorsport** - **Guild Wars 2** - **Grey Goo** - **Arena of Valor** / **Honor of Kings** (Tencent) - **PUBG** - **Destiny 2** ## Major Clients - Riot Games - Tencent - ByteDance - Turn 10 Studios - ArenaNet ## Awards - 7 nominations at 2022 AEAF Awards (5 categories) - Lost in Oz: 3 Daytime Emmy Awards (with Amazon/Axis Animation) ## Why Choose Jumbla - **Riot Games, Tencent** client roster - **League of Legends, PUBG** trailer credits - **Award-winning** studio - **Melbourne + London** dual presence - **10+ years** game animation experience
Psychological Horror Experts
## About LKA LKA is an Italian independent game studio founded in 2014 in Florence by veteran artist Luca Dalcò. Known for psychological horror games The Town of Light and Martha Is Dead, set in Tuscany, Italy. ## Company History - **Founded:** 2014 - **Location:** Florence (Chianti region), Tuscany, Italy - **Founder:** Luca Dalcò ## Background Founder's expertise: - Computer graphics - Real-time applications - Theatrical stage design - Documentaries - Cultural heritage ## Notable Games ### The Town of Light (2016) - Psychological horror adventure - Volterra Psychiatric Asylum setting - 1938 mental health themes - PC, PlayStation, Xbox, Switch - Wired Productions published ### Martha Is Dead (2022) - Psychological thriller - Tuscany, Italy setting - Follow-up to Town of Light ## Focus Story-driven experiences exploring: - Mental health - Historical trauma - Italian culture - Difficult themes ## Note LKA is a game developer creating original IP, not an outsourcing provider. ## Why LKA Matters - **Town of Light** acclaim - **Italian horror** pioneer - **Psychological** storytelling - **Cultural authenticity** Florence-based

Ukrainian Game Development Excellence
## About Melior Games Melior Games is a Ukrainian game development outsourcing company established in 2010 in Kyiv. With offices in Lithuania and Ukraine, they have completed 120+ projects across iOS, Android, Xbox, Windows, and Mac. ## Company History - **Founded:** 2010 - **Headquarters:** Kyiv, Ukraine - **Additional Office:** Lithuania - **Portfolio:** 120+ projects completed ## Services ### Game Development - Full-cycle development - Mobile (iOS, Android) - PC (Windows, Mac) - Console (Xbox) ### Game Design - Concept development - Game mechanics - Level design ### Art & Animation - 2D art design - 3D art design - Animation ### Specialized Services - Gambling game development - Blockchain integration - Multiplayer development ## Game Genres - Puzzles - Arcades - Action - Adventures - RPGs - Social games ## Target Markets - Europe - Asia - USA ## Cost Advantage Ukraine offers 30%+ savings on operating costs. Middle and senior developers available at competitive rates ($30-100/hr) compared to US junior rates. ## Ukraine Gaming Heritage Home to teams behind World of Tanks, S.T.A.L.K.E.R., Warface, Assassin's Creed, and Metro. ## Why Choose Melior Games - **120+ projects** completed - **14+ years** experience - **30% cost savings** vs US - **Full-cycle** development - **Ukraine + Lithuania** offices

Real-Time Tactics Experts
## About Mimimi Games Mimimi Games was a German video game developer based in Munich, founded in January 2011. Known for tactical stealth games Shadow Tactics, Desperados III, and Shadow Gambit, the studio closed in January 2024 after delivering critically acclaimed games. ## Company History - **Founded:** January 2011 - **Location:** Munich, Germany - **Founders:** Dominik Abé, Johannes Roth - **Closed:** January 2024 - **Motto:** "Making games and crying about it" ## Notable Games ### Shadow Tactics: Blades of the Shogun (2016) - Set in Edo-era Japan - Tactical stealth gameplay - First major commercial success - Expansion: Aiko's Choice ### Desperados III (2020) - Published by THQ Nordic - Western tactical stealth - 96% critic recommendation (OpenCritic) - "Generally favorable" Metacritic reviews ### Shadow Gambit: The Cursed Crew (2023) - Final original title - Pirate-themed tactical stealth - DLC: Yuki's Wish, Zagan's Ritual ## Studio Legacy Mimimi Games revived the real-time tactics genre, creating some of the most beloved stealth strategy games. Their dedication to quality and increasingly ambitious projects ultimately led to their closure due to unsustainable production values. ## Note Mimimi Games closed in January 2024. This entry exists for historical reference. The studio was a game developer, not an outsourcing provider. ## Why Mimimi Mattered - **Shadow Tactics** genre revival - **Desperados III** 96% recommended - **Munich-based** German quality - **Tactical stealth** specialists - **Critical acclaim** across all titles

