Back to Directory

Game Development Outsourcing in Western Europe

91 verified game outsourcing studios are listed in Western Europe, most often offering Game Design (51), Programming (49) and 3D Art (42). Compare portfolios, services, and engine coverage before you reach out.

91 companies

What Western Europe studios offer

Counted across all 91 listed Western Europe studios. A studio can appear in more than one row.

Why Western Europe?

AAA experience
Creative excellence
Easy collaboration
High quality standards

Typical rates in Western Europe

Toward the top of market rates

Studios in Western Europe price at the higher end of the published ranges. Mid-range 3D art commonly runs $100-200/hour and senior programming reaches the top band near $120-250/hour, with junior work rarely dipping to the cheapest figures. Across the market, hourly rates run roughly $25-150 for 2D art, $30-200 for 3D art, $35-250 for programming, and $30-200 for audio, moving up with seniority. You pay more here, but you usually get easier communication, overlapping working hours for Western clients, strong IP and contract frameworks, and teams that have shipped AAA titles. For complex or NDA-heavy projects that premium often pays for itself in fewer surprises.

These are general market ranges, not quoted studio rates. For a full breakdown by service and seniority, see the game outsourcing cost guide. Need a specific engine? Compare Unity and Unreal Engine studios.

Western Europe companies

Sumo Digital logo
Sumo Digital
Sheffield, United Kingdom
1000+

About Sumo Digital Sumo Digital is a British video game developer founded in 2003 in Sheffield, UK. Acquired by Tencent in 2022, they employ 1,200+ people across 17 studios globally, having worked with Microsoft, Sony, SEGA, and Activision on titles like LittleBigPlanet 3, Forza Horizon 2, and Warframe. Company Overview Founded: 2003 Headquarters: Sheffield, UK Founders: Carl Cavers, Paul Porter, Darren Mills, James North-Hearn Owner: Tencent (2022) Team: 1,200+ employees Studios (17 locations) UK Sheffield (HQ) Nottingham Newcastle Brighton (The Chinese Room) Leeds (Red Kite Games) Leamington Spa Warrington International Pune, India Bangalore, India Wroclaw, Poland Czech Republic (PixelAnt) Vancouver, Canada Notable Projects LittleBigPlanet 3 (Sony) Forza Horizon 2 (Xbox 360) Warframe (content updates) Various AAA co-development Partnerships Microsoft Sony SEGA Activision Digital Extremes (Warframe) Corporate History 2007: Opened Sumo India 2007: Acquired by Foundation 9 2014: Management buyout (NorthEdge Capital) 2022: Acquired by Tencent Why Choose Sumo Digital Tencent-owned major backing 1,200+ employees massive scale 17 studios global presence LittleBigPlanet, Forza AAA credits Sheffield HQ UK heritage

PROGRAMMING
ART 3D
ART 2D
+2
Qualitest logo
Qualitest
London, United Kingdom
1000+

About Qualitest Qualitest is the world's largest pure-play QA and software testing company with 9,000+ specialists globally. With offices in US, UK, Israel, and India, they provide game testing services including functional QA, compatibility, localization, and Sony/Nintendo/Microsoft certification support. Company Overview Position: World's largest pure-play QA company Team: 9,000+ specialists Clients: 500+ worldwide Offices: USA, UK, Israel, India Game Testing Services QA Testing Game play testing (manual + automated) Mobile game testing Localization testing Compatibility testing Platform Certification Sony certification Nintendo certification Microsoft certification Performance Reliability testing Peak demand testing Crash rate reduction (up to 90%) User Experience UI/UX testing Real-world user testing Any language, any region UK Operations UK presence since 2015 G Cloud framework available UK Test Centre for Non-Functional Testing Major contracts including EE Technology Intelligent Automation AI-powered QA Performance Engineering Crowd-Sourced UX Assurance Cost Efficiency Up to 40% cost reduction and efficiency boost. Why Choose Qualitest World's largest pure-play QA 9,000+ specialists global scale Platform certification Sony, Nintendo, Microsoft 90% crash reduction proven results UK + US + India multi-region

QA TESTING
Testronic logo
Testronic
London, United Kingdom
501-1000

About Testronic Testronic is a world-class QA and localization company founded in 1998, now serving the global games industry with 2,000+ employees. Award-winning Best QA & Localization Provider (TIGA 2020, 2023), they work with Riot Games, Square Enix, Tencent Games, and more. Company Overview Founded: 1998 Team: 2,000+ employees worldwide Parent: Catalis Group Awards: TIGA Best QA & Localization Provider (2020, 2023) Experience: 20+ years Global Locations London, UK (Primary) Warsaw, Poland Bucharest, Romania New Orleans, USA Belgrade, Serbia Lisbon, Portugal Manila, Philippines Services Quality Assurance Functionality QA Hardware compliance Console, PC, mobile, VR Social and casual games Localization Translation services Linguistic testing Cultural adaptation Player Support Community management Customer service Certification Platform certification support Compliance testing Notable Clients Riot Games Square Enix Tencent Games Parent Company Part of Catalis Group alongside: Curve Games Secret 6 (acquired 2023) Why Choose Testronic TIGA Award winner industry recognized 2,000+ employees global scale Since 1998 proven expertise Riot, Square Enix AAA clients 7 locations worldwide coverage

QA TESTING
LOCALIZATION
Starloop Studios logo
Starloop Studios
Valencia, Spain
501-1000

About Starloop Studios Starloop Studios is a Spanish game development outsourcing company founded in 2011 in Lleida, Catalonia. As part of Magic Media, they're the largest full-service game development outsourcing company in Spain with offices across 12 countries worldwide. Company Overview Founded: 2011 Headquarters: Lleida, Spain Parent: Magic Media Position: Largest game outsourcing company in Spain Projects: 300+ games delivered Global Offices Dublin, Ireland Los Angeles, USA Kyiv, Ukraine Tallinn, Estonia Ghent, Belgium Athens, Greece Manaus, Brazil Chisinau, Moldova Lleida, Spain Manila, Philippines Lisbon, Portugal Tel Aviv, Israel Services Game Development Full-cycle development Mobile games PC games Console games VR/AR games Art Production 2D art 3D art Animation Live Operations Post-release support Content updates Community management Porting Platform porting Optimization Platform Coverage PC Mobile Console VR/AR Why Choose Starloop Studios 300+ games extensive portfolio Spain's largest outsourcing company 12 countries global presence Magic Media backing Full-service dev to live ops

ART 2D
ART 3D
ANIMATION
+4
Bigpoint logo
Bigpoint
Hamburg, Germany
201-500

About Bigpoint Bigpoint is a German game developer and publisher specializing in browser-based and free-to-play games. One of the pioneers of the free-to-play model in Europe, they have developed and operated some of the most successful browser games in history. Notable Games DarkOrbit Space-based MMO shooter with millions of registered players. Seafight Pirate-themed browser MMO game. Farmerama Farming simulation game. Drakensang Online Action RPG in the Drakensang universe. Business Model Pioneered the free-to-play model in European gaming: Browser-based games Free-to-play with microtransactions Cross-platform accessibility Live-service operations Services Game Development Browser game development Free-to-play game design Live operations management Publishing Self-publishing platform European market expertise Community management Location Headquarters: Hamburg, Germany Legacy One of Europe's original browser gaming companies, helping establish the free-to-play business model that has become standard across the industry. Their games have attracted tens of millions of players worldwide. Why Choose Bigpoint F2P pioneers with proven monetization expertise Browser game specialists for accessible gaming European publishing experience Live ops expertise with long-running games Proven scalability with millions of players

PROGRAMMING
ART 2D
ART 3D
+2
IO Interactive logo
IO Interactive
Copenhagen, Denmark
201-500

About IO Interactive IO Interactive (IOI) is a Danish AAA game developer and publisher founded in 1998, headquartered in Copenhagen. With ~500 employees across 5 studios, they are the creators of Hitman, Kane & Lynch, and the upcoming James Bond game Project 007. Company Scale Founded: 1998 ~500 employees (2025) Status: Independent (since 2017 buyout from Square Enix) 25+ years in business Locations Copenhagen, Denmark (HQ) Malmรถ, Sweden Barcelona, Spain Istanbul, Turkey Brighton, UK Notable Games Hitman Franchise HITMAN World of Assassination Full trilogy critically acclaimed Other Franchises Kane & Lynch Mini Ninjas Freedom Fighters Upcoming 007 First Light (May 2026) - James Bond origin story Project Fantasy Technology Glacier Engine - Award-winning proprietary game engine Company History 1998: Founded in Copenhagen 2004: Acquired by Eidos for ยฃ23M 2009: Under Square Enix Europe 2017: Management buyout, became independent 2025: 500 employees across 5 studios Note IO Interactive is primarily a game developer/publisher, not an outsourcing provider. Listed for reference. Why IO Interactive Matters Hitman franchise creators James Bond game (Project 007) 500 employees across Europe Independent AAA studio

PROGRAMMING
GAME DESIGN
ART 3D
+1
Sumo Sheffield logo
Sumo Sheffield
Sheffield, United Kingdom
201-500

About Sumo Sheffield Sumo Sheffield is the largest and flagship studio of Sumo Digital, established in 2003 in Sheffield, UK. Now owned by Tencent, they're one of the largest award-winning studios in the UK, specializing in large-scale AAA licensed projects and working on Warframe content. Company Overview Founded: 2003 Location: Sheffield, UK (Sumo HQ) Parent: Sumo Digital (Tencent subsidiary) Focus: AAA licensed projects and own IP History Founded by Carl Cavers, Paul Porter, Darren Mills, and James North-Hearn from former Infogrames Studios management team. Many developers worked together previously at Gremlin Interactive. Scale Sumo Digital now has 16 studios worldwide with 1,200+ employees globally across UK, Europe, India, and Canada. Sumo Sheffield is the largest of these studios. Notable Partnerships Microsoft Sony SEGA Activision Digital Extremes (Warframe) Current Projects Working on content updates for Warframe in partnership with Digital Extremes (announced October 2024, ongoing as of October 2025). Corporate History 2017: Sumo Group formed 2022: Acquired by Tencent Why Choose Sumo Sheffield Tencent-owned major backing 1,200+ employees Sumo group scale Warframe active development Sheffield HQ UK's leading studio Microsoft, Sony, SEGA AAA partners

PROGRAMMING
GAME DESIGN
ART 3D
+1
DON'T NOD logo
DON'T NOD
Paris, France
201-500

About DON'T NOD DON'T NOD (formerly Dontnod Entertainment) is a French video game developer and publisher based in Paris, France. Founded in 2008 by former Criterion Games, Ubisoft, and EA staff, they are best known for creating Life is Strange. Company Scale Founded: May 1, 2008 250+ employees in France Offices: Paris (HQ) and Montrรฉal, Canada (since 2020) Status: Independent developer and publisher Founders Hervรฉ Bonin Aleksi Briclot Alain Damasio (created "Dontnod" palindrome) Oskar Guilbert Jean-Maxime Moris Notable Games Life is Strange Series Life is Strange (2015) - 1M units in first month, 3M+ players Created the franchise that defined narrative adventure gaming Other Titles Remember Me (2013) Vampyr (2018) Tell Me Why (2020) - with Xbox Game Studios Jusant (2023) - puzzle platformer Banishers: Ghosts of New Eden (2024) - ARPG Lost Records: Bloom & Rage - from Montrรฉal studio Current Status 7+ games currently in development, including Netflix partnership for new narrative game. Specializations Narrative adventure games Episodic storytelling ARPG development Strong character-driven experiences Why Choose DON'T NOD Life is Strange creators with narrative expertise 250+ person team across Paris and Montrรฉal Independent developer and publisher Multiple projects in parallel Netflix partnership for new content

PROGRAMMING
GAME DESIGN
ART 3D
+2
Goodbye Kansas Studios logo
Goodbye Kansas Studios
Stockholm, Sweden
201-500

About Goodbye Kansas Studios Goodbye Kansas Studios is a leading VFX and game cinematics studio with 300+ talents across Stockholm, London, Belgrade, and Mumbai. They create high-end visual content for film, TV, games, and advertising. Company Scale 300+ talents globally Offices: Stockholm (HQ), London, Belgrade, Mumbai Locations Stockholm, Sweden: Hammarbyterrassen 3 (HQ) London, UK: Dunstan House, St Cross Street Belgrade, Serbia: Knez Mihailova 33 Mumbai, India: Paradigm Tower, Mindspace Services Film & TV VFX production Full production services Game Services Game cinematics In-game content Trailers Production Services Motion capture 3D scanning Visual development Character and environment design Art direction Pre-production to post-production Advertising Commercial VFX Brand content Notable Projects Game of Thrones: War For Westeros Destiny 2: The Edge of Fate Indiana Jones & The Great Circle Cronos: The New Dawn Specializations Game cinematics New IP creation Cutting-edge technology High-end visual effects Why Choose Goodbye Kansas 300+ global team for scale Game of Thrones & Destiny 2 credits Mocap & 3D scanning capabilities 4 international studios coverage Film + games crossover expertise

