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Best Game Audio Outsourcing Companies (2026)

Top game audio studios for music, sound design, and voice acting. As of 17 October 2026, 64 of the 533 studios in this directory are on this list. Compare listed capabilities and portfolio work, then contact studios directly.

64 companies
Curated List
Free to contact

Compare Game Audio Companies at a glance

The top 10 Game Audio Companies on this list, side by side. Featured listings first, then by profile completeness score — the same order as the cards below.

See the score-only ranking: Audio ranked by score alone.

StudioCityCountryTeam sizeFoundedEnginesPlatformsServices
EXYZ StudioSofiaBulgaria11-502023Unreal Engine, UnityPC, Android, iOS +12D Art, Animation, UI/UX Design +3
Keywords StudiosDublinIreland1000+1998Unity, Unreal Engine, Custom EnginePC, PlayStation, Xbox +42D Art, 3D Art, Animation +6
PTWTokyoJapan1000+1994Unity, Unreal Engine, Custom Engine +1PC, PlayStation, Xbox +4QA Testing, Localization, Audio & Sound Design +3
XLOCNew YorkUnited States501-10001992Unity, Unreal Engine, Custom Engine +1PC, PlayStation, Xbox +4Localization, QA Testing, Audio & Sound Design
Lionbridge GamesWalthamUnited States1000+2014Unity, Unreal Engine, Custom Engine +1PC, PlayStation, Xbox +4QA Testing, Localization, Audio & Sound Design
NipsApp Game StudiosTrivandrumIndia51-2002010Unity, Unreal Engine, Cocos2D +2PC, iOS, Android +5Programming, 2D Art, 3D Art +7
AndovarSingaporeSingapore201-5002004Unity, Unreal Engine, Custom Engine +1PC, PlayStation, Xbox +3Localization, Audio & Sound Design, QA Testing
Localsoft GamesBarcelonaSpain51-2001991Unity, Unreal Engine, Custom EnginePC, PlayStation, Xbox +3Localization, Audio & Sound Design
All Correct GamesBelgradeSerbia51-2002008Unity, Unreal Engine, Custom Engine +1PC, PlayStation, Xbox +2Localization, QA Testing, Audio & Sound Design
CCC InternationalYerevanArmenia51-2002008Unity, Unreal Engine, Custom Engine +1PC, PlayStation, Xbox +3Localization, QA Testing, Audio & Sound Design

Every field comes from the studio's own listing; a dash means the listing does not record it. Open a profile for the full detail.

Top Game Audio Companies

EXYZ Studio logo
EXYZ Studio
Featured

Art that ships. Creative that sells.

Sofia, Bulgaria · 11-50 people · Founded 2023 · 2D Art, Animation, UI/UX Design · Unreal Engine, Unity

Keywords Studios logo
Keywords Studios

The Global Services Platform for Video Games and Beyond

Dublin, Ireland · 1000+ people · Founded 1998 · 2D Art, 3D Art, Animation · Unity, Unreal Engine, Custom Engine

PTW logo
PTW

Side by Side with Game Creators Worldwide

Tokyo, Japan · 1000+ people · Founded 1994 · QA Testing, Localization, Audio & Sound Design · Unity, Unreal Engine, Custom Engine

XLOC logo
XLOC

Global Gaming Localization Solutions

New York, United States · 501-1000 people · Founded 1992 · Localization, QA Testing, Audio & Sound Design · Unity, Unreal Engine, Custom Engine

Lionbridge Games logo
Lionbridge Games

Global Game Localization Experts

Waltham, United States · 1000+ people · Founded 2014 · QA Testing, Localization, Audio & Sound Design · Unity, Unreal Engine, Custom Engine

NipsApp Game Studios logo
NipsApp Game Studios

Indie Game Development Partner

Trivandrum, India · 51-200 people · Founded 2010 · Programming, 2D Art, 3D Art · Unity, Unreal Engine, Cocos2D

