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What Does Your Game Development Budget Buy From an Outsourcing Studio?

A game development budget buys a different shape of engagement at every band, not just more of the same work. A few hundred dollars buys a single paid test; tens of thousands buys a prototype or one finished asset package; low hundreds of thousands buys a live, monetized mobile title with real liveops; upward of that buys a complex free-to-play game with its own economy. As of 17 October 2026, 195 of the 533 studios listed here are teams of 1 to 50 people, the scale most of these budgets actually fit. Match the band to the studio size and contract shape before you ask anyone for a quote.

Studios listed here that take this work include Revolution Software, Sickhead Games, Digital Arrow and Fox3D Consulting.

195 studios of 1 to 50 people
5 questions answered

What does a $500-2,000 budget buy from an outsourcing studio?

At this budget you are buying a single paid test, not a deliverable game: one asset, one short milestone, or a few days of a developer's time, priced to check quality, communication and turnaround before a larger commitment. Our cost guide prices this test at $500-2,000 regardless of discipline. It fits a solo developer or a two-to-three person team, engaged as a single fixed-price deliverable rather than a retainer. Ask for the exact scope in writing, the number of revision rounds included, and whether the person doing the test would be the one on the real job.

What does a $20,000-60,000 budget buy from an outsourcing studio?

This band buys a hyper-casual or prototype build: one core loop, minimal art, and no economy or liveops systems, per the mobile outsourcing guide's own project bands. It fits a solo developer or a small two-to-five person indie team, engaged as a single fixed-price build rather than an ongoing retainer. Ask the studio for a named deliverable list rather than a lump sum, whether it has shipped a hyper-casual title before, and what happens to the price if the loop needs a redesign after early playtesting.

What does a $40,000-150,000 budget buy from an outsourcing studio?

This band buys a casual title with light monetization: polished art, ads or simple in-app purchases, and basic analytics, per the mobile outsourcing guide's project bands, and it lines up with the small-casual-game total the cost guide prices the same way. It fits a small studio of roughly five to fifteen people, engaged on fixed-price milestones across build phases rather than one lump sum. Ask for a milestone breakdown by discipline, whether ad-network and analytics integration is included, and who owns bug fixes after launch.

What does a $150,000-500,000 budget buy from an outsourcing studio?

This band buys a mid-complexity free-to-play title with real liveops systems: an economy, remote configuration, A/B testing and an event system, per the mobile outsourcing guide's project bands. It fits a funded small-to-midsize studio, and the engagement shape shifts from a single build toward capacity rental: our cost guide prices two mid-level engineers embedded for three months at $57,600-115,200 before overhead, the order of magnitude a live build in this band draws on. Ask whether build and liveops staffing are priced separately, and whether the named team carries over after launch.

What does a $500,000+ budget buy from an outsourcing studio?

Above $500,000 you are buying a complex free-to-play or 3D title: a deep economy, a live content pipeline and a high art bar, per the mobile outsourcing guide's top project band. At this scale most buyers split the work across several specialist studios — art, engineering, QA — rather than handing the whole budget to one vendor, which is also why the indie-scale studios on this list are usually engaged a discipline at a time rather than as a single full-cycle contract. Ask each vendor for its slice of the total and how the pieces hand off to each other.

Studios of 1 to 50 people in this directory

195 of the 533 studios listed here are teams of 1 to 50 people, the scale most of the budgets on this page actually fit. Narrow further by service, engine and country in the browse filters.

Revolution Software logo
Revolution Software

Adventure Game Pioneers

York, United Kingdom · 11-50 people · Founded 1990 · Programming, Game Design, 2D Art · Unity, Custom Engine

Sickhead Games logo
Sickhead Games

Experienced Porting Specialists: PS5 Switch Xbox | Unity UE5 Godot

Dallas, United States · 11-50 people · Founded 2002 · Porting, Co-Development, Programming · Godot, Unreal Engine, Custom Engine

Digital Arrow logo
Digital Arrow

Serbian Multi-Platform Dev

Belgrade, Serbia · 11-50 people · Founded 2010 · Programming, Game Design, 2D Art · Unity

Fox3D Consulting logo
Fox3D Consulting

CG & Art Pipeline Experts

Warsaw, Poland · 11-50 people · Founded 2008 · 3D Art, 2D Art, Animation · Unity, Unreal Engine

Appcrunk logo
Appcrunk

Enliven Your Ideas

Mohali, India · 11-50 people · Founded 2018 · Programming, Game Design, QA Testing · Unity, Unreal Engine, Custom Engine

Radient Game Studio logo
Radient Game Studio

Guadalajara studio (formerly Larva Game Studios) for full development and co-dev

Guadalajara, Mexico · 11-50 people · Founded 2007 · Full Production, Co-Development, Programming · Unity, Unreal Engine

Studio EIM logo
Studio EIM

Game audio for 1,400+ titles. Seoul, since 1999.

