Studios That Build Roblox Games and Fortnite UEFN Experiences for Brands (2026)
As of 29 September 2026, 21 studios in this directory list Roblox, Fortnite UEFN or branded game development as a specialty, including Amber, GIANTY and Game-Ace. Roblox experiences are built in Roblox Studio and scripted in Luau; Fortnite islands are built in Unreal Editor for Fortnite (UEFN) and scripted in Verse, so the skills overlap less than the two audiences do. Brands use both to reach players inside a game they already play, which adds each platform's rules on content, monetization and data to the usual production work. Each card gives the studio's city, team size, founding year and main services; check that a studio has shipped on the platform you need. Membership comes from the specialty tags on each listing. Featured listings sort first and are labelled.
Compare Roblox & UEFN Studios at a glance
The top 10 Roblox & UEFN Studios on this list, side by side. Featured listings first, then by profile completeness score — the same order as the cards below.
| Studio | City | Country | Team size | Founded | Engines | Platforms | Services |
|---|---|---|---|---|---|---|---|
| Amber | Bucharest | Romania | 501-1000 | 2013 | Unity, Unreal Engine | PC, PlayStation, Xbox +3 | Programming, 3D Art, 2D Art +3 |
| GIANTY | Tokyo | Japan | 201-500 | 2003 | Unity | PC, iOS, Android +1 | Programming, 2D Art, 3D Art +1 |
| Game-Ace | Kharkiv | Ukraine | 51-200 | 2005 | Unity, Unreal Engine | PC, iOS, Android +3 | Programming, 2D Art, 3D Art +3 |
| Program-Ace | Kharkiv | Ukraine | 51-200 | 1992 | Unity, Unreal Engine | VR, AR, PC +2 | Programming, 3D Art, Full Production |
| 300Mind | Ahmedabad | India | 51-200 | 2016 | Unity, Unreal Engine | iOS, Android, PC +1 | Programming, 2D Art, 3D Art +2 |
| Whimsy Games | London | United Kingdom | 51-200 | 2016 | Unity, Unreal Engine | PC, PlayStation, Xbox +2 | Programming, 2D Art, 3D Art +2 |
| Whimsy Games Group LTD | London | United Kingdom | 51-200 | 2018 | Unity, Unreal Engine, Godot +4 | PC, Web, PlayStation +6 | 2D Art, QA Testing, 3D Art +7 |
| Devoted Studios | Austin | United States | 51-200 | 2018 | Unity, Unreal Engine, Custom Engine | PC, PlayStation, Xbox +4 | Programming, QA Testing, Full Production |
| Logic Simplified | Bangalore | India | 51-200 | 2016 | Unity, Unreal Engine | VR, AR, PC +2 | Programming, 3D Art, Full Production |
| Kokku | Recife | Brazil | 51-200 | 2011 | Unreal Engine, CryEngine, Other | PC, iOS, Android | Co-Development, Full Production, 3D Art +5 |
Every field comes from the studio's own listing; a dash means the listing does not record it. Open a profile for the full detail.
Top Roblox & UEFN Studios

Building Games That Players Love
Bucharest, Romania · 501-1000 people · Founded 2013 · Programming, 3D Art, 2D Art · Unity, Unreal Engine

Unity Excellence from Japan
Tokyo, Japan · 201-500 people · Founded 2003 · Programming, 2D Art, 3D Art · Unity

Full-Cycle Game Development
Kharkiv, Ukraine · 51-200 people · Founded 2005 · Programming, 2D Art, 3D Art · Unity, Unreal Engine

30+ Years of VR/AR Innovation
Kharkiv, Ukraine · 51-200 people · Founded 1992 · Programming, 3D Art, Full Production · Unity, Unreal Engine

Full-Cycle Indian Dev
Ahmedabad, India · 51-200 people · Founded 2016 · Programming, 2D Art, 3D Art · Unity, Unreal Engine

Games That Inspire and Entertain
London, United Kingdom · 51-200 people · Founded 2016 · Programming, 2D Art, 3D Art · Unity, Unreal Engine

Full-Cycle Game Development with 2D/3D Art & Animation
London, United Kingdom · 51-200 people · Founded 2018 · 2D Art, QA Testing, 3D Art · Unity, Unreal Engine, Godot

