Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
Looking for the top picks? See the best game outsourcing companies, or browse the indie game studios list if your order is sized in dozens of assets rather than hundreds.
89 companies • Page 2 of 2

Games UX Research Experts
About Player Research Player Research is a UK-based games user research and playtesting studio founded in 2012, now part of Keywords Studios. With offices in Brighton and Montreal, they provide player insights through in-lab, remote, and expert-led research for games of all platforms. Company History Founded: 2012 Location: Brighton, UK and Montreal, Canada Team: 11-50 employees Parent: Keywords Studios Services Games User Research Playtesting (lab and remote) Player experience research Usability testing Bespoke research projects Research Methods In-the-lab testing Play-at-home research Expert-led evaluation Observation facilities (12-screen lab) Accessibility Disabled player collaboration Accessibility audits Inclusive game development Platform Coverage PC Console Mobile VR All ages Team Expertise Human-computer interaction Applied cognitive psychology Accessibility specialists Neuroscience Notable Projects Goat Simulator 3 Life is Strange 2 (award-winning) Hundreds of games impacting billions of players Why Choose Player Research Keywords Studios backing Brighton + Montreal labs Accessibility experts inclusive testing All platforms PC to VR Since 2012 proven expertise

Games, Software and AI Development; 2D/3D Art and Animations for Games; iGaming
Alta Games Expertise Includes: 2D & 3D Art Design: Stunning visuals across various styles, including realism, casual, and stylized. Animations & VFX: Eye-catching animations to enhance gameplay. UI/UX Design: Intuitive interfaces that improve player experience. Game Development: Proficient in Unity, Phaser.js, Pixi.js, and HTML5 and more. Quality Assurance: Comprehensive testing to ensure a flawless gaming experience. Game Math & Economy Design: Crafting balanced mechanics for engaging gameplay. Game & Narrative Design: Designing captivating worlds, stories, and levels.

Game art outsourcing studio in Cyprus: 2D/3D art, animation, UI and ad creatives
About SunStrike Studios SunStrike Studios is a game art outsourcing studio headquartered in Nicosia, Cyprus, founded in 2016. It produces 2D and 3D art, animation, GUI and user-acquisition creatives for mobile, PC and console developers, and also offers testing. Company Overview Location: Nicosia, Cyprus Founded: 2016 Team: 70+ artists, animators and 3D modelers Specialty: Full-stack game art production for mobile, PC and console studios Services 2D art — concept art, 2D character design, backgrounds, icons, illustrations 3D art — high-poly sculpts, low-poly models, hand-painted or PBR textures, characters, weapons, vehicles Animation — 3D and gameplay animation Slot and iGaming art — symbols, backgrounds, UI elements, characters Gaming ads — video and static UA creatives, playable ads, banners UI and QA — game GUI and testing services Notable Work Owlcat Games, Saber Interactive, Playrix, Nexters, G5 Games and SoftGames — listed as partners on its website

Game Accessibility Leaders
About AbleGamers / Accessible Games AbleGamers (operating as Accessible Games) is a registered 501(c)(3) nonprofit charity dedicated to gaming accessibility. Their mission is to enable play, combat social isolation, foster inclusive communities, and improve quality of life for people with disabilities. Core Services Accessible Player Experiences (APX) Certification program for accessible game design APX Practitioner Course with multiple class offerings Custom training for teams of 15+ people Industry-leading accessibility standards Research Services Player Panels connecting studios with disabled gamers User testing with accessibility-focused participants Three subscription tiers (Bronze, Silver, Gold): Discounted service rates Priority service queue access Project management support Evaluations and training resources Consultation & Education Accessibility audits and reviews Best practices guidance Developer training programs Accessibility Frameworks Access Patterns Flexible controller options Improved precision controls Customizable displays Alternative input methods Challenge Patterns Difficulty modifications Accessibility assists Adaptive gameplay options Major Partners Sony Embracer Group Warner Bros. Entertainment Gearbox Blizzard Entertainment Impact Industry researchers note that AbleGamers player panels provide "high quality, engaged players" for research, enabling developers to understand accessibility improvements needed for players with disabilities. Why Choose AbleGamers Industry authority in gaming accessibility Direct access to disabled gamer communities Certification programs to validate accessibility efforts Research-backed methodologies and frameworks Nonprofit mission focused on inclusion

