All answers

How Does Audio Production Outsourcing Work for a AAA Game Title?

On a AAA title, audio outsourcing splits by discipline: a composer or music house writes and records the score, a sound design studio builds the effects library and implements it in Wwise or FMOD, and a voice vendor casts, directs, records and edits dialogue in each shipping language. Work usually starts at vertical slice and runs through certification. 65 studios in this directory offer audio, localization or both.

65 studios list audio or localization
7 questions answered

How does audio production outsourcing work for a AAA game title?

A AAA audio pipeline is normally run by an internal audio director with three or four external suppliers underneath. The music vendor writes and records the score, often with a live orchestra. The sound design studio builds the effects library and implements it as Wwise or FMOD events wired to gameplay states. A voice vendor handles casting, direction, recording and editing per language. A localization QA team then checks lip sync, subtitle timing and line context inside the build. Deliverables are milestone-based against vertical slice, alpha, beta and certification, with pickup sessions budgeted after each content lock.

Which studios provide game audio and localization?

Audio and localization are often bought together, because both scale with the dialogue script and both deliver per language. Vendors covering both include Side, part of the PTW group, along with Keywords Studios and Lionbridge Games. In this directory 65 studios list audio, localization or both, and the browse filters can require both tags at once. Bundling suits voice-heavy games, where one script drives translation, recording and QA. Splitting suits text-only games, where translation and audio share almost nothing beyond a glossary and a style guide.

How much does it cost to localize a game?

Game localization is priced per source word, and typical market rates run about $0.08 to $0.20 per word depending on language pair and subject matter, with localization QA billed hourly on top. A 50,000-word RPG script therefore falls roughly between $4,000 and $10,000 per language for translation alone, before voice recording, in-build QA and pickups. Voice is the largest single cost, because it adds casting, studio time, direction and per-language editing. Text-only localization into five European languages is a modest line item; full voice localization into ten languages can rival a mid-size art package.

Which major game publishers work with Side for outsourced services?

Side, written in credits as SIDE, is a game audio and localization services company that forms part of the PTW group. It provides voice casting and direction, dialogue recording and editing, audio production, translation and localization QA for game developers and publishers. Specific publisher relationships are almost always covered by NDA until a title ships, and the reliable public sources are the audio and localization credits of individual games plus Side's own client and credits pages. This directory holds no verified client list for Side, so no publisher relationships are asserted here.

What is the difference between localization and localization QA?

Localization is the translation and cultural adaptation of a game's text, audio and assets. Localization QA, usually shortened to LQA, is the testing of that adapted content inside the running build: text overflowing a button, a line delivered with the wrong emotional context, a date format that breaks a layout, a subtitle that desyncs, a symbol or color that fails in a specific market. LQA is billed hourly and needs native speakers playing the actual game rather than reading a spreadsheet. Skipping it is the most common reason a well-translated game still reads badly in market.

How early should you bring an audio partner onto a project?

Bring an audio partner in at vertical slice, when the core loop is playable but not final. That is early enough for a sound designer to influence how audio hooks into gameplay code, and late enough that the mechanics will not be thrown away. Music can start later, since score is written against tone and level structure rather than code. Voice comes last, after the script locks, because rerecording is expensive. The one decision to make at the very start is middleware: choosing between Wwise and FMOD after implementation has begun means redoing the integration.

Should you use one vendor for audio and localization or two?

Use one vendor when the game is voice-heavy across several languages, because a single script drives translation, casting, recording and LQA, and one owner removes the handoff gaps between them. Use two when the game is text-only, or when audio is a small and stylistically specific job, since a boutique sound studio usually beats a large vendor on character while a translation specialist beats it on price. Either way, keep the glossary and style guide on your side of the contract, so changing vendor never restarts terminology work from zero.

Studios listing audio or localization in this directory

65 of the 428 studios listed here offer game audio, localization or both. Filter by country to match recording languages and time zones to your release plan.

Keywords Studios logo
Keywords Studios
Dublin, Ireland
1000+

## About Keywords Studios Keywords Studios is the world's largest video game services company, headquartered in Dublin, Ireland. Founded in 1998 with 13,000+ specialists globally, they provide end-to-end services across the entire game lifecycle, from art and development to localization, QA, and player support. ## Company History - **Founded:** 1998 by Giorgio Guastalla and Teresa Luppino - **Headquarters:** Leopardstown, Dublin, Ireland - **Team:** 13,000+ specialists worldwide - **Acquired:** EQT AB (October 2024) ## Services ### Seven Business Segments 1. **Art Services** - Game-ready art production 2. **Engineering** - Game development 3. **Functional Testing** - QA services 4. **Audio Recording** - Casting to post-production 5. **Translation** - 80+ languages 6. **Localization** - Text and audio (50+ languages) 7. **Player Support** - Community and content moderation ### Localization Excellence - 80+ languages for text - 50+ languages for audio - 700+ global LQA testers - KantanAI Translation Management platform ### QA Testing - Functional testing - Localization QA - All genres (indie to AAA) - Pre-Alpha to live stages ## Technology - AI-powered localization (KantanAI) - Proprietary translation management - Extensive hardware/peripheral support - Rapidly scalable processes ## Global Presence Offices across Asia, Europe, and the Americas with centralized project management. ## Why Choose Keywords Studios - **World's largest** game services company - **13,000+ specialists** globally - **80+ languages** localization - **End-to-end** game lifecycle services - **25+ years** industry experience

