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Game Development Outsourcing in Latin America

18 verified game outsourcing studios are listed in Latin America, most often offering Programming (13), Game Design (12) and 3D Art (9). Compare portfolios, services, and engine coverage before you reach out.

18 companies

What Latin America studios offer

Counted across all 18 listed Latin America studios. A studio can appear in more than one row.

Where the Latin America studios are

18 listed studios across 6 countries.

Why Latin America?

Similar timezones to US
Growing game dev scene
Creative talent
Cultural affinity

Typical rates in Latin America

Competitive, lower-to-middle of market rates

Studios in Latin America are known for solid quality at competitive rates, usually the lower-to-middle of the published ranges. Entry-level 2D art commonly runs $25-40/hour and mid-range programming around $60-120/hour, while senior specialists still reach the top bands for demanding work. Across the market, hourly rates run roughly $25-150 for 2D art, $30-200 for 3D art, $35-250 for programming, and $30-200 for audio, moving up with seniority. Latin America is a common middle ground: cheaper than North America or Western Europe, with a stronger game-dev tradition and easier collaboration than the lowest-cost markets. For North American clients the timezone overlap is a real advantage.

These are general market ranges, not quoted studio rates. For a full breakdown by service and seniority, see the game outsourcing cost guide. Need a specific engine? Compare Unity and Unreal Engine studios.

Featured Partners

Premium visibility studios

Max Gogh Studio logo
Featured

Max Gogh Studio

About Max Gogh Studio Max Gogh Studio is a Argentinian game development, video production and VFX studio founded in 2018. The team consists of over 100 professionals, with 350+ completed projects under their belt, including for products and companies such as Givenchy, Casio, Audioteka, game Blood of Heroes, game Red Covenant, Panasonic, Epson, game Relicta, and many others. Company Overview Founded: 2018 Headquarters: Argentina (Buenos Aires) Team: 100+ employees Projects: 350+ games, video and VFX projects Services Game Development Full-cycle PC & Console games Full-cycle Mobile, Web & Cross-Platform games Co-development Game art & asset production Art Production Graphic Design 2D / 3D art Characters and assets Environments Animation CGI & Visual Effects (VFX) Video Production Cinematic Trailers, Teasers & Launch Films Commercials & Branded Videos Corporate, Explainer & Product Videos Post-Production, Editing & Motion Design Other AR/VR, Interactive Experiences & Simulations Major Clients & Notable Projects Givenchy Casio Audioteka Game Blood of Heroes Game Red Covenant Panasonic Epson Game Relicta Polygon Dalmore Inglot Game Octopus Feast Victorinox Why Choose Max Gogh Studio Givenchy, Casio, Blood of Heroes, Panasonic client roster 350+ completed projects Satisfied Customers from Over 25 Countries Full-service game development, video production, VFX End-to-end product development

3D Art
Animation
Full Production
Game Design
2D Art
Buenos Aires, Argentina
51-200
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Latin America companies

Globant logo
Globant
Buenos Aires, Argentina
1000+

About Globant Globant is a NYSE-listed ($7.3B market cap) technology company founded in 2003 in Buenos Aires, Argentina. Their Games Studio has grown to nearly 2,000 engineers, providing game development and support services to major publishers including EA. Company Scale Founded: 2003 Games Studio: ~2,000 engineers Total Company: 11,000+ engineers across 17 countries Headquarters: Buenos Aires, Argentina (incorporated Delaware, USA) Stock: NYSE listed Services Game Development Full game development Co-development support Platform and backend services Live operations support Technical Services Unreal Engine development Unity development C++ and custom engine support Rendering systems Backend infrastructure Animation & VFX Animation studio (established 2008) VFX services Notable Projects Hogwarts Legacy - 6 years development contribution Major Clients EA (Electronic Arts) Amazon Major AAA publishers Why Choose Globant ~2,000 game engineers massive scale Hogwarts Legacy AAA credit EA partnership trusted by industry leaders NYSE-listed financial stability Latin American talent competitive advantage

PROGRAMMING
GAME DESIGN
FULL PRODUCTION
Nimble Giant logo
Nimble Giant
Buenos Aires, Argentina
201-500

