Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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140 companies • Page 3 of 3

Game Development Outsourcing
About Algoryte Algoryte is a game development company and creative outsourcing partner based in Austin, Texas. They specialize in immersive gaming and interactive experiences across multiple platforms, with particular expertise in emerging technologies like blockchain and Web3. Services Game Development Mobile, PC, console, and web-based games Full lifecycle management from design to monetization Unity and Unreal Engine development Telegram games and social platforms Web3 and blockchain gaming VR/XR Solutions Virtual, augmented, extended, and mixed reality Immersive environment design AR filters and interactive simulations VR optimization and performance Blockchain & Web3 Smart contract development DApp and DeFi solutions NFT game development Real-world asset tokenization Web3 game architecture Game Art & Design 3D modeling and character design Environment design and concept art UI/UX design 2D illustration 3D animation Resource Augmentation Backend development support Specialized technical staffing Team extension services Notable Projects Crown of Khosrow ExoFarm Yetiverse Various blockchain gaming initiatives Technology Expertise Unity Engine Unreal Engine Blockchain platforms Cross-platform optimization Web3 integration Location Headquarters: Austin, TX 5900 Balcones Drive, Suite 18586, Austin, TX 78731 Why Choose Algoryte Multi-platform expertise across mobile, PC, console, and web Blockchain pioneers with Web3 gaming specialization Full-service studio from concept to launch Emerging tech focus in VR/AR/XR development US-based with direct communication

Games media and development
About WN Media Group WN Media Group is a B2B events and services ecosystem for the video game industry. Operating worldwide with 30+ online events annually, they connect game industry communities across Europe, LATAM, Canada, USA, and China through conferences, recruitment, and educational platforms. Company Overview Focus: B2B game industry services Events: 30+ online events worldwide Regions: Europe, LATAM, Canada, USA, China Platforms & Services WN Hub Online communication platform connecting game industry professionals with tools for reaching professional goals. WN Talents Recruitment agency for gaming industry positions. WN Academy Educational platform empowering gaming industry professionals. WN Game Finder Comprehensive catalog for developers, publishers, and investors to discover games. Game World Observer News and insights for the gaming industry. Major Events WN Conference Berlin (flagship European event) Abu Dhabi (MENA region) Ho Chi Minh City (Vietnam) WN Summit Regional summits worldwide WN C-Level Summit Decision-maker focused events Recent Expansion UAE presence with Abu Dhabi events Vietnam expansion in 2024 Berlin return after 3-year hiatus MENA region strengthened Why Choose WN Media Group 30+ events annual coverage Global reach 5+ regions Full ecosystem events to education WN Hub professional networking Industry-focused dedicated to games

Cebu studio for Unity development, game reskins, playable ads and art outsourcing
About Exodia Exodia is a game development outsourcing studio in Cebu City that supplies Unity programming, 2D/3D art and full-cycle production to studios and publishers that have a project but lack the team to build it. Its work also covers game reskins, playable ads and SDK integration. Company Overview Location: Cebu City, Philippines Founded: 2017 (LinkedIn) Team: 11-50 (LinkedIn) Specialty: Unity development and reskinning for mobile, PC and web games Services Full-cycle game development and co-development inside a client's pipeline Game reskinning — new art, UI and audio on an existing game Playable ads built from a game's core mechanics Game integration — SDKs, payments and analytics 2D and 3D art, 3D animation and UI design Staff augmentation — dedicated developers and artists managed from the Philippines QA support The studio also runs Exodia Academy, a training program in Cebu.

Argentine studio for outsourced game development, art and staff augmentation
About Rookbird Games Rookbird Games is a game studio in Bahía Blanca, Argentina, founded in 2018, that offers end-to-end game development, game art production and staff augmentation for other studios. Its site says the team has worked on hyper-casual, multiplayer RPG and VR games for mobile, PC and web in Unity and Godot. It also develops its own game, Garden of the Atom. Company Overview Location: Bahía Blanca, Argentina Founded: 2018 Team: 11-50 employees (LinkedIn) Specialty: Outsourced development and art for indie and mid-size studios Services Game development — end-to-end development in Unity and Godot Game art — storyboarding, concept art, animation and 2D/3D design, including VR/AR and trailers Staff augmentation — artists, designers, programmers and musicians added to a client's team Co-productions — co-investment partnerships that share the risks and returns of a game

