Game Development Outsourcing in Brazil
As of 16 October 2026, 11 of the 533 verified game outsourcing studios in this directory are in Brazil, most often offering Programming (9), 2D Art (7) and 3D Art (7). Compare portfolios, services, and engine coverage before you reach out.
Working-hour overlap with Brazil
Assuming a 09:00-18:00 working day on both sides. Ranges reflect daylight saving, which the two sides do not always shift on the same dates.
Seven to eight hours, effectively a shared workday. São Paulo runs one to two hours ahead of ET depending on US daylight saving, and Brazil has not observed daylight saving since 2019.
Four to five hours, all in the European afternoon: 13:00-18:00 CET is 09:00-14:00 in São Paulo.
Why this matters more than the hourly rate: how overlap hours decide the pace of a project.
What the Brazil outsourcing market actually looks like
Brazil has one of the best timezone positions for US buyers of any country outside North America. São Paulo runs one to two hours ahead of US Eastern year-round, which gives you seven to eight hours of daily overlap. That is a shared workday in practice. Among markets outside North America, only other Latin American countries come close for US buyers.
The cohort is small at 11 studios. Programming leads its service mix, with 3D and 2D art close behind, and Godot shows up alongside Unity and Unreal. The median founding year is 2015, so these are not new teams.
For US buyers the case is straightforward: near-total overlap, a meaningful cost difference against domestic studios, and familiarity with the North American market. For European buyers it is weaker but still workable, with four to five hours concentrated in the European afternoon.
The limits are scale and language. 11 studios is a short list, the teams are small, and Portuguese is the first language, so confirm the working English of the people who will actually be on your calls. Contracting and tax paperwork also takes longer than a domestic engagement, which is worth building into the kickoff timeline.
Where Brazil is strong
- One of the best timezone positions for US buyers outside North America. Seven to eight hours of daily overlap with US Eastern is a shared workday in practice.
- Programming leads the service mix (9 of 11), with 3D and 2D art close behind, so small full-project engagements are realistic.
- Godot appears alongside Unity and Unreal, on 3 of the 11 profiles, a higher share than in most large cohorts here.
- An established group with a median founding year of 2015.
What to watch for
- 11 studios. A short list, and the teams are small.
- Portuguese is the first language. Confirm the working English of the people who will be on your calls.
- Contracting and tax paperwork takes longer than a domestic US or EU engagement. Budget for it in your kickoff timeline.
- European buyers get four to five hours, all in the European afternoon.
Editorial assessment written from the directory data. Every count in it, and in the breakdown below, is this page's live count as of 16 October 2026.
What Brazil studios offer
Counted across all 11 listed Brazil studios. A studio can appear in more than one row.
Why Latin America?
Typical rates in Brazil
Competitive, lower-to-middle of market rates
Studios in Brazil are known for solid quality at competitive rates, usually the lower-to-middle of the published ranges. Entry-level 2D art commonly runs $25-40/hour and mid-range programming around $60-120/hour, while senior specialists still reach the top bands for demanding work. Across the market, hourly rates run roughly $25-150 for 2D art, $30-200 for 3D art, $35-250 for programming, and $30-200 for audio, moving up with seniority. Brazil is a common middle ground: cheaper than North America or Western Europe, with a stronger game-dev tradition and easier collaboration than the lowest-cost markets. For North American clients the timezone overlap is a real advantage.
These are general market ranges, not quoted studio rates. For a full breakdown by service and seniority, see the game outsourcing cost guide. Need a specific engine? Compare Unity and Unreal Engine studios.
All 11 game outsourcing studios in Brazil

Brazilian Game Development Excellence
Porto Alegre, Brazil · 51-200 people · Founded 2007 · Programming, 3D Art, 2D Art · Unity, Unreal Engine

Brazilian Multiplayer Specialists
Florianópolis, Brazil · 51-200 people · Founded 2000 · Programming, 3D Art, Game Design · Unity, Unreal Engine

Recife external development studio for AAA/AA art production, co-dev and full dev
Recife, Brazil · 51-200 people · Founded 2011 · Co-Development, Full Production, 3D Art · Unreal Engine, CryEngine
Game development, co-development, art, and technology for AAA, AA, indie, and mobile games.
Florianopolis, Brazil · 11-50 people · Founded 2023 · 2D Art, 3D Art, Animation · Unity, Unreal Engine, Godot
Brazilian Retro Gaming
São Paulo, Brazil · 11-50 people · Founded 2012 · Programming, Game Design, 2D Art · Custom Engine

Brazilian game art studio for 3D, 2D, animation and VFX on console, PC and mobile
Recife, Brazil · 51-200 people · Founded 2015 · 3D Art, 2D Art, Animation · Unity

Brazilian art outsourcing and co-dev studio for props, characters and tech art
Balneário Camboriú, Brazil · 11-50 people · Founded 2017 · 2D Art, 3D Art, Animation · Unity

Music and SFX for Games
São Paulo, Brazil · 1-10 people · Founded 2016 · Audio & Sound Design · Unity, Unreal Engine, Godot

Belo Horizonte indie studio offering art, audio and development services
Belo Horizonte, Brazil · Founded 2018 · 2D Art, 3D Art, UI/UX Design

Senior console porting for indie games
Florianopolis, Brazil · 1-10 people · Founded 2016 · Porting, Co-Development, Programming · Unity, Unreal Engine, Godot

Brazilian studio for game engineering, co-development and outstaffing
Brazil · Founded 2014 · Co-Development, Programming, Full Production
FAQ: game outsourcing in Brazil
As of 16 October 2026, we list 11 verified game development outsourcing studios in Brazil. The most common services across them are Programming (9), 2D Art (7) and 3D Art (7). On engines, Unity (7) and Unreal Engine (6). The count updates as studios join the directory.
With US Eastern: Seven to eight hours, effectively a shared workday. São Paulo runs one to two hours ahead of ET depending on US daylight saving, and Brazil has not observed daylight saving since 2019. With Western Europe: Four to five hours, all in the European afternoon: 13:00-18:00 CET is 09:00-14:00 in São Paulo. Both assume a 09:00-18:00 working day on each side.
Across the 11 Brazil studios listed here, the most common services are Programming (9), 2D Art (7) and 3D Art (7). The platforms they cover most often are PC (11), Android (7) and iOS (7). One of the best timezone positions for US buyers outside North America. Seven to eight hours of daily overlap with US Eastern is a shared workday in practice.
We do not publish per-country rates, because we do not have reliable rate data for individual studios. As a general market reference, hourly rates run roughly $25-150 for 2D art, $30-200 for 3D art and $35-250 for programming, moving up with seniority. Ask two or three Brazil studios to quote against the same written brief; that comparison is far more useful than a country average.
Keep looking
- Widen the search to every Latin America studio in the directory.
- Filter the directory to Brazil studios with services, engines and platforms.
- See only Brazil studios offering programming, the most common service here.
- Work out a budget with the game outsourcing cost guide.
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Need a specific service in Brazil?
Filter the directory by service, engine, and team size to narrow Brazil studios down to the ones that fit your brief and budget.
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