About Nimble Giant Entertainment Nimble Giant Entertainment is an Argentine game developer founded in 2002, now owned by Saber Interactive. As one of Latin America's leading studios with 20+ years experience, they specialize in multiplayer shooters, 4X strategy, and Fortnite Creative content. Company History Founded: 2002 (as NGD Studios) Location: Buenos Aires, Argentina Additional: Uruguay, Chile, Peru, Barcelona, Sweden Acquired by: Saber Interactive (2020) Specializations Multiplayer shooters 4X/Grand strategy games Fortnite Creative content MMORPGs Notable Projects Games Star Trek: Infinite (with Paradox, 2023) Master of Orion (2016) - Turn-based strategy reboot Quantum League (2020) - Asynchronous FPS Champions of Regnum - First LATAM commercial MMORPG Fortnite Creative 3-year collaboration with Epic Games Features, devices, and content Experiences for content creators Industry Firsts Champions of Regnum was the first commercial MMORPG made in Latin America. Note Nimble Giant is primarily a game developer, though they provide co-development services through Saber Interactive. Why Nimble Giant Matters Star Trek: Infinite Paradox partnership Saber Interactive backing 20+ years LATAM pioneer Epic Games Fortnite collaboration Multi-region presence

PROGRAMMING
GAME DESIGN
ART 3D
+1
Etermax logo
Etermax
Buenos Aires, Argentina
201-500

About Etermax Etermax is an interactive entertainment company founded in 2009 by Maximo Cavazzani in Argentina. They are a pioneering Argentine company in mobile gaming and one of Argentina's first unicorns, best known for creating Trivia Crack. Company Scale Founded: 2009 450+ employees 800+ million downloads 150+ million active users annually Location: Buenos Aires, Argentina (with office in Mendoza) Services Gaming Multiplatform video game development Mobile game specialization Trivia and word games XR Studio VR, AR, and MR experiences Immersive entertainment Brand Gamification Gamification solutions Licensing and co-branding opportunities Notable Games Trivia Crack Franchise Trivia Crack (2013) - #1 game worldwide for 60+ consecutive days Trivia Crack 2 (2018) Trivia Crack Adventure (2021) Available in 180+ countries and 34 languages Other Titles Word Crack Mix 2 Words & Ladders Word Crack 2 Word Show Topic Twister Trivia Cars Triviatopia Run Technology Focus Mobile, extended reality, AI, voice technology, and streaming platforms. Why Choose Etermax 800+ million downloads proven reach Trivia Crack global phenomenon 150+ million annual active users Argentina unicorn with major resources Brand gamification expertise

PROGRAMMING
ART 2D
GAME DESIGN
+1
Aquiris logo
Aquiris
Porto Alegre, Brazil
51-200

About Aquiris Aquiris is a Brazilian game development studio founded in 2007 and headquartered in Porto Alegre, Brazil. With a team of over 150 people, they are known for creating visually stunning games with a focus on artistic quality and technical excellence. Company Scale Founded: 2007 Team Size: 150+ people Location: Porto Alegre, Brazil + remote team Notable Games Horizon Chase Series The studio's flagship racing franchise: Horizon Chase 2 - Latest installment with expanded features Horizon Chase Turbo - Critically acclaimed arcade racer Horizon Chase: Senna Forever - Tribute to Ayrton Senna Other Titles Wonderbox - Apple Arcade adventure creation game Looney Tunes: World of Mayhem - Mobile RPG Platform Experience Console (PlayStation, Xbox, Nintendo Switch) PC (Steam) Mobile (iOS, Android) Apple Arcade Press Recognition PlayStation Universe: "Pure 90's Racing Nostalgia" Common Sense Media: "Beautiful, Fun and Epic" Specializations Arcade racing games Retro-inspired visuals Cross-platform development Mobile game expertise Why Choose Aquiris Proven IP creators with Horizon Chase franchise 150+ person team with full development capacity Apple partnership via Apple Arcade Brazilian talent with cost-effective rates Cross-platform development expertise

PROGRAMMING
ART 3D
ART 2D
+2
Ironhide Game Studio logo
Ironhide Game Studio
Montevideo, Uruguay
51-200

About Ironhide Game Studio Ironhide Game Studio is a Uruguayan video game developer founded in 2010 in Montevideo. With 65+ employees and 30+ million copies sold, they are the creators of the award-winning Kingdom Rush franchise and one of Latin America's largest game studios. Company History Founded: January 2010 Location: Montevideo, Uruguay 65+ employees 30+ million copies sold Founders Álvaro Azofra Gonzalo Sande Pablo Realini Notable Games Kingdom Rush Franchise Kingdom Rush (2011) - 100M+ downloads Kingdom Rush: Frontiers (2013) Kingdom Rush: Origins (2014) Kingdom Rush: Vengeance (2018) Other Games Iron Marines (2017) - RTS game Current Projects Working on 4 titles simultaneously. Impact First successful original game studio in Uruguay Inspired Uruguay's indie game development scene One of Latin America's largest game studios Specializations Tower defense games Real-time strategy Mobile game development Multi-platform releases Note Ironhide is primarily a game developer, not an outsourcing provider. Listed for reference. Why Ironhide Matters Kingdom Rush franchise success 30M+ copies sold Uruguay's largest game studio LatAm game industry pioneer