Andovar logo
Andovar

Game Localization in 70+ Languages

Singapore · 201-500 people · Founded 2004 · Localization, Audio & Sound Design, QA Testing · Unity, Unreal Engine, Custom Engine

Localsoft Games logo
Localsoft Games

Veteran Game Localization

Barcelona, Spain · 51-200 people · Founded 1991 · Localization, Audio & Sound Design · Unity, Unreal Engine, Custom Engine

All Correct Games logo
All Correct Games

Precision Game Localization

Belgrade, Serbia · 51-200 people · Founded 2008 · Localization, QA Testing, Audio & Sound Design · Unity, Unreal Engine, Custom Engine

CCC International logo
CCC International

10+ Years of Game Localization

Yerevan, Armenia · 51-200 people · Founded 2008 · Localization, QA Testing, Audio & Sound Design · Unity, Unreal Engine, Custom Engine

Dynamedion logo
Dynamedion

Epic Soundtracks for Epic Games

Mainz, Germany · 51-200 people · Founded 2000 · Audio & Sound Design · Unity, Unreal Engine, Custom Engine

GLOC Media logo
GLOC Media

Asian Game Localization Experts

Tokyo, Japan · 51-200 people · Founded 2010 · Localization, Audio & Sound Design, QA Testing · Unity, Unreal Engine, Custom Engine

Whimsy Games Group LTD logo
Whimsy Games Group LTD

Full-Cycle Game Development with 2D/3D Art & Animation

London, United Kingdom · 51-200 people · Founded 2018 · 2D Art, QA Testing, 3D Art · Unity, Unreal Engine, Godot

Digital Works Vietnam logo
Digital Works Vietnam

Game CG production studio in Ho Chi Minh City serving Japanese game companies

Ho Chi Minh City, Vietnam · 201-500 people · Founded 2007 · 3D Art, Animation, Programming

Certain Affinity logo
Certain Affinity

Austin AAA action and multiplayer co-developer behind Halo and Call of Duty work

Austin, United States · 201-500 people · Founded 2006 · Co-Development, Full Production, Programming · Unreal Engine

Altagram logo
Altagram

Localization That Speaks to Players

Berlin, Germany · 51-200 people · Founded 2012 · Localization, QA Testing, Audio & Sound Design · Unity, Unreal Engine, Custom Engine

Rayark logo
Rayark

Rhythm Game Masters

Taipei, Taiwan · 51-200 people · Founded 2011 · Programming, Game Design, 2D Art · Unity

Yanxi Game Art Outsourcing Company logo
Yanxi Game Art Outsourcing Company

Focused on Game Art Creating Ultimate Visual Experiences

Chengdu, China · 51-200 people · Founded 2002 · 2D Art, 3D Art, Game Design · Unreal Engine, Unity, GameMaker

Studio EIM logo
Studio EIM

Game audio for 1,400+ titles. Seoul, since 1999.

Seoul, South Korea · 11-50 people · Founded 1999 · Audio & Sound Design, Localization · Unity, Unreal Engine, Custom Engine

High Voltage Software logo
High Voltage Software

Veteran Chicago-area game developer and Keywords studio doing co-development

Hoffman Estates, United States · 51-200 people · Founded 1993 · Co-Development, Full Production, Programming

Somatone Interactive logo
Somatone Interactive

Audio Excellence Since 2003

San Francisco, United States · 11-50 people · Founded 2003 · Audio & Sound Design · Unity, Unreal Engine, Custom Engine

The Audio Guys logo
The Audio Guys

Award-Winning Game Audio

London, United Kingdom · 11-50 people · Founded 2010 · Audio & Sound Design · Unity, Unreal Engine, Custom Engine

JoyMasher logo
JoyMasher

Brazilian Retro Gaming

São Paulo, Brazil · 11-50 people · Founded 2012 · Programming, Game Design, 2D Art · Custom Engine

Sabotage Studio logo
Sabotage Studio

Retro-Modern Excellence

Quebec City, Canada · 11-50 people · Founded 2016 · Programming, Game Design, 2D Art · Unity