ART 2D
ART 3D
ANIMATION
+6
PTW logo
PTW
Tokyo, Japan
1000+

## About PTW (Pole To Win) PTW is a Japanese game services company founded in 1994, now a UK-based holding under Poletowin Holdings (Tokyo Stock Exchange 3657). With 8,500+ employees across 40+ studios in 16 countries, they provide QA, localization, art, audio, and player support services globally. ## Company Overview - **Founded:** 1994 (Japan) - **Headquarters:** UK (holding company since 2016) - **Parent:** Poletowin Holdings (Tokyo Stock Exchange) - **Team:** 8,500+ employees - **Studios:** 40+ worldwide ## Brand Family - PTW (parent brand) - SIDE (audio) - 1518 Studios (art) - Entalize ## Services ### Quality Assurance - Game testing - Platform compliance - Functionality QA - Hardware testing ### Localization - Translation (30+ languages) - Linguistic testing - Culturalization - Transcreation ### Audio Production - Voice recording - Sound design - Music production ### Player Support - Customer service - Community management - Live operations support ## Global Presence - UK, USA, Canada - Japan, Korea, China, Taiwan - India, Malaysia, Singapore - Romania ## Platform Coverage - PC, Xbox One, PS4 - Wii, PS Vita, DS - Switch, VR - Mobile and tablet ## Why Choose PTW - **Since 1994** industry pioneer - **8,500+ employees** massive scale - **40+ studios** global coverage - **30+ languages** localization - **Tokyo Stock Exchange** listed parent

QA TESTING
LOCALIZATION
AUDIO
+3
Starloop Studios logo
Starloop Studios
Valencia, Spain
500-1000

## About Starloop Studios Starloop Studios is a Spanish game development outsourcing company founded in 2011 in Lleida, Catalonia. As part of Magic Media, they're the largest full-service game development outsourcing company in Spain with offices across 12 countries worldwide. ## Company Overview - **Founded:** 2011 - **Headquarters:** Lleida, Spain - **Parent:** Magic Media - **Position:** Largest game outsourcing company in Spain - **Projects:** 300+ games delivered ## Global Offices - Dublin, Ireland - Los Angeles, USA - Kyiv, Ukraine - Tallinn, Estonia - Ghent, Belgium - Athens, Greece - Manaus, Brazil - Chisinau, Moldova - Lleida, Spain - Manila, Philippines - Lisbon, Portugal - Tel Aviv, Israel ## Services ### Game Development - Full-cycle development - Mobile games - PC games - Console games - VR/AR games ### Art Production - 2D art - 3D art - Animation ### Live Operations - Post-release support - Content updates - Community management ### Porting - Platform porting - Optimization ## Platform Coverage - PC - Mobile - Console - VR/AR ## Why Choose Starloop Studios - **300+ games** extensive portfolio - **Spain's largest** outsourcing company - **12 countries** global presence - **Magic Media** backing - **Full-service** dev to live ops

ART 2D
ART 3D
ANIMATION
+4
GlobalStep logo
GlobalStep
Dallas, United States
1000+

## About GlobalStep GlobalStep is a major game services company providing creative and technical outsourcing solutions to the video game industry. With 2,500+ professionals across 30 countries and 8 ISO-certified studios, they support $85B+ in game revenue. ## Company Scale - **2,500+ professionals** - **30 countries** operations - **8 ISO-certified** studios - **19+ years** industry experience - **$85B+ game revenue** supported - **30B+ downloads** supported - **3,000+ titles** worked on - **250+ global clients** ## Headquarters Dallas, Texas, USA ## Studio Locations - Dallas, Texas - Richardson, Texas - Montreal, Canada - Farnborough, UK - Bucharest, Romania - Lisbon, Portugal - Pune, India - Guwahati, India ## Services ### Game Development - Game design - Engineering - Art production ### QA & Testing - Quality assurance - Functional testing - Compliance testing ### Localization - Multi-language localization - Cultural adaptation ### Player Engagement - Community management - Player support - Live operations ## Major Clients - Disney - Formula 1 - Microsoft - Major AAA studios - All major platform owners ## Why Choose GlobalStep - **$85B+ revenue supported** proven scale - **2,500+ professionals** massive capacity - **8 ISO-certified studios** quality assured - **Microsoft & Disney** client roster - **30 countries** global coverage

PROGRAMMING
GAME DESIGN
QA TESTING
+2
Lionbridge Games logo
Lionbridge Games
Waltham, United States
1000+