Console Porting Specialists
About Catness Game Studios Catness Game Studios is a full-cycle game development company based in Castellón de la Plana, Spain. With nearly a decade of Unreal Engine specialization, they provide development, porting, and publishing services. Services Game Development Game development services adapted to client needs using Unreal Engine: Full-cycle development Co-development Feature development Porting Multi-platform porting services: Console ports PC optimization Cross-platform releases Publishing Social media management PR services Marketing support Distribution Published Games The Savior's Gang Crimson Spires Firegirl Hell Pie Steamroll Chronicles of 2 Heroes Silver Chains Team Diverse team of Unreal Engine developers, artists, and marketing experts with nearly a decade of engine specialization. Partnerships Thunderful Games EastAsiaSoft Location Headquarters: Castellón de la Plana, Spain Paseo de la Universitat 23, Es 5, Pt 05, CP: 12006 Specializations Unreal Engine development Multi-platform porting Indie game publishing Marketing and PR Why Choose Catness Game Studios Unreal Engine specialists with 10 years experience Full-cycle capabilities from development to publishing Porting expertise across platforms Publisher partnerships with Thunderful and EastAsiaSoft European location with competitive rates

Localization by Game Developers, for Game Developers
About LocalizeDirect LocalizeDirect is a Swedish game and software localization company founded in 2009 by ex-game developers. With 500+ translators, 65+ languages, and 1,000+ localized games, they serve 800+ gaming companies worldwide. Company History Founded: 2009 Location: Helsingborg, Sweden Founders: Christoffer Nilsson, Mattias Wennerholm Funding: $1.18M (July 2020) Services Localization Game translation (65+ language pairs) Software localization Native-speaking translators Quality Assurance Linguistic Quality Assurance (LQA) Game testing Native game testers Technology LocDirect Platform: Online localization system designed by game developers for game developers Scale 500+ native-speaking translators and testers 65+ language pairs 1,000+ games localized 800+ gaming companies served Project managers in all time zones Notable Projects Sniper Elite series (6+ years, 9 languages, millions of words) INSOMNIA: The Ark (160,000+ words) Various AAA and indie titles Technology Platform LocDirect is an online localization system tailor-made for the games industry, designed to handle complex in-game asset localization and achieve simultaneous worldwide release. Why Choose LocalizeDirect 1,000+ games localized 65+ languages supported LocDirect platform purpose-built Ex-game developer founded Sweden-based EU quality standards

Sacramento Unity studio for full-cycle mobile, PC, VR and AR game development
About A Plus Games Studio A Plus Games Studio (APGS) is a full-stack game development company in Sacramento, California, founded in 2018. It builds mobile games for iOS and Android, PC and Steam games, and VR and AR experiences for studios, publishers, brands and schools, working mainly in Unity. Company Overview Location: Sacramento, United States (directors in Texas and the UAE) Founded: 2018 Team: 28 people Specialty: Unity mobile game development from prototype to LiveOps Services Full-cycle development — concept, design, build, QA, store launch and LiveOps Co-development, staff augmentation and project rescue Porting — PC or console games to iOS and Android 3D art, animation and UI/UX Multiplayer and backend — Firebase and Photon VR and AR development — Meta Quest, PlayStation VR, PC VR, ARKit and ARCore Marketing — UA creatives, ASO and store launch Notable Work The studio states 500+ titles shipped and 100M+ downloads on its website; its portfolio is its own mobile catalogue

Co-development, full game development, art and QA partner for AAA publishers
About Streamline Studios Streamline Studios is a game development partner founded in 2001 in the Netherlands that provides co-development, full game development, art production, QA and live operations to publishers, developers and IP owners. Its parent, Streamline Media Group, is headquartered in Las Vegas, and the studio has teams in the USA, Malaysia, the Netherlands, Japan and Colombia. It also makes its own games and runs Streamframe, its in-house production orchestration system. Company Overview Location: Las Vegas, United States (+ Kuala Lumpur, Netherlands, Japan, Colombia) Founded: 2001 Team: About 200 (Wikipedia) Specialty: AAA co-development and fighting-game production support Services AAA co-development and production support Full game development and original IP Art production Quality assurance Live operations and long-term support Remasters and platform ports Notable Work MARVEL Tōkon: Fighting Souls — costume development and production support, listed on its website Street Fighter 6 (Capcom), Stellar Blade (Shift Up), Armored Core VI (FromSoftware), Returnal and Cyberpunk 2077 — listed on its website