PaintPool Studio logo
PaintPool Studio

Full-Cycle Audio Production

Kyiv, Ukraine · 11-50 people · Founded 2018 · Audio & Sound Design, 2D Art, 3D Art · Unity, Unreal Engine

Team Audio logo
Team Audio

Game Audio Systems Specialists

Toronto, Canada · 11-50 people · Founded 2017 · Audio & Sound Design, Programming · Unity, Unreal Engine, Custom Engine

Hexany Audio logo
Hexany Audio

Sound Design for Legendary Games

Los Angeles, United States · 11-50 people · Founded 2014 · Audio & Sound Design · Unity, Unreal Engine, Custom Engine

Li & Ortega logo
Li & Ortega

Veteran Audio Production

Dallas, United States · 11-50 people · Founded 2015 · Audio & Sound Design · Unity, Unreal Engine, Custom Engine

Power Up Audio logo
Power Up Audio

Vancouver Game Audio Excellence

Vancouver, Canada · 11-50 people · Founded 2013 · Audio & Sound Design · Unity, Unreal Engine, Godot

Rookbird Games logo
Rookbird Games

Argentine studio for outsourced game development, art and staff augmentation

Bahía Blanca, Argentina · 11-50 people · Founded 2018 · Full Production, Programming, Game Design · Unity, Godot

Archibaldi Studio logo
Archibaldi Studio

Complete Game Audio Solutions

Warsaw, Poland · 11-50 people · Founded 2018 · Audio & Sound Design · Unity, Unreal Engine

23 Studios logo
23 Studios

Turkish-Arabic Localization

Istanbul, Turkey · 11-50 people · Founded 2015 · Localization, Audio & Sound Design

Open Lab logo
Open Lab

We turn complex ideas into engaging games.

Firenze, Italy · 1-10 people · Founded 2001 · 2D Art, Programming, 3D Art · Unity

A Shell in the Pit logo
A Shell in the Pit

Indie Game Audio Specialists

Vancouver, Canada · 1-10 people · Founded 2011 · Audio & Sound Design · Unity, Unreal Engine, Godot

Flutu Music logo
Flutu Music

Music and SFX for Games

São Paulo, Brazil · 1-10 people · Founded 2016 · Audio & Sound Design · Unity, Unreal Engine, Godot

Principle Sound logo
Principle Sound

Sound Design Excellence

Astana, Kazakhstan · 1-10 people · Founded 2018 · Audio & Sound Design · Unity, Unreal Engine

Demute Studio logo
Demute Studio

Complete Game Audio Solutions

Poznan, Poland · 11-50 people · Founded 2017 · Audio & Sound Design · Unity, Unreal Engine

Moonwalk Audio logo
Moonwalk Audio

Industry Veteran Audio Team

Los Angeles, United States · 1-10 people · Founded 2019 · Audio & Sound Design · Unity, Unreal Engine

Patada! logo
Patada!

Belo Horizonte indie studio offering art, audio and development services

Belo Horizonte, Brazil · Founded 2018 · 2D Art, 3D Art, UI/UX Design

3D Animation Workshop logo
3D Animation Workshop

We develop fun exciting high tech games, and VR simulations

KNIN, Croatia · 1-10 people · Founded 2020 · 3D Art, Game Design, Animation · Unity, Unreal Engine

Altered FX logo
Altered FX

Game Cinematics, Trailers & Animation

Atlanta, United States · 11-50 people · Founded 2021 · 3D Art, Narrative & Writing, Marketing · Unreal Engine · Credits: Black Ops 7: Announcement Trailer - Producer, Director, Created By; Spyro: A Realm Beyond Announcement Trailer - Producer, Director, Created By

Water Witch RPG Studio logo
Water Witch RPG Studio

Pixel art outsourcing studio for indie games: characters, tilesets, animation, UI

Katowice, Poland · 11-50 people · 2D Art, Animation, UI/UX Design

Dreamcraft Music and Sound logo
Dreamcraft Music and Sound

External game audio team: music, sound design, Wwise/FMOD and Unreal implementation