Kochi console porting and co-dev studio with PlayStation, Xbox and Switch kits
About Studd Games Studd Games is a console porting and co-development studio in Kochi, India, that has shipped games since 2014. It is a registered developer for PlayStation, Xbox and Nintendo Switch with dev kits for all three. It ports, optimises and certifies games for publishers and also offers game art and full development. Its legal name is Studd Technology Solutions Private Limited. Company Overview Location: Kochi, Kerala, India Founded: 2014 Team: 40+ people (per its website) Specialty: Console ports with optimisation and first-party certification Services Console porting — PlayStation, Xbox and Nintendo Switch, including certification and release Co-development and full-cycle game development — mobile, PC and console Art and design — 2D and 3D art, characters, environments, UI/UX and animation QA — performance and compatibility testing AR/VR and enterprise applications Notable Work Ports and optimisation for Asylum, Farming Camp, Mirth Island, Aerea, Food Truck Chef, Petit Island, Magical Bakery, The 9th Charnel and Truck Driver GO (listed on its website)

Middlesbrough co-development studio for tech art, engineering, art, UI and design
About Radical Forge Radical Forge is a UK game studio founded in 2017 by Bruce Slater and Freddie Babord. Based in Middlesbrough, it provides end-to-end co-development for other studios, focused on technical art, engineering, art, UI and game design, and also develops its own games. Company Overview Location: Middlesbrough, United Kingdom (registered office in Manchester) Founded: 2017 Team: Around 65-70 people Specialty: Co-development embedded in partner teams, from design documents to post-release updates Services Co-development — working as an extension of the client's team Technical art and engineering Art and UI Game design Full development for publishers — e.g. Golf With Your Friends 2 for Team17 Notable Work Zombie Army 4 DLC and Minecraft Dungeons console edition — listed on its website Jurassic World Aftermath Nintendo Switch release with Coatsink — referenced on its website Gang Beasts, Sea of Thieves and Golf With Your Friends — named in its 2024 funding announcement Golf With Your Friends 2 (Team17 Digital) — announced on its website

PC/VR Game Development
About MiroWin Studio MiroWin Studio is a Ukrainian full-cycle PC/VR/console game development studio and art outsourcing team founded in 2017 in Kyiv. With 20+ specialists working in Unreal Engine 4/5, they are official partners of Oculus, HTC, PlayStation, Pico, Nolo, and Huawei. Company History Founded: 2017 Location: Kyiv, Ukraine Team: 20+ specialists Engine: Unreal Engine 4/5 Official Partnerships Oculus HTC PlayStation Pico Nolo Huawei Services Game Development PC game development VR game development Console development Porting (Oculus, VivePort, PlayStation) Art Services 2D art 3D art Tech art Level design Additional Services Game design Non-entertainment VR apps Indie game marketing Promotion services Team Composition Unreal Engine developers Game designers Level designers Tech artists 2D artists 3D artists Released Titles Guns'n'Stories: Bulletproof VR Boiling Steel Bureau of Contacts (PC co-op horror) RU77 (VR game about 90s CIS) Outsourcing Experience 3+ years working with clients from USA, UK, Germany, Poland, Estonia, and CIS countries. Why Choose MiroWin Studio Official VR partners Oculus, PlayStation, HTC Unreal specialists UE4/5 expertise 5 released games proven track record Ukraine-based competitive rates 20+ specialists dedicated team

Unreal Engine art and level-design studio in Colombia for PC and console games
About Efecto Studios Efecto Studios is a Colombian game developer founded in February 2011 that produces realistic Unreal Engine assets and level design for PC and console publishers. Its founders previously ran Immersion Games, the first game studio in Colombia, and the team has grown from six to 40+ people. Company Overview Location: Bogotá, Colombia Founded: 2011 Team: 40+ people Specialty: Engine-ready realistic assets and level design in Unreal Engine Services Concept art 3D art — modeling, texturing, rigging, animation and master materials Level design and world building Game design Programming, including UI programming Notable Work ARK: Survival Evolved and DLCs for Studio Wildcard — listed on its website Lords of the Fallen 2 level design and 3D art for CI Games — listed on its website Conan Exiles: Age of War concept and 3D art for Funcom — listed on its website Battlefield Mobile and Palia asset work; own IP Decoherence on Apple Arcade — listed on its website

Engine-ready 3D game art studio for AAA and indie teams, plus UEFN builds
About Metaverse Gaming Studio (MGS) Metaverse Gaming Studio (MGS) is a game art outsourcing studio registered in Dubai that has produced engine-ready 3D assets since 2017. It builds environments, props, weapons, hard-surface models and characters for indie and AAA teams, and also takes on Unity/Unreal game development and Fortnite UEFN island production. Company Overview Location: Dubai, United Arab Emirates Founded: 2017 Team: 45 specialists Specialty: Engine-ready 3D asset production (UE5, Unity, UEFN) Services Environments — modular kits, biomes, interiors, PBR tileables Props, weapons and hard surface — vehicles, aircraft, first- and third-person weapon LODs Characters and apparel — game-ready, rig-ready models Game development — mobile and PC builds in Unity and Unreal Engine 5 Fortnite UEFN — Verse scripting and island production Engagement models — project-based, monthly retainer or embedded team, starting with a pilot asset Notable Work Clients shown include Voodoo, Kwalee, CrazyLabs and Lions Studios — listed on its website