ANIMATION
ART 3D
Localsoft Games logo
Localsoft Games
Barcelona, Spain
51-200

About Localsoft Games Localsoft is a Spanish localization company with 33 years of experience and 3,500+ localized games. Based in Mรกlaga TechPark, they offer translation, testing, and audio services for all major gaming platforms. Company History Experience: 33 years Location: Mรกlaga TechPark, Mรกlaga, Spain Portfolio: 3,500+ localized games Certifications: ISO 9001, EN15038 Services Translation Game translation (50+ languages) Proofing and editing Desktop publishing Subtitling Testing Localization QA (LQA) Functionality testing Secure testing labs First Party compliance Audio Voice recording Audio localization Dubbing Platform Coverage PlayStation Nintendo Xbox Windows PC Android iOS Quality Assurance Testing services cover: Text quality Audio quality Art and cinematics Subtitles First Party guidelines compliance Network 3,000+ professional game translators providing scale and expertise for complex, large-scale projects. Why Choose Localsoft Games 33 years localization experience 3,500+ games localized 50+ languages supported ISO 9001 certified Spain-based EU quality

LOCALIZATION
AUDIO
d3t logo
d3t
Runcorn, United Kingdom
51-200

About d3t d3t is a UK-based work-for-hire co-development studio with 180+ developers, part of Keywords Studios. They specialize in adding value to games through expert development support on AAA titles. Company Scale 180+ developers Keywords Studios subsidiary Award-winning workplace Services Co-Development Full game co-development Feature development Platform porting Performance optimization Specializations AAA game support Multi-platform development Live-service games Notable Projects EA SPORTS FC 26 & 25 Hogwarts Legacy Marvel's Guardians of the Galaxy Alan Wake Remastered Dead Island 2 Mafia: The Old Country The Witcher 3: Wild Hunt LEGO Star Wars: The Skywalker Saga Major Clients Sharkmob Dovetail Games 505 Games Fireproof Games Glowmade Location Headquarters: Runcorn, Cheshire, UK Daresbury Point, Greenwood Drive, Manor Park, WA7 1UG Recognition GamesIndustry.biz Best Places to Work (2024) Best Large Studio - Game Republic Awards (2025) Why Choose d3t AAA proven with major franchises 180+ developers for scale Keywords Studios backing Award-winning workplace culture UK-based with established reputation

PROGRAMMING
GAME DESIGN
FULL PRODUCTION
+2
Sharkmob logo
Sharkmob
Malmรถ, Sweden
201-500

About Sharkmob Sharkmob is a AAA game development studio founded in 2017 in Malmรถ, Sweden by veterans from Ubisoft Massive and IO Interactive. Acquired by Tencent, they develop shooter titles powered by Unreal Engine 5, including Bloodhunt and Exoborne. Company Overview Founded: 2017 Location: Malmรถ, Sweden + London, UK Founders: Ubisoft Massive and IO Interactive veterans Owner: Tencent Focus: AAA multiplayer shooters Studios Malmรถ, Sweden Headquarters Historic downtown buildings State-of-the-art UX lab Sound studios Streaming studio London, UK Second studio Unannounced project Games Bloodhunt (2022) Battle royale Vampire: The Masquerade universe First released title Exoborne Tactical open-world extraction shooter Apocalyptic US setting Forces of nature mechanics Unannounced Project London studio development Technology Unreal Engine 5 Online multiplayer focus PC and console development Malmรถ Gaming Hub Part of a thriving ecosystem: 1,500+ developers 70+ studios The Game Assembly Game Habitat Nordic Game conference Why Choose Sharkmob Tencent-owned AAA backing Ubisoft, IO Interactive veteran founders Unreal Engine 5 cutting-edge tech Malmรถ + London dual studios AAA shooters multiplayer focus

PROGRAMMING
GAME DESIGN
FULL PRODUCTION
YAGER logo
YAGER
Berlin, Germany
51-200

About YAGER YAGER Development is a German video game developer founded in 1999 in Berlin by five friends from East Berlin. With 150+ employees from 30 countries, they're known for Spec Ops: The Line (5 German Developer Awards), Dreadnought, and The Cycle. Tencent acquired a minority stake in 2020. Company Overview Founded: 1999 Location: Berlin-Kreuzberg, Germany Founders: Timo Ullmann, Uwe Beneke, Roman Golka, Philipp Schellbach, Mathias Wiese Team: 150+ employees Countries: 30 nationalities Investor: Tencent (minority stake, 2020) Notable Games Spec Ops: The Line (2012) 5 German Developer Awards Best Action Game Best German Game Best Storyline Best Graphics Best Console Game Dreadnought (2017-2018) PS4 and PC release German Developer Prize 2017 (Best Technical Achievement) The Cycle First self-published title (2019) Current Projects Multiple unannounced projects Awards Best Studio Germany (2012) Multiple German Developer Awards Partnerships Tencent second party studio family GAME (German games industry association) Unreal Tech Advisory Board Location Heart of Berlin-Kreuzberg overlooking river Spree and East Side Gallery. Why Choose YAGER Spec Ops: The Line critically acclaimed Tencent-backed strategic investor Berlin-based German quality 150+ employees from 30 countries Self-publishing capability

PROGRAMMING
GAME DESIGN
ART 3D
+1
Whimsy Games logo
Whimsy Games
London, United Kingdom
51-200

About Whimsy Games Whimsy Games is a Ukrainian game development outsourcing company with offices in UK and Ukraine. With 7+ years experience, 200+ projects, and a 30-person in-house team, they provide full-cycle development, art, porting, and post-launch support for mobile, PC, and console games. Company Overview Founded: ~2017 Offices: UK, Ukraine Team: 30+ in-house, distributed globally Projects: 200+ Experience: 7+ years Services Game Development Full-cycle development Co-development Unity development Unreal development Art Services 2D game art 3D game art VFX services Concept and technical art Additional Services Game porting (PC, console, mobile) Engineering Post-launch support NFT/blockchain games Platforms Mobile (iOS, Android) PC Console (PlayStation, Xbox, Switch) Web Notable Clients Squid Games Adventure Studios Enigma Dragons Foresight Sports Pricing Minimum project: $10,000+ Hourly rate: $25-49/hr Competitive value Recognition GoodFirms top game development company Clutch verified ratings Why Choose Whimsy Games 200+ projects extensive portfolio UK + Ukraine dual presence Full-cycle concept to support $25-49/hr competitive rates Cross-platform mobile to console

PROGRAMMING
ART 2D
ART 3D
+2
Abstraction Games logo
Abstraction Games
Hilversum, Netherlands
51-200

About Abstraction Games Abstraction Games is a creative game studio based in the Netherlands, specializing in multi-platform game development, ports, and co-development partnerships. With over 100 employees, they help customers succeed in multi-platform game development and go beyond boundaries in everything they do. Company Scale 100+ employees Location: Valkenswaard, The Netherlands Address: Deken Mandersplein 2-4, Valkenswaard, 5554 HT Services Full-Cycle Development AA/AAA game development Complete project ownership End-to-end production Co-Development Creative co-development partnerships Feature development Content creation support Ports & Adaptations Multi-platform porting Game optimization Cross-platform releases Notable Projects Dune: Awakening Mass Effect: Legendary Edition Halo: The Master Chief Collection Baldur's Gate 3 Remnant: From the Ashes Major Partners EA Microsoft BioWare Larian Studios 505 Games Devolver Digital Paradox Interactive Specializations Technically demanding projects Cross-platform multiplayer systems Multi-platform optimization (PlayStation, Xbox, Nintendo Switch, Steam, Windows) Collaborative development with major publishers Why Choose Abstraction Games 100+ person team with proven AAA experience Major franchise work including Mass Effect and Halo Multi-platform expertise across all major consoles Netherlands-based with European talent Collaborative approach with major publishers

PROGRAMMING
ART 3D
PORTING
Dynamedion logo
Dynamedion
Mainz, Germany
51-200

About Dynamedion Dynamedion is a premier game audio production company with 25+ years of experience, having shipped over 5,000 projects. They specialize in music composition, live orchestral recording, sound design, and audio integration for AAA games. Company Scale 25+ years of experience 5,000+ projects shipped Partnership with European symphonic orchestras Services Music Composition Original scores and soundtracks Adaptive music systems Licensed music supervision Live Recording European symphonic orchestra recording Choir recording sessions Open Orchestra & Choir Recording Sessions program Sound Design Benchmark audio design Environmental audio Weapon and effects sounds Audio Integration Music implementation Sound implementation Dialogue integration Middleware expertise Notable Projects Brawl Stars (Supercell) Alan Wake 2 (Remedy Entertainment) Company of Heroes 3 (Relic/SEGA) Harry Potter Magic Awakened Age of Empires IV (Microsoft) Microsoft Flight Simulator Monster Hunter: Wilds Anno 117: Pax Romana Major Clients Microsoft Studios EA Ubisoft Square Enix Disney/Pixar Rovio LucasArts Creative Assembly Crytek PopCap Supercell Special Programs Indie Developer Program - Support for independent developers Open Orchestra Sessions - Recording opportunities Location Based in Europe with access to European symphonic orchestras. Why Choose Dynamedion 25+ years of game audio excellence 5,000+ projects delivered AAA client roster including Microsoft, EA, Ubisoft Live orchestral recording capabilities Indie program for smaller developers

AUDIO
SI
Synthesis International
Milan, Italy
51-200

About Synthesis International Synthesis International is an Italian game localization company founded in 1995 in Milan, now part of Keywords Studios. With offices across USA, Mexico, Brazil, Germany, Italy, Spain, Japan, Singapore, and Switzerland, they provide localization and voice production for clients including EA, Activision, Blizzard, and Ubisoft. Company Overview Founded: 1995 Founder: Max Reynaud Headquarters: Milan, Italy (Switzerland admin HQ) Parent: Keywords Studios (2016) Focus: AAA game localization Global Offices United States Mexico Brazil Germany Italy Spain Japan Singapore Switzerland (Admin HQ) Services Localization Full game translation FIGS (French, Italian, German, Spanish) CJK (Chinese, Japanese, Korean) Russian, Brazilian Portuguese, Mexican Spanish Voice Production Voice recording Voice casting Audio localization Testing Linguistic QA Localization testing Notable Projects The Elder Scrolls V: Skyrim Major Clients Electronic Arts Activision Blizzard Bethesda Softworks Ubisoft Take-Two Square Enix Namco Bandai Microsoft Game Studios Why Choose Synthesis International Since 1995 industry pioneer Keywords Studios backing EA, Activision, Blizzard AAA clients 9 countries global presence FIGS + CJK comprehensive coverage

LOCALIZATION
AUDIO
QA TESTING
Atomhawk logo
Atomhawk
Newcastle, United Kingdom
51-200

About Atomhawk Atomhawk is an award-winning art studio based in Gateshead, United Kingdom. They provide comprehensive art services for the games industry, working with major publishers and developers on AAA and indie titles alike. Services Concept Art Character concepts Environment concepts Prop and vehicle design World building visualization Production Art Game-ready assets Character art Environment art Props and objects Technical Art Shader development Pipeline optimization Tool creation 2D Game Art Sprites and animations UI elements Marketing assets 3D Art Character modeling Environment creation Asset production UI/UX Interface design User experience HUD systems Animation & Trailers Cinematic sequences Marketing trailers In-game animations Marketing Art Key art Promotional materials Social media assets Notable Projects Overwatch 2 Warframe Age of Mythology: Retold Helldivers 2 Diablo IV Call of Duty series Halo Infinite Major Clients Blizzard Entertainment Epic Games Xbox Game Studios PlayStation Activision EA Sports Insomniac Games Location Headquarters: Gateshead, United Kingdom RIGA Business Centre, Baltic Business Quarter, Quarryfield Road, Gateshead, NE8 3DF Recognition Award-winning studio QA certification Regional industry awards Multiple accreditations Why Choose Atomhawk AAA portfolio with industry-leading franchises Major client roster including Blizzard, Epic, Xbox Full art services from concept to production UK-based with established reputation Award-winning quality and processes

UI UX
ART 2D
GAME DESIGN
Deck13 logo
Deck13
Frankfurt, Germany
51-200

About Deck13 Deck13 is a German game development studio known for creating action RPGs. While primarily a game developer, they also provide development services. Notable Games The Surge series - Sci-fi action RPG Lords of the Fallen (original) - Dark fantasy action RPG Atlas Fallen - Open-world action RPG Services Full game development Action RPG specialization Location Based in Germany Specializations Souls-like action RPGs Third-person combat Sci-fi and fantasy settings Why Choose Deck13 Action RPG expertise with proven titles German development quality Full production capabilities

PROGRAMMING
GAME DESIGN
ART 3D
+1
Moonmana logo
Moonmana
London, United Kingdom
51-200

About Moonmana Moonmana is a European game development outsourcing studio with Ukrainian origins and a development hub in Gdaล„sk, Poland. With 15+ years of experience, 50+ specialists, and 70+ titles delivered, they are PlayStation, Xbox, and Switch certified for full-cycle game development. Company Overview Origins: Ukraine Office: Gdaล„sk, Poland Experience: 15+ years Team: 50+ specialists Portfolio: 70+ titles Certifications PlayStation certified Xbox certified Nintendo Switch certified Services Game Development Turn-key game development Game co-development Full pre-production to release Live ops support Game Art 3D game art outsourcing 2D art production Concept art Asset creation Technology Unity development Unreal Engine development C++, C#, Java Cross-platform development Notable Partners Warner Bros Laguna Games Azerion 30+ trusted partners worldwide Portfolio 50+ successful projects Own original game publications Long-term partnership focus Why Choose Moonmana Console certified PlayStation, Xbox, Switch Warner Bros trusted partner 15+ years proven experience 70+ titles extensive portfolio Gdaล„sk, Poland EU location