Premium Art for Premium Games
## About Nuare Studio Nuare Studio is a Canadian game art outsourcing company founded in 2006 in Windsor. With 51-200 employees, they provide full pipeline art services for AAA games, films, and campaigns, working with studios like Capcom, Bethesda, and Gameloft. ## Company History - **Founded:** 2006 - **Location:** Windsor, Canada - **Team:** 51-200 employees - **Focus:** 2D/3D art, animation, VFX ## Services ### Art Production - 2D and 3D art - Animation - VFX - Level design ### Technical - Engine tech integrations - Cross-platform porting - AI development - Web development ### Branding - Marketing assets - Campaign materials - Brand development ## Technology - Unity - Unreal Engine - Flexible pipeline adapting to client tools ## Notable Clients - Capcom - Bethesda - Gameloft - Bungie - Riot Games - Blizzard ## Major Projects - Halo Infinite - Fortnite - The Last of Us Part II - Fallout 76 - Diablo IV - League of Legends: Wild Rift - Destiny 2 - The Elder Scrolls Online - Marvel's Avengers - Shadow of the Tomb Raider - Rage 2 ## Why Choose Nuare Studio - **AAA clients** Bethesda, Capcom - **Full pipeline** 2D to VFX - **Since 2006** proven track record - **The Last of Us II** credits - **Canada-based** NA timezone

Premium Chinese Art Studio
## About Original Force Original Force is a Chinese CG and game art powerhouse founded in 1999 in Nanjing. With 2,200 employees across China, Thailand, and San Francisco, they provide art services for AAA games and Hollywood films, contributing to God of War, Baldur's Gate 3, and DreamWorks productions. ## Company History - **Founded:** 1999 - **Founder:** Harley Zhao - **Headquarters:** Nanjing, China - **Team:** 2,200 employees - **Funding:** $58.3M raised ## Global Presence - Beijing, China - Chengdu, China - Wuhan, China - Thailand - San Francisco, USA ## Services ### Game Art - 2D art - 3D modeling and texturing - Complete art pipeline - Technical services ### Animation - CG production - Hollywood animation - Cinematics ### Game Development - Full game development - Creative design - Content production ## Major Game Projects - God of War Ragnarök - Baldur's Gate 3 - Call of Duty - Black Myth: Wukong - The Last of Us franchise ## Hollywood Work - DreamWorks' Dragons: Riders of Berk - Tales of Arcadia trilogy - NeZha 2 (2025 global hit) ## Major Clients - Microsoft - Activision - Electronic Arts - Sony - Disney - Rockstar ## Market Position Top 5 global game outsourcing vendor (with Keywords, Virtuos, Room 8). ## Why Choose Original Force - **God of War, Baldur's Gate 3** credits - **2,200 employees** massive scale - **Hollywood + games** dual expertise - **Since 1999** industry veteran - **China + USA** global presence

Full-Cycle Audio Production
## About PaintPool Studio PaintPool Studio is a Ukrainian game art outsourcing studio founded in 2018. With 20+ dedicated specialists, they deliver concept art, illustrations, 2D environments, character design, UI/UX, and animation for mobile, PC, web, and console games. ## Company History - **Founded:** 2018 - **Location:** Ukraine - **Team:** 20+ specialists - **Focus:** 2D art, concept art, UI/UX ## Services ### 2D Art - Concept art - Illustrations - 2D environments - Character design ### UI/UX Design - Game interfaces - User experience - Visual design ### Animation - 2D animation - Motion graphics - Character animation ### Additional Services - Sound design - Full-cycle game development - AR project support ## Approach Agile team guiding clients from idea to final delivery, with personalized art services for mobile and PC games. ## Client Testimonials 3+ year partnerships with consistent delivery exceeding expectations. Known for simplifying complex concepts into comprehensible visuals. ## Portfolio - Lost in Random - Boom Cat - Dragon: Trio Bonus - Cash Cubes - Sugar Rush Riches - Vegas Heat - Tiger Tiger Wild Life - Dead Man's Fingers ## Why Choose PaintPool Studio - **Ukraine-based** competitive rates - **20+ specialists** dedicated team - **3+ year** client partnerships - **Full-cycle** concept to delivery - **Mobile + PC** expertise

Saudi Mobile Gaming
## About Sandsoft Sandsoft Games was a mobile-first game developer, publisher, and investor based in Riyadh, Saudi Arabia. Founded in 2020 as the gaming arm of Ajlan & Bros Holding, they had offices in Spain, Finland, and China, aligned with Saudi Vision 2030. ## Company Overview - **Founded:** 2020 - **Headquarters:** Riyadh, Saudi Arabia - **Parent:** Ajlan & Bros Holding - **Offices:** Spain, Finland, China - **Status:** Closed (2025) ## Mission Aligned with Saudi Arabia's Vision 2030 for socio-economic diversification by growing the regional video game industry. ## Key Partnerships ### NetEase Games - Stellar Gate Games joint venture (2024) - MENA region publishing - Live operations and esports ### The Sandbox - Metaverse expansion to Saudi Arabia - Partnership for Web3 gaming ### Investments - $3.25M in The Tiny Digital Factory - Mobile racing and motorsport games ## Team Background Professionals from: - FIFA franchise - Candy Crush - Need for Speed - Angry Birds - World of Tanks ## Note Sandsoft closed in late 2025 after its owners decided to shut down operations following layoffs. ## Why Sandsoft Mattered - **Saudi Vision 2030** gaming initiative - **NetEase partnership** MENA expansion - **Major talent** FIFA, Candy Crush alumni - **MENA-focused** regional publishing - **Mobile-first** development approach
Get verified and reach thousands of game studios looking for partners like you.