Cebu studio for Unity development, game reskins, playable ads and art outsourcing
About Exodia Exodia is a game development outsourcing studio in Cebu City that supplies Unity programming, 2D/3D art and full-cycle production to studios and publishers that have a project but lack the team to build it. Its work also covers game reskins, playable ads and SDK integration. Company Overview Location: Cebu City, Philippines Founded: 2017 (LinkedIn) Team: 11-50 (LinkedIn) Specialty: Unity development and reskinning for mobile, PC and web games Services Full-cycle game development and co-development inside a client's pipeline Game reskinning — new art, UI and audio on an existing game Playable ads built from a game's core mechanics Game integration — SDKs, payments and analytics 2D and 3D art, 3D animation and UI design Staff augmentation — dedicated developers and artists managed from the Philippines QA support The studio also runs Exodia Academy, a training program in Cebu.

Kochi console porting and co-dev studio with PlayStation, Xbox and Switch kits
About Studd Games Studd Games is a console porting and co-development studio in Kochi, India, that has shipped games since 2014. It is a registered developer for PlayStation, Xbox and Nintendo Switch with dev kits for all three. It ports, optimises and certifies games for publishers and also offers game art and full development. Its legal name is Studd Technology Solutions Private Limited. Company Overview Location: Kochi, Kerala, India Founded: 2014 Team: 40+ people (per its website) Specialty: Console ports with optimisation and first-party certification Services Console porting — PlayStation, Xbox and Nintendo Switch, including certification and release Co-development and full-cycle game development — mobile, PC and console Art and design — 2D and 3D art, characters, environments, UI/UX and animation QA — performance and compatibility testing AR/VR and enterprise applications Notable Work Ports and optimisation for Asylum, Farming Camp, Mirth Island, Aerea, Food Truck Chef, Petit Island, Magical Bakery, The 9th Charnel and Truck Driver GO (listed on its website)

Taguig studio making 2D/3D game art, animation and VR assets for game developers
About Buko Studios Buko Studios is a game art and development studio in Fort Bonifacio, Taguig, founded by Cherry and Kevin Boase, who previously worked at Kuju Entertainment and Acclaim Entertainment. It produces 2D and 3D art, animation and UI for game developers and has done a run of VR work for nDreams and Singer Studios. Company Overview Location: Taguig (Metro Manila), Philippines Founded: 2010 (LinkedIn) Team: 11-50 (LinkedIn) Specialty: 3D characters, environments and animation, including VR titles Services Concept and visual design 2D game art and animation — characters and environments 3D assets and animation — modeling, texturing, rigging UI design, FX and motion graphics Full game project development and QA testing Notable Work Reach (nDreams Elevation) — 3D environments and Unreal world building, listed on its website Frenzies and Ghostbusters: Rise of the Ghost Lord (nDreams) — character, weapon and animation work, listed on its website Vendetta Forever (Meatspace Interactive / nDreams) — environment art direction and character design, listed on its website