## About Lionbridge Games Lionbridge Games is a global leader in game localization, testing, audio, marketing, and player support services. With 10 labs worldwide, 40+ language support, and battle-hardened QA teams, they help deliver authentic gaming experiences across all markets. ## Company Overview - **Parent:** Lionbridge - **Labs:** 10 strategically located globally - **Languages:** 40+ core languages - **Services:** Full-service game localization & QA ## Services ### Localization - Translation (40+ languages) - Cultural adaptation - Native linguist teams - Full vertical integration ### Localization Testing - Native tester teams - Cultural/linguistic QA - Geopolitical review - Certification compliance ### Functional QA - Game testing services - 24/7 testing capability - Hybrid testing (lab + remote) - Real-time testing ### Audio Services - Voice recording - Audio localization - Audio QA - Voice casting ### Player Experience - Player support - Community management - Marketing localization ## Global Capabilities - 10 labs in key gaming markets - Secure remote testing infrastructure - Around-the-clock testing - Hybrid testing model leader ## Integration Advantage Full vertical integration of translation, audio, and localization QA. Teams work closely to resolve bugs efficiently with shared tech-supported processes across all languages. ## Why Choose Lionbridge Games - **10 global labs** in key markets - **40+ languages** localization - **Hybrid testing** pioneer - **Full-service** loc + QA + audio - **24/7 testing** capability

QA TESTING
LOCALIZATION
AUDIO
NipsApp Game Studios logo
NipsApp Game Studios
Trivandrum, India
51-200

## About NipsApp Game Studios NipsApp Game Studios is an Indian game development company founded in 2010 in Kerala. With 16+ years of experience, 3,000+ projects completed, and clients in 105+ countries, they specialize in VR, AR, blockchain, mobile, and console game development. ## Company History - **Founded:** 2010 - **Location:** Kerala, India - **Experience:** 16+ years - **Projects:** 3,000+ completed - **Reach:** 105+ countries ## Services ### Game Development - Mobile games (iOS, Android) - PC games - Console games - Blockchain/NFT games ### Immersive Tech - VR game development - AR game development - Metaverse solutions - Simulation platforms ### Team Augmentation - Unity developers - Unreal developers - 3D game developers - AR/VR experts - Multiplayer engineers - UI/UX designers ## Technology Stack - Unity - Unreal Engine - Blockchain integration - Cross-platform development ## Recognition - Listed on Clutch and GoodFirms - 5/5 rating (114+ verified reviews) - Known for on-time delivery ## Global Presence Operations worldwide serving USA, Europe, Middle East, and Asia. ## India Advantage Competitive pricing with strong technical expertise in VR, AR, and blockchain. ## Why Choose NipsApp - **3,000+ projects** extensive portfolio - **105+ countries** global reach - **VR/AR/Blockchain** specialists - **5/5 Clutch rating** proven quality - **16+ years** experience

PROGRAMMING
ART 2D
ART 3D
+7
XLOC logo
XLOC
New York, United States
500-1000

## About XLOC XLOC is a web-based localization management solution for video games, part of Keywords Studios. Perfected over 20 years, their powerful CMS manages global assets (text, audio, art) throughout multilingual game development for titles like Call of Duty, Civilization, Destiny, and Fortnite. ## Company Overview - **Parent:** Keywords Studios - **Experience:** 20+ years - **Focus:** Localization management software - **Type:** Process management (not translation house) ## Technology ### Content Management System - Web-based platform - Text, audio, art asset management - Real-time master file updates - Format-agnostic linking ### Languages - 60+ languages supported - FIGS (French, Italian, German, Spanish) - CJK (Chinese, Japanese, Korean) - Arabic, Hebrew, Turkish, Vietnamese - Multiple regional variants ## Key Features - Adapts to developer workflows - Links assets without dictating formats - 50% QA lead time reduction - On-the-fly linguistic testing - Simultaneous multi-platform release - Cost and error reduction ## Notable Titles Built with XLOC - Call of Duty series - Civilization series - Destiny series - BioShock series - Fortnite - Monster Hunter - Resident Evil - Dauntless - The Callisto Protocol ## Major Partners - Capcom (Japan) - Glu Mobile - Bandai Namco ## Why Choose XLOC - **Call of Duty, Fortnite** AAA titles - **60+ languages** comprehensive coverage - **20+ years** proven solution - **Keywords Studios** backing - **50% faster** QA testing