Seoul, South Korea · 11-50 people · Founded 1999 · Audio & Sound Design, Localization · Unity, Unreal Engine, Custom Engine

Chaosmonger Studio logo
Chaosmonger Studio

Masters of Interactive Fiction

Rome, Italy · 11-50 people · Founded 2015 · Narrative & Writing, Game Design, Programming · Unity, Unreal Engine

Rogue Goliath Studios logo
Rogue Goliath Studios

Full-Stack Game Consulting

Austin, United States · 11-50 people · Founded 2018 · Game Design, 3D Art, Animation · Unity, Unreal Engine

Double Coconut logo
Double Coconut

Game development outsourcing & co-dev for f2p casino, casual and mid-core web and mobile games.

San Francisco, United States · 11-50 people · Founded 2012 · 2D Art, Programming, Co-Development · Unity · Credits: Ultimate Word Games and Ultimate Mahjong, Microsoft Casual Games; Madden 25 Team Builder and Companion App, EA Sports

Gambir Studio logo
Gambir Studio

Indonesian Game Art & Development

Jakarta, Indonesia · 11-50 people · Founded 2016 · 2D Art, 3D Art, Animation · Unity, Unreal Engine

Batovi Games logo
Batovi Games

Uruguayan Pixel Sports

Montevideo, Uruguay · 11-50 people · Founded 2008 · Programming, Game Design, 2D Art · Unity

Lienzo logo
Lienzo

Mexican Culture in Gaming

Chihuahua, Mexico · 11-50 people · Founded 2012 · Programming, Game Design, 3D Art · Unreal Engine, Unity

Redcatpig Studio logo
Redcatpig Studio

Azores Innovation

Azores, Portugal · 11-50 people · Founded 2015 · Programming, Game Design, 3D Art · Unity, Unreal Engine

Evolve PR logo
Evolve PR

Evolving Game Marketing

Los Angeles, United States · 11-50 people · Founded 2006 · Marketing · Unity, Unreal Engine, Custom Engine

ICO Partners logo
ICO Partners

Strategic Marketing for Games

Paris, France · 11-50 people · Founded 2003 · Marketing · Unity, Unreal Engine, Custom Engine

Reverb Communications logo
Reverb Communications

20+ Years Launching Hit Games

Los Angeles, United States · 11-50 people · Founded 2003 · Marketing · Unity, Unreal Engine, Custom Engine

Somatone Interactive logo
Somatone Interactive

Audio Excellence Since 2003

San Francisco, United States · 11-50 people · Founded 2003 · Audio & Sound Design · Unity, Unreal Engine, Custom Engine

The Audio Guys logo
The Audio Guys

Award-Winning Game Audio

London, United Kingdom · 11-50 people · Founded 2010 · Audio & Sound Design · Unity, Unreal Engine, Custom Engine

The Powell Group logo
The Powell Group

Veteran Game Consultants

Los Angeles, United States · 11-50 people · Founded 1995 · Marketing, Game Design

UberStrategist logo
UberStrategist

Strategic Game Marketing

New York, United States · 11-50 people · Founded 2010 · Marketing · Unity, Unreal Engine, Custom Engine

ACE logo
ACE

Surreal Game Creators

Santiago, Chile · 11-50 people · Founded 2002 · Programming, Game Design, 3D Art · Unreal Engine

Khosouf Studio logo
Khosouf Studio

UAE Console & VR Development

Dubai, United Arab Emirates · 11-50 people · Founded 2013 · Programming, Game Design, 3D Art · Unreal Engine, Unity

Alta Games logo
Alta Games

Games, Software and AI Development; 2D/3D Art and Animations for Games; iGaming

Bratislava, Slovakia · 11-50 people · Founded 2010 · 2D Art, Programming, QA Testing · Custom Engine, Unity, Unreal Engine

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