Game Outsourcing for Publishers
Development partners for game publishers seeking reliable production support. Browse verified studios that understand your needs.
Why These Studios Work for Publishers
Tips for Publishers
Evaluate their capacity to handle multiple concurrent projects if needed.
Ask about their experience with milestone-based delivery and formal processes.
Consider studios with dedicated account management for publisher relationships.
Look for studios with experience shipping titles across multiple platforms.
Studios for Publishers
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The Global Services Platform for Video Games and Beyond
Dublin, Ireland · 1000+ people · Founded 1998 · 2D Art, 3D Art, Animation · Unity, Unreal Engine, Custom Engine

Side by Side with Game Creators Worldwide
Tokyo, Japan · 1000+ people · Founded 1994 · QA Testing, Localization, Audio & Sound Design · Unity, Unreal Engine, Custom Engine

Crafting Unforgettable Gaming Experiences
Sheffield, United Kingdom · 1000+ people · Founded 2003 · Programming, 3D Art, 2D Art · Unity, Unreal Engine, Custom Engine

Creating Worlds Beyond Imagination
Singapore · 1000+ people · Founded 2004 · 3D Art, 2D Art, Animation · Unreal Engine, Unity

Military F2P Giants
Nicosia, Cyprus · 1000+ people · Founded 1998 · Programming, Game Design, 3D Art · Custom Engine

Global Game Localization
Waltham, United States · 1000+ people · Founded 1996 · Localization, QA Testing · Unity, Unreal Engine, Custom Engine

World of Tanks Creators
Minsk, Belarus · 1000+ people · Founded 1998 · Programming, 3D Art, Game Design · Custom Engine

Global AAA Work-for-Hire
New Jersey, United States · 1000+ people · Founded 2001 · Programming, Game Design, 3D Art · Unreal Engine, Custom Engine

Global Quality Engineering
London, United Kingdom · 1000+ people · Founded 1997 · QA Testing · Unity, Unreal Engine, Custom Engine

Canadian Gaming Giant
Montreal, Canada · 501-1000 people · Founded 1992 · Programming, Game Design, 3D Art · Unreal Engine, Unity

World-Class Game Art from India
Gurgaon, India · 1000+ people · Founded 2004 · 3D Art, 2D Art, Animation · Unity, Unreal Engine

RAID Shadow Legends Studio
Herzliya, Israel · 1000+ people · Founded 2009 · Programming, Game Design, 2D Art · Unity

Vietnam's Premier Game Art Studio
Ho Chi Minh City, Vietnam · 501-1000 people · Founded 1995 · 3D Art, 2D Art, Animation · Unity, Unreal Engine

Global Gaming Localization Solutions
New York, United States · 501-1000 people · Founded 1992 · Localization, QA Testing, Audio & Sound Design · Unity, Unreal Engine, Custom Engine
Mobile Gaming Leaders
Seoul, South Korea · 501-1000 people · Founded 1998 · Programming, Game Design, 2D Art · Unity

Complete game outsourcing solutions
Limassol, Cyprus · 1000+ people · Founded 2011 · 2D Art, 3D Art, Animation · Unity, Unreal Engine, Custom Engine
Premium Art Production from Asia
Shanghai, China · 501-1000 people · Founded 2003 · 3D Art, 2D Art, Animation · Unity, Unreal Engine

Global Game Localization Experts
Waltham, United States · 1000+ people · Founded 2014 · QA Testing, Localization, Audio & Sound Design · Unity, Unreal Engine, Custom Engine

First-Time Submission Success
London, United Kingdom · 501-1000 people · Founded 1998 · QA Testing, Localization · Unity, Unreal Engine, Custom Engine

Building Games That Players Love
Bucharest, Romania · 501-1000 people · Founded 2013 · Programming, 3D Art, 2D Art · Unity, Unreal Engine

MMORPG Pioneers
Seoul, South Korea · 201-500 people · Founded 2000 · Programming, Game Design, 2D Art · Unity, Unreal Engine, Custom Engine

Your Strategic Partner in Game Development
Limassol, Cyprus · 501-1000 people · Founded 2011 · 2D Art, 3D Art, Animation · Unity, Unreal Engine

Your One-Stop Game Development Partner
Valencia, Spain · 501-1000 people · Founded 2011 · 2D Art, 3D Art, Animation · Unity, Unreal Engine

Technology and gaming innovation
Buenos Aires, Argentina · 1000+ people · Founded 2003 · Programming, Game Design, Full Production · Unity, Unreal Engine

Your Reliable Game Development Partner
Kyiv, Ukraine · 201-500 people · Founded 2007 · Programming, 3D Art, 2D Art · Unity, Unreal Engine, Custom Engine

Award-Winning Game Development
West Palm Beach, United States · 201-500 people · Founded 2008 · Programming, Game Design, 2D Art · Unreal Engine, Unity