ART 2D
ART 3D
ANIMATION
+2
Revolution Software logo
Revolution Software
York, United Kingdom
11-50

About Revolution Software Revolution Software is a British video game developer founded in 1989 in York, famous for the Broken Sword adventure game series. With 30+ years creating narrative-driven adventures, they've sold millions of copies and continue developing new entries with 4K remasters. Company History Founded: 1989 Location: York, England Founders: Charles Cecil, Tony Warriner, David Sykes, Noirin Carmody Focus: Narrative adventure games Flagship Series: Broken Sword Broken Sword: Shadow of the Templars (1996) - ~1M copies sold Broken Sword II: The Smoking Mirror (1997) - ~1M copies sold Broken Sword: The Sleeping Dragon (2003) Broken Sword: The Angel of Death (2006) Broken Sword 5: The Serpent's Curse (2013) Broken Sword - Reforged (2024) - 4K remaster Other Notable Games Lure of the Temptress (1992) - First release Beneath a Steel Sky (1994) Beyond a Steel Sky (2020) Note Revolution Software is primarily a game developer creating original IP rather than an outsourcing provider. Listed for reference as a legendary UK indie studio. Industry Impact One of Europe's most successful adventure game companies, pushing narrative-driven games forward for 30+ years. Why Revolution Software Matters Broken Sword iconic franchise 30+ years UK indie pioneer Millions sold commercial success 4K remasters continuing legacy York-based British studio

PROGRAMMING
GAME DESIGN
ART 2D
+1
Whimsy Games Group LTD logo
Whimsy Games Group LTD
London, United Kingdom
51-200

Whimsy Games is a mid-sized game development outsourcing studio with over seven years of experience and a team of more than 75 professionals. We offer full-cycle mobile game development for iOS and Android, as well as game art outsourcing, including 2D and 3D art, concept art, character design, animation, and VFX. Our services also include live ops support and co-development. While Unity is our primary engine, we also work with Unreal Engine. Whimsy Games has delivered over 100 mobile titles across casual, mid-core, and educational genres. We support iOS, Android, PC, and PlayStation platforms. Engagement options include full-cycle outsourcing, co-development, and dedicated teams. Our hourly rates start at $25 to $49. Whimsy Games is recognised by Clutch and GoodFirms as a top game development company.

ART 2D
QA TESTING
ART 3D
+7
Frozenbyte logo
Frozenbyte
Helsinki, Finland
51-200

About Frozenbyte Frozenbyte is an independent Finnish video game developer founded in 2001, based in Helsinki. With approximately 80 employees, they are one of Finland's biggest independent high-end developers, best known for the Trine series which has sold 15+ million copies. Company Scale Founded: 2001 ~80 employees (as of October 2025) Location: Helsinki, Finland Status: Independent Founders Lauri Hyvรคrinen Juha Hiekkamรคki Notable Games Trine Series Trine (2009) - First on Steam from Finland Trine 2 (2011) Trine 3: The Artifacts of Power (2015) Trine 4: The Nightmare Prince (2019) Trine 5: A Clockwork Conspiracy (2023) 15+ million copies sold worldwide Shadowgrounds Series Shadowgrounds (2005) - First commercial game Shadowgrounds: Survivor (2007) First Finnish game published on Steam (2006) Other Titles Shadwen (2016) - Stealth game Starbase (2021) - Sci-fi MMO (5+ years in secret development) Technical Uses proprietary Storm3D engine developed by Sebastian Aaltonen. Why Choose Frozenbyte Trine franchise with 15M+ sales Finland's largest indie high-end developer 24+ years of development experience Independent with creative freedom Finnish quality game development

PROGRAMMING
GAME DESIGN
ART 3D
+1
KA
King Art Games
Bremen, Germany
51-200

About King Art Games King Art Games is a German video game developer founded in 2000 in Bremen. Two-time "Studio of the Year" winner, they are known for The Book of Unwritten Tales, Iron Harvest, and Battle Worlds: Kronos. Company History Founded: 2000 Location: Bremen, Germany Founders: Jan Theysen, Marc Kรถnig Focus: Adventure games, strategy, RPGs Notable Games Original IP The Book of Unwritten Tales (2009) - Most successful German adventure game of the year The Book of Unwritten Tales 2 The Critter Chronicles (prequel) Battle Worlds: Kronos (2013) - Kickstarter success The Dwarves - Based on the novel Iron Harvest (2020) - RTS game Upcoming Warhammer 40,000: Dawn of War IV (with Deep Silver, announced 2025) Awards Iron Harvest (2020) Best German Game (Deutscher Entwicklerpreis) Best Game Design Best Sound Design Studio of the Year (2020) Previous Studio of the Year (2017) Multiple adventure game awards Genres Point-and-click adventures Turn-based strategy Real-time strategy Tactical RPGs Note King Art Games is primarily a game developer creating original IP rather than an outsourcing provider. Why King Art Matters 2x Studio of the Year Germany Iron Harvest critical success Dawn of War IV partnership 25+ years experience Kickstarter success track record

PROGRAMMING
GAME DESIGN
ART 2D
+1
Spiders logo
Spiders
Paris, France
51-200

About Spiders Spiders is a French video game developer founded in 2008 in Paris, now a subsidiary of Nacon. Known for action RPGs including GreedFall (2M+ copies), Mars: War Logs, and Steelrising, they develop games using their proprietary Silk Engine. Company Overview Founded: 2008 Location: Paris, France Director: Jehanne Rousseau Parent: Nacon (acquired 2019) Focus: Action role-playing games Technology Silk Engine Modified Sony PhyreEngine Proprietary development Used for all Spiders games Notable Games GreedFall (2019) 2M+ copies shipped Early 18th century fantasy setting PC, PS4, PS5, Xbox One, Xbox Series GreedFall 2: The Dying World Currently in development Prequel to original Other Titles Steelrising (French Revolution setting) The Technomancer (Cyberpunk RPG) Bound by Flame (Medieval fantasy) Mars: War Logs Platforms PC (Windows) PlayStation 4 & 5 Xbox One & Series X/S Note Spiders is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable French RPG studio. Why Spiders Matters GreedFall 2M+ copies Paris-based French studio Silk Engine proprietary tech Nacon-owned publisher backing Action RPG specialists

PROGRAMMING
GAME DESIGN
ART 3D
+1
Pangea Global logo
Pangea Global
Madrid, Spain
51-200

About Pangea Global Pangea Global is a boutique translation and localization company founded in 2015, specializing in gaming and iGaming localization. With 900 expert linguists, ISO certifications, and offices in Cyprus, London, Boston, Kyiv, and Krakow, they serve gaming clients in 75+ languages. Company History Founded: 2015 Founder: Michal (20 years localization experience) Linguists: 900+ experts Languages: 75+ Certifications: ISO 17100, ISO 9001 Offices Limassol, Cyprus London, UK Boston, USA Kyiv, Ukraine Krakow, Poland Services Game Localization Video game translation All gaming platforms (PC, console, mobile) Game scripts User manuals Strategy guides Process Support Glossaries Translation Memory QA and customizations Transcreation iGaming Casino localization Bingo, poker, eSports iGaming terminology expertise Website and game copy Languages FIGS (French, Italian, German, Spanish) CJK (Chinese, Japanese, Korean) Russian, Brazilian Portuguese Malay and 75+ total Quality 100% on-time delivery Above-average QA scores Professional, communicative service Competitive pricing Why Choose Pangea Global 900+ linguists expert network ISO certified quality standards iGaming specialists casino, eSports 75+ languages comprehensive coverage Multi-office global presence

LOCALIZATION
QA TESTING
Electric Square logo
Electric Square
Brighton, United Kingdom
51-200

About Electric Square Electric Square is a AAA game development studio owned by Keywords Studios, with approximately 300 staff across four global facilities. They specialize in creating AAA action games and applied R&D through their "Reactor" division. Company Scale ~300 employees 4 global studios Keywords Studios subsidiary Services Game Development AAA action game development Full game production Co-development Applied R&D (Reactor Division) Technology research Innovation development Prototype creation Notable Projects Mafia: The Old Country - Recent collaboration Lord of Hatred - Revealed project Global Locations Brighton, UK: The Office, 1 Market Square, Circus Street Singapore: Aperia, 12 Kallang Avenue Malta: The Golden Mile Business Centre, St George's Road, Paceville Ireland: South County Business Park, Dublin 18 Parent Company Keywords Studios PLC Company Culture "Life with Electra" initiative emphasizing workplace culture and talent development. Why Choose Electric Square AAA game expertise with major publisher partnerships 300 staff across global locations Keywords Studios backing and resources R&D capabilities through Reactor division Multi-region presence for talent and time zone coverage

PROGRAMMING
GAME DESIGN
ART 3D
+2
metricminds logo
metricminds
Frankfurt, Germany
51-200

About Metricminds Metricminds is a German animation and cinematics studio founded in 2001, based in Frankfurt. Acquired by THQ Nordic/Embracer in 2022, they specialize in game cinematics, motion capture, and cutscene production, operating one of Europe's largest mocap volumes for 20+ years. Company History Founded: 2001 Location: Frankfurt am Main, Germany Acquired by: THQ Nordic/Embracer Group (2022) Team: 40+ core staff Services Cinematics Production Game cutscenes In-engine cinematics Trailers Real-time cinematics Motion Capture One of Europe's largest mocap volumes 20+ years operation Performance capture Face capture Animation Keyframe animation Facial animation Motion editing Scene creation Technology MotionBuilder (central element) Any game engine integration Real-time delivery Notable Clients Guerrilla Games THQ Nordic 2K Games Crytek EA CD Projekt RED Epic Games People Can Fly Gearbox Ubisoft Sony Techland Larian Studios Notable Projects Baldur's Gate 3 Horizon Dying Light Batman: Arkham Origins EVOLVE Darksiders III Destroy All Humans Why Choose Metricminds 20+ years Europe's largest mocap Baldur's Gate 3 cinematics THQ Nordic backing Frankfurt-based German quality 40+ specialists core team

ANIMATION
ART 3D
Mimimi Games logo
Mimimi Games
Munich, Germany
51-200

About Mimimi Games Mimimi Games was a German video game developer based in Munich, founded in January 2011. Known for tactical stealth games Shadow Tactics, Desperados III, and Shadow Gambit, the studio closed in January 2024 after delivering critically acclaimed games. Company History Founded: January 2011 Location: Munich, Germany Founders: Dominik Abรฉ, Johannes Roth Closed: January 2024 Motto: "Making games and crying about it" Notable Games Shadow Tactics: Blades of the Shogun (2016) Set in Edo-era Japan Tactical stealth gameplay First major commercial success Expansion: Aiko's Choice Desperados III (2020) Published by THQ Nordic Western tactical stealth 96% critic recommendation (OpenCritic) "Generally favorable" Metacritic reviews Shadow Gambit: The Cursed Crew (2023) Final original title Pirate-themed tactical stealth DLC: Yuki's Wish, Zagan's Ritual Studio Legacy Mimimi Games revived the real-time tactics genre, creating some of the most beloved stealth strategy games. Their dedication to quality and increasingly ambitious projects ultimately led to their closure due to unsustainable production values. Note Mimimi Games closed in January 2024. This entry exists for historical reference. The studio was a game developer, not an outsourcing provider. Why Mimimi Mattered Shadow Tactics genre revival Desperados III 96% recommended Munich-based German quality Tactical stealth specialists Critical acclaim across all titles

PROGRAMMING
GAME DESIGN
ART 2D
+1
Tag Games logo
Tag Games
Dundee, United Kingdom
51-200

About Tag Games Tag Games is a Scottish mobile game developer founded in 2006 in Dundee, acquired by Scopely in 2023. One of the first European studios to develop for iPhone and iPad, they've worked with EA, Square Enix, Ubisoft, and BBC on titles like Angry Birds Action and Pocket Mortys. Company Overview Founded: 2006 Location: Dundee, Scotland, UK Team: 60 employees Parent: Scopely Inc. (2023) CEO: Marc Williamson Services Mobile Development iOS development Android development Free-to-play (F2P) games Premium mobile games Platforms Supported iOS (iPad, iPhone, iPod) Android Java ME, BREW, Symbian Nintendo DS, PSP, Wii Notable Games Angry Birds Action Pocket Mortys Monster High Downton Abbey: Mysteries of the Manor Moshi Monsters Village Funpark Friends Major Clients EA Square Enix Ubisoft Namco Bandai BBC Channel 4 Mindcandy Awards Herald Scotland Best Scottish Mobile Game 2011 (Funpark Friends) BAFTA nomination IMGA nomination Scopely Acquisition (2023) Long-term partnership formalized with full acquisition, all 60 employees transferred. Why Choose Tag Games Scopely Studio major backing Dundee, Scotland UK studio EA, Ubisoft, Square Enix clients Mobile pioneers iPhone/iPad early Award-winning BAFTA nominated

PROGRAMMING
ART 2D
GAME DESIGN
+1
Fatshark logo
Fatshark
Stockholm, Sweden
51-200

