Which studios are best for game porting and remasters?
The best porting studios are the ones that already shipped your engine version on your target hardware. Porting is mostly performance work: memory budgets, shader and draw-call reduction, input and save systems, and platform certification requirements. A remaster adds asset rework, so you also need art capacity and a director who can modernize the look without losing what the original felt like. Ask candidates for the frame-rate target they hit on their last port and how many certification resubmissions it took. In this directory 16 studios list porting, out of 453 studios in total.