Player-Driven Game Testing
About PlaytestCloud PlaytestCloud is a Berlin-based crowdtesting platform founded in 2014, offering remote playtesting and user research for mobile and PC games. With 1M+ playtesters and clients including Zynga, Ubisoft, and Gameloft, they've supported 45 of the top 100 grossing App Store games. Company History Founded: 2014 Location: Berlin, Germany Team: 30+ employees Founders: Hasso Plattner Institute graduates Playtesters: 1M+ global network Services Remote Playtesting Mobile game testing PC game testing Video recordings Player feedback Research Types Tutorial optimization New user flows Game loop testing UX research Platform Support Mobile iOS (TestFlight) Android (APK, AAB) Released and unreleased games PlaytestCloud SDK Turnaround Results begin within hours Full results within 2 days Automated recruiting Secure distribution Notable Clients Zynga Ubisoft Gameloft 45 of top 100 grossing iOS games For Developers Self-service platform: Choose playtest type Select player personas Share build online Automatic recruiting and payment Why Choose PlaytestCloud 1M+ playtesters global network Top 100 games client roster 2-day results fast turnaround Berlin-based German quality Self-service easy ordering
Game QA studio with Unity co-development, porting and player-support teams
About Pixel Bowl Studio Pixel Bowl Studio is a Bucharest-based quality-assurance studio that tests PC, console, mobile and VR games for developers and publishers. It started in 2019 and has since added Unity co-development and player-support services. Company Overview Location: Bucharest, Romania Founded: 2019 (LinkedIn; the website dates its start to four years before 2023) Team: 51-200 (LinkedIn) Specialty: Functional and compatibility QA for games Services Functionality QA — functional and dev QA, console compliance, mobile and PC certification, stress and network tests Compatibility QA — lab of 100+ PC graphics cards and 200+ iOS, Android and Amazon devices Co-development — Unity feature work, porting, optimization, tools and pipeline integration Support services — UX research and play tests, 24/7 live-ops and player support, project management Notable Work Team17 — functional QA on several of its projects, named on its website Firestoke — testing services, named on its website

Prague engineering and console porting studio for PlayStation, Xbox, Switch and Quest
About Flying Rat Studio Flying Rat Studio is a Prague engineering team, founded in 2022, that other studios hire for gameplay systems, performance optimization, rendering and ports to PlayStation, Xbox, Nintendo Switch and Meta Quest. It works in Unreal, Unity and Godot as well as proprietary C/C++ and Rust engines. Company Overview Location: Prague, Czech Republic Founded: 2022 Team: 30+ people (press kit) Specialty: Console and VR porting and technical engineering Services Engineering — gameplay systems, performance and rendering pipelines Porting — Xbox, PlayStation, Nintendo Switch and Switch 2, Meta Quest In-house QA — build validation and platform compliance checks Release management — title setup and build submission pipeline Backend and cloud — APIs and services on AWS and Azure Notable Work Beat Saber (Meta / Beat Games) — listed on its website Darkest Dungeon and Darkest Dungeon II (Red Hook Studios) — listed on its website WRATH: Aeon of Ruin (3D Realms) and Phantom Fury (Slipgate Ironworks) — listed on its website The Last Oricru (GoldKnights) and Silica (Bohemia Incubator) — listed on its website

Unity porting, console certification and co-development studio
About Funtaptic Funtaptic is a Unity porting and co-development studio in Targu Mures, Romania, working since 2014. It ports indie and mid-core games to consoles, PC and mobile, handles platform certification, and bills per approved milestone. It is a Unity Gold Partner and also makes its own games. Company Overview Location: Targu Mures, Romania Founded: 2014 Team: 20+ senior developers (website) Specialty: Unity ports to PlayStation, Xbox, Nintendo Switch, Steam Deck and mobile Services Platform porting — code adaptation, controller support, certification and lot-check Co-development — senior developers or full team extension for prototypes and live games Performance optimization — memory, frame-rate and crash-rate audits with a written report QA and post-launch support — 30-day launch warranty on delivered builds Notable Work JellyCar Worlds (Walaber Entertainment) — PS5, Xbox Series and PS4 ports, listed on its website Smash it Wild — PlayStation, Xbox and Switch ports, listed on its website Ozymandias — mobile rewrite, and DuneCrawl — console porting, listed on its website

Medellín indie studio offering work-for-hire game development, art and staffing
About Timba Games Timba Games is an independent game studio in Medellín, Colombia, working since 2015. It builds games for clients as well as its own, offering work-for-hire development (full games or parts such as art, programming and design) and staffing of developers, artists and designers into client teams. Company Overview Location: Medellín, Colombia Founded: 2015 (per its website; LinkedIn lists 2013) Team: 11-50 employees (LinkedIn) Specialty: Stylized, anime and cartoon game art alongside development Services Work for hire — full game development or individual components Development — programming for client games Art — 3D game art in anime, cartoon and stylized styles Game design UI/UX design QA testing Staffing — developers, artists and designers placed in client teams