About Fatshark Fatshark is an independent game developer based in Stockholm, Sweden. Founded in 2007, they have grown from subcontractor work to becoming a self-publishing studio with over 200 employees, best known for the Warhammer: Vermintide series. Company Scale Founded: 2007 200+ employees Location: Sรถdermalm, Stockholm, Sweden Status: Independent, self-publishing Founders Martin Wahlund Rikard Blomberg Joakim Wahlstrรถm Johan Jonker Notable Games Warhammer Franchise Warhammer: End Times - Vermintide (2015) Warhammer: Vermintide 2 (2018) - 25+ million players Warhammer 40,000: Darktide (2022) Other Titles Lead and Gold (2010) - First published game (with Paradox) History Originally worked as subcontractors on AAA titles. In 2009, co-founded Bitsquid (game engine), which was acquired by Autodesk in 2014. The sale funded development of Vermintide. Acquisitions Acquired Swedish developer A Sweet Studio AB to expand capabilities. Specializations First-person action games Co-op multiplayer experiences Warhammer universe games Live-service operations Why Choose Fatshark 25+ million players for Vermintide 2 200+ person experienced team Independent and self-publishing Warhammer expertise with Games Workshop Live-service experience

PROGRAMMING
GAME DESIGN
ART 3D
Reply Game Studios logo
Reply Game Studios
Turin, Italy
51-200

About Reply Game Studios Reply Game Studios is an Italian game developer based in Milan, part of Reply Group. Known for Soulstice, Joe Dever's Lone Wolf, and Theseus, they create AA games with deep combat, strong narrative, and stylish art for PC and consoles. Company Overview Location: Milan, Italy Parent: Reply Group Focus: AA action games Platforms: PC, PlayStation 5, Xbox Series X/S Notable Games Soulstice (2022) Dark fantasy action RPG Dual character combat (Briar and Lute) Voice: Stefanie Joosten (Metal Gear Solid V) IGN Italy: 9/10 Other Titles Joe Dever's Lone Wolf Theseus Game Design Philosophy Deep combat systems, strong narrative, stylish art direction, spectacular boss fights, and high production values for AA games. Recognition IGN Italy: "An excellent product that can stand proudly alongside the best hack 'n' slash games ever made." Note Reply Game Studios is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Italian studio. Why Reply Game Studios Matters Soulstice 9/10 IGN Italy Reply Group corporate backing Milan-based Italian quality AA production high values Action RPG specialists

PROGRAMMING
GAME DESIGN
ART 3D
Altagram logo
Altagram
Berlin, Germany
51-200

About Altagram Altagram is a multilingual game localization and audio production specialist headquartered in Berlin, Germany. Founded in 2013, their mission is to open the world for games by creating a gaming universe that embraces diversity and inclusion. Company Scale 6,000+ games localized 500M+ words translated 13,000+ characters voiced since 2013 60+ languages supported 1,200+ native speaker specialists Services Game Localization Text translation and cultural adaptation Multi-language support (60+ languages) Native speaker quality assurance Audio & Voiceover Professional voice acting Character voiceover recording Audio integration and direction Quality Assurance Localization QA (LQA) Functionality testing Platform certification support Culturalization Cultural adaptation services Regional market consulting Content sensitivity review Alocai AI-powered localization technology platform Streamlined workflow automation Multimedia Localization Trailer and marketing content In-game cinematics Promotional materials Notable Clients CCP Games Square Enix SEGA Yager Focus Entertainment Supercell Gearbox Publishing Blizzard Quantic Dream King Games Nexon Ankama Games Recent Projects Slay the Princess: The Pristine Cut - 12 languages Life is Strange: Double Exposure - In-game dialogue synchronization Location Headquarters: Berlin, Germany Why Choose Altagram Industry scale with 6,000+ games localized Comprehensive language coverage in 60+ languages Major client roster including AAA publishers Full audio services with 13,000+ characters voiced AI-powered technology for efficient workflows

LOCALIZATION
QA TESTING
AUDIO
Digital Sun logo
Digital Sun
Valencia, Spain
51-200

About Digital Sun Games Digital Sun Games is an independent video game studio based in Valencia, Spain, creators of the hit game Moonlighter. Founded in 2014, they have been developing games for third parties since 2013 while also creating successful original IPs. Company Scale Founded: 2014 Team: 11-50 employees Offices: Valencia (HQ) and Madrid, Spain Founder/CEO: Javier Gimenez Services Game Development Full game development 2D Art 2D Animation 3D Art Interactive experiences Publishing Game publishing services Work-for-Hire Game services for third parties (since 2013) Notable Games Moonlighter - 2.5+ million units sold The Mageseeker Cataclismo - Real-time strategy with fortress building Moonlighter 2 (in development) Origin Story The team got their start building games for others while dreaming of creating their own. That led to Moonlighter, their breakout hit that sold over 2.5 million copies. Specializations Action RPG games 2D pixel art Roguelite mechanics Real-time strategy Why Choose Digital Sun Games Moonlighter success with 2.5M+ sales Work-for-hire experience since 2013 Spain-based with EU advantages Full art and development capabilities Proven IP creation track record

PROGRAMMING
GAME DESIGN
ART 2D
+1
Logic Artists logo
Logic Artists
Copenhagen, Denmark
51-200

About Logic Artists Logic Artists is an independent RPG development studio based in Copenhagen, Denmark. Known for the Expeditions series, they create hardcore roleplaying games for PC and consoles with a loyal, passionate fanbase. Company History Founded: Copenhagen, Denmark Specialty: Squad-based tactical RPGs IP Sale: Expeditions franchise sold to THQ Nordic (2018) Notable Games Expeditions Series Expeditions: Conquistador - Debut title Expeditions: Viking (2017) - Set in 789 AD Viking Age Expeditions: Rome - Third installment, published by THQ Nordic Game Design Philosophy Logic Artists creates historically-grounded tactical RPGs with realistic settings. Their Viking game features Norse people without ahistorical elements like horned helmets or double-headed axes, focusing on authentic representation. THQ Nordic Partnership In November 2018, THQ Nordic acquired the Expeditions intellectual property from Logic Artists. The partnership continued with Expeditions: Rome entering pre-production shortly after Viking's release. Note Logic Artists is primarily a game developer creating original IP rather than an outsourcing provider. Listed for reference as a notable Danish studio. Why Logic Artists Matters Expeditions series critical acclaim THQ Nordic partnership Copenhagen-based Danish studio Tactical RPG specialists Historical authenticity focus

PROGRAMMING
GAME DESIGN
FULL PRODUCTION
PI
Pieces Interactive
Gothenburg, Sweden
51-200

About Pieces Interactive Pieces Interactive was a Swedish game development studio founded in 2007 in Skรถvde, acquired by THQ Nordic in 2017. Known for Alone in the Dark reboot and Titan Quest series, the studio was closed in 2024. Company History Founded: 2007 Location: Skรถvde, Sweden Founders: 9 people Acquired by: THQ Nordic (2017, 2.8M kr) Closed: 2024 Notable Games Original Development Puzzlegeddon (PC, XBLA, PSN) Fret Nice (XBLA, PSN) Kill to Collect Robo Surf (iOS, Android) Roby Tumbler (iOS, Android) Paradox Partnership Magicka: Other Side of the Coin Various Magicka DLC packs Magicka 2 Leviathan: Warships THQ Nordic Era Titan Quest series work Alone in the Dark (reboot) Studio Philosophy Specialized in smaller scope but high quality, unique digital distribution games. Closure Closed by Embracer Group in 2024 as part of cost-cutting restructuring. Note Pieces Interactive is closed. Entry exists for historical reference. Why Pieces Mattered Alone in the Dark reboot Titan Quest series Magicka 2 development Skรถvde, Sweden university hub THQ Nordic partnership

PROGRAMMING
GAME DESIGN
ART 3D
PB
Piranha Bytes
Essen, Germany
51-200

About Piranha Bytes Piranha Bytes was a German RPG developer founded in 1997 in Essen, best known for the Gothic, Risen, and ELEX series. Acquired by THQ Nordic in 2019, the studio closed in 2024 after 27 years of development. Company History Founded: 1997 (Bochum, Germany) Location: Essen, Germany Team: ~31 employees Acquired by: THQ Nordic (2019) Closed: 2024 Major Game Series Gothic Series Fantasy RPG franchise Multiple titles Millions of copies sold Risen Series Three fantasy RPG titles Spiritual successor to Gothic ELEX Series Post-apocalyptic sci-fi RPG ELEX (original) ELEX II (2022, final release) Legacy Created some of the most beloved European RPGs, known for: Immersive open worlds Player freedom Challenging gameplay Atmospheric settings Closure Closed in 2024 as Embracer Group sought buyers during restructuring following failed $2B Savvy Games deal. Spiritual Successors Pithead Studio - Founded by former leads Bjรถrn and Jennifer Pankratz Gothic 1 Remake - In development by Alkimia Interactive Note Piranha Bytes is closed. Entry exists for historical reference. Why Piranha Bytes Mattered Gothic series cult classic 27 years German RPG history ELEX unique sci-fi RPG Millions sold worldwide European RPG pioneer

PROGRAMMING
GAME DESIGN
ART 3D
Sloclap logo
Sloclap
Paris, France
51-200

About Sloclap Sloclap is a French independent video game studio founded in 2015 in Paris. Known for martial arts action games Sifu (4M+ copies sold) and Absolver, they work with authentic kung fu masters to create skill-based combat experiences. Company Overview Founded: 2015 Location: Paris, France Focus: Martial arts action games Style: Skill-based combat Games Sifu Third-person martial arts action Bak Mei kung fu style 500K+ sales in 48 hours 4M+ copies sold (May 2025) Netflix film adaptation announced Choreography by Benjamin Colussi (Bak Mei master) Absolver (2017) Online martial arts action Published by Devolver Digital 300K+ copies sold PlayStation, PC, Xbox Rematch (Upcoming) 5v5 online arcade soccer PS5, Xbox Series X/S, PC Summer release planned Cultural Authenticity Real kung fu master collaboration Jackie Chan film inspiration Authentic martial arts movements Cultural sensitivity focus Note Sloclap is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable French studio. Why Sloclap Matters Sifu 4M+ copies sold Netflix adaptation secured Paris-based French indie Authentic martial arts real masters Devolver Digital publishing partnership

PROGRAMMING
GAME DESIGN
ART 3D
+1
Red Kite Games logo
Red Kite Games
Huddersfield, United Kingdom
51-200

About Red Kite Games Red Kite Games is a UK-based game development studio founded in 2012 in Leeds, now part of Sumo Digital. Known for AAA co-development on titles like Hogwarts Legacy, Fall Guys, and Suicide Squad, they work with publishers including WB Games, Remedy, and Rocksteady. Company History Founded: 2012 Founder: Simon Iwaniszak Location: Leeds city centre, UK Acquired by: Sumo Digital (February 2019) Services Work-for-hire development Co-development partnerships Original IP development Notable Projects AAA Co-Development Hogwarts Legacy (WB Games) Fall Guys (Mediatonic) Suicide Squad: Kill the Justice League (Rocksteady/WB Games) Control Ultimate Edition (Remedy) Mafia series (2K) Knockout City (EA) Two Point Hospital (SEGA) God of War III: Remastered (Sony) Crackdown 3 (Microsoft) DiRT 4 (Codemasters) Call of Duty: Strike Team (Activision) Team Background Industry veterans from Rockstar, Sony, 2K, SEGA, Microsoft, and Activision. Why Choose Red Kite Games Hogwarts Legacy co-development Sumo Digital backing AAA publishers trusted partner Leeds-based UK studio Rockstar, Sony alumni team

PROGRAMMING
GAME DESIGN
QA TESTING
ARTNOVATOR Studio logo
ARTNOVATOR Studio
London, United Kingdom
51-200

ARTNOVATOR is a seasoned external development partner in game art production. We specialize in creating high-quality characters, vehicles, environments, and assets that serve gameplay and elevate player experience. With a structured pipeline and a reliable team behind every project, we support studios at all stages - from early prototyping to full-scale production. Our approach is built on clarity, consistency, and craftsmanship. We donโ€™t follow trends - we set our own standards to deliver lasting results that integrate seamlessly into your vision. Services: โ€ข Props, Environment & Materials โ€ข Vehicles & Hard Surface โ€ข Characters

ART 3D
GAME DESIGN
FULL PRODUCTION
+6
Keen Games logo
Keen Games
Frankfurt, Germany
51-200

About Keen Games Keen Games is a German video game developer founded in 2005 in Frankfurt. With 19+ years of experience, they are known for Portal Knights (3.5M+ copies) and Enshrouded, while also providing work-for-hire development for publishers like Ubisoft, Disney, and Konami. Company History Founded: 2005 Location: Frankfurt, Hessen, Germany Origins: Founders from Neon Studios and JoWood AG Investment: $10M (Hiro Capital & Tencent, 2021) Notable Games Original IP Portal Knights (2017) - 3.5M+ copies sold Enshrouded - German Developer Award winner Work-for-Hire Experience Developed for Ubisoft Developed for Disney Interactive Developed for Konami Platform Expertise PC (Windows) PlayStation 4/5 Xbox One/Series X|S Nintendo Switch Awards Portal Knights Best Online Game 2016 (Deutscher Entwicklerpreis) Best German Game 2017 (Deutscher Computerspielpreis) Nominated: Best Game Design, Best Technical Achievement Enshrouded Best German Game (German Developer Award) Best Game Design Best Technical Achievement Studio of the Year Game Specializations Sandbox RPGs Multiplayer experiences Survival crafting Procedural generation Building systems Note Keen Games primarily develops original IP but has work-for-hire experience with major publishers. Why Keen Games Matters Portal Knights 3.5M+ sales Enshrouded critical success Studio of the Year Germany 19+ years experience Ubisoft, Disney, Konami work-for-hire history