Isle of Wight studio offering AAA co-development and work-for-hire on licensed IP
About Stainless Games Stainless Games is an independent developer on the Isle of Wight, England, founded in 1994 by Patrick Buckland and Neil Barnden. Alongside its own titles, it works as an AAA co-development partner and takes work-for-hire projects on partners' IP, having developed over 60 games and 300 SKUs. Company Overview Location: Newport, Isle of Wight, United Kingdom Founded: 1994 Specialty: Co-development and work-for-hire, with in-house driving, physics and card-game AI technology Services AAA co-development — development capacity embedded with partner teams Work-for-hire — full games built on licensed or partner IP Engine work — Unreal Engine and Unity, plus CRYENGINE and Lumberyard In-house technology — vehicle damage physics, driving simulation, card-game AI, network play and a hardware-emulation layer Platforms — mobile, console, PC and VR Notable Work Carmageddon series — own IP, listed on its website Magic: The Gathering digital titles, including Duels of the Planeswalkers — listed on its website ShockRods — listed on its website

Unity game development and art outsourcing for casual, mid-core and Web3 games
About Infantex Infantex (Infantex SOTA Studio) is a Hanoi game development outsourcing company that builds casual, mid-core, social casino and Web3 games for publishers and brands. It says it has more than seven years of game work and 50+ shipped projects, with art and engineering in-house on a Unity pipeline. Company Overview Location: MD Complex Tower, Nam Tu Liem, Hanoi, Vietnam Founded: 2019 (LinkedIn) Team: 11-50 employees (LinkedIn) Specialty: Unity full-cycle and co-development for mobile, PC, HTML5 and Web3 titles Services Full-cycle game development — prototype to post-launch support Dedicated development teams — Unity developers and game designers embedded with the client Game art — 2D/3D characters, environments, concept art, splash art, animation and LiveOps content UI/UX design for games Web3 and blockchain game development, plus gamification for brands and edtech Notable Work Monsterra, Velato, Eraverse, Monshub, Poker Supreme and Mystic Platy — case studies listed on its website

Przemyśl full-cycle studio: game design, art, Unreal/Unity dev and console porting
About Play Fusion Labs Play Fusion Labs is a full-cycle game production studio in Przemyśl, Poland, established in 2023 by an art director. It handles concept, art direction, gameplay systems, backend and platform delivery, mainly in Unreal Engine and Unity. It also does console porting, VR/XR training simulations and interactive visualisation. Company Overview Location: Przemyśl, Poland Founded: 2023 Team: 11-50 employees (LinkedIn) Specialty: End-to-end Unreal Engine game production Services Game design and planning — GDDs, art bibles, UX wireframes and estimation Art production — characters, creatures, environments, props, VFX and cinematics Product development — mobile, PC and VR/XR engineering, multiplayer and backend Console porting — PS4/PS5, Xbox and Nintendo Switch, including certification Trailers and in-engine cinematics Notable Work Rebel Cars (PC racing sim), Astra Nova (UE5 action RPG) and MFM (Unity PvP fighter), all built end to end (listed on its website)

Game co-development, prototyping and porting studio for PC, mobile and web
About Why Knot Studio Why Knot Studio is a game developer in Damansara Perdana, Petaling Jaya, founded in 2016. Alongside its own titles it offers co-development for clients, from prototypes and pitch material to full game development and porting for PC, mobile and web. Company Overview Location: Petaling Jaya, Selangor, Malaysia Founded: 2016 Team: 11-50 (LinkedIn) Specialty: Game co-development from prototype to launch Services Prototyping — core mechanics, proof of concept, MVP Game design documents and pitch decks Full game development, including art and style development Porting to Windows (Steam), Android, iOS and web Notable Work ITENO — its own number puzzle game, a SEA Game Awards 2018 winner as listed on its website Princess of the Water Lilies and HomeStray — its own titles, listed on its website

We turn complex ideas into engaging games.
Open Lab is an independent game development studio specializing in applied and serious games, interactive simulations, and original videogames. We provide game design, Unity development, prototyping, narrative design, and full-cycle production for companies, research institutions, public organizations, and international projects.

