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Home/Best Game Outsourcing Companies/Directory/Nirmata Game Audio Studio
Nirmata Game Audio Studio logo

Nirmata Game Audio Studio

Game audio studio dedicated to crafting powerful, creative soundscapes for AA & Indie games

Madrid, Spain
1-10
Founded 2026
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Nirmata Game Audio Studio at a glance
Founded
2026
Headquarters
Madrid, Spain
Team size
1-10
Services
Audio & Sound Design
Engines
Unity, Custom Engine, Unreal Engine, Godot
Platforms
PC, Nintendo Switch, Web, PlayStation, iOS, Android, Xbox
Credits
  • Neva - Audio Direction, Sound Design, Implementation
  • GRIS - Audio Direction, Sound Design, Implementation
  • Disco Elysium Mobile - Audio Direction, Sound Design, Implementation
  • Zero Parades - Audio Direction, Sound Design, Implementation
  • Fall Guys - Audio Direction, Sound Design, Implementation
Listing status
Claimed by the studio
Listed since
November 2026
Website
nirmatastudio.com
Contact

Facts confirmed by the studio on 3 November 2026.

About

Game audio studio crafting creative sound design for indie and AA games. Credits: GRIS, Neva, Zero Parades, Fall Guys, Disco Elysium Mobile, Rainbow Six: Siege, Assassin's Creed III Remastered

Portfolio
3 projects
ZERO PARADES: For Dead Spies
ZERO PARADES: For Dead Spies
Lead audio direction while managing and mentoring our audio team, working remotely. Drive strategic decisions on budget allocation, resource planning, and talent acquisition for the audio department. Oversee end-to-end audio production pipelines, including scheduling and coordinating recording sessions, establishing task priorities, and managing cross-functional dependencies to ensure on-time delivery. Maintain hands-on involvement in critical audio work - from sound design and implementation to mixing and mastering.
Audio & Sound Design
View projectWatch video
Neva
Neva
Audio director for Neva, in charge of delivering an immersive soundscape that enhanced the game's emotional narrative. Designed and implemented sound effects. Project developed in Wwise and Unity. In charge of the final mix and master of the game, to ensure cohesive audio quality throughout the player experience. Led audio production for all marketing and narrative content, including cinematics and trailers. Optimized audio performance across multiple platforms (PS5, Xbox, PC, Nintendo Switch).
Audio & Sound Design
View projectWatch video
GRIS
GRIS
Audio Direction, Sound Design, Implementation.Led audio development for GRIS, created and implemented audio systems using Wwise and Unity, including dynamic reverb systems and adaptive states that responded to the game's evolving emotional landscape and visual transformations. Crafted the game's soundscape through original field recordings, foley work, and sound design that complemented the hand-painted art style. Directed audio for cinematics and trailers while managing the technical migration from FMOD to Wwise mid-production. Delivered final mix and optimization across all platforms.
Audio & Sound Design
View projectWatch video
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Website
nirmatastudio.com

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Services Offered
Audio & Sound Design
Game Engines
Unity
Custom Engine
Unreal Engine
Godot
Platforms
PC
Nintendo Switch
Web
PlayStation
iOS
Android
Xbox
Art Styles
Realistic
Low Poly
Hand-Drawn
Cartoon
Stylized
Abstract
Pixel Art
Anime
Isometric
0
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