PROGRAMMING
ART 2D
GAME DESIGN
+1
Hoplon logo
Hoplon
Florianópolis, Brazil
51-200

About Hoplon Hoplon is a Brazilian video game developer known for creating Heavy Metal Machines. Based in Brazil, they develop multiplayer games for PC and consoles. Location Brazil Notable Games Heavy Metal Machines Vehicular combat MOBA Free-to-play PC platform Specializations Multiplayer games Vehicular combat Free-to-play models Note Hoplon is primarily a game developer, not an outsourcing service provider. Listed for reference. Why Hoplon Matters Heavy Metal Machines original IP Brazilian studio talent Multiplayer expertise

PROGRAMMING
ART 3D
GAME DESIGN
+1
Batovi Games logo
Batovi Games
Montevideo, Uruguay
11-50

About Batovi Games Batovi Games is a game development studio founded in 2005 in Montevideo, Uruguay. With over 15 years of experience, they develop original IP games and have extensive experience creating advergames for major international brands. Company Scale Founded: 2005 Location: Montevideo, Uruguay Services Original IP Development Currently 100% focused on producing own intellectual properties Soccer/sports games Casual and arcade games Advergames 15+ years of branded game experience Work for major international companies Current Games Pixel Cup Soccer CHARRUA Soccer Slidemagi Upcoming Titles CHARRUA Legend The Abduction of Bacon at Dawn Legendary Chess Cookie Gluttons TD Major Advergame Clients Nickelodeon MTV Networks Cartoon Network Nestlé (multiple titles) PepsiCo McDonald's South Park SpongeBob SquarePants Big Fish Games Gamehouse Why Choose Batovi Games 15+ years of game development experience Major brand clients including Nickelodeon, MTV, Nestlé Uruguay-based with Latin American expertise Advergame specialists for branded content Original IP development capabilities

PROGRAMMING
GAME DESIGN
ART 2D
Lienzo logo
Lienzo
Chihuahua, Mexico
11-50

About Lienzo Lienzo is a Mexican video game studio founded in 2012 in Chihuahua. Known for culturally-inspired games like Mulaka (Tarahumara mythology) and Aztech: Forgotten Gods, they pioneered Mexican indigenous themes in gaming. Company History Founded: 2012 Location: Chihuahua, Mexico Founders: Serrano (lead), Adolfo Rico (lead programmer) Initial Team: 8 people Origin: Advergaming and museum games Notable Games Mulaka 3D action-adventure based on Tarahumara indigenous culture Set in northern Mexico's breathtaking landscape Play as a Sukurúame (shaman) Preserves oral Tarahumara lore in visual form Hunter's Legacy 2D action-platformer Starring Ikki, a cat warrior Sword and bow combat Aztech: Forgotten Gods Action-adventure Aztec mythology meets sci-fi Cultural Impact Lienzo was the first Mexican studio to embrace indigenous themes rather than emulating Western styles. They proved Mexican cultural content could succeed internationally, inspiring a new generation of Latin American developers. Approach Started without formal game design education (unavailable in Mexico at the time). Built expertise through advergaming and museum projects before creating original IP. Note Lienzo is primarily a game developer creating culturally-inspired original IP. Why Lienzo Matters Mulaka cultural breakthrough Tarahumara mythology preservation Mexico's pioneer indie studio Indigenous themes in gaming International success with local culture