Paris game art outsourcing and VR studio: concept art, 3D, trailers and FMV
About GamecoStudios GamecoStudios is a game art outsourcing and VR development studio established in 2002 in Paris, France. It produces concept art, illustration, 3D modeling, animation, trailers and full-motion video for game publishers and developers, and has built VR games and location-based VR experiences since 2016. Company Overview Location: Paris, France Founded: 2002 Specialty: Concept art, 3D assets and cinematics, plus VR game development Services Concept art and illustration — characters, environments and key art 3D assets — modeling and texturing for PC, console and mobile Animation, teasers, trailers and FMV VR game development — Unreal and Unity VR teams covering design, programming and art Notable Work John Wick Chronicles (with Starbreeze Studios and Lionsgate) — VR game, listed on its website The Mummy Prodigium Strike (with Starbreeze and Universal) — VR experience, listed on its website Ghost Recon Wildlands, Ghost Recon Breakpoint, PUBG and Crime Boss: Rockay City — listed as projects on its website

Serious About Games. Serious About Quality.
OAK Studio is a hands-on co-development partner for studios that need an experienced team they can trust with real production responsibilities—not just individual tasks. We specialize in Unreal Engine development, working alongside your team from the early stages of development through to a complete, polished, and optimized game ready for its target platforms. We don't just build MVPs or prototypes and leave you to finish the rest. We build games end-to-end—from core gameplay and systems to multiplayer, tools, optimization, technical art, content integration, and final platform-ready delivery. Our expertise includes: • Gameplay Development • C++ • Blueprints • Multiplayer • Tools & Systems • Optimization • Technical Art • Content Production • Platform Integration From first build to final release, we take ownership of the development journey.

Bogotá studio for game co-development, full development, art and animation
About Otherworld Entertainment Otherworld Entertainment is an interactive entertainment and digital media company in Bogotá, Colombia, established in 2014. It builds games and interactive content in Unity and Unreal Engine for publishers and studios, and provides 2D/3D art and animation, working through co-development, staff augmentation, full-cycle or task-based outsourcing. Company Overview Location: Bogotá, Colombia Founded: 2014 Specialty: Unity/Unreal game development plus art and animation for games and TV Services Game development — full SKU development, remakes and remasters, features, levels, DLC 2D and 3D art — concept art, characters, environments, props and UI/UX Animation and cinematics — storyboards, keyframe, motion capture and facial animation, VFX Interactive media — VR, AR and mixed-reality apps Unreal Engine scene building for film and TV Task-based work — porting and QA testing Notable Work Ninja Golf (ATARI / Alpha Dog Games) and N00Bees seasons 1 and 2 (Nickelodeon, MEDIAPRO / VIACOM) — listed on its website

Unity/Unreal work-for-hire studio for mobile, cross-platform, AR/VR and UEFN games
About SkyVu SkyVu is a US game and app studio, founded in 2007 by Ben Vu and known for the Battle Bears mobile shooter series, that now offers work-for-hire and development-as-a-service to studios, brands and startups. It builds in Unity, Unreal and Flutter, covers AR/VR and backend work, and produces 3D art in Blender and Maya. Company Overview Location: Omaha, Nebraska, United States (per 2016 press) Founded: 2007 Specialty: Cross-platform mobile games and apps in Unity and Unreal Services Game development — Unity (PC, mobile, WebGL) and Unreal App development — Flutter, front-end and backend AR/VR apps 3D art production in Blender and Maya Roblox and Fortnite UEFN projects IP brand management and consulting Notable Work Battle Bears franchise (own IP) — listed on its website FLEX NBA and FLEX UFC AR apps — listed on its website

Warsaw studio for console porting, QA/certification and release support
About Enjoy Studio Enjoy Studio S.A. is a Warsaw-based game studio founded in 2020 that makes its own games and supports partner projects with console porting, QA and certification, release management and full-cycle development. Its original titles include Everwind and Space Tail (published by Bohemia Interactive). Company Overview Location: Warsaw, Poland Founded: 2020 Specialty: Porting to PlayStation, Xbox, Nintendo Switch and Microsoft Store, with certification Services Console porting — optimisation, compliance and platform features QA and certification — functional testing, platform requirements and checklists Release management — submissions, builds, SDK integrations and store assets Game development in Unreal Engine, Unity and custom engines Art and UI — 3D art, animation, technical art and UI/UX Trailers and mocap — marketing assets and cinematics with motion capture Technical support — profiling, stability and online integration Notable Work One Lonely Outpost — porting, 2D art, UI redesign and multi-platform support, listed on its website
Wrocław studio for AAA/AA co-development, console porting and remasters
About PixelAnt Games PixelAnt Games is a co-development, porting and full-production studio in Wrocław, Poland, founded in 2020 by two industry veterans. It was part of Sumo Digital from 2021 and became independent again in 2025 with its core team. It works for publishers on AAA and AA titles across PC, PlayStation, Xbox and Nintendo Switch, and is also developing its own IP. Company Overview Location: Wrocław, Poland Founded: 2020 Team: 11-50 employees (LinkedIn) Specialty: Engineering co-development and console ports through first-party certification Services Co-development — senior engineers on gameplay, systems and optimization inside client pipelines Porting — new hardware targets with performance, memory and certification handled Remasters and remakes — from visual upgrades to full rebuilds Full development — end-to-end production Custom engagements — strike teams, engine specialists, performance rescue Notable Work Cronos: The New Dawn (Switch 2, with Bloober Team) and Chernobylite (Switch) — listed on its website Forza Motorsport, Mortal Kombat 1 and Layers of Fear — listed among key projects on its website