Expert Co-Development & Porting
Austin, United States · 51-200 people · Founded 2018 · Programming, QA Testing, Full Production · Unity, Unreal Engine, Custom Engine

XR Game Development
Bangalore, India · 51-200 people · Founded 2016 · Programming, 3D Art, Full Production · Unity, Unreal Engine

Recife external development studio for AAA/AA art production, co-dev and full dev
Recife, Brazil · 51-200 people · Founded 2011 · Co-Development, Full Production, 3D Art · Unreal Engine, CryEngine

Unity and Unreal game development company for mobile, PC, WebGL and VR clients
New York, United States · 51-200 people · Founded 2015 · Full Production, Co-Development, Programming · Unity, Unreal Engine

Guadalajara studio (formerly Larva Game Studios) for full development and co-dev
Guadalajara, Mexico · 11-50 people · Founded 2007 · Full Production, Co-Development, Programming · Unity, Unreal Engine

Engine-ready 3D game art studio for AAA and indie teams, plus UEFN builds
Dubai, United Arab Emirates · 11-50 people · Founded 2017 · 3D Art, Programming, Game Design · Unreal Engine, Unity

Medellín studio for full game development, co-development and 2D/3D art outsourcing
Medellín, Colombia · 11-50 people · Founded 2015 · Full Production, Co-Development, Programming · Unreal Engine, Unity, Godot

Unity/Unreal work-for-hire studio for mobile, cross-platform, AR/VR and UEFN games
Omaha, United States · Founded 2007 · Full Production, Programming, 3D Art · Unity, Unreal Engine

Roblox and Fortnite studio building branded games and campaigns for brands and IP
Los Angeles, United States · 51-200 people · Founded 2019 · Full Production, Game Design, Programming

Malaysian game studio building branded web games and custom games for brands and agencies
Petaling Jaya, Malaysia · 11-50 people · Founded 2016 · Full Production, Game Design, Marketing

Poznań co-development art studio: environments, characters, tech art and VFX
Poznań, Poland · Founded 2013 · 2D Art, 3D Art, Animation · Unreal Engine, Unity

Utrecht Roblox studio making branded games and in-Roblox campaigns for brands
Utrecht, Netherlands · 11-50 people · Full Production, Game Design, Programming

Portuguese co-development studio covering art, design and Unreal/Unity development
Caldas da Rainha, Portugal · 1-10 people · Co-Development, Full Production, Programming · Unreal Engine, Unity

Roblox studio building brand integrations and custom games inside its own experiences
Canada · Founded 2014 · Full Production, Marketing, Programming
Run a studio that belongs on this list? See which Roblox & UEFN studios ChatGPT named for buyer questions on 24 September 2026, and add yours free.
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How We Select
How to choose a Roblox or UEFN studio for a brand
Ask for live experiences on the platform you are targeting and the player numbers behind them, since a studio's own launches show whether its work finds players. Ask how the studio handles the platform's rules for branded content, and whether it has worked through the platform's brand or partner programme. Settle what happens after launch: branded experiences usually need updates and events to keep players returning, so ask who runs them and at what monthly cost. Finally, confirm who owns the experience and its assets, and whose account it is published under.
Frequently asked questions
Which studios develop Roblox games for brands?
The 21 studios on this list name Roblox, Fortnite UEFN or branded game work as a specialty on their own listing, as of 29 September 2026. Studios on it include Amber, GIANTY and Game-Ace. Not every studio here works on both platforms, and some are on the list for branded games in general, so check each listing for Roblox specifically and ask for a live experience you can visit.
What is the difference between building on Roblox and on Fortnite UEFN?
Roblox experiences are built in Roblox Studio and scripted in Luau. Fortnite islands are built in Unreal Editor for Fortnite and scripted in Verse, using Fortnite's own assets and devices alongside custom content. Discovery and monetization rules differ between the two platforms as well, so a studio's record on one does not carry over automatically to the other.
Who owns a branded Roblox or Fortnite experience?
Whoever the contract says, so write it down. The experience is published under an account on the platform, and the brand should know whose account that is, who holds the source files and assets, and what happens to both when the engagement ends. The platform's own terms apply to anything published there, so ask the studio to walk through the parts that affect branded content before production starts.
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