PROGRAMMING
GAME DESIGN
ART 3D
+1
ACE logo
ACE
Santiago, Chile
11-50

About ACE Team ACE Team is an award-winning independent game development studio based in Chile. Founded with a passion for creating unique and visually distinctive gaming experiences, the studio has earned international recognition for its innovative approach to game design. Notable Games The Eternal Cylinder (2020) Survival adventure featuring bizarre, procedurally-generated alien worlds. Rock of Ages Series Rock of Ages III (2020) Rock of Ages II: Bigger & Boulder (2017) Rock of Ages (2011) Tower defense meets racing in this unique historical comedy franchise. Other Titles The Deadly Tower of Monsters (2016) - B-movie inspired action-adventure Abyss Odyssey (2014) - Roguelike side-scrolling adventure Zeno Clash 2 (2013) - First-person brawler sequel Zeno Clash (2009) - Breakthrough first-person melee combat game Awards & Recognition PC Gamer Indie Game of the Year (Zeno Clash, 2009) IGF Excellence in Visual Arts Finalist (Zeno Clash) Machinima Inside Gaming Most Original Game (Rock of Ages, 2011) Gaming Excellence Best Downloadable Game of E3 (Rock of Ages, 2011) Best PC/Console Videogame at Videogames Chile Awards (Abyss Odyssey, 2015) Game Developers Choice Awards Best Debut Studio Finalist Gamasutra Honorable Mention as top developer (2009) Location Headquarters: Santiago, Chile Specializations Unique visual art direction Innovative gameplay mechanics Independent game development Cross-platform releases Why Choose ACE Team Award-winning creativity with internationally recognized titles Distinctive visual style that stands out in the market Proven track record of successful indie releases Innovative design pushing boundaries of game genres

PROGRAMMING
GAME DESIGN
ART 3D
JoyMasher logo
JoyMasher
São Paulo, Brazil
11-50

About JoyMasher JoyMasher is an independent game development studio based in Curitiba, Brazil. Founded in 2012, they specialize in retro-style games inspired by the 8-bit and 16-bit era, creating acclaimed titles like Blazing Chrome and Vengeful Guardian: Moonrider. Company Overview Founded: 2012 Location: Curitiba, Paraná, Brazil Team: 2-10 employees Tagline: "We know retro." Founders Danilo Dias Thaís Weiller Marco Galvão Specializations Retro games 8-bit style 16-bit style Action platformers Run and gun games Notable Games Blazing Chrome (The Arcade Crew) Vengeful Guardian: Moonrider (The Arcade Crew) Odallus: The Dark Call (self-published) Oniken (self-published) Inspirations Games inspired by classics like: Ninja Gaiden Contra Kabuki Quantum Fighter Shadow of the Ninja Vice: Project Doom Publisher Partnerships The Arcade Crew (Blazing Chrome, Vengeful Guardian) Self-published (Oniken, Odallus) Philosophy "I just wanted to make a fun action 8-bit game, like the ones that I used to play as a kid... I really love games from 8/16-bit era and I want to make games like these." - Danilo Dias Note JoyMasher is primarily an indie game developer creating original IP rather than an outsourcing provider. Listed for reference. Why JoyMasher Matters Blazing Chrome critical acclaim Retro game specialists Brazil-based indie studio 8-bit/16-bit authentic style The Arcade Crew partnership

PROGRAMMING
GAME DESIGN
ART 2D
+1
Bromio logo
Bromio
Bogotá, Colombia
11-50

About Bromio Bromio is a Mexican independent game studio founded in 2013 in Puebla. They focus on innovative game development and offer co-development and porting services for PC and consoles including Nintendo, PlayStation, and Xbox. Company Overview Founded: 2013 Location: Puebla, Mexico Team: 2-10 employees Focus: Innovative indie games + services Services Game Development Original IP development Co-development partnerships Innovative game concepts Porting Services Steam porting Epic Games Store Nintendo Switch PlayStation Xbox Notable Games Pato Box - Original boxing adventure Greak: Memories of Azur - Side-scrolling adventure Aragami 2 (contribution) - Third-person stealth game Platform Expertise PC (Steam, Epic) Nintendo Switch PlayStation Xbox Approach Small but focused team delivering innovative game proposals. Ensures games function flawlessly while maintaining original quality across all platforms during porting. Note Bromio is primarily an indie game developer with porting capabilities rather than a pure outsourcing studio. Why Bromio Matters Pato Box, Greak original titles Multi-platform porting expertise Mexico-based LatAm studio Co-development services Indie innovation focus