Manila studio for 3D game characters, environments and Unity/Unreal development
About Polywick Studio Polywick Studio (Polywick Graphics PH Corp.) is a 3D game art and game-tech studio in Bonifacio Global City, Taguig, that has worked with studios across Asia, Australia, Europe and the Americas for about a decade. It builds characters, weapons, vehicles and environments and also takes on Unity, Unreal Blueprint and backend programming. Company Overview Location: Taguig (Metro Manila), Philippines Team: 11-50 (LinkedIn) Specialty: Production-ready 3D characters and environments for PC, console, mobile, VR and AR Services Character and environment asset creation — characters, sculpts, weapons, vehicles, interiors and exteriors 3D optimization, retopology and texturing; cleanup of scanned assets Low-poly assets for AR books Unity component and Unreal Blueprint development Game backend development and tooling (Photoshop/Illustrator scripting) Full-cycle development and co-development Notable Work Deadly Dozen Reloaded (nFusion Interactive) and Aluna: Sentinel of the Shards — listed on its website Clients shown include Darewise, Strides Interactive and Strategy Mill — listed on its website

Malaysian game studio building branded web games and custom games for brands and agencies
About Weyrdworks Weyrdworks is a game studio in Petaling Jaya that has made its own games since 2016 and builds branded games for companies, creative agencies and other studios. Its brand work ranges from reskinned catalog web games to custom commercial games, and it was named Best Development Studio at the SEA Game Awards at Level Up KL 2024, as stated on its website. Company Overview Location: Petaling Jaya, Selangor, Malaysia Founded: 2016 Team: 12 people shown on its website Specialty: Branded games and campaign micro-games Services Catalog game reskins with hosting, leaderboards and analytics (published from MYR 2,000) Custom micro and mini games with lead-gen forms and data collection Commercial-ready game development with app store deployment (published from MYR 100,000) Game design consultancy Notable Work Carlsberg Spin to Win (Creative in Action International / Carlsberg) — listed on its website Xofluza Fluseum and Journey to the North Star (Roche) — listed on its website Fatt Zai (Media Prima Digital) — listed on its website Weyrdlets 2.0 — its own desktop pet game on Steam

New Delhi Unity/Unreal studio for co-development, prototypes and ports, plus XR
About 2 Dude Studios 2 Dude Studios is a small game and XR studio in New Delhi, India, founded in 2020 and led by Akaash Garg. It takes co-development, full production, prototypes and porting work for game studios in Unity and Unreal Engine, builds XR training and visualization for enterprise clients, and makes its own games. Company Overview Location: New Delhi, India Founded: 2020 Team: 2-10 employees (LinkedIn) Specialty: Unity and Unreal co-development for PC, mobile, VR and AR Services Full production — first playable to launch Team extension — developers working inside a client's repo and sprints Prototypes and vertical slices — fixed-scope builds for greenlight or pitching Porting and optimization — new platforms and performance targets XR for enterprise — training simulations and product visualization Notable Work Client titles for Luda Game, NightFrost Studios and Form & Function — named on its website Ruins of the Forgotten — its own survival game in Early Access on Steam

Small Prague studio offering Unity/Unreal game development, VR/AR and art for clients
About Neronian Studios Neronian Studios is a small game development studio in Prague that builds games, prototypes and game assets for clients, and also develops VR/AR applications and 3D simulators. Alongside client work it is making its own medieval survival game, Middle Ages: Peasants & Knights. Company Overview Location: Prague, Czech Republic Founded: 2022 (LinkedIn) Team: 2-10 employees (LinkedIn) Specialty: Work-for-hire Unity and Unreal development for smaller studios Services Full game development — mobile and PC, from concept to launch Prototyping and level design Testing and bug fixing 2D and 3D art, modeling and animation VR and AR development — games, training and interactive simulations Simulators and other 3D applications, including architectural visualization

