Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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5 companies

Strategic Marketing for Games
About ICO Partners ICO Partners is a UK-based video game consulting and self-publishing agency founded in 2008 by Thomas Bidaux and Diane Lagrange. Based in Brighton, they provide strategy, marketing, and PR services specializing in online games and the European market. Company Scale Founded: 2008 11-50 employees Location: Brighton, East Sussex, UK Founders Thomas Bidaux - CEO (20+ years online games, crowdfunding expert) Diane Lagrange Services Strategy Market analysis Business development Business models Social design Operations Customer support Live operations Localization Metrics and analytics Communications Community management Marketing PR Self-Publishing Support Go-to-market strategy Crowdfunding consulting (Kickstarter) Expertise Online video games European market specialists Crowdfunding campaigns Recognition TIGA member Why Choose ICO Partners Brighton-based UK agency 20+ years online games expertise Crowdfunding specialists European market focus

Indie-Friendly Localization
About Level Up Translation Level Up Translation is a French indie-friendly game localization company founded in 2011. With 14+ years average team experience and 25+ language support, they work on projects from indies to AAA blockbusters. Company Overview Founded: 2011 Location: Saint-Germain-de-Varreville, France Founder/CEO: Damien Yoccoz (17+ years industry experience) Languages: 25+ supported Team Experience: 14+ years average Services Game Localization In-game text translation Subtitles and audio scripts Instruction manuals Marketing Localization Press kits Website content Marketplace descriptions Screenshot captions Metadata and keywords Packaging Platform Support Console games PC games Mobile (iOS, Android) Browser-based games Languages 25+ languages including English, Russian, Brazilian Portuguese, Korean, Chinese, Japanese, French, Italian, German, and Spanish (FIGS+CJK). Notable Projects Ghost of a Tale The First Tree The Painscreek Killings Various Dotemu titles Recognition Nominated "Best Localization" - Premios ATRAE 2019 96% client recommendation rate Partners: Dotemu, Butterscotch Shenanigans, Positech Why Choose Level Up Translation Indie-friendly approach 14+ years team experience 96% recommendation rate 25+ languages supported France-based personal service

Paris game art outsourcing and VR studio: concept art, 3D, trailers and FMV
About GamecoStudios GamecoStudios is a game art outsourcing and VR development studio established in 2002 in Paris, France. It produces concept art, illustration, 3D modeling, animation, trailers and full-motion video for game publishers and developers, and has built VR games and location-based VR experiences since 2016. Company Overview Location: Paris, France Founded: 2002 Specialty: Concept art, 3D assets and cinematics, plus VR game development Services Concept art and illustration — characters, environments and key art 3D assets — modeling and texturing for PC, console and mobile Animation, teasers, trailers and FMV VR game development — Unreal and Unity VR teams covering design, programming and art Notable Work John Wick Chronicles (with Starbreeze Studios and Lionsgate) — VR game, listed on its website The Mummy Prodigium Strike (with Starbreeze and Universal) — VR experience, listed on its website Ghost Recon Wildlands, Ghost Recon Breakpoint, PUBG and Crime Boss: Rockay City — listed as projects on its website

Veteran Game Design Consultant
About Pascal Luban Consulting Pascal Luban is a French freelance game design consultant with 29+ years of industry experience. Having worked with Activision, Ubisoft, SCEE, and DICE on AAA titles like Splinter Cell and Wanted: Weapons of Fate, he provides game design consulting, assessment, and coaching services. Background Location: France Experience: 29+ years Industry Since: 1995 Role: Freelance Creative Director / Game Designer Major Credits Splinter Cell: Pandora Tomorrow - Lead Level Designer (multiplayer) Splinter Cell: Chaos Theory - Lead Level Designer (multiplayer) Wanted: Weapons of Fate - Creative Director Fighters Uncaged - Lead Game Designer (first Kinect combat game) Services Game Design Consulting Game and level design assessment Game concept definition Design coaching Playtest coaching Full Design Services Full game design documents Detailed level design Narrative design Economic design Client Work Examples Activision (open world hunting titles) Pixel Federation (Diggy's Adventures) DICE (Battlefield analysis) Additional Activities Regular contributor to Game Developer Master classes at schools and studios across Europe Author and educator Why Choose Pascal Luban 29+ years industry veteran Splinter Cell lead designer AAA experience Activision, Ubisoft, DICE France-based European timezone Forbes contributor thought leadership

Independent game studio for web, mobile, and PC.
We are an independent game studio founded in 2024 by two passionate creators based in France. With over 10 years of experience in the video game industry and more than 50 released titles. Our mission is simple, to craft fun, immersive, and original games for web, mobile, and PC.
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