LOCALIZATION
QA TESTING
AUDIO
Altagram logo
Altagram
Berlin, Germany
50-100

## About Altagram Altagram is a multilingual game localization and audio production specialist headquartered in Berlin, Germany. Founded in 2013, their mission is to open the world for games by creating a gaming universe that embraces diversity and inclusion. ## Company Scale - **6,000+ games** localized - **500M+ words** translated - **13,000+ characters** voiced since 2013 - **60+ languages** supported - **1,200+ native speaker specialists** ## Services ### Game Localization - Text translation and cultural adaptation - Multi-language support (60+ languages) - Native speaker quality assurance ### Audio & Voiceover - Professional voice acting - Character voiceover recording - Audio integration and direction ### Quality Assurance - Localization QA (LQA) - Functionality testing - Platform certification support ### Culturalization - Cultural adaptation services - Regional market consulting - Content sensitivity review ### Alocai - AI-powered localization technology platform - Streamlined workflow automation ### Multimedia Localization - Trailer and marketing content - In-game cinematics - Promotional materials ## Notable Clients - CCP Games - Square Enix - SEGA - Yager - Focus Entertainment - Supercell - Gearbox Publishing - Blizzard - Quantic Dream - King Games - Nexon - Ankama Games ## Recent Projects - **Slay the Princess: The Pristine Cut** - 12 languages - **Life is Strange: Double Exposure** - In-game dialogue synchronization ## Location **Headquarters:** Berlin, Germany ## Why Choose Altagram - **Industry scale** with 6,000+ games localized - **Comprehensive language coverage** in 60+ languages - **Major client roster** including AAA publishers - **Full audio services** with 13,000+ characters voiced - **AI-powered technology** for efficient workflows

LOCALIZATION
QA TESTING
AUDIO
Andovar logo
Andovar
Singapore, Singapore
200-500

## About Andovar Andovar is a global localization company headquartered in Singapore, specializing in game localization and AI data services. They translate scripts, localize user interfaces, cast voice actors, record voiceovers, and test games in over 80 languages. ## Company Scale - **Headquarters:** Singapore - **80+ languages** for game localization - **200+ languages** for AI data services - **1 billion+ words** translated - **Offices:** Singapore, Thailand, Colombia, Hungary, India, USA, China ## Services ### Game Localization - Script translation - UI localization - Cultural adaptation - Mobile, PC, MMO, and VR games ### Voice Production - Voice actor casting - Voiceover recording - Audio localization ### Quality Assurance - Localization QA - Game testing - Cultural review ### AI Data Services - Multilingual AI data training - 200+ language coverage ## Notable Projects - **PUBG** - Localized into 17 languages including game strings, microsites, FAQs, and marketplace descriptions - **World of Tanks** - High-profile localization project ## Global Presence Offices spanning Asia, Europe, and the Americas provide around-the-clock project management, support, and client service across all time zones. ## Why Choose Andovar - **80+ languages** for game localization - **1 billion+ words** translated - **PUBG experience** with 17-language rollout - **Global offices** across 7 countries - **AI data capabilities** for emerging needs

LOCALIZATION
AUDIO
QA TESTING
CCC International logo
CCC International
Yerevan, Armenia
50-100

## About CCC International CCC International is a multilingual localization and translation company with over 10 years of experience. They provide comprehensive localization services across approximately 30 languages for entertainment, gaming, and business clients. ## Services ### Game Localization - Video game translation and localization - In-game customer support - Quality assurance ### Manga and Comics - Translation - Typesetting - Coloring - Verticalization - Animation ### Media Localization - Anime/K-drama subtitling - Film translation - Dubbing - Voice-over services ### Translation Services - Business documents - Websites - News content - Books - Specialized translations ### Customer Support - Multilingual chat support - Email support - Phone support - Transcription services ### Social Media - Content creation - Community management - Multi-platform management ### Data Services - Audio transcription - Speech data collection - Multimedia annotation ### Video Production - Translation - Editing - Animation - Audio production ## Language Coverage Approximately 30 languages including: - English, Japanese, Russian - French, German, Arabic, Spanish - Filipino, Armenian, Korean - Chinese, Portuguese - And many more across Europe, Asia, and North America ## Client Industries - Entertainment and gaming - News websites - IT and retail - Government agencies (Europe, US, Asia) - Artists and musicians ## Company Strengths - **10+ years** of industry experience - Native business translation experts - Rigorous QA through proofreading and localization checks - Round-the-clock availability across continents ## Why Choose CCC International - **30 languages** supported - **Full localization** from games to manga to media - **10+ years** of experience - **Global operations** across Europe, US, and Asia - **Quality assurance** with rigorous processes

LOCALIZATION
QA TESTING
AUDIO
GLOC Media logo
GLOC Media
Tokyo, Japan
50-100

## About GLOC Media GLOC Media is a digital marketing agency with offices across Europe (UK, Spain, France, Slovenia). They are an official Google Partner providing integrated digital marketing solutions including SEO, PPC, and social media services. ## Locations - **UK:** London, N15 3PJ - **Spain:** San Sebastián - **France:** Paris - **Slovenia:** Ljubljana ## Services ### Search Marketing - SEO (Search Engine Optimization) - PPC (Google Ads, Bing Ads) - Mobile marketing - Video marketing - Display advertising - Retargeting ### Social Media - Social media marketing - Social media advertising - Reputation management ### Web Solutions - Web development - Website localization - Web analytics - Consulting and training - White label services - Conversion rate optimization ### Content - Content marketing - Link building ## Recognition - Official Google Partner - Award-winning agency ## Note GLOC Media is primarily a digital marketing agency, not specifically a game development outsourcing provider. They may support game marketing campaigns. ## Why Choose GLOC Media - **Google Partner** certified - **European presence** (4 countries) - **Website localization** services - **PPC management** with $1.5M+ budgets