Senior-led co-development studio for engineering, game design and art on PC and console
About ATRA Productions ATRA Productions is a Bucharest co-development studio that started operations in 2026. It builds dedicated, senior-led teams that join partner studios' pipelines for engineering, game development and art production. Founder and CEO Vlad Alexandru previously ran AMC, the Romanian co-development studio. Company Overview Location: Bucharest, Romania Founded: 2026 Team: 11-50 (LinkedIn); the studio cites a network of 100+ senior and mid-level professionals Specialty: Embedded co-development teams for PC and console productions Services Engineering — engine programming, rendering, tools, AI, networking, optimization and automation Game development — full game and IP development, adaptations, porting, live ops and game design Art production — concept art, 3D art, illustration, world building and tech art, standalone or integrated Notable Work Co-development and engineering on an unnamed AAA racing franchise — case study listed on its website

Turning your ideas into interactive adventures
We are an indie game studio based in Malaysia, we help businesses transform apps, products, and ideas into interactive experiences that people love. Whether you want to gamify your existing app to boost user retention or need extra hands to support your development team, we bring expertise in programming and visual 2D/3D art to deliver polished, Unity‑powered solutions. From mobile and PC to web and real‑world installations, we craft games that make your vision more engaging, memorable, and fun.

Belo Horizonte indie studio offering art, audio and development services
About Patada! Patada! is an independent game studio in Belo Horizonte, Brazil, founded in 2018. It makes its own games for PC, web and mobile and provides third-party services for 2D and 3D games, from graphic and UI/UX design to soundtrack, sound effects and programming. Its games were nominated for Best Brazilian Game and Best Educational Game at BIG Festival 2019. Company Overview Location: Belo Horizonte, Brazil Founded: 2018 Specialty: Small-team art, audio and development for 2D and 3D games Services Art outsourcing — 2D and 3D game art and graphic design UI/UX design Soundtrack and sound effects composition General game development and programming Original games for PC, web and mobile

UE5 co-development for PC/console and Unity development for mobile games
Veinspire Games is a founder-led co-development studio based in Georgia, supporting funded game teams with clearly scoped production work. For PC and console projects, we primarily work as a focused Unreal Engine 5 co-development partner. We take ownership of gameplay and narrative systems, quest and world-content integration, vertical slices, editor and production tools, optimization, and milestone support — from discovery and planning through implementation, integration, and QA-ready delivery. For selected Unity/mobile projects, prototypes, and vertical slices, we can take responsibility for full production from planning through release-ready delivery. Our model is deliberately compact: a senior core team, direct founder involvement, short decision paths, and trusted specialists added only when a scope requires them. Our public portfolio combines internal R&D with anonymized NDA work. Client names, project titles, and performance claims are published only when permission is available.

Ankara Unity studio for full-cycle development, multiplayer, VR and team extension
About ZeroHint ZeroHint is a Unity game development studio in Ankara, Turkey, founded in 2022 at Hacettepe Teknokent and working remote-first with a team of ten. It offers full-cycle development, co-development and team extension for studios, publishers and institutions, with particular experience in multiplayer (Photon, PlayFab), browser/WebGL games, VR and educational or serious games. Company Overview Location: Ankara, Turkey Founded: 2022 Team: 10 specialists Specialty: Unity multiplayer, WebGL, VR and serious games Services Full-cycle game development in Unity — PC, mobile, browser and VR Co-development and team extension Mobile games for iOS and Android VR and XR development, including porting flat games to headsets Multiplayer and backend — netcode, matchmaking and live ops Educational and serious games, simulations and game art Notable Work Digital citizenship game for Türkiye's Ministry of National Education and the Council of Europe — listed on its website 2D and VR rehabilitation games with Hacettepe University — listed on its website Astar Strike, a cross-platform multiplayer FPS — listed on its website

We develop fun exciting high tech games, and VR simulations
3D Animation workshop is a company that operates since 2020 and develops high end computer games for clients worldwide. We have a team that has more then 20 published games behind us. From Marvel, to Naughty dog we worked with anyone.

Full-service game development for any platform. From concept to launch.
Iris Edge Studios is a full-service game development studio in Portugal. We build complete games and support existing productions across PC, console, mobile and web, from concept and pre-production through programming, game design, art, animation, UI/UX, audio, narrative, QA and backend development. We also handle co-development, porting, localization, optimization, store submission, compliance and launch, working either as an end-to-end production partner or as an extension of an existing team.

Yooperlite - expert Unity & VR game development.
Yooperlite is an independent game development studio specializing in immersive VR experiences. We combine strong technical expertise in Unity and multiplayer development with hands-on experience creating and shipping games for PC VR and standalone VR platforms. Our team offers full-cycle game development and co-development services, from prototyping and engineering to production and optimization.

We make things move.
Aniwala is an animation and game art studio. We handle a brief from board to delivery: 2D, 3D, VFX, engine integration and the edit, all in one pipeline. Most of the time a project loses is spent in the gaps between vendors.