Bogotá studio for game co-development, full development, art and animation
About Otherworld Entertainment Otherworld Entertainment is an interactive entertainment and digital media company in Bogotá, Colombia, established in 2014. It builds games and interactive content in Unity and Unreal Engine for publishers and studios, and provides 2D/3D art and animation, working through co-development, staff augmentation, full-cycle or task-based outsourcing. Company Overview Location: Bogotá, Colombia Founded: 2014 Specialty: Unity/Unreal game development plus art and animation for games and TV Services Game development — full SKU development, remakes and remasters, features, levels, DLC 2D and 3D art — concept art, characters, environments, props and UI/UX Animation and cinematics — storyboards, keyframe, motion capture and facial animation, VFX Interactive media — VR, AR and mixed-reality apps Unreal Engine scene building for film and TV Task-based work — porting and QA testing Notable Work Ninja Golf (ATARI / Alpha Dog Games) and N00Bees seasons 1 and 2 (Nickelodeon, MEDIAPRO / VIACOM) — listed on its website

Warsaw studio for console porting, QA/certification and release support
About Enjoy Studio Enjoy Studio S.A. is a Warsaw-based game studio founded in 2020 that makes its own games and supports partner projects with console porting, QA and certification, release management and full-cycle development. Its original titles include Everwind and Space Tail (published by Bohemia Interactive). Company Overview Location: Warsaw, Poland Founded: 2020 Specialty: Porting to PlayStation, Xbox, Nintendo Switch and Microsoft Store, with certification Services Console porting — optimisation, compliance and platform features QA and certification — functional testing, platform requirements and checklists Release management — submissions, builds, SDK integrations and store assets Game development in Unreal Engine, Unity and custom engines Art and UI — 3D art, animation, technical art and UI/UX Trailers and mocap — marketing assets and cinematics with motion capture Technical support — profiling, stability and online integration Notable Work One Lonely Outpost — porting, 2D art, UI redesign and multi-platform support, listed on its website

Independent UX Consulting
About Games User Research Games User Research is a consulting company founded by Steve Bromley, specializing in playtest services, UX research, and training for game developers. They are trusted by hundreds of developers and work with major studios including EA, Ubisoft, and PlayStation. Founder Steve Bromley - Former PlayStation UX researcher Services Playtest Services One-off playtests Professional-quality UX studies Scientific research methods Player behavior analysis Consulting Games user research strategy UX consulting for game teams Research methodology guidance Training & Education Courses on games user research fundamentals Industry workshops Team training Resources Books on UX research Playtest kits Industry guides Approach Scientific methods applied to professional quality playtests, focusing on player behavior rather than subjective feedback. Major Clients EA Ubisoft PlayStation Bandai Namco King Games Gameloft Paradox Interactive Supermassive Games Indie developers Community 3,000+ games industry newsletter subscribers Trusted by hundreds of game developers Why Choose Games User Research EA, Ubisoft, PlayStation client roster Scientific methods for accurate insights Training available for internal teams Indie-friendly alongside AAA Books & resources for self-service

London Unity studio for game development, co-development, porting and optimisation
About Ocean View Games Ocean View Games is a London Unity development studio founded in 2020 by David Edgecombe, who previously worked on RuneScape Mobile at Jagex. It builds new games, adds senior Unity engineers to existing teams, and fixes, ports and optimises games, with a second focus on educational games for universities, publishers and cultural institutions. It is a member of UKIE and holds Unity Certified Expert status. Company Overview Location: London, United Kingdom Founded: 2020 Specialty: Senior Unity engineering, porting and optimisation Services Unity game development for PC, mobile and web Co-development and engineering support Porting and performance optimisation Legacy modernisation, including Flash-to-HTML5 rebuilds Educational and serious games White-box QA, game design and app store launch support Notable Work Domi Online — lead engineering for a Unity MMORPG, listed on its website Bookwood — Unity architecture for GamerCat Studio, listed on its website
We do more than make games — we build a flexible production system for different kinds of partners.
WONDERLABS - game production company, game outsourcing and publishing support. Discovery Clarify goals, genre, market, references and production scope. Concept & Prototype Create concept, wireframes, the core loop and a demo to validate product direction Production Produce assets, UI, code, levels, content and periodic debug builds for review. Launch & Growth Polish, bug fixing, performance optimization, creatives and growth analytics. Contact: +84968204130 (whatsapp, wechat, tele:@noahstyles02)

Full outsourcing and game development
We have a very varied team of coders and a smaller team of artists, we can do full length production and do full out sourcing, per section or other options. We make games in all their shapes.