LOCALIZATION
AUDIO
QA TESTING
LocalizeDirect logo
LocalizeDirect
Stockholm, Sweden
20-50

## About LocalizeDirect LocalizeDirect is a Swedish game and software localization company founded in 2009 by ex-game developers. With 500+ translators, 65+ languages, and 1,000+ localized games, they serve 800+ gaming companies worldwide. ## Company History - **Founded:** 2009 - **Location:** Helsingborg, Sweden - **Founders:** Christoffer Nilsson, Mattias Wennerholm - **Funding:** $1.18M (July 2020) ## Services ### Localization - Game translation (65+ language pairs) - Software localization - Native-speaking translators ### Quality Assurance - Linguistic Quality Assurance (LQA) - Game testing - Native game testers ### Technology - **LocDirect Platform:** Online localization system designed by game developers for game developers ## Scale - 500+ native-speaking translators and testers - 65+ language pairs - 1,000+ games localized - 800+ gaming companies served - Project managers in all time zones ## Notable Projects - **Sniper Elite series** (6+ years, 9 languages, millions of words) - **INSOMNIA: The Ark** (160,000+ words) - Various AAA and indie titles ## Technology Platform LocDirect is an online localization system tailor-made for the games industry, designed to handle complex in-game asset localization and achieve simultaneous worldwide release. ## Why Choose LocalizeDirect - **1,000+ games** localized - **65+ languages** supported - **LocDirect platform** purpose-built - **Ex-game developer** founded - **Sweden-based** EU quality standards

LOCALIZATION
QA TESTING
Synthesis International logo
Synthesis International
Milan, Italy
100-200

## About Synthesis International Synthesis International is an Italian game localization company founded in 1995 in Milan, now part of Keywords Studios. With offices across USA, Mexico, Brazil, Germany, Italy, Spain, Japan, Singapore, and Switzerland, they provide localization and voice production for clients including EA, Activision, Blizzard, and Ubisoft. ## Company Overview - **Founded:** 1995 - **Founder:** Max Reynaud - **Headquarters:** Milan, Italy (Switzerland admin HQ) - **Parent:** Keywords Studios (2016) - **Focus:** AAA game localization ## Global Offices - United States - Mexico - Brazil - Germany - Italy - Spain - Japan - Singapore - Switzerland (Admin HQ) ## Services ### Localization - Full game translation - FIGS (French, Italian, German, Spanish) - CJK (Chinese, Japanese, Korean) - Russian, Brazilian Portuguese, Mexican Spanish ### Voice Production - Voice recording - Voice casting - Audio localization ### Testing - Linguistic QA - Localization testing ## Notable Projects - The Elder Scrolls V: Skyrim ## Major Clients - Electronic Arts - Activision Blizzard - Bethesda Softworks - Ubisoft - Take-Two - Square Enix - Namco Bandai - Microsoft Game Studios ## Why Choose Synthesis International - **Since 1995** industry pioneer - **Keywords Studios** backing - **EA, Activision, Blizzard** AAA clients - **9 countries** global presence - **FIGS + CJK** comprehensive coverage

LOCALIZATION
AUDIO
QA TESTING
All Correct Games logo
All Correct Games
Belgrade, Serbia
50-100

## About Allcorrect Games Allcorrect Games is a game localization and art outsourcing company established in 2008. With 17+ years in the gaming industry and over 1,200 completed projects, they work with 9 of the top 20 game companies globally, localizing everything from indie titles to AAA blockbusters. ## Company Stats - **17+ years** in gaming - **1,200+ projects** completed - **2,000+ jobs** delivered monthly - **99.21%** on-time delivery rate - **22+ languages** supported ## Services ### Game Localization - Full game translation and adaptation - Cultural localization - Marketing and store content - Subtitling and dubbing scripts ### Voiceover Production - 100+ professional voice actors - Professional recording studios - Direction and production - Multi-language casting ### Game Art - 2D graphics and illustration - 3D modeling and assets - Global artist network ### Narrative Design - Story development - Character writing - Dynamic narrative systems ### Localization QA - Linguistic testing - Context verification - Bug reporting ## Notable Clients - Ubisoft - Electronic Arts - Bandai Namco - Tencent Games - Focus Entertainment - Crunchyroll - VOID Interactive - Mundfish ## Global Presence - Ireland - Canada - Serbia - Hong Kong ## Recognition - 2025 Finalist Award Winner - Serbian Game Association (SGA) Member ## Why Choose Allcorrect Games - **17+ years** of specialized gaming experience - **Top publisher partnerships** with 9 of top 20 companies - **99%+ on-time delivery** rate - **Global coverage** with 22+ languages - **Full-service** localization, art, and audio