PROGRAMMING
GAME DESIGN
ART 3D
Ghost Ship Games logo
Ghost Ship Games
Copenhagen, Denmark
51-200

About Ghost Ship Games Ghost Ship Games is a Danish video game developer and publisher based in Copenhagen. Founded in 2016 by former Press Play veterans, they are best known for Deep Rock Galactic, which has sold 8+ million copies. Company History Founded: Spring 2016 44 employees (as of 2025) Location: Copenhagen, Denmark Acquired: August 2021 by Embracer Group (via Coffee Stain) Parent: Coffee Stain Holding Founders Veterans from Press Play who previously worked on: The Division Prince of Persia Far Cry 3 Notable Games Deep Rock Galactic (2020) 8+ million copies sold (as of January 2024) Cooperative first-person shooter Early Access: February 2018 Full Release: May 2020 Published by Coffee Stain Publishing Upcoming Deep Rock Galactic: Rogue Core - Second original game Publishing Label Ghost Ship Publishing (announced February 2023) for Danish studios: Deep Rock Galactic: Survivor SpellRogue DarkSwarm Note Ghost Ship Games is primarily a game developer/publisher, not an outsourcing service provider. Listed for reference. Why Ghost Ship Games Matters 8M+ copies of Deep Rock Galactic Danish studio success story Publishing arm supporting local devs Embracer Group backing

PROGRAMMING
GAME DESIGN
ART 3D
IG
INLINGO Games
London, United Kingdom
51-200

About INLINGO Games INLINGO is a game translation and localization agency providing end-to-end localization services including translation, LQA, voiceover, and narrative design for game developers worldwide. Services Localization Game translation Interface localization Dialogue localization Marketing material localization Cultural adaptation Quality Assurance Localization QA (LQA) Bug identification Linguistic testing Voiceover Professional voice actors Multi-language recording Audio localization Additional Services Narrative design App localization AI-assisted translation Languages Supported English, Chinese, German, Spanish, Finnish, French, Italian, Japanese, Polish, Russian, Swedish, Turkish, Ukrainian Notable Projects Warhammer 40,000: Space Marine 2 (LQA) Shadow Fight 3 AdVenture Capitalist Solitaire Cruise Bermuda Adventures Cooking Diary Major Clients Mytona Belka Games Saber Games FunPlus Crytek Why Choose INLINGO Warhammer 40K AAA LQA credits Major studios (Crytek, FunPlus) 13+ languages supported End-to-end localization services AI-assisted + human expertise

ART 2D
ART 3D
LOCALIZATION
+1
BZ
Brave Zebra
Lisbon, Portugal
51-200

About Brave Zebra Brave Zebra is a game development outsourcing studio based in Valencia, Spain. They provide comprehensive development services across all production stages, from prototyping to live services, with expertise in Unity, Unreal Engine, and Godot. Services Pre-Production Prototyping Game design MVP development Production Full game development Co-development Feature development Post-Production Porting services Performance optimization Post-Release Live services DLC development Remakes & remasters Core Competencies Game Engineering PC, console, mobile, VR, and web development Unity, Unreal Engine, and Godot expertise Game Art 2D/3D assets Animation and VFX Character design Game Design Level design UI/UX design Game balancing Notable Projects Moonlighter - Indie hit created within Brave Zebra; team became Digital Sun Empyrion - Live game optimization for Eleon Game Studios Endling: Extinction is Forever - UI animation for Herobeat Studios Team Senior talent across code, UI/UX, art, and animation with scalable compositions that adapt to project phases. Location Headquarters: Valencia, Spain Carrer de la Creu Roja, 1, 46014 Valencia Why Choose Brave Zebra Full production cycle from pre-production to live ops Multi-engine expertise in Unity, Unreal, and Godot Proven indie success including Moonlighter team European location with competitive rates Scalable teams for any project size

PROGRAMMING
GAME DESIGN
FULL PRODUCTION
Chaosmonger Studio logo
Chaosmonger Studio
Rome, Italy
11-50

About Chaosmonger Studio Chaosmonger Studio is a multimedia production company headquartered in Tallinn, Estonia, originally founded in Bologna, Italy in the early 2000s by Nicola Piovesan. With nearly 20 years of experience, they produce various entertainment including video games, documentaries, films, and music videos. History Founded: Early 2000s in Bologna, Italy Current HQ: Tallinn, Estonia Founder: Nicola Piovesan Gaming since: 2019 Recognition 100+ awards in hundreds of festivals worldwide Including prestigious A-Series festivals Gained worldwide attention when entering games in 2019 Services Game Development Indie game development Game publishing Metroidvania/platformer specialization Multimedia Production Documentaries Science fiction films Animations Music videos Graphic design Notable Games Clunky Hero - Story-driven platformer metroidvania with RPG elements ENCODYA (Neo Berlin 2062) - Adventure game released January 2021 Speedollama - Fast platformer shooter released October 2024 Three Minutes to Eight - Side-scrolling adventure Voivod: The Nuclear Warrior - Upcoming Metroidvania Why Choose Chaosmonger Studio 100+ awards in film and gaming 20 years multimedia experience Indie game development and publishing Estonia-based with EU advantages Cross-media production capabilities

NARRATIVE
GAME DESIGN
PROGRAMMING
+1
Imaginarium Studios logo
Imaginarium Studios
London, United Kingdom
51-200

About Imaginarium Studios Imaginarium Studios is a performance capture company founded in 2012 by Andy Serkis, based at Pinewood Studios, UK. They provide motion capture, facial capture, and virtual production services for film, TV, and games. In 2023, they became a Cinesite Partner Company. Company History Founded: 2012 by Andy Serkis Location: Pinewood Studios, UK (registered: London) 2023: Became Cinesite Partner Company Services Performance Capture Body capture (optical/inertial) Props and stunts capture Facial capture (single and stereo HMC) Virtual Production Real-time rendering Camera tracking Custom Unreal Engine solutions Real-time director review (with Cinesite) Production Services Casting (actors and stunt performers) Contract management Audio (on-set recording) Pre/post-production management Behind-the-scenes content On-Location Mobile volume setup Outdoor and film set capture Notable Projects Film & TV Captain America Eternals She-Hulk Venom Star Wars: The Last Jedi Napoleon Games Alan Wake 2 Cyberpunk 2077 Battlefield 1 Until Dawn Contact +44 (0) 203 940 4343 Why Choose Imaginarium Studios Andy Serkis founded (motion capture pioneer) Pinewood Studios location Alan Wake 2 & Cyberpunk 2077 game credits Cinesite partnership VFX integration Marvel & Star Wars film credits

ANIMATION
Tripledot Studios logo
Tripledot Studios
London, United Kingdom
51-200

About Tripledot Studios Tripledot Studios is a London-based mobile game developer founded in 2017 by gaming veterans from King, Facebook, and Product Madness. Named "Fastest growing company in Europe" by Financial Times, they acquired AppLovin's games portfolio for $800M in 2025, becoming a top 5 independent mobile studio. Company Overview Founded: 2017 Headquarters: London, UK Founders: Lior Shiff, Akin Babayigit, Eyal Chameides Team: 2,500+ employees (post-acquisition) Studios: 12 worldwide Key Metrics (Post-2025 Acquisition) 25M+ daily active users ~$2B annual gross revenue Top 5 independent mobile studio globally 25+ live games Notable Games Woodoku Solitaire.com Nut Sort Triple Tile Major Acquisition (2025) $800M acquisition of AppLovin's mobile games portfolio: Half cash, half equity AppLovin becomes minority shareholder Operations across 23 cities globally Awards Best Developer (Pocket Gamer Mobile Games Awards 2023) Fastest Growing Company in Europe (Financial Times 2023) Deloitte UK Technology Fast 50 Note Tripledot Studios is primarily a game developer/publisher rather than an outsourcing provider. Listed for reference as a major UK mobile studio. Why Tripledot Matters $800M acquisition major deal 2,500+ employees massive scale Fastest in Europe FT recognition London-based UK headquarters Top 5 mobile globally by revenue

PROGRAMMING
GAME DESIGN
ART 2D
Redcatpig Studio logo
Redcatpig Studio
Azores, Portugal
11-50

About Redcatpig Studio Redcatpig is the largest independent video game studio in Portugal, based in the Azores. Passionate about creating award-winning titles like KEO and HoverShock, they also provide comprehensive game development outsourcing services. Company Overview Location: Terceira Island, Azores, Portugal Position: Largest independent Portuguese studio Focus: Original IP + outsourcing services Original Games KEO PlayStation Talents Award: Best eSports Game PlayStation Talents Award: Best Game HoverShock Award-winning title Outsourcing Services Programming Core gameplay loops and mechanics PC, console, mobile, and web Online multiplayer (Photon, PlayFab, EOS) VR/AR (Oculus, HTC Vive, ARKit) AI development UI implementation Art Initial sketches to detailed character design Modular kits and world-building High-quality textures and lighting Visual effects Character animation Trailers and promotional content Production & Design Game Design Documents (GDD) Level design Agile and Scrum methodologies Rigorous QA Narrative development Engagement Models Full-cycle (concept to post-launch) Team augmentation Game porting (PC, consoles, mobile) Industry Recognition Part of Portuguese delegation at GDC alongside Kokku, Didimo, and Mr. Kite. Why Choose Redcatpig Award-winning original games Portugal's largest indie studio Full-service programming to art Azores-based unique location PlayStation certified platform expertise

PROGRAMMING
GAME DESIGN
ART 3D
+1
ICO Partners logo
ICO Partners
Paris, France
11-50

About ICO Partners ICO Partners is a UK-based video game consulting and self-publishing agency founded in 2008 by Thomas Bidaux and Diane Lagrange. Based in Brighton, they provide strategy, marketing, and PR services specializing in online games and the European market. Company Scale Founded: 2008 11-50 employees Location: Brighton, East Sussex, UK Founders Thomas Bidaux - CEO (20+ years online games, crowdfunding expert) Diane Lagrange Services Strategy Market analysis Business development Business models Social design Operations Customer support Live operations Localization Metrics and analytics Communications Community management Marketing PR Self-Publishing Support Go-to-market strategy Crowdfunding consulting (Kickstarter) Expertise Online video games European market specialists Crowdfunding campaigns Recognition TIGA member Why Choose ICO Partners Brighton-based UK agency 20+ years online games expertise Crowdfunding specialists European market focus

MARKETING
Player Research logo
Player Research
Brighton, United Kingdom
51-200

About Player Research Player Research is a UK-based games user research and playtesting studio founded in 2012, now part of Keywords Studios. With offices in Brighton and Montreal, they provide player insights through in-lab, remote, and expert-led research for games of all platforms. Company History Founded: 2012 Location: Brighton, UK and Montreal, Canada Team: 11-50 employees Parent: Keywords Studios Services Games User Research Playtesting (lab and remote) Player experience research Usability testing Bespoke research projects Research Methods In-the-lab testing Play-at-home research Expert-led evaluation Observation facilities (12-screen lab) Accessibility Disabled player collaboration Accessibility audits Inclusive game development Platform Coverage PC Console Mobile VR All ages Team Expertise Human-computer interaction Applied cognitive psychology Accessibility specialists Neuroscience Notable Projects Goat Simulator 3 Life is Strange 2 (award-winning) Hundreds of games impacting billions of players Why Choose Player Research Keywords Studios backing Brighton + Montreal labs Accessibility experts inclusive testing All platforms PC to VR Since 2012 proven expertise

QA TESTING
UI UX
GAME DESIGN
The Audio Guys logo
The Audio Guys
London, United Kingdom
11-50

About The Audio Guys The Audio Guys is a UK-based game audio outsourcing company with 40+ years combined experience and 150+ titles. Specialists in racing game audio since 1995, they've worked on Forza Motorsport, SEGA Rally, Colin McRae Rally, and the Grid and Dirt series. Company Overview Experience: 40+ years combined Titles: 150+ completed Specialty: Racing game audio since 1995 Focus: Complete audio solutions Services Game Audio Sound design Sound effects (SFX) Audio implementation Audio systems design Vehicle Audio Expertise Car engine audio Racing sounds and techniques Rolling road recordings Track recordings Additional Services FMV audio Specialist recording Notable Projects Racing Games Forza Motorsport 5 (Turn10) SEGA Rally Sonic & All-Stars Racing Transformed Colin McRae Rally TOCA Touring Cars, Race Driver Dirt, Grid series NASCAR Other Titles Micro Machines Brian Lara Cricket Operation Flashpoint LMA Manager Overlord Sonic Jump, Sonic Dash (25M+ downloads) Legacy Pioneers in recording cars properly on tracks and rolling roads for Codemasters since the mid-1990s, becoming one of the most experienced vehicle engine specialists in the industry. Why Choose The Audio Guys Forza Motorsport AAA racing credits 40+ years combined experience 150+ titles extensive portfolio Vehicle audio industry specialists Since 1995 proven track record

