Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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161 companies • Page 4 of 4

Portuguese co-development studio covering art, design and Unreal/Unity development
About Aden Aden (Aden Interactive) is a game studio in Caldas da Rainha, Portugal, that takes co-development work across art, design, development and production and also makes its own games, such as Timepunk and Gladihaters. Its sister brand Aden X builds branded, XR and location-based interactive experiences. Company Overview Location: Caldas da Rainha, Portugal Team: 2-10 employees (LinkedIn), plus a curated network of industry veterans Specialty: Co-development on new IPs, vertical slices and prototypes Services Game art — art direction, concept art, character and environment design, 3D, animation, VFX and technical art Game design — creative direction, UX/UI, systems, narrative and level design Development — full-cycle Unreal and Unity development, vertical slices, networking, backend and porting Production — project management, producing, consulting and QA It does not take projects built on gambling mechanics, sexually explicit content or play-to-earn models.

Game development outsourcing studio
About Audiomotion Studios Audiomotion is one of Europe's leading performance capture studios. Established in 1997, they provide award-winning motion capture services for games, film, and TV from their facility at Rebellion Film Studios in Didcot, UK. Company History Founded: 1997 Experience: 25+ years Location: Rebellion Film Studios, Didcot, UK Facility: 40,000+ sqft shooting space Capture Volume 21m x 14m primary volume Vicon cutting-edge technology World-leading optical system Services Motion Capture Full body capture (including stunts and wirework) Hand and finger capture (3 or 5 finger) Full performance capture (body, fingers, final audio) Prop capture Skeleton tailoring and customization Technical Capabilities Realtime visualization (up to 30 performers) Location work (mobile studio capability) Wire work and action sequences Game Clients Sony Computer Entertainment Europe (SCEE) Guerrilla Games Microsoft Remedy Entertainment SEGA Creative Assembly KONAMI Electronic Arts Notable Projects Games Quantum Break (Remedy) Tom Clancy's The Division Far Cry 3 Ghost Recon: Future Soldier Forza Horizon 4 The Elder Scrolls Online: Gold Road (cinematic) Film & TV Ready Player One Star Wars: The Last Jedi The Nutcracker and the Four Realms World War Z Exodus: Gods and Kings 47 Ronin Maleficent Why Choose Audiomotion 25+ years performance capture expertise Europe's leading mocap studio 40,000 sqft facility at Rebellion AAA game and Hollywood film credits Full performance capture capabilities

Character and creature animation studio for in-game cinematics and mocap cleanup
About Balisti Studios Balisti Studios is a Cape Town animation studio that makes character and creature animation for games, with a focus on in-game cinematics. For more than a decade it has provided hyper-real and stylized keyframe animation and performance-capture cleanup to game developers, working as an extension of the client's pipeline. Company Overview Location: Cape Town, South Africa (satellite offices in Bristol, UK and Galway, Ireland) Team: 11-50 employees (LinkedIn) Specialty: Cinematic character and creature animation Services Keyframe animation — hyper-real and stylized character and creature work Performance and motion capture cleanup — for in-game cinematics Assets and rigging — delivered alongside animation on some projects Notable Work BioWare — cinematic character and creature animation and mocap cleanup; project pages for Mass Effect: Andromeda, Anthem and Dragon Age: The Veilguard (listed on its website) Jagex — stylized NPC animation for RuneScape 3, 2018-2023 (listed on its website) Archetype Entertainment (Exodus) and PixelToys (Warhammer Age of Sigmar: Realm War) (listed on its website)

Johannesburg real-time art studio: 3D assets, VFX and cinematics for Unreal and Unity
About Delzaar Studio Delzaar Studio is an independent game art and real-time production studio in Johannesburg, South Africa. It creates characters, environments, props, lighting, VFX and cinematics for Unreal Engine and Unity projects, including VR, PC and console titles, and is an Epic MegaGrants recipient. Company Overview Location: Johannesburg, South Africa Specialty: Real-time 3D art and cinematics for Unreal Engine and Unity Services Game-ready assets — props, vehicles, weapons and modular kits Character, creature and hard-surface modelling PBR texturing and material systems Lighting and look development Scene layout, level blocking and 3D prototyping Real-time VFX and cinematics, VR production Notable Work TideTurn (Stanion Studios) — character and texture pipeline, listed on its website Clients and partners shown include Epic Games, Stanion Studios and QORPO World — listed on its website