Prague co-development studio: art, tech art, VFX, level design and code for AAA/AA teams
About Plan A Collective Plan A Collective is a Prague-based co-development studio that has worked with AAA, AA and indie teams since 2019, supplying art, animation, VFX, design, engineering and QA. It pairs a core engineering and design team in Prague with a remote pool of developers and artists. Company Overview Location: Prague, Czech Republic Founded: 2019 Specialty: Hard-surface art, technical art/VFX and level design for AAA shooters and simulators Services Art — hard-surface, environment and character art, props Animation — keyframe and motion-capture based Technical art and VFX — particle and environment effects Game and level design, UX/UI Programming — Unreal, Unity and custom engines (C++, Rust, Vulkan/DirectX) QA and publishing support Notable Work Battlefield 2042 — hard-surface art, props and level design, listed on its website Destroy All Humans! 2, Chorus and Kingdom Come: Deliverance — technical art and VFX, listed on its website Payday 3 and Devil May Cry 5 — character design, listed on its website Clients shown include Asobo Studio, Capcom and Digital Extremes — listed on its website

London Unity studio for game development, co-development, porting and optimisation
About Ocean View Games Ocean View Games is a London Unity development studio founded in 2020 by David Edgecombe, who previously worked on RuneScape Mobile at Jagex. It builds new games, adds senior Unity engineers to existing teams, and fixes, ports and optimises games, with a second focus on educational games for universities, publishers and cultural institutions. It is a member of UKIE and holds Unity Certified Expert status. Company Overview Location: London, United Kingdom Founded: 2020 Specialty: Senior Unity engineering, porting and optimisation Services Unity game development for PC, mobile and web Co-development and engineering support Porting and performance optimisation Legacy modernisation, including Flash-to-HTML5 rebuilds Educational and serious games White-box QA, game design and app store launch support Notable Work Domi Online — lead engineering for a Unity MMORPG, listed on its website Bookwood — Unity architecture for GamerCat Studio, listed on its website

Hanoi studio for 2D game art, Spine animation and Unity VFX for mobile games
About TD Games TD Games is a 2D art and animation outsourcing studio in Hanoi, Vietnam, founded in 2022. It produces stylized characters, splash illustrations, Spine and frame-by-frame animation and Unity-ready 2D VFX for mobile, PC and web games, and also builds complete games end to end, with one title shipped on Google Play. Company Overview Location: Hanoi, Vietnam Founded: 2022 Specialty: Spine animation and 2D VFX for mobile games Services 2D art — characters, environments, props, splash art and UI 2D animation — Spine, frame-by-frame, login screens and cutscenes 2D VFX — skill effects, particles and hit effects for Unity Full game production — design, art, animation, VFX and development Notable Work Kayn Snow Moon login screen animation (League of Legends) — portfolio entry on its website Axie Infinity Origins game animation and Summoner Era animation and VFX — portfolio entries on its website

Sofia game studio and Unity tools maker offering development, co-dev and porting
About Dreamteck Dreamteck is a game studio in Sofia, Bulgaria, that makes its own games and Unity tools and also takes outsourcing work. It publishes the Dreamteck Splines plugin on the Unity Asset Store, and its games include Lifeslide, with Overrider in development. For clients it builds games from scratch, extends existing teams, produces art, optimizes code and ports games in Unity and Unreal Engine. Company Overview Location: Sofia, Bulgaria Specialty: Unity development and tools Services Full game development — design, build and test for PC, console and mobile Co-development — direct access to its developers to extend a client team 2D and 3D assets — art production for client games Art direction and pipeline — art direction and art production pipelines Optimization — performance and code architecture work on existing projects Porting — moving games between platforms, with releases on Steam, Epic, PlayStation, Nintendo Switch, Google Play and the App Store

Florida AR/VR agency building VR games and apps for Quest, Vision Pro and PC VR
About Frame Sixty Frame Sixty is an AR/VR development agency in Clearwater, Florida. It builds enterprise XR applications and VR games for Meta Quest, Apple Vision Pro and PC VR. For games, it takes projects from prototype through porting to store launch, or supplies dedicated teams or individual Unity and Unreal VR developers. It is a certified Apple Vision Pro developer. Company Overview Location: Clearwater, Florida, United States Specialty: VR games and spatial apps for Quest and Vision Pro Services VR game design and prototyping — comfort, locomotion and core-loop testing in the headset Meta Quest and Apple Vision Pro game development — including RealityKit and Unity PolySpatial Multiplayer VR — Netcode and Photon networking, avatars and voice VR porting and optimisation — Quest, PC VR and Vision Pro Store launch — Meta Horizon Store, App Lab and App Store submission Enterprise XR — training simulations, digital twins and product configurators Notable Work Astro Intruders, a mixed-reality game for Apple Vision Pro, and Logitech Vision Pro immersive video (listed on its website)