LOCALIZATION
QA TESTING
AUDIO
IG
INLINGO Games
London, England
50-100

## About INLINGO Games INLINGO is a game translation and localization agency providing end-to-end localization services including translation, LQA, voiceover, and narrative design for game developers worldwide. ## Services ### Localization - Game translation - Interface localization - Dialogue localization - Marketing material localization - Cultural adaptation ### Quality Assurance - Localization QA (LQA) - Bug identification - Linguistic testing ### Voiceover - Professional voice actors - Multi-language recording - Audio localization ### Additional Services - Narrative design - App localization - AI-assisted translation ## Languages Supported English, Chinese, German, Spanish, Finnish, French, Italian, Japanese, Polish, Russian, Swedish, Turkish, Ukrainian ## Notable Projects - **Warhammer 40,000: Space Marine 2** (LQA) - Shadow Fight 3 - AdVenture Capitalist - Solitaire Cruise - Bermuda Adventures - Cooking Diary ## Major Clients - Mytona - Belka Games - Saber Games - FunPlus - Crytek ## Why Choose INLINGO - **Warhammer 40K** AAA LQA credits - **Major studios** (Crytek, FunPlus) - **13+ languages** supported - **End-to-end** localization services - **AI-assisted** + human expertise

ART 2D
ART 3D
LOCALIZATION
+1
Talespinners logo
Talespinners
Paris, France
10-20

## About Talespinners Talespinners is a UK-based game narrative outsourcing studio founded in 2016. Specializing in writing, narrative design, and story development for games, their team has contributed to BAFTA-winning Agatha Christie: Hercule Poirot and award-winning Disco Elysium. ## Company Overview - **Founded:** April 2016 - **Location:** Broadstairs, Kent, UK + Canada - **Focus:** Narrative design and game writing ## Services ### Writing - Plot development - Dialogue writing - Text and script - Editing and review ### Narrative Design - Story structure - Character development - Setting and world-building - Narrative systems ### Creative Services - Direction - Consultancy - Story workshops - Artist and actor direction ## Notable Projects ### BAFTA-Winning Work - Agatha Christie: Hercule Poirot - The First Cases (Blazing Griffin) - Nancy Drew: Midnight in Salem (HeR Interactive) ### Award-Winning Games - Disco Elysium (Game Awards, D.I.C.E., BAFTA Best Narrative) - Sunless Sea: Zubmariner - Sunless Skies - Fallen London ### AAA Credits - Battlefield 1 (DICE) - Total War: Rome II (Creative Assembly) - Binary Domain (SEGA) - Driver San Francisco (Ubisoft Reflections) ## Why Choose Talespinners - **Disco Elysium** award-winning credit - **BAFTA-winning** Agatha Christie game - **UK + Canada** team coverage - **Story workshops** collaborative approach - **AAA + indie** diverse experience

NARRATIVE
GAME DESIGN
LOCALIZATION
Xindong logo
Xindong
Shanghai, China
501-1000

## About Xindong (XD Network) Xindong (XD Network) is a Chinese game developer and publisher founded in 2003 in Shanghai. Listed among China's top 100 Internet companies, they've raised $39M+ and operate a game publishing platform, publishing titles like Ragnarok M: Eternal Love. ## Company Overview - **Founded:** 2003 - **Founder:** Huang Yimeng - **Location:** Shanghai, China - **Status:** Public company - **Funding:** $39.33M raised ## Business Areas ### Game Development - Mobile game creation - R&D operations ### Publishing Platform - Game publishing services - Developer support - Distribution ### Additional Ventures - Animation production - Idol entertainment ## Notable Games - Ragnarok M: Eternal Love (Developer and publisher) - Various mobile gaming experiences ## Investors - Bilibili - Alibaba - Orient Securities - China Culture Industrial Investment Fund ## Recognition - China's Best Operating Platform - Top Ten R&D Company - Best Self-developed Game Manufacturer - Top 100 Internet Company in China ## Why Choose Xindong - **Top 100 Internet** China recognition - **Ragnarok M** major title - **Publishing platform** full services - **Shanghai-based** China expertise - **Alibaba, Bilibili** investor backing

PROGRAMMING
GAME DESIGN
MARKETING
+1
Babil Games logo
Babil Games
Dubai, United Arab Emirates
51-100

## About Babil Games Babil Games is a leading game publisher in the MENA (Middle East and North Africa) region, headquartered in Amman, Jordan. As a subsidiary of Stillfront, they help developers scale, localize, and monetize games for Arabic-speaking markets. ## Services ### Strategic Direction - Market insights for MENA region - Scaling strategies - Go-to-market planning - Regional business development ### Cultural Resonance - Arabic localization - Cultural adaptation - Creative direction for MENA audiences - Content localization ### Market Impact - User acquisition - App store optimization - Influencer partnerships - Regional marketing campaigns ## Published Games - **Nida Harb 3** (2025) - Latest release - **The General** (2021) - **Arkan** (2022) - **Baloot Royale** (2019) - **Age of Kings** (2017) - **Tank Storm** (2014) ## Developer Partners - 6 Waves - Bytro - Dorado Games - Kixeye - Moonfrog - Sandbox ## Corporate Structure **Parent Company:** Stillfront (publicly traded gaming group) ## Location **Headquarters:** Amman, Jordan King Abdullah II St, 2nd Floor, Amman 11196 ## Market Focus Specialized in: - MENA region publishing - Arabic-speaking markets - Cultural adaptation for Middle Eastern audiences - Regional marketing and UA ## Why Choose Babil Games - **MENA market leaders** with regional expertise - **Stillfront backing** providing resources and reach - **Cultural specialists** for Arabic localization - **Proven track record** with 8+ published titles - **Developer-friendly** partnership approach