Stylized and cartoon 3D gameplay and cinematics animation for PC and Console Games.
We deliver on-demand animation services tailored for small and mid-sized video game studios, with fully personalized attention, as if our team were a seamless extension of yours.
We do more than make games — we build a flexible production system for different kinds of partners.
WONDERLABS - game production company, game outsourcing and publishing support. Discovery Clarify goals, genre, market, references and production scope. Concept & Prototype Create concept, wireframes, the core loop and a demo to validate product direction Production Produce assets, UI, code, levels, content and periodic debug builds for review. Launch & Growth Polish, bug fixing, performance optimization, creatives and growth analytics. Contact: +84968204130 (whatsapp, wechat, tele:@noahstyles02)

Hanoi 2D art, Spine animation and Unity VFX outsourcing studio for games
About Digiclaw Studio Digiclaw Studio (Digiclaw Co., Ltd.) is a Hanoi outsourcing team that makes 2D art, Spine animation and visual effects for games. It creates characters, environments and UI in styles from stylized cartoon to semi-realistic. It rigs and animates in Spine Pro and builds particle effects in Unity for mobile and PC titles. Company Overview Location: Hanoi, Vietnam Specialty: Spine 2D skeletal animation and Unity VFX Services 2D game art — concept art, character design and environment assets Spine animation — rigging, mesh deformation, skinning and animation in Spine Pro VFX and particles — spell and combat effects built in Unity, optimized for mobile and PC UI/UX design — HUDs, icons and menus Tools — Spine, Unity, Photoshop, After Effects and Blender Notable Work Last Spartan (character animation), Typoman Apocalypse (VFX and animation), Gun Run (game art) and Merge Duals (concept art) (listed on its website)

Indonesian art outsourcing studio for AAA-standard 3D characters, props and collectibles
About Eskado Studio Eskado Studio is an art outsourcing studio in South Tangerang, Indonesia, producing 2D and 3D assets with a focus on AAA-standard 3D characters, props and environments. It also sculpts collectible statues and supports cinematic and animation work. LinkedIn lists the studio as founded in 2025. Company Overview Location: South Tangerang, Indonesia Founded: 2025 Team: 2-10 employees (LinkedIn) Specialty: High-poly 3D characters and engine-ready assets Services 3D production — heads, characters, creatures, hair and fur, hard surface, weapons and environments 2D production — concept art, visual development, UI design, illustration and storyboards Collectibles — statues and toys prepared for manufacturing Animation — cinematic teasers, mocap and rigging Notable Work Agni: Village of Calamity — character and prop assets, listed on its website Riot Games cinematic trailer (Hall of Legends) — four hero character sculpts, listed on its website Superman collectible statue for Prime 1 Studio — sculpt cleanup and surfacing, listed on its website

The story your game deserves
We are a game trailer company that brings lore, wishlists, and views for game publishers and game studios.

3D game animation studio: gameplay animation, mocap cleanup and real-time cinematics
About Otherworlds Studio Otherworlds Studio is a Denver-based 3D animation studio that works only on game animation for indie, AA and larger studios. It produces character locomotion and combat sets, cleans up and retargets motion-capture data, and builds real-time cinematics delivered as Unreal Engine Sequencer or Unity Timeline content. The company, Otherworlds Studio, LLC, also runs a separate AI division, Otherworlds AI. Company Overview Location: Denver, Colorado, United States Specialty: Engine-ready character animation and mocap cleanup for games Services 3D character animation — locomotion, combat, action sequences, facial animation Motion capture cleanup and retargeting — optical and inertial data (Xsens, OptiTrack, Vicon, Rokoko) Game cinematics — Unreal Sequencer and Unity Timeline scenes, trailers Technical animation — Control Rig, Animation Blueprints, Mecanim setup Animation optimisation — compression, LODs and memory budgets Animation only; the studio states it does not offer rendering services

Game marketing creative studio for trailers, video ads, UGC, playables and banners
About New Vega Creatives New Vega Creatives is the creative production studio of the New Vega marketing group, making trailers, TV commercials, video ads, UGC videos, playable ads, banners and out-of-home campaigns for games. It has teams in Paris and Beverly Hills; sister agencies in the group handle PR, media buying, influencer and social work. Company Overview Location: Paris, France (+ Beverly Hills, United States) Team: 2-10 employees (LinkedIn) Specialty: Video and ad creatives for game launches and user acquisition Services Trailers and TV commercials Video ads and UGC-style videos for user acquisition Playable ads and banners Out-of-home campaigns and campaign concepts Notable Work Disney Twisted-Wonderland — trailer and banners, listed on its website Pokémon GO — video ads and UGC videos, listed on its website Genshin Impact — TV commercial, listed on its website 007 First Light — out-of-home campaign in Los Angeles, listed on its website