Small Prague studio offering Unity/Unreal game development, VR/AR and art for clients
About Neronian Studios Neronian Studios is a small game development studio in Prague that builds games, prototypes and game assets for clients, and also develops VR/AR applications and 3D simulators. Alongside client work it is making its own medieval survival game, Middle Ages: Peasants & Knights. Company Overview Location: Prague, Czech Republic Founded: 2022 (LinkedIn) Team: 2-10 employees (LinkedIn) Specialty: Work-for-hire Unity and Unreal development for smaller studios Services Full game development — mobile and PC, from concept to launch Prototyping and level design Testing and bug fixing 2D and 3D art, modeling and animation VR and AR development — games, training and interactive simulations Simulators and other 3D applications, including architectural visualization

We develop fun exciting high tech games, and VR simulations
3D Animation workshop is a company that operates since 2020 and develops high end computer games for clients worldwide. We have a team that has more then 20 published games behind us. From Marvel, to Naughty dog we worked with anyone.

Prague co-development studio: art, tech art, VFX, level design and code for AAA/AA teams
About Plan A Collective Plan A Collective is a Prague-based co-development studio that has worked with AAA, AA and indie teams since 2019, supplying art, animation, VFX, design, engineering and QA. It pairs a core engineering and design team in Prague with a remote pool of developers and artists. Company Overview Location: Prague, Czech Republic Founded: 2019 Specialty: Hard-surface art, technical art/VFX and level design for AAA shooters and simulators Services Art — hard-surface, environment and character art, props Animation — keyframe and motion-capture based Technical art and VFX — particle and environment effects Game and level design, UX/UI Programming — Unreal, Unity and custom engines (C++, Rust, Vulkan/DirectX) QA and publishing support Notable Work Battlefield 2042 — hard-surface art, props and level design, listed on its website Destroy All Humans! 2, Chorus and Kingdom Come: Deliverance — technical art and VFX, listed on its website Payday 3 and Devil May Cry 5 — character design, listed on its website Clients shown include Asobo Studio, Capcom and Digital Extremes — listed on its website

Native language localization, LQA, and AI data services for global game studios
GlobalAnnotate is a localization and AI data services company specializing in African, European and emerging-market languages, including Yoruba, Hausa, Igbo, Swahili, Amharic, Wolof, and 100+ languages total. We help game studios expand into African markets with native-speaker localization, cultural validation, and LQA, going beyond literal translation to ensure your game genuinely resonates with local players. Our proprietary MarketReady™ process validates that localized content lands correctly within cultural context before launch. We're gamers who translate, not translators who play games.

Gameplay, physics and animation programming plus 3D art, in Unreal, Unity and WebGL
We are a game and real time 3D studio in Pune, India. Our team built and ran a live mobile cricket title at scale, and we now work with studios and enterprises on gameplay and physics programming, animation systems, multiplayer and engine level work. We work in Unreal Engine 5 and Unity, and on the web in Three.js and WebGL, shipping to mobile, Meta Quest and Apple Vision Pro. Disciplines we cover: physics and animation programming, gameplay and systems programming, LiveOps, 3D character, animation and environment art, UI and QA. We take on team extension, co-development, porting and full production of smaller titles, and we work under NDA with full IP transfer.

Data-Driven Playtest & UX Validation Platform for PC, Mobile & Console Game Studios and Publishers.
Antidote empowers publishers to validate game potential, protect investments, and optimize player retention across entire portfolios: from boutique indie lineups to high-budget AA/AAA titles. By delivering secure, remote playtesting with precise demographic targeting, Antidote removes logistics bottlenecks to generate fast, actionable telemetry and playtester feedback at every milestone. Whether evaluating pitch-stage prototypes or fine-tuning live-service titles, publishers can make confident, data-backed greenlight and marketing decisions without compromising IP security.