Studio City, United States · 1-10 people · Founded 2017 · Audio & Sound Design · Unreal Engine, Unity

StudioEIM logo
StudioEIM

SEOUL, South Korea · Founded 2008 · Audio & Sound Design

Vicious Sound logo
Vicious Sound

Los Angeles sound design studio for games and trailers, with audio implementation

Los Angeles, United States · 11-50 people · Founded 2019 · Audio & Sound Design · Unreal Engine

Rotor Taxa logo
Rotor Taxa

Real-time machine sync for mechanical sound generation

Bogota, Colombia · 1-10 people · Founded 2026 · Audio & Sound Design · Unity, Unreal Engine, Custom Engine

Sounding Sweet logo
Sounding Sweet

Game audio studio for sound design, implementation, field recording and dialogue

Mickleton, United Kingdom · Founded 2011 · Audio & Sound Design

WONDERLABS | Game Production Company logo
WONDERLABS | Game Production Company

We do more than make games — we build a flexible production system for different kinds of partners.

Vietnam · 11-50 people · Founded 2024 · 2D Art, Programming, QA Testing · Credits: tuan minh

Echorbit Audio logo
Echorbit Audio

Tallinn sound studio for sound design, music and Wwise/FMOD implementation

Tallinn, Estonia · 1-10 people · Founded 2023 · Audio & Sound Design

Orphic Media logo
Orphic Media

Polish game audio studio: music, sound design, Wwise/FMOD integration, VO and localization

Warsaw, Poland · Audio & Sound Design, Localization · Unity, Unreal Engine, Custom Engine

Run a studio that belongs on this list? See which game audio companies ChatGPT named for buyer questions on 24 September 2026, and add yours free.

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How We Select

Portfolio Quality
Client Reviews
Industry Experience
Communication
Delivery Track Record

A game audio company handles the sound your game ships with: original music, sound design (the thousands of small effects that sell every action), voice-over casting and direction, and the technical side of getting it all playing correctly through middleware like Wwise or FMOD. These are separate skills. A composer is not a sound designer, and neither is an audio programmer, so decide which parts you are outsourcing before you shortlist. 64 of the 533 studios in our directory list audio work. This page lists audio studios sorted by our internal score; for partners that cover audio alongside other disciplines, the game outsourcing companies list is broader.

What to check in an audio studio

Judge audio by listening first, then by asking how it is delivered. A reel tells you taste; the harder question is implementation. Ask whether the studio delivers finished, mixed, game-ready assets and whether they integrate through Wwise or FMOD themselves or hand you raw files to wire up. For voice-over, confirm how casting, direction, and re-records are handled, and whether the rate includes revisions or bills them separately; our cost guide covers how revision rounds change a quote. Run a small paid test, usually $500 to $2,000, on one real cue or a short SFX set before committing, and get a written list of what each deliverable includes, so a music track does not arrive without the stems you need for adaptive mixing. You can sanity-check a quote against the rate calculator before you sign.

What game audio costs

Game audio runs $30-50 per hour at entry level, $50-100 mid, and $100-200 for senior composers and sound designers, though a lot of audio is quoted per asset or per finished minute of music rather than hourly. Region moves rates the usual way: Eastern Europe and Latin America sit mid-range with workable overlap for US and EU teams, while South and Southeast Asia run cheaper with a longer feedback lag. Budget 10 to 20 percent of project time for direction and integration, sign an NDA before sharing unreleased material, and get IP assignment in writing so music and sound transfer to you on payment, including any licensed samples or libraries used. To shortlist, browse the directory and filter audio studios by service and country.

Market rates & directory snapshot

Two quick reference points before you shortlist: what studios charge per hour by discipline, and how the directory breaks down by region and service. The rates come from our published game outsourcing costs guide (or estimate your own with the rate calculator); the studio counts are this directory's own, counted from the live listings as of 17 October 2026. The statistics page has the full breakdown.