AUDIO
Storm in a Teacup logo
Storm in a Teacup
Rome, Italy
11-50

About Storm in a Teacup Storm in a Teacup is an Italian indie game developer founded in 2013 in Rome by industry veterans Carlo Ivo Alimo Bianchi and Alberto Belli. Known for N.E.R.O. (2 Drago D'Oro Awards), Close to the Sun, and Steel Seed, they have 11-50 employees. Company Overview Founded: 2013 Location: Rome, Italy Founders: Carlo Ivo Alimo Bianchi (Creative Director), Alberto Belli (Executive Director) Team: 11-50 employees Notable Games N.E.R.O.: Nothing Ever Remains Obscure (2015) Xbox One exclusive debut at E3 2014 Developed with Unity Drago D'Oro Award: Best Italian Game 2016 Drago D'Oro Award: Best Artistic Direction 2016 Best Video Game Trailer (Trailers FilmFest 2014) Close to the Sun (2019) First-person horror adventure Published by Wired Productions Unreal Engine development Steel Seed (2025) Sci-fi stealth game April 2025 release Platforms PC (Windows) Xbox One PlayStation 4 Technology Unity Unreal Engine Funding $161K grant funding (2023) Note Storm in a Teacup is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Italian indie studio. Why Storm in a Teacup Matters N.E.R.O. 2 Drago D'Oro Awards Rome-based Italian indie Close to the Sun horror acclaim Unity + Unreal multi-engine E3 debut Xbox showcase

PROGRAMMING
GAME DESIGN
ART 3D
+1
Athena Productions logo
Athena Productions
Paris, France
11-50

About Athena Productions Athena Productions is a game audio company partnering with leading video game developers, publishers, and entertainment brands worldwide. Their team brings experience from award-winning games, blockbuster films, and globally recognized franchises. Services Game Audio Music composition Sound design Audio implementation Voice production Audio Services Original scores Sound effects Dialogue recording Audio post-production Philosophy "Art is not created in isolation - effective communication is the cornerstone of a successful partnership." They listen attentively, communicate clearly, and collaborate closely with clients to bring ideas to life in the most compelling way possible. Client Experience They don't just meet expectations - they aim to exceed them. Every project is an opportunity to inspire players and elevate the client's vision. Client Testimonial "It was fantastic working with Athena and right from the start, the energy was awesome! Nothing ever felt was ever too much, and it was inspiring to be working with folks who felt as passionate about the project as we are." Why Choose Athena Productions Award-winning experience across games and film Full audio services from music to sound design Collaborative approach emphasizing communication Passionate team committed to exceeding expectations Global partnerships with major developers

ART 2D
UI UX
GAME DESIGN
BlitWorks logo
BlitWorks
Lisbon, Portugal
11-50

About BlitWorks BlitWorks is a game publishing and porting company specializing in bringing indie games to multiple platforms. They provide extensive marketing campaigns, technical support, and access to a global network of physical and digital publishers and distributors. Services Publishing Multi-platform game publishing Marketing campaign management Global distribution network access Technical support Porting Platform porting services Console optimization Cross-platform releases Platforms Nintendo eShop PlayStation Network Xbox Steam Published Games Pirates Outlaws - Roguelike deckbuilder with papercraft aesthetics Dig or Die - Sandbox action/strategy with tower defense Everhood Eternity Edition - Unconventional RPG with musical battles Parkitect: Deluxe Edition - Amusement park tycoon simulation Kingdoms and Castles - City-building simulation They Are Billions - Real-time strategy in steampunk setting Train Valley 2 Community Edition - Railway puzzle-management Peglin - Roguelike pachinko with deck-building Focus Indie game publishing with emphasis on: Quality indie titles Multi-platform releases Marketing support Global distribution Why Choose BlitWorks Multi-platform expertise across all major consoles Indie focus with proven catalog Marketing support for visibility Global distribution network Technical porting capabilities

PROGRAMMING
PORTING
Catness Game Studios logo
Catness Game Studios
Barcelona, Spain
11-50

About Catness Game Studios Catness Game Studios is a full-cycle game development company based in Castellรณn de la Plana, Spain. With nearly a decade of Unreal Engine specialization, they provide development, porting, and publishing services. Services Game Development Game development services adapted to client needs using Unreal Engine: Full-cycle development Co-development Feature development Porting Multi-platform porting services: Console ports PC optimization Cross-platform releases Publishing Social media management PR services Marketing support Distribution Published Games The Savior's Gang Crimson Spires Firegirl Hell Pie Steamroll Chronicles of 2 Heroes Silver Chains Team Diverse team of Unreal Engine developers, artists, and marketing experts with nearly a decade of engine specialization. Partnerships Thunderful Games EastAsiaSoft Location Headquarters: Castellรณn de la Plana, Spain Paseo de la Universitat 23, Es 5, Pt 05, CP: 12006 Specializations Unreal Engine development Multi-platform porting Indie game publishing Marketing and PR Why Choose Catness Game Studios Unreal Engine specialists with 10 years experience Full-cycle capabilities from development to publishing Porting expertise across platforms Publisher partnerships with Thunderful and EastAsiaSoft European location with competitive rates

PROGRAMMING
QA TESTING
LocalizeDirect logo
LocalizeDirect
Stockholm, Sweden
11-50

About LocalizeDirect LocalizeDirect is a Swedish game and software localization company founded in 2009 by ex-game developers. With 500+ translators, 65+ languages, and 1,000+ localized games, they serve 800+ gaming companies worldwide. Company History Founded: 2009 Location: Helsingborg, Sweden Founders: Christoffer Nilsson, Mattias Wennerholm Funding: $1.18M (July 2020) Services Localization Game translation (65+ language pairs) Software localization Native-speaking translators Quality Assurance Linguistic Quality Assurance (LQA) Game testing Native game testers Technology LocDirect Platform: Online localization system designed by game developers for game developers Scale 500+ native-speaking translators and testers 65+ language pairs 1,000+ games localized 800+ gaming companies served Project managers in all time zones Notable Projects Sniper Elite series (6+ years, 9 languages, millions of words) INSOMNIA: The Ark (160,000+ words) Various AAA and indie titles Technology Platform LocDirect is an online localization system tailor-made for the games industry, designed to handle complex in-game asset localization and achieve simultaneous worldwide release. Why Choose LocalizeDirect 1,000+ games localized 65+ languages supported LocDirect platform purpose-built Ex-game developer founded Sweden-based EU quality standards

LOCALIZATION
QA TESTING
K9 Digital logo
K9 Digital
London, United Kingdom
11-50

About K9 Digital K9 Digital is a 3D character art outsourcing studio based in Suffolk, UK. They specialize in creating characters for games (VR, AAA, Indie), film, and TV, covering everything from hyper-realistic to stylized designs. Company Overview Location: Suffolk, United Kingdom Specialty: 3D character art Platforms: VR, AAA, Indie games, TV, Film Services Character Art 3D character modeling Hyper-realistic characters Stylized characters Creatures and animals Groom and hair Production Pipeline Concept to rigging Engine integration Documentation Character customization systems Additional Services Cosmetics and skins Fashion and clothing Cinematics Prototyping Pipeline development Platforms & Industries Indie games AA games AAA games VR experiences TV production Film production Education & Community K9 Digital maintains a strong education focus: K9 Workshops Discord server Industry veteran tutorials Feedback and critiques Entry artist mentorship Why Choose K9 Digital Character specialists (creatures to humans) Hyper-real to stylized range Full pipeline concept to engine UK-based studio Education-focused community

ART 3D
ANIMATION
WN Media Group logo
WN Media Group
London, United Kingdom
51-200

About WN Media Group WN Media Group is a B2B events and services ecosystem for the video game industry. Operating worldwide with 30+ online events annually, they connect game industry communities across Europe, LATAM, Canada, USA, and China through conferences, recruitment, and educational platforms. Company Overview Focus: B2B game industry services Events: 30+ online events worldwide Regions: Europe, LATAM, Canada, USA, China Platforms & Services WN Hub Online communication platform connecting game industry professionals with tools for reaching professional goals. WN Talents Recruitment agency for gaming industry positions. WN Academy Educational platform empowering gaming industry professionals. WN Game Finder Comprehensive catalog for developers, publishers, and investors to discover games. Game World Observer News and insights for the gaming industry. Major Events WN Conference Berlin (flagship European event) Abu Dhabi (MENA region) Ho Chi Minh City (Vietnam) WN Summit Regional summits worldwide WN C-Level Summit Decision-maker focused events Recent Expansion UAE presence with Abu Dhabi events Vietnam expansion in 2024 Berlin return after 3-year hiatus MENA region strengthened Why Choose WN Media Group 30+ events annual coverage Global reach 5+ regions Full ecosystem events to education WN Hub professional networking Industry-focused dedicated to games

PROGRAMMING
MARKETING
FULL PRODUCTION
Ocellus Studio logo
Ocellus Studio
Lyon, France
11-50

About Ocellus Studio Ocellus Studio is a Lyon, France-based animation and game development company specializing in stylized cinematics, trailers, and game development. As a key partner for Supercell and Epic Games, they work on franchises like Clash of Clans, Fortnite, and their own IP. Company Overview Location: Lyon, France Founded by: David Encinas, Cyril (Gobelins alumni) Focus: Cinematics, trailers, game development Services Cinematics & Trailers Game cinematics Marketing trailers User acquisition videos Real-time Unreal 5.1 or pre-rendered Animation 2D and 3D animation Maya and Unreal workflows Stylized art focus Game Development Mobile game development Console game development Licensed games Original IP Major Partners Supercell Multi-billion dollar franchises Clash of Clans cinematics Clash Royale trailers Brawl Stars content Epic Games Second largest partner Fortnite look development (since Chapter 04 Season 01) Unreal Engine 5 expertise Original Games Marsupilami: The Secret of the Sarcophagus (2021) - Award-winning first in-house title Smurf Dreams - Development for Microids Team International team including lead animators with experience at Nike, Coca Cola, Netflix, Disney. Why Choose Ocellus Studio Supercell, Epic primary partners Clash of Clans cinematics Fortnite look development Award-winning original games France-based EU quality

ART 2D
ART 3D
HP
High Palma Studios
Las Palmas, Spain
11-50

About High Palma Studios High Palma Studios is an iGaming-focused game development studio founded in 2024 in Palma de Mallorca, Spain. With 21 specialists, they create premium slot games and casino content for the iGaming industry. Company Scale Founded: 2024 21 specialists (grown from 4 in one year) Location: Palma de Mallorca, Spain Services Slot Game Development Turnkey slot games Casino game development Mathematical models Art Production Concept art and illustrations 2D art 2D animations 3D art 3D animations Technical Services UI/UX design Programming QA testing Localization Focus iGaming industry (online casinos, slot games) Recognition Nominated for Best New Agency at European Agency Awards 2025 Ranked among top European companies Contact Phone: +34 641 008 781 Email: info@highpalma.com Why Choose High Palma Studios iGaming specialists with casino focus Spain-based European studio Turnkey slots complete solutions Mathematical models expertise Rapid growth (4 to 21 in 1 year)

ART 2D
ART 3D
ANIMATION
+1
Big Games Machine logo
Big Games Machine
Leamington Spa, United Kingdom
11-50

About Big Games Machine Big Games Machine is a games PR and communications agency providing marketing and public relations services for video game publishers and developers. Services Public Relations Press outreach and media relations Review coordination Launch campaigns Crisis communications Marketing Communications Marketing strategy Content creation Social media management Influencer relations Events Trade show support Press events Community events Preview and review events Client Focus Working with game publishers and developers to: Build awareness for new releases Manage ongoing PR campaigns Coordinate with games media Support marketing initiatives Industry Expertise Video game industry specialization Games media relationships Launch campaign experience Long-term PR partnerships Why Choose Big Games Machine Games PR specialists with industry focus Media relationships across gaming press Launch expertise for new releases Strategic communications for publishers and developers Event support for trade shows and press events

MARKETING
Game If You Are logo
Game If You Are
Manchester, United Kingdom
11-50

About Game If You Are (GIYA) Game If You Are is an indie game marketing and PR agency that specializes in helping independent developers and publishers get their games noticed. They have delivered hundreds of campaigns for indie games of all sizes. Services Marketing & PR Customized marketing plans Press outreach PR campaigns Launch strategy Community Building Social media development Community presence building Engagement strategy Creative Services English language script revision Game description optimization Trailer development Outreach Press pitching YouTuber and influencer outreach Media relations Business Development Funding pathway development Publisher connections Approach GIYA takes time to understand each game and creates customized plans that include pathways to funding and release. They allow developers to focus on development while handling marketing professionally. Properties Owns The Indie Game Website Editorial policy: No scored reviews of represented games Budget Guidance Advises indie developers to allocate 25-50% of development budget for marketing. Focus Exclusively indie games - from solo developers to small publishers. Why Choose Game If You Are Hundreds of campaigns delivered Indie-focused exclusively Full-service marketing and PR Press & influencer connections Funding pathways included

MARKETING
Level Up Translation logo
Level Up Translation
Lyon, France
11-50

About Level Up Translation Level Up Translation is a French indie-friendly game localization company founded in 2011. With 14+ years average team experience and 25+ language support, they work on projects from indies to AAA blockbusters. Company Overview Founded: 2011 Location: Saint-Germain-de-Varreville, France Founder/CEO: Damien Yoccoz (17+ years industry experience) Languages: 25+ supported Team Experience: 14+ years average Services Game Localization In-game text translation Subtitles and audio scripts Instruction manuals Marketing Localization Press kits Website content Marketplace descriptions Screenshot captions Metadata and keywords Packaging Platform Support Console games PC games Mobile (iOS, Android) Browser-based games Languages 25+ languages including English, Russian, Brazilian Portuguese, Korean, Chinese, Japanese, French, Italian, German, and Spanish (FIGS+CJK). Notable Projects Ghost of a Tale The First Tree The Painscreek Killings Various Dotemu titles Recognition Nominated "Best Localization" - Premios ATRAE 2019 96% client recommendation rate Partners: Dotemu, Butterscotch Shenanigans, Positech Why Choose Level Up Translation Indie-friendly approach 14+ years team experience 96% recommendation rate 25+ languages supported France-based personal service