PROGRAMMING
GAME DESIGN
ART 2D
+2
Pangea Global logo
Pangea Global
Madrid, Spain
100-200

## About Pangea Global Pangea Global is a boutique translation and localization company founded in 2015, specializing in gaming and iGaming localization. With 900 expert linguists, ISO certifications, and offices in Cyprus, London, Boston, Kyiv, and Krakow, they serve gaming clients in 75+ languages. ## Company History - **Founded:** 2015 - **Founder:** Michal (20 years localization experience) - **Linguists:** 900+ experts - **Languages:** 75+ - **Certifications:** ISO 17100, ISO 9001 ## Offices - Limassol, Cyprus - London, UK - Boston, USA - Kyiv, Ukraine - Krakow, Poland ## Services ### Game Localization - Video game translation - All gaming platforms (PC, console, mobile) - Game scripts - User manuals - Strategy guides ### Process Support - Glossaries - Translation Memory - QA and customizations - Transcreation ### iGaming - Casino localization - Bingo, poker, eSports - iGaming terminology expertise - Website and game copy ## Languages - FIGS (French, Italian, German, Spanish) - CJK (Chinese, Japanese, Korean) - Russian, Brazilian Portuguese - Malay and 75+ total ## Quality - 100% on-time delivery - Above-average QA scores - Professional, communicative service - Competitive pricing ## Why Choose Pangea Global - **900+ linguists** expert network - **ISO certified** quality standards - **iGaming specialists** casino, eSports - **75+ languages** comprehensive coverage - **Multi-office** global presence

LOCALIZATION
QA TESTING
Pole To Win logo
Pole To Win
Tokyo, Japan
500-1000

## About Pole To Win (PTW) Pole To Win is a Japanese QA and localization company founded in 1994, pioneering video game outsourcing services. With 40+ studios in 16 countries and brands including SIDE and 1518 Studios, they provide testing, localization, art, audio, and player support globally. ## Company History - **Founded:** 1994 (Japan) - **Studios:** 40+ globally - **Countries:** 16 - **Pioneer:** First video game QA outsourcing company ## Brand Family - PTW (parent) - SIDE (audio) - 1518 Studios (art) - Ghostpunch Games (development) ## Services ### Quality Assurance - Functional testing - Compliance testing - Localization QA (LQA) - Platform-specific testing ### Localization - Translation services - Culturalization - Transcreation - Linguistic testing ### Additional Services - Art production - Game development - Audio production - Player support - Community management - Data collection ## Platform Coverage - PC - Xbox One - PS5 - Nintendo Switch - Wii - PS Vita - DS - VR - Mobile/Tablet ## Languages 50+ languages including CJK, FIGS, Arabic, Hindi, Russian, and many more for QA, localization, and player support. ## Why Choose PTW - **Since 1994** industry pioneer - **40+ studios** global scale - **50+ languages** comprehensive coverage - **Full-service** QA to player support - **Japan-founded** global reach

LOCALIZATION
QA TESTING
Rayark logo
Rayark
Taipei, Taiwan
101-200

## About Rayark Rayark Inc. is a Taiwanese indie game developer founded in 2011 in Taipei, best known for rhythm games Cytus and Deemo. Winner of iOS Game of the Year for Asia (2015), they develop for mobile, PC, PlayStation, and Nintendo Switch. ## Company History - **Founded:** September 2011 - **Location:** Taipei, Taiwan (+ Tokyo branch) - **Focus:** Rhythm games, action games ## Flagship Games ### Cytus Series - Original Cytus (2012) - Cytus II - Cytus α (Nintendo Switch, 2019) - 210 songs across multiple genres ### Deemo Series - Deemo - Deemo: Reborn (PlayStation 4) - Deemo II (January 2022, 10th anniversary) ### Other Titles - Implosion: Never Lose Hope (iOS Game of the Year Asia 2015) - Strategy RPGs ## Awards - iOS Game of the Year for Asia (2015) - Bahamut ACG Award (2015) - Unity Golden Cube (2014) ## Partnerships - Capcom (Japanese arcade machines) ## Platforms - iOS - Android - PlayStation 4 - Nintendo Switch - PC ## Note Rayark is primarily a game developer rather than an outsourcing provider. ## Why Rayark Matters - **Cytus, Deemo** rhythm game icons - **iOS Game of the Year** Asia 2015 - **Taiwan-based** APAC studio - **10+ years** indie success - **Multi-platform** mobile to console