PROGRAMMING
GAME DESIGN
ART 3D
KS
Kokonut Studio
Mexico City, Mexico
11-50

About Kokonut Studio Kokonut Studio is a Mexican interactive technology studio specializing in games, apps, and emerging tech experiences. Known for Hot Wheels, Chavo Kart, and AR experiences, they are one of LATAM's hottest gaming studios. Company Overview Location: Mexico City, Mexico Focus: Games, apps, emerging technology Hourly Rate: $25-49/hr Min Project: $5,000+ Services Game Development Mobile games (iOS, Android) Unity 3D and Unreal development Game design 2D animation and 3D modeling App Development Mobile app development Web development Second screen experiences Emerging Tech Augmented reality experiences Interactive brand experiences Technical Expertise Unity 3D Unreal Engine GameSparks Maya 3D Xcode/Swift Android Studio Shaders Notable Projects Hot Wheels (racing game) Chavo Kart (racing game) Sky Hero (location-based mobile game) Facechamp (brand partnership) Dr. Simi AR (Farmacias Similares) Brand Structure Kokonut: Parent brand for tech solutions Kokonut Gamxs: Gaming-focused division Recognition Featured among Top 5 Hottest Gaming Studios in LATAM. Why Choose Kokonut Studio Hot Wheels, Chavo Kart titles Top 5 LATAM gaming studio AR/emerging tech capabilities Competitive rates $25-49/hr Mexico-based LatAm expertise

PROGRAMMING
ART 2D
ART 3D
+1
Flutu Music logo
Flutu Music
São Paulo, Brazil
1-10

About Flutu Music Flutu Music (FLUTU PRODUCAO MUSICAL LTDA) is a game audio company based in São Paulo, Brazil, founded by Victor Hime. They provide comprehensive audio services for video games and interactive media, with a distributed team across Brazil and presence in Valencia, Spain. Location Headquarters: São Paulo, Brazil (R JOSE JANNARELLI 199) European Office: Valencia, Spain Distributed team across Brazil Services Music Production Original music composition (instrumental and song) Cinematics and trailer sound design Game mixing and mastering Sound Design In-game sound effects (SFX) Environmental audio UI sounds Voice Production Voice-over services Casting, recording, editing FX processing Audio Integration Unity integration Unreal Engine integration Interactive audio systems design Middleware implementation (WWISE/FMOD) Technical Services Audio QA and optimization Recording studio Audio post-production Certifications Team certified in Wwise, FMOD, Unity, Unreal Engine, and Agile methodologies. Notable Projects Legacy of Evil - Classic Shoot 'em Up (Uruca Games) Music direction, composition, SFX, FMOD implementation Farming game with Brazilian cultural soundtrack (Red Sea Games) Why Choose Flutu Music Full audio services from composition to implementation Brazil-based with competitive rates Middleware certified (Wwise, FMOD) Engine expertise in Unity and Unreal European presence in Valencia

AUDIO
Crossforge logo
Crossforge
Florianopolis, Brazil
1-10

Crossforge is a console porting studio based in Brazil, helping indie developers and publishers bring PC games to Nintendo Switch, PlayStation, and Xbox. Our senior team works directly inside existing Unity, Unreal Engine, and Godot projects, covering platform adaptation, optimization, hardware testing, certification, submission, and launch support. We operate as an extension of each development team, with direct communication, hands-on engineering, and clear ownership from initial assessment through release. 👾

PORTING
CO DEVELOPMENT
PROGRAMMING
Rotor Taxa logo
Rotor Taxa
Bogota, Colombia
1-10

ROTOR TAXA explores new approaches to sound creation through programmable physical systems. Rather than treating sound as a purely digital process, the project investigates how robotics, motion and mechanical interaction can become creative tools for audio production. Through research, experimentation and functional prototypes, ROTOR TAXA develops methods for transforming physical movement into expressive acoustic events.

AUDIO
DS
DHM Studio
São Paulo, Brazil
1-10

DHM Studio is a creative outsourcing team specializing in high-quality 3D assets, sound design, and game-ready textures. We collaborate with studios and developers worldwide to bring interactive worlds to life — from concept to final render, with precision, passion, and reliability.

ART 3D
AUDIO
BR
Brain-dead Rabbit Games
Mexico

FAQ: game outsourcing in Latin America

How many game outsourcing studios are in Latin America?

We list 18 verified game development outsourcing studios across Latin America, spread over 6 countries. The largest are Brazil (6), Argentina (4), Mexico (3).

What do Latin America game studios specialize in?

Across the 18 Latin America studios listed here, the most common services are Programming (13), Game Design (12) and 3D Art (9), and the most common engines are Unity (15) and Unreal Engine (12).

How much does game outsourcing cost in Latin America?

Latin America sits in the middle of the market. Entry-level 2D art typically starts near $25-40/hour, mid-range 3D art around $50-100/hour, and senior programming reaches $120-250/hour. These are general market ranges, not directory figures. You get most of the cost saving of cheaper regions with fewer collaboration problems.

How does Latin America compare to Asia on price?

Latin America is generally cheaper than North America and Western Europe but priced above the lowest-cost Asian markets. The pull is the balance: competitive rates, a real game-dev talent base, and timezone overlap with the US.

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