Kraków studio for console porting, remakes and remasters, incl. Switch 2 and Godot
About LYNXBYTE GAMES LYNXBYTE GAMES is a game studio in Kraków, Poland, that ports, remakes, remasters and develops games for studios and publishers. It handles platform integration, optimisation, QA and first-party certification in-house, and ports games built in Unity, Unreal, Godot and custom engines. Company Overview Location: Kraków, Poland Specialty: Console porting and certification, including Nintendo Switch 2 and Godot titles Services Game porting — PC to PlayStation 5, Xbox Series X|S, Nintendo Switch 1 and 2; console/PC to iOS and Android; VR ports Remake and remaster — engine migration from legacy custom engines to Unreal Engine 5 Full development — new games built on a client's existing IP Extras — crossplay, DLC, WinGDK/Xbox Play Anywhere, Steam Deck, GOG and Epic integrations QA and certification — FQA, LQA and CQA with platform submission Notable Work War Mongrels and 63 Days — porting work, referenced on its website The Cub (Xbox), Trail Out, Lumencraft, Quern: Undying Thoughts and Witch's Bakery — listed in its portfolio

Independent game studio for web, mobile, and PC.
We are an independent game studio founded in 2024 by two passionate creators based in France. With over 10 years of experience in the video game industry and more than 50 released titles. Our mission is simple, to craft fun, immersive, and original games for web, mobile, and PC.

Ukrainian console porting and release partner for indie games, fixed fee or rev-share
About Restless Corp Restless Corp is a Ukrainian studio that ports indie games to Nintendo Switch, Xbox and PlayStation and takes them through certification and release. It started in 2017 when founders Andriy and Ihor were making their own pixel-art game, Restless Hero, and then moved into porting and publishing other developers' games on consoles. Company Overview Location: Ukraine Founded: 2017 (per its website's copyright line) Team: Four people in 2021 (interview) Specialty: Console porting and release for indie developers Services Porting — performance, controls, saves and platform features on Switch, Xbox and PlayStation Certification — builds prepared to platform requirements and taken through submission Release — store pages, age ratings, release dates, launch and post-launch updates Launch marketing support Two models — fixed-price outsourcing (developer keeps the revenue) or revenue-share partnership Notable Work Little Kite, Pillow vs Chickens, Thief's Shelter, The Safe Place, Repentant, Tauronos and Johnny Rocket — listed as console releases on its website

Software QA company in Hanoi with game testing for PC, console, mobile and HTML5
About Lotus QA Lotus QA (LQA) is a software testing company founded in Hanoi in 2016 that runs a game testing practice alongside its general QA work. It is now part of LTS Group, which also covers software development and outsourcing, and it lists a US office in Chantilly, Virginia. Company Overview Location: Nam Tu Liem, Hanoi, Vietnam (+ Chantilly, Virginia, US) Founded: 2016 Specialty: Outsourced game QA from a Vietnam test team Services Game functional testing — test case design and execution Performance and load testing for launches and updates Compliance testing against accessibility and privacy rules (GDPR, CVAA, COPPA) UI/UX and compatibility testing on real devices Game localization testing Separate PC, console, mobile, HTML5 and iGaming testing services Notable Work MMORPG, online slot and God of Highschool game testing projects — case studies listed on its website

Portuguese co-development studio covering art, design and Unreal/Unity development
About Aden Aden (Aden Interactive) is a game studio in Caldas da Rainha, Portugal, that takes co-development work across art, design, development and production and also makes its own games, such as Timepunk and Gladihaters. Its sister brand Aden X builds branded, XR and location-based interactive experiences. Company Overview Location: Caldas da Rainha, Portugal Team: 2-10 employees (LinkedIn), plus a curated network of industry veterans Specialty: Co-development on new IPs, vertical slices and prototypes Services Game art — art direction, concept art, character and environment design, 3D, animation, VFX and technical art Game design — creative direction, UX/UI, systems, narrative and level design Development — full-cycle Unreal and Unity development, vertical slices, networking, backend and porting Production — project management, producing, consulting and QA It does not take projects built on gambling mechanics, sexually explicit content or play-to-earn models.