Hourly rate range by discipline (USD)Entry to senior hourly rates: 2D art $25–$150, 3D art $30–$200, animation $35–$180, programming $35–$250, audio $30–$200.Hourly rate range by discipline (USD / hour)2D Art$25–$1503D Art$30–$200Animation$35–$180Programming$35–$250Audio$30–$200$0$50$100$150$200$250Source: market rate ranges, gamedevoutsourcing.com
Listed outsourcing studios by regionRegional distribution of the 490 listed studios with a recorded country.Listed outsourcing studios by regionEastern Europe109Western Europe104North America94Southeast Asia48East Asia38Latin America33South Asia30MENA & Africa25Oceania7Other2Source: gamedevoutsourcing.com directory, October 2026 — 533 listings, 490 with a country recorded
Listed studios by service offered (top 10)Service mix across 533 listed studios; studios usually offer several services.Listed studios by service offered (top 10)3D Art300Programming2672D Art210Game Design201Full Production181Animation161Co-Development97QA Testing89UI/UX71Marketing69Source: gamedevoutsourcing.com directory, October 2026 — 533 listings; studios can offer several services, so bars overlap

Frequently asked questions

How much does game audio outsourcing cost?

Game audio runs $30-50/hour at entry level, $50-100 mid, and $100-200 for senior composers and sound designers. A lot of audio work is also quoted per asset or per finished minute of music rather than hourly, so confirm the pricing model and whether revisions are included.

What does a game audio company provide?

It covers some or all of original music, sound design (the many small effects tied to game actions), voice-over casting and direction, and technical integration through middleware like Wwise or FMOD. These are separate skills, so decide which you are outsourcing before you shortlist a studio.

Should the audio studio handle Wwise or FMOD integration?

Ask directly, because it changes the deliverable. Some studios integrate the audio into your project through Wwise or FMOD themselves; others hand you finished, mixed files to wire up. Neither is wrong, but you need to know which one you are buying and who owns the implementation work.

How do I keep the rights to music made for my game?

Get IP assignment in writing so the music and sound transfer to you on payment, and confirm the studio has cleared any licensed samples, libraries, or plugins baked into the deliverables. Sign a mutual NDA before sharing unreleased material.

How does audio production outsourcing work for a AAA game title?

On a AAA title audio is normally split across several vendors rather than one: a composer or music house, a sound design team, a voice-over studio handling casting and direction, and often an audio programmer for Wwise or FMOD integration. Your audio director keeps the creative brief in-house and each vendor delivers against it. Contracts run per asset or per finished minute more often than hourly.

Which studios provide game audio and localization?

64 of the 533 studios in this directory list audio and a smaller number list localization, and a smaller group again covers both, which is common at large vendors such as Keywords Studios, PTW, and Side. Bundling helps when voice-over has to be recorded in several languages, because casting, recording, and localization QA stay on one schedule. Filter by both services to see the overlap.

How much does it cost to localize a game?

Text is the predictable half: translation is priced per source word at published vendor list prices of about $0.07 to $0.30 per source word for games depending on the language pair, with localization QA billed hourly on top. Voice is the half that moves an audio budget — it is quoted separately, by recorded line or studio hour plus talent fees, and on a dialogue-heavy game it can cost more than the whole text translation; the full game localization cost guide gives the per-word rates by language tier and works a full budget end to end.

Which major game publishers work with Side for outsourced services?

Side is a game audio, voice-over, and localization vendor listed in this directory under those services. Which publishers it works with is not something the directory tracks, because vendor relationships are usually under NDA and surface only in game credits. To check any studio's client list, look at credited titles on MobyGames or ask the studio for references directly.

Why Use Our Curated Lists?

Hand-checked Listings
Every company is researched and checked by hand before it goes on the list, and its contact details are published in full.
Generated From Live Data
This list is built from the directory itself, not hand-maintained, so a studio that updates or removes its profile is reflected here.
Transparent Ordering
Featured partners appear first and are always labeled. Everything else is ordered by profile completeness, so detailed, up-to-date profiles rank higher.

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