2D art and Spine animation studio for slot, iGaming and casual games
About Storm Seed Studio Storm Seed Studio is a small 2D game art outsourcing studio, registered in Tallinn, Estonia, that makes art and animation for slot, iGaming and casual games. It delivers characters, symbols, backgrounds, UI and logos, and animates them in Spine 2D and After Effects. It also sells ready-made game art packages. Company Overview Location: Tallinn, Estonia Team: Small team (company site) Specialty: Slot game art and Spine 2D animation Services Slot game art — symbols, characters, backgrounds and full visual packages Casual game art — characters, environments and UI 2D animation — Spine 2D and After Effects animation of characters, symbols, UI and promo pieces Illustration and character design — commercial illustration and backgrounds Pre-made art — exclusive slot art packages sold once

Game development outsourcing studio
About Beyond Capture Beyond Capture (also known as Beyond Performance Capture) is a motion capture and performance capture studio providing high-quality capture services for games, film, and other entertainment media. Services Motion Capture Full-body motion capture Performance capture Facial capture Real-time capture solutions Performance Services Actor casting and direction Performance coaching Stunt coordination On-set capture Technical Services Data processing and cleanup Retargeting and animation Integration support Industry Applications Video game cinematics In-game animation Film and television Virtual production Interactive experiences Specializations High-fidelity performance capture Real-time motion capture Multi-performer capture sessions Facial performance capture Why Choose Beyond Capture Performance capture specialists for games and film Full-service facility from capture to cleanup Real-time capabilities for modern pipelines Experienced performers and technicians Industry-standard quality for AAA productions

Game development outsourcing studio
About BPI Studio BPI Studio (Bretagne Production International) is a 3D animation studio established in 2006 in France, specializing in facial animation for film and video games. They are producers of films and 3D content with particular expertise in facial animation. Location 6 av. de la Croix Verte, 35650 Le Rheu, France Bat Triotech - CL Corp Division Services Animation Facial animation (specialty) 3D character animation Cartoon and realistic styles Rigging and motion capture Production Audiovisual production VR/4D/5D animation projects Film production development Notable Projects A Plague Tale: Requiem (Asobo Studio) NBA 2K21 & NBA 2K22 (Take-Two) Love, Death & Robots (Season 1, Episode 7) Notre-Dame de Paris documentary Various VR productions and short films Major Clients Dynamixyz Take-Two Interactive Asobo Studio Focus Entertainment Capcom Supermassive Games Guerrilla Games Specializations Facial animation (cinema and games) Performance capture 3D character work Why Choose BPI Studio Facial animation specialists since 2006 Major AAA clients including Capcom, Guerrilla, Take-Two A Plague Tale contribution France-based with EU advantages Film and game crossover expertise

Game development outsourcing studio
About Technicolor Games Technicolor Games is a global team of artists and creative technologists with decades of experience in gaming and interactive entertainment. Founded in 2007 as Technicolor Interactive Services with 30 team members, they are now a TransPerfect Studio (acquired March 2025) with 450+ employees. Company Scale Founded: 2007 450+ employees 100+ AAA titles 17+ years of partnerships Acquired by: TransPerfect (March 2025) Services Art Production Concept Art 3D Art (characters, creatures, environments) Animation VFX Cinematics Surfacing and PBR assets Scanning and photogrammetry Technical Unreal Engine expertise Unity expertise Real-time FX Procedural environment modeling Lighting Game Capture Gameplay capture Reveal trailers Narrative trailers Notable Projects Hogwarts Legacy - Animation services (BAFTA nominated) Red Dead Redemption (with Rockstar) L.A. Noire (with Rockstar) Max Payne 3 (with Rockstar) Major Clients Rockstar Games Electronic Arts Sony Square Enix Global Presence Core creative team based in India, with client relationship teams across North America, Asia, and Europe. Why Choose Technicolor Games 100+ AAA titles experience 450+ person global team Rockstar partnership on major franchises TransPerfect backing with resources 17+ years in the industry
The veteran interactive entertainment studio for games, experiences and solutions for big brands, entertainment enterprises and marketing agencies.
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