Boutique manual game QA studio: functional, compliance and live-ops testing
About Alkotech Labs Alkotech Labs is a boutique manual QA studio in Romania that tests games for developers and publishers on PC, console and mobile. It was started in Craiova by Radu Posoi, a former Ubisoft QA tester, and staffs each project with a fixed senior team. Company Overview Location: Craiova, Romania (LinkedIn lists Bucharest) Team: 11-50 (LinkedIn) Specialty: Functional and compliance QA for games Services Functional QA — gameplay, UI, economy, save and progression testing Compliance and certification — submission checks for PlayStation, Xbox, Nintendo Switch, iOS and Android Validation and release sign-off — release-candidate pass with a written risk audit Live-operations QA — testing of updates for live-service games QA management and consulting, plus scout reports for publishers evaluating titles Notable Work The studio reports 47+ titles tested; most of its work is under NDA, according to its website

Reliable QA for Immersive Player Experiences.
Ship faster. Play harder. Eliminate performance bottlenecks and game-breaking bugs with precision expert-led QA & automation tests.

Denver indie studio offering technical design, narrative design and co-development
About Evil Pear Productions Evil Pear Productions is an independent game studio in Denver, Colorado. Alongside its own action-adventure game (codenamed Desert Bird), it offers co-development and outsourcing services to indie teams, larger studios and groups needing interactive work. Company Overview Location: Denver, United States Team: 10 people listed on its website (technical designers, engineer, artists, animator, composer) Specialty: Technical design, narrative design and full-cycle development Services Technical design and programming support Narrative design Full-cycle development and co-development Project management and game system architecture QA Art, animation and audio from its in-house team
Build the world you want to play in.
Estrix Studio is a game engineering partner specializing in multiplayer and netcode development for Unity projects. We work with indie and AA teams to design, build, repair, and productionize multiplayer systems for PC and console games. Our focus includes network architecture, server-authoritative gameplay, replication and synchronization, session infrastructure, multiplayer performance, testing, and launch reliability.

Game development outsourcing studio
About StudioKrew (Co-Development) StudioKrew is a game development outsourcing company based in India with offices in USA, Canada, and UAE. They provide co-development, dedicated teams, and game art services for mobile, PC, console, and Web3 games. Locations India (primary) USA Canada UAE Services Game Co-Development Feature and module development Production support Team extension services IP and creative control retained by client Game Development Mobile game development PC game development Console game development AR/VR game development Web3/NFT games AAA Support Environment art Character development Engine modules Backend development LiveOps support Technical Expertise Unity Unreal Engine Flutter React Native SWIFT & Kotlin C# & Python MERN Stack Autodesk REVIT Engagement Models Hourly Retainer Fixed-price Full-cycle studio Team augmentation Markets USA, UK, Canada, UAE, South Africa, India Why Choose StudioKrew Flexible engagement models India-based competitive rates AAA co-dev support Unity & Unreal expertise Global offices for timezone coverage

Game development outsourcing studio
About BYTEX BYTEX LLC is a software testing company based in Saransk, Russia, providing comprehensive QA services. Their team of experienced, internationally-certified testers uses advanced methodologies to ensure software functions smoothly. Services Functional Testing Careful examination of every software component to detect errors. Compatibility Testing Testing across platforms, operating systems, and devices. Performance Testing Evaluating stability, speed, and resource consumption. Security Testing Identifying vulnerabilities and potential threats. Usability Testing Assessing interface design and user experience. Product Support Ongoing assistance post-development. Current Projects Rally 3 - Racing game with diverse vehicle selection Secret Story - Detective narrative experience Desert - Off-road racing simulation Location Headquarters: Saransk, Republic of Mordovia, Russia Soviet Street 75, Floor 2, Room 201 Certifications Internationally-certified testing team using advanced testing methodologies. Why Choose BYTEX Full QA services across all testing types Game testing experience with racing and adventure titles Certified testers with international credentials Competitive rates from Russian location Advanced methodologies for thorough testing
The veteran interactive entertainment studio for games, experiences and solutions for big brands, entertainment enterprises and marketing agencies.
WordKeepers is a game localization studio in Barcelona delivering quality-first Turkish and multilingual translation, review, and QA for video games. Warriors against literal translation.
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