Premium Chinese Art Studio
Nanjing, China · 501-1000 people · Founded 2006 · 3D Art, Animation, 2D Art · Unreal Engine, Unity

German Browser Game Pioneers
Hamburg, Germany · 201-500 people · Founded 2002 · Programming, 2D Art, 3D Art · Unity, Custom Engine

Technical Excellence in Game Development
Chicago, United States · 201-500 people · Founded 2008 · Programming, Full Production, Porting · Unity, Unreal Engine, Custom Engine

Global Creative Services
Bangalore, India · 501-1000 people · Founded 2016 · 3D Art, 2D Art, Animation · Unity, Unreal Engine

Indonesia's Leading Game Developer
Bandung, Indonesia · 201-500 people · Founded 2009 · Programming, 2D Art, 3D Art · Unity, Unreal Engine

Warsaw service provider for game porting, co-development, QA, localization and art
Warsaw, Poland · 501-1000 people · Founded 2009 · Porting, Co-Development, Programming · Unreal Engine, Custom Engine

AAA Game Art, Game Development & Console Porting
Kyiv, Ukraine · 201-500 people · Founded 2011 · 2D Art, 3D Art, Animation · Unreal Engine, Unity · Credits: Poppy Playtime: Chapter 2 - Console Porting for MOB Entertainment (2024); Fortnite - Character Concept Art and Skin Design for Epic Games

World-Class Development from the Philippines
Manila, Philippines · 201-500 people · Founded 2005 · 3D Art, 2D Art, Animation · Unity, Unreal Engine

TapTap Publisher
Shanghai, China · 501-1000 people · Founded 2012 · Programming, Game Design, Marketing · Unity, Unreal Engine

Software firm with a Unity and Unreal game development, art and QA division
Suceava, Romania · 201-500 people · Founded 1992 · Full Production, Programming, Game Design · Unity, Unreal Engine, Custom Engine

India's Gaming Powerhouse
Hyderabad, India · 201-500 people · Founded 2008 · 3D Art, 2D Art, Programming · Unity, Unreal Engine

Stealth Sandbox Innovators
Copenhagen, Denmark · 201-500 people · Founded 1998 · Programming, Game Design, 3D Art · Custom Engine
LATAM Development Leader
Buenos Aires, Argentina · 201-500 people · Founded 2002 · Programming, Game Design, 3D Art · Unreal Engine, Unity

Your Technology Partner
Batavia, United States · 201-500 people · Founded 2015 · Programming, 3D Art, Game Design · Unity, Unreal Engine

UK Racing & Action
Sheffield, United Kingdom · 201-500 people · Founded 2003 · Programming, Game Design, 3D Art · Unreal Engine, Custom Engine

Indie Game Development Partner
Trivandrum, India · 51-200 people · Founded 2010 · Programming, 2D Art, 3D Art · Unity, Unreal Engine, Cocos2D

Narrative Adventure Masters
Paris, France · 201-500 people · Founded 2008 · Programming, Game Design, 3D Art · Unreal Engine

Game Localization in 70+ Languages
Singapore · 201-500 people · Founded 2004 · Localization, Audio & Sound Design, QA Testing · Unity, Unreal Engine, Custom Engine

Unity Excellence from Japan
Tokyo, Japan · 201-500 people · Founded 2003 · Programming, 2D Art, 3D Art · Unity

Vietnam's Premier Art Studio
Ho Chi Minh City, Vietnam · 201-500 people · Founded 2003 · 3D Art, 2D Art, Animation · Unity, Unreal Engine

Where Art Meets Technology
Kuala Lumpur, Malaysia · 201-500 people · Founded 2006 · 3D Art, 2D Art, Animation · Unity, Unreal Engine

Beijing Art & Animation
Beijing, China · 201-500 people · Founded 2005 · 2D Art, 3D Art, Animation · Unity, Unreal Engine

Engineering Excellence for Games
Lviv, Ukraine · 201-500 people · Founded 2012 · Programming, 3D Art, 2D Art · Unreal Engine, Unity

AAA Quality Co-Development
San Francisco, United States · 201-500 people · Founded 2004 · Programming, 3D Art, Full Production · Unreal Engine, Unity, Custom Engine
FAQ: Outsourcing for Publishers
Most publishers use work-for-hire agreements with clear IP ownership, milestone-based payments, and defined deliverables. Consider framework agreements for ongoing relationships.
Evaluate their ability to scale (can they double the team if needed?), handle multiple projects, and maintain quality across concurrent work.
Use internal art directors for oversight, establish clear style guides and technical specs, implement regular milestone reviews, and consider dedicated vendor managers.
Start with a pilot project to evaluate quality and communication. Provide comprehensive style guides and technical documentation. Establish clear points of contact on both sides.
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