PROGRAMMING
GAME DESIGN
ART 2D
+1
Testronic logo
Testronic
London, United Kingdom
500-1000

## About Testronic Testronic is a world-class QA and localization company founded in 1998, now serving the global games industry with 2,000+ employees. Award-winning Best QA & Localization Provider (TIGA 2020, 2023), they work with Riot Games, Square Enix, Tencent Games, and more. ## Company Overview - **Founded:** 1998 - **Team:** 2,000+ employees worldwide - **Parent:** Catalis Group - **Awards:** TIGA Best QA & Localization Provider (2020, 2023) - **Experience:** 20+ years ## Global Locations - London, UK (Primary) - Warsaw, Poland - Bucharest, Romania - New Orleans, USA - Belgrade, Serbia - Lisbon, Portugal - Manila, Philippines ## Services ### Quality Assurance - Functionality QA - Hardware compliance - Console, PC, mobile, VR - Social and casual games ### Localization - Translation services - Linguistic testing - Cultural adaptation ### Player Support - Community management - Customer service ### Certification - Platform certification support - Compliance testing ## Notable Clients - Riot Games - Square Enix - Tencent Games ## Parent Company Part of Catalis Group alongside: - Curve Games - Secret 6 (acquired 2023) ## Why Choose Testronic - **TIGA Award winner** industry recognized - **2,000+ employees** global scale - **Since 1998** proven expertise - **Riot, Square Enix** AAA clients - **7 locations** worldwide coverage

QA TESTING
LOCALIZATION
JoyMasher logo
JoyMasher
São Paulo, Brazil
11-50

## About JoyMasher JoyMasher is an independent game development studio based in Curitiba, Brazil. Founded in 2012, they specialize in retro-style games inspired by the 8-bit and 16-bit era, creating acclaimed titles like Blazing Chrome and Vengeful Guardian: Moonrider. ## Company Overview - **Founded:** 2012 - **Location:** Curitiba, Paraná, Brazil - **Team:** 2-10 employees - **Tagline:** "We know retro." ## Founders - Danilo Dias - Thaís Weiller - Marco Galvão ## Specializations - Retro games - 8-bit style - 16-bit style - Action platformers - Run and gun games ## Notable Games - **Blazing Chrome** (The Arcade Crew) - **Vengeful Guardian: Moonrider** (The Arcade Crew) - **Odallus: The Dark Call** (self-published) - **Oniken** (self-published) ## Inspirations Games inspired by classics like: - Ninja Gaiden - Contra - Kabuki Quantum Fighter - Shadow of the Ninja - Vice: Project Doom ## Publisher Partnerships - The Arcade Crew (Blazing Chrome, Vengeful Guardian) - Self-published (Oniken, Odallus) ## Philosophy "I just wanted to make a fun action 8-bit game, like the ones that I used to play as a kid... I really love games from 8/16-bit era and I want to make games like these." - Danilo Dias ## Note JoyMasher is primarily an indie game developer creating original IP rather than an outsourcing provider. Listed for reference. ## Why JoyMasher Matters - **Blazing Chrome** critical acclaim - **Retro game** specialists - **Brazil-based** indie studio - **8-bit/16-bit** authentic style - **The Arcade Crew** partnership

PROGRAMMING
GAME DESIGN
ART 2D
+1
Sabotage Studio logo
Sabotage Studio
Quebec City, Canada
11-50

## About Sabotage Studio Sabotage Studio is a Canadian indie game developer founded in 2016 in Quebec City by award-winning developers Thierry Boulanger and Martin Brouard. Known for The Messenger (Best Debut Indie Game 2018) and Sea of Stars, they create retro-inspired games with modern design. ## Company Overview - **Founded:** April 2016 - **Location:** Quebec City, Canada - **Founders:** Thierry Boulanger, Martin Brouard - **Team:** 11-50 employees - **Philosophy:** "Definitive editions of game genres we loved as kids" ## Notable Games ### The Messenger (2018) - Action-platform game - Published by Devolver Digital - Best Debut Indie Game (The Game Awards 2018) - PlayStation, PC, Xbox, Nintendo Switch ### Sea of Stars (2023) - JRPG prequel to The Messenger - Most successful Canadian video game Kickstarter ever - PlayStation 4/5, Xbox One/Series X|S, Switch, PC ## Platform Coverage - Windows PC - PlayStation 4 & 5 - Xbox One & Series X|S - Nintendo Switch ## Design Philosophy Self-driven artisans creating definitive editions of beloved game genres, embracing advanced modern designs while capturing the charm of classic games. ## Note Sabotage Studio is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Canadian studio. ## Why Sabotage Studio Matters - **The Messenger** Game Awards 2018 winner - **Sea of Stars** record Kickstarter - **Quebec City** Canadian indie - **Devolver Digital** publishing partnership - **Retro-modern** unique design approach

PROGRAMMING
GAME DESIGN
ART 2D
+1

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