LOCALIZATION
Neonhive logo
Neonhive
London, United Kingdom
11-50

About Neonhive Neonhive is a UK-based video games PR, marketing, and community management agency, recently acquired by CULT Games. Award-winning and fully independent, they help games get the buzz they deserve from indie to AAA. Company Overview Location: UK (Scottish) Type: PR & Marketing Agency Focus: Video games marketing Acquired by: CULT Games (publishing partnership) Services PR & Communications Press relations Media outreach Launch campaigns Campaign strategy Marketing Marketing strategy TikTok management Social media Asset creation Community Community management Discord/channel management Sentiment tracking Community development Influencer Influencer campaigns Content creator relations Streaming support Platform Expertise PC launches Console launches VR launches Notable Clients PUBG Crow Country The Room series Warhammer Skulls Bethesda, Ubisoft, Square Enix alumni Leadership Korina Abbott (Founder) - Listed as one of the most influential women in UK games industry (2019), 10+ years of awards. Publishing Division Neonhive Games handles marketing, sales, and PR for developers focused on making games. Why Choose Neonhive Award-winning agency PUBG, Warhammer clients UK-based European reach Indie to AAA all sizes Publishing arm Neonhive Games

MARKETING
Pirate PR logo
Pirate PR
London, United Kingdom
11-50

About Pirate PR Pirate PR is a UK-based indie game marketing and PR agency with 6+ years of experience. Made by players for players, they help indie developers build marketing strategies, gaming communities, and achieve MetaCritic ratings. Company Overview Location: United Kingdom Experience: 6+ years Focus: Indie game marketing Philosophy: "We arrr your audience" Services PR & Marketing Marketing strategy Press outreach Campaign planning Launch support Community Building Discord management Community development Player engagement Events In-person events setup Event hosting Industry presence Coaching DIY marketing guidance Developer training Strategy consulting Tools & Methods PressEngine for press outreach (since 2022) MetaCritic rating achievement focus Player-first approach Team Background Former videogame journalists Content creators Players first Client Success Stories Voxlands - 0 to 20K+ wishlists SCHiM - Far exceeded expectations Realm Architect - Ongoing partnership Client Testimonials "Sets totally new standards for how a relationship between a developer/publisher and a PR agency should look and work." Why Choose Pirate PR Indie-exclusive focused expertise Players first authentic approach 20K+ wishlists proven results UK-based European reach 6+ years industry experience

MARKETING
TA
Talespinners
Paris, France
11-50

About Talespinners Talespinners is a UK-based game narrative outsourcing studio founded in 2016. Specializing in writing, narrative design, and story development for games, their team has contributed to BAFTA-winning Agatha Christie: Hercule Poirot and award-winning Disco Elysium. Company Overview Founded: April 2016 Location: Broadstairs, Kent, UK + Canada Focus: Narrative design and game writing Services Writing Plot development Dialogue writing Text and script Editing and review Narrative Design Story structure Character development Setting and world-building Narrative systems Creative Services Direction Consultancy Story workshops Artist and actor direction Notable Projects BAFTA-Winning Work Agatha Christie: Hercule Poirot - The First Cases (Blazing Griffin) Nancy Drew: Midnight in Salem (HeR Interactive) Award-Winning Games Disco Elysium (Game Awards, D.I.C.E., BAFTA Best Narrative) Sunless Sea: Zubmariner Sunless Skies Fallen London AAA Credits Battlefield 1 (DICE) Total War: Rome II (Creative Assembly) Binary Domain (SEGA) Driver San Francisco (Ubisoft Reflections) Why Choose Talespinners Disco Elysium award-winning credit BAFTA-winning Agatha Christie game UK + Canada team coverage Story workshops collaborative approach AAA + indie diverse experience

NARRATIVE
GAME DESIGN
LOCALIZATION
Vicarious PR logo
Vicarious PR
Brighton, United Kingdom
11-50

About Vicarious PR Vicarious PR (now Vicariously) is an award-winning video game PR and marketing agency founded in 2017 by two former games journalists. Based in Oceanside, California with 10+ specialists, they've won 30+ international awards for holistic communications. Company Overview Founded: 2017 Location: Oceanside, California, USA Founders: Two former games journalists/content creators Team: 10+ PR, advertising, influencer specialists Awards: 30+ international Services Public Relations Game messaging and market analysis Press releases and pitches Creative story pitching workshops Preview/review key distribution Interviews and media training Virtual and physical media tours Influencer Marketing Content creator partnerships Influencer campaigns Advertising Digital advertising Paid media campaigns Geographic Reach Specialize in North America and Europe Global campaigns with partner agencies LATAM and Asia through partnerships Approach Data-focused approach with bespoke strategies prioritizing game discovery and impact. Team brings decades of marketing experience as former journalists who understand the industry inside out. Client Range Indie developers AAA publishers Any budget level Why Choose Vicarious PR 30+ awards industry recognized Former journalists insider perspective Data-focused strategic approach NA + Europe core markets Holistic PR + advertising + influencer

MARKETING
PlaytestCloud logo
PlaytestCloud
Berlin, Germany
11-50

About PlaytestCloud PlaytestCloud is a Berlin-based crowdtesting platform founded in 2014, offering remote playtesting and user research for mobile and PC games. With 1M+ playtesters and clients including Zynga, Ubisoft, and Gameloft, they've supported 45 of the top 100 grossing App Store games. Company History Founded: 2014 Location: Berlin, Germany Team: 30+ employees Founders: Hasso Plattner Institute graduates Playtesters: 1M+ global network Services Remote Playtesting Mobile game testing PC game testing Video recordings Player feedback Research Types Tutorial optimization New user flows Game loop testing UX research Platform Support Mobile iOS (TestFlight) Android (APK, AAB) Released and unreleased games PlaytestCloud SDK Turnaround Results begin within hours Full results within 2 days Automated recruiting Secure distribution Notable Clients Zynga Ubisoft Gameloft 45 of top 100 grossing iOS games For Developers Self-service platform: Choose playtest type Select player personas Share build online Automatic recruiting and payment Why Choose PlaytestCloud 1M+ playtesters global network Top 100 games client roster 2-day results fast turnaround Berlin-based German quality Self-service easy ordering

QA TESTING
GAME DESIGN
EX
Excamedia
Utrecht, Netherlands
11-50

About Excamedia Excamedia is an indie game development studio founded in 2013 in Utrecht, Netherlands, by Maarten van Zanten. Operating out of Dutch Game Garden, they focus on retro-style gaming with challenging gameplay. Company History Founded: August 2013 by Maarten van Zanten Location: Dutch Game Garden, Utrecht, Netherlands Status: Indie studio Team Maarten van Zanten - Founder Dwight Lagadeau - Audio composer International contributors (Italy, France, Nepal) Core team with rotating interns Platform Partnerships Sony (PlayStation) Nintendo ID@Xbox program member Notable Projects A Clumsy Adventure - PS4 and PS Vita Specializations Retro-style games Challenging/difficult gameplay Console development (PlayStation, Nintendo) Location Dutch Game Garden, Utrecht, Netherlands - described as "Europe's Silicon Valley for game developers" Why Choose Excamedia PlayStation & Nintendo partnerships ID@Xbox program member Dutch Game Garden based Retro gaming specialists International team collaboration

PROGRAMMING
GAME DESIGN
FULL PRODUCTION
OO
Out of the Blue
Madrid, Spain
11-50

About Out of the Blue Out of the Blue Games is an independent studio based in Madrid, Spain, founded by industry veteran Tatiana Delgado. Known for Call of the Sea and American Arcadia, they specialize in narrative-driven puzzle games with a 10-12 person remote-first team. Company History Location: Madrid, Spain Team: 10-12 people (remote-first) Founder: Tatiana Delgado (17+ years experience) Background: Gameloft, King, Tequila Works, Vertical Robot Notable Games Released Call of the Sea (2020) - Lovecraft-inspired adventure, published by Raw Fury American Arcadia - Narrative puzzle game Upcoming Call of the Elder Gods - Sequel with Kwalee, featuring Yuri Lowenthal The Vigilante Diaries Platforms Windows PC Xbox (One, Series X/S) PlayStation (4, 5) Nintendo Switch Amazon Luna Philosophy Remote-first studio design (pre-COVID), veteran developers creating narrative puzzle experiences inspired by literature. Note Out of the Blue is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Spanish studio. Why Out of the Blue Matters Call of the Sea critical acclaim Raw Fury publishing partnership Madrid-based Spanish studio Narrative puzzles specialists Remote-first pioneer

PROGRAMMING
GAME DESIGN
ART 3D
+1
Smile More Productions logo
Smile More Productions
London, United Kingdom
11-50

About Smile More Productions Smile More Productions is a narrative design and game writing studio founded in 2024 by Claire Lily Squire, a former Ubisoft Shanghai narrative designer. Specializing in story services for small to medium studios, they offer decades of combined experience across world-famous IPs. Company Overview Founded: 2024 Founder: Claire Lily Squire (CEO) Background: Former Ubisoft Shanghai Focus: Narrative design outsourcing Services Narrative Design Story development Narrative systems design Lore creation and management Documentation and style guides Game Writing Script writing Dialogue writing Character development Localization English localization revision Translation review Script reading and feedback Voice Production Voice acting casting Voice direction Mission Design Design documentation Layout and playtesting World Building Setting development World refinement Philosophy Founded after Claire noticed differences between how small/medium and large studios handle narrative, aiming to bring AAA narrative expertise to studios of all sizes. Why Choose Smile More Productions Ubisoft veteran AAA experience Full narrative design to direction World-famous IPs background English localization expertise Boutique approach personalized service

NARRATIVE
GAME DESIGN
LK
LKA
Florence, Italy
11-50

About LKA LKA is an Italian independent game studio founded in 2014 in Florence by veteran artist Luca Dalcรฒ. Known for psychological horror games The Town of Light and Martha Is Dead, set in Tuscany, Italy. Company History Founded: 2014 Location: Florence (Chianti region), Tuscany, Italy Founder: Luca Dalcรฒ Background Founder's expertise: Computer graphics Real-time applications Theatrical stage design Documentaries Cultural heritage Notable Games The Town of Light (2016) Psychological horror adventure Volterra Psychiatric Asylum setting 1938 mental health themes PC, PlayStation, Xbox, Switch Wired Productions published Martha Is Dead (2022) Psychological thriller Tuscany, Italy setting Follow-up to Town of Light Focus Story-driven experiences exploring: Mental health Historical trauma Italian culture Difficult themes Note LKA is a game developer creating original IP, not an outsourcing provider. Why LKA Matters Town of Light acclaim Italian horror pioneer Psychological storytelling Cultural authenticity Florence-based

PROGRAMMING
GAME DESIGN
ART 3D
+1
SG
Skyhook Games QA
Brighton, United Kingdom
11-50

About Skyhook Games Skyhook Games is a creative production house based in Liverpool, UK, providing high-quality game art outsourcing and QA services. Founded by two veteran developers with 40+ years combined experience, their QA is led by a 15-year Sony PlayStation veteran. Company Overview Location: Liverpool, UK Founders: Two game development veterans Experience: 40+ years combined Focus: Art outsourcing and QA Services Quality Assurance Functionality testing Compliance testing Build management Test strategy documentation Bug database management GDD to test case writing Polish localization Art Outsourcing High-quality game art Visual production QA Leadership Cayne McIver heads QA after a 15-year stint at Sony PlayStation. Responsibilities include test strategy, QA process creation, risk highlighting, and liaising with external QA teams. Testing Methodology Unit testing (single component) Integration testing (systems working together) System testing (everything functions as whole) Acceptance testing (fun and meets expectations) Notable Clients Dovetail Games Why Choose Skyhook Games Liverpool-based UK presence Sony veteran QA leadership 40+ years founder experience Art + QA dual expertise Partnership approach extension of your team

QA TESTING
Open Lab logo
Open Lab
Firenze, Italy
1-10

Open Lab is an independent game development studio specializing in applied and serious games, interactive simulations, and original videogames. We provide game design, Unity development, prototyping, narrative design, and full-cycle production for companies, research institutions, public organizations, and international projects.