Brazilian studio for game engineering, co-development and outstaffing
About Gameplan Gameplan is a game development studio headquartered in Brazil with more than 12 years of work for studios around the world. It provides engineering for complex systems such as proprietary engines, multiplayer and backend, co-development of features, art and full modules, and outstaffing of Brazilian developers it hires and manages. It was the first Latin American studio to join the Remote Control Productions (RCP) family. Company Overview Location: Brazil Founded: 2014 Specialty: Engineering and co-development from Latin America Services Engineering — proprietary engines, multiplayer infrastructure, gameplay systems and optimisation Co-development — systems, art, features or full modules on PC, consoles and mobile Outstaffing — hiring, onboarding and managing developers for client teams Notable Work Clients shown include Bandai Namco, InnoGames, NetEase Games, Tapps Games, Pathea and Xbox Game Pass — listed on its website King of Tokyo, Hotel Ever After and the Delicious series — listed on its website

Kraków studio for console porting, remakes and remasters, incl. Switch 2 and Godot
About LYNXBYTE GAMES LYNXBYTE GAMES is a game studio in Kraków, Poland, that ports, remakes, remasters and develops games for studios and publishers. It handles platform integration, optimisation, QA and first-party certification in-house, and ports games built in Unity, Unreal, Godot and custom engines. Company Overview Location: Kraków, Poland Specialty: Console porting and certification, including Nintendo Switch 2 and Godot titles Services Game porting — PC to PlayStation 5, Xbox Series X|S, Nintendo Switch 1 and 2; console/PC to iOS and Android; VR ports Remake and remaster — engine migration from legacy custom engines to Unreal Engine 5 Full development — new games built on a client's existing IP Extras — crossplay, DLC, WinGDK/Xbox Play Anywhere, Steam Deck, GOG and Epic integrations QA and certification — FQA, LQA and CQA with platform submission Notable Work War Mongrels and 63 Days — porting work, referenced on its website The Cub (Xbox), Trail Out, Lumencraft, Quern: Undying Thoughts and Witch's Bakery — listed in its portfolio

Independent game studio for web, mobile, and PC.
We are an independent game studio founded in 2024 by two passionate creators based in France. With over 10 years of experience in the video game industry and more than 50 released titles. Our mission is simple, to craft fun, immersive, and original games for web, mobile, and PC.

Budapest Unity studio for full-cycle, co-development, VR/AR and multiplayer games
About Sourcegarden Studio Sourcegarden Studio is a senior game development team in Budapest that builds its own games and takes on client projects, either owning a full scope or embedding in an existing production. Its focus is Unity engineering, VR and AR, and multiplayer systems such as prediction, reconciliation and dedicated servers. Several team members previously shipped the VR game Beanstalker and the Meta-commissioned VOXSYS prototype at VR Storm Studio. Company Overview Location: Budapest, Hungary Specialty: Unity, VR/AR and multiplayer game development Services Full-cycle game development from prototype to release Co-development — owned workstreams or embedded senior capacity VR game development — interaction, comfort and performance AR and XR development — location-based AR with visual positioning Multiplayer development — authoritative simulation and dedicated servers PC game development and tooling Notable Work Bad Goons — its own multiplayer voxel FPS in development, listed on its website If These Streets Could Talk — location-based AR project in Budapest, listed on its website

Unreal Engine Game development studio
we, Silo Entertainment are here to help you whether you need prototype, gameplay system, complete feature, or help pushing your project forward, we'll work with you to find the right approach for your scope and budget. We're not here to be just another freelancer you hand work to. We're here to become the team behind you. the people you can rely on when you need something built, solved, or pushed forward. You bring the vision. We'll bring the team, the experience, and the execution. Let's build it.

Bali casual game developer offering game development and gamification for clients
About SLAB Games SLAB is a game developer based in Bali, Indonesia, that makes casual games for mobile, browser and PC and develops gaming and gamification projects for companies. It covers the whole process from idea to launch and promotion, with a track record of more than ten years in casual, social, e-learning and serious games. Its own titles include Where is My Cat?, Floraku and Klompencapir. Company Overview Location: Bali, Indonesia Specialty: Casual, educational and serious games Services Game development — concept to launch for mobile, web and desktop Gamification and serious or e-learning games for organisations IP production Content localisation Game publication and promotion Notable Work Aku Sehat — COVID-19 prevention game for kids made with Indonesia's Ministry of Tourism and Creative Economy (2020), listed on its website Partners shown include Gameloft and MNC Games — listed on its website
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