ART 2D
PROGRAMMING
ART 3D
+6
MG
MoCap Gaming
Amsterdam, Netherlands
11-50

About MoCap Gaming MoCap Gaming is an outsourcing company established in 2012, specializing in high-quality motion capture services for games. They provide capturing, tracking, retargeting, and motion editing for cinematic animation and in-game locomotion. Company History Founded: 2012 Location: Netherlands Focus: Motion capture services for games Services Motion Capture Performance capture sessions Cinematic animation In-game cinematics Locomotion animation Technical Services Tracking (optical data cleanup) Retargeting Motion editing Data processing Specializations Cinematic animation In-game cutscenes Character locomotion Action sequences Quality Approach High-quality motion capture services with professional tracking and cleanup, ensuring production-ready animation data for game development teams. Why Choose MoCap Gaming Since 2012 established expertise Full pipeline capture to cleanup Cinematic quality animation Game-focused specialization Retargeting custom skeleton support

ANIMATION
Jaleo PR logo
Jaleo PR
Barcelona, Spain
1-10

About Jaleo PR Jaleo PR is a Spanish PR and communications agency specialized in the video game industry, based in Madrid. They provide passionate PR services, consultancy, and content creation for indie game developers with storytelling-driven strategies. Company Overview Location: Madrid, Spain Specialty: Indie game PR and marketing Tagline: "Passionate PR for passionate indie devs" Services PR & Communications Custom PR strategies Storytelling-based campaigns Content-driven multimedia strategies Brand building Content Creation Video production Social media content Press materials Business Development Publisher connections Pitch creation Investor introductions Legal advice Consultancy Marketing strategy Campaign planning Day-1 marketing guidance Team Background Former journalists from IGN Spain and El Confidencial 7+ years PR and marketing experience Community management background Content creation expertise Philosophy "Marketing starts at the design table" - they believe marketing should be considered from day 1 of game development. Services tailored for indie studios of any size. Why Choose Jaleo PR Indie game specialists Madrid-based European reach Ex-journalist founding team Full-service PR to business development Storytelling-driven campaigns

MARKETING
RA
Riot Audio
London, United Kingdom
11-50

About Riot Audio Riot Audio is a boutique virtual instrument company creating innovative software instruments for composers and sound designers. Known for their revolutionary NANOMIX architecture, they produce unique sampling instruments for film, game, and media composition. Company Overview Focus: Virtual instruments Technology: NANOMIX grain sampling Market: Composers, sound designers Technology: NANOMIX Revolutionary unified architecture featuring: Original grain sampling approach Single stream from distinct sources More cohesive and organic sound Flexible and intuitive interface Products Bowed Glass Debut library Dreamy ambient pads Simple and flexible interface Mellow sound character Sound designer-friendly Atonal String Textures Custom ensembles (1-22 players) Cello Viol Da Gamba Violin Experimental sound sources Use Cases Film scoring Game audio Ambient music Sound design Media composition Sound Character Organic textures Cohesive sound picture Ambient and dreamy tones Experimental capabilities Why Choose Riot Audio NANOMIX innovative technology Boutique quality unique instruments Sound design friendly tools Film + games composers Organic sounds cohesive textures

AUDIO
Pascal Luban Consulting logo
Pascal Luban Consulting
Paris, France
1-10

About Pascal Luban Consulting Pascal Luban is a French freelance game design consultant with 29+ years of industry experience. Having worked with Activision, Ubisoft, SCEE, and DICE on AAA titles like Splinter Cell and Wanted: Weapons of Fate, he provides game design consulting, assessment, and coaching services. Background Location: France Experience: 29+ years Industry Since: 1995 Role: Freelance Creative Director / Game Designer Major Credits Splinter Cell: Pandora Tomorrow - Lead Level Designer (multiplayer) Splinter Cell: Chaos Theory - Lead Level Designer (multiplayer) Wanted: Weapons of Fate - Creative Director Fighters Uncaged - Lead Game Designer (first Kinect combat game) Services Game Design Consulting Game and level design assessment Game concept definition Design coaching Playtest coaching Full Design Services Full game design documents Detailed level design Narrative design Economic design Client Work Examples Activision (open world hunting titles) Pixel Federation (Diggy's Adventures) DICE (Battlefield analysis) Additional Activities Regular contributor to Game Developer Master classes at schools and studios across Europe Author and educator Why Choose Pascal Luban 29+ years industry veteran Splinter Cell lead designer AAA experience Activision, Ubisoft, DICE France-based European timezone Forbes contributor thought leadership

GAME DESIGN
Work With Indies logo
Work With Indies
London, United Kingdom
1-10

About Work With Indies Work With Indies is a job board and community platform connecting artists, designers, developers, and other professionals with indie game studios. They help passionate individuals find fulfilling roles in independent game development. Platform Overview Focus: Indie game industry jobs Type: Job board and community Audience: Game developers, artists, designers Services Job Board Indie game job listings Developer positions Artist opportunities Designer roles Community Industry networking Indie game connections Career resources Target Audience Artists Designers Developers QA testers Community managers Marketing professionals Philosophy Found the most fulfillment working with indie game developers after partnering with major gaming brands. Related Services Indie Pups Partnership Marketing company offering: Game publishing consultation Pitch deck design Marketing services PC, mobile, console support Industry Focus Independent game studios Small to medium developers Passion-driven projects Creative game development Why Choose Work With Indies Indie-focused specialized platform Community-driven networking Multi-discipline all roles Curated jobs quality listings Industry passion aligned values

GAME DESIGN
PROGRAMMING
Games User Research logo
Games User Research
London, United Kingdom
1-10

About Games User Research Games User Research is a consulting company founded by Steve Bromley, specializing in playtest services, UX research, and training for game developers. They are trusted by hundreds of developers and work with major studios including EA, Ubisoft, and PlayStation. Founder Steve Bromley - Former PlayStation UX researcher Services Playtest Services One-off playtests Professional-quality UX studies Scientific research methods Player behavior analysis Consulting Games user research strategy UX consulting for game teams Research methodology guidance Training & Education Courses on games user research fundamentals Industry workshops Team training Resources Books on UX research Playtest kits Industry guides Approach Scientific methods applied to professional quality playtests, focusing on player behavior rather than subjective feedback. Major Clients EA Ubisoft PlayStation Bandai Namco King Games Gameloft Paradox Interactive Supermassive Games Indie developers Community 3,000+ games industry newsletter subscribers Trusted by hundreds of game developers Why Choose Games User Research EA, Ubisoft, PlayStation client roster Scientific methods for accurate insights Training available for internal teams Indie-friendly alongside AAA Books & resources for self-service

QA TESTING
UI UX
RW
Rhea Writers
London, United Kingdom
1-10

About Rhea Writers Rhea Writers is a game writing and narrative services company providing story and dialogue development for video games. They offer narrative design and writing support for game studios. Company Overview Focus: Game writing and narrative Industry: Video games Services Game Writing Story development Dialogue writing Character writing Script creation Narrative Design Narrative structure Story systems World-building Lore development Industry Context Game narrative has become increasingly important as players seek meaningful stories and character development in their gaming experiences. Why Consider Rhea Writers Narrative focus story specialists Game writing dialogue expertise Story development full narrative support Character work compelling characters

NARRATIVE
GAME DESIGN
Digital Coalition logo
Digital Coalition
Barcelona, Spain
11-50

Digital Coalition is a 2D/3D Outsourcing studio based in Barcelona, focusing on high-end artistic and technical projects. Amongst our works are Call of Duty, Lords of the Fallen and Gothic Remake.

ART 2D
ART 3D
Crabix logo
Crabix
Edinburgh, United Kingdom
11-50

We specialize in semi-realistic character and environment art, as well as stylized and casual game art.

ART 3D
ART 2D
ANIMATION
+1
NINETIES GAMES logo
NINETIES GAMES
Mondreville, France
1-10

We are an independent game studio founded in 2024 by two passionate creators based in France. With over 10 years of experience in the video game industry and more than 50 released titles. Our mission is simple, to craft fun, immersive, and original games for web, mobile, and PC.

ART 2D
ART 3D
ANIMATION
+5
DRAKX logo
DRAKX
France
1-10

DRAKX is a technology-powered multilingual video game localization company built to help game studios reach more international markets, faster and across more languages. DRAKX helps studios localize their game text directly from one language into another across a broad range of language pairs covering the vast majority of international video game markets, without requiring the game to have been developed in English. The service delivers high-quality, production-ready localization while preserving placeholders, variables, tags, file structure, glossary rules, terminology, tone, context and character consistency. Linguistic and technical QA are also integrated into the process to ensure the quality, consistency, reliability and technical integrity of the final localized files. DRAKX also provides high-quality custom voices created specifically for the game in multiple languages, with each voice adapted to the character, context, tone and world of the project. Voice production is available across a wide range of languages covering a large share of international video game markets. Our approach enables studios to manage localization more efficiently, reduce production complexity and expand into more languages while maintaining a high level of linguistic and technical quality.

LOCALIZATION
Beat Streat Studio, Leeds, England logo
Beat Streat Studio, Leeds, England
United Kingdom

About Beat Street Studio Beat Street Studio is a professional recording facility in Leeds, UK, featuring the only analogue Neve console in Yorkshire. While primarily a music studio, they offer voiceover services for film, TV, and multimedia projects. Studio History Location: Meanwood, Leeds, UK Rebrand: 2012 (formerly Star Studios) Distance: 3 miles from Leeds city station Facilities Control Room Neve V3 console (only one in Yorkshire) Pro Tools HD Acoustically designed, air-conditioned Extensive Neve patch bay system Recording Spaces 5 rooms total Large live room Vocal and isolation booth Multiple tracking options Vintage Outboard Lexicon 224 AMS DMX1580 AMS RMX16 Urei 1176 Universal Audio 610 Eventide H3000 D/SE Manley Massive Passive Crane Song Ibis EQ Services Music recording Online mixing Remixes Voiceover (film, TV, multimedia) Music production Rehearsal studios Music lessons Notable Clients RCA Records Sony Music The Pigeon Detectives KRS One Young Thug Ginger Wildheart Skinny Living Staff Oliver Sekunda: Head engineer, experienced with bands and electronic music Note Beat Street Studio specializes in music recording rather than game-specific audio. Listed as a potential voiceover/audio resource. Why Consider Beat Street Neve console (only in Yorkshire) Pro Tools HD facility Voiceover services for multimedia Major label client experience Competitive rates for high-spec studio

ART 3D
Blue Byte logo
Blue Byte
Germany

About Ubisoft Blue Byte Ubisoft Blue Byte GmbH (formerly Blue Byte) is one of Germany's oldest and most prestigious game development studios, founded in 1988 and acquired by Ubisoft in 2001. They are best known for creating the Anno and The Settlers franchises. Company History Founded: October 1988 in Mรผlheim by Thomas Hertzler and Lothar Schmitt Acquired by Ubisoft: 2001 (26 million marks) 695 employees (as of August 2024) Studio Locations Ubisoft Blue Byte unites three German studios: Ubisoft Dรผsseldorf (Luise-Rainer-StraรŸe 7, 40235) Ubisoft Mainz Ubisoft Berlin (established 2018) Key Franchises Anno Series City-building strategy games Multiple successful entries The Settlers Series Die Siedler (1993) - Breakthrough success Numerous sequels Most well-known Blue Byte product Other Notable Games Great Courts (1989) - First published game Battle Isle (1991) - Turn-based strategy success Services Development Full game development Co-development for Ubisoft AAA titles VR entertainment Cutting-edge technology development Parent Company Ubisoft Why Choose Blue Byte 35+ years of German game development excellence 695 employees across three studios Ubisoft resources and support Anno & Settlers franchise expertise Co-development for AAA titles

PROGRAMMING
BYK-Gardner GmbH logo
BYK-Gardner GmbH
Germany

About BYK-Gardner GmbH BYK-Gardner GmbH is a manufacturer of quality control instruments for the coatings, plastics, and related industries. They are not a game development or creative services company. Note This entry appears to be incorrectly categorized. BYK-Gardner is an industrial instruments manufacturer, not a game industry service provider. Company Overview Type: Industrial instruments manufacturer Focus: Quality control equipment for coatings and plastics Industries: Manufacturing, automotive, industrial Not Applicable This is not a game industry service provider and should be recategorized or removed from the outsourcing directory.

ART 3D
Compost Creative logo
Compost Creative
United Kingdom

About Compost Creative Compost Creative is a multi-Emmy award-winning creative design studio based in London, England, with over 17 years of experience in visual storytelling. They specialize in blurring the lines between animation and visual effects. Location 18 Ashwin Street, London, E8 3DL, United Kingdom Services Animation Carefully crafted animation Motion graphics Character animation Visual Effects Photoreal CGI VFX integration Compositing Additional Services Precision maps Motion graphics Adaptive medium selection per project Recognition Multi-Emmy Award winning studio Experience 17+ years in visual storytelling Why Choose Compost Creative Emmy award-winning quality 17+ years experience London-based with global reach Animation and VFX combined expertise Photoreal CGI capabilities

ART 3D
WI
Webstar Interaction Studios
Stockholm, Sweden
UI UX
GAME DESIGN
NARRATIVE
BG
Bigfoot Gaming
Spain

FAQ: game outsourcing in Western Europe

How many game outsourcing studios are in Western Europe?

We list 91 verified game development outsourcing studios across Western Europe, spread over 10 countries. The largest are United Kingdom (35), Germany (13), France (11).

What do Western Europe game studios specialize in?

Across the 91 Western Europe studios listed here, the most common services are Game Design (51), Programming (49) and 3D Art (42), and the most common engines are Unreal Engine (65) and Unity (61).

Why are game outsourcing rates higher in Western Europe?

Western Europe carries higher salaries, stronger legal and IP protection, and a deep pool of senior, AAA-experienced talent. Senior 3D art and programming routinely sit at the top of the published market ranges ($100-250/hour). The trade-off is fewer communication gaps and lower project risk.

Is it worth paying premium rates for a studio in Western Europe?

For high-fidelity, console, or NDA-sensitive work it usually is. Overlapping hours and clear contracts cut the hidden costs that erode savings in cheaper markets. For simple, well-defined 2D or mobile tasks, a lower-cost region may give better value.

Keep looking

Need a specific service in Western Europe?

Filter the directory by service, engine, and team size to narrow Western Europe studios down to the ones that fit your brief and budget.

Browse with Filters