Browse verified game development studios offering art, programming, QA, audio, and more. Filter by expertise to find your ideal match.
195 companies • Page 5 of 9

AR/VR & AI Development
## About ServReality ServReality is a Ukrainian VR/AR and AI development company founded in 2013 in Kyiv. With 100+ full-time experts, 18+ years of experience, and offices in Ukraine and Miami, they've completed 100+ AR/VR apps and 40+ games, winning 15+ awards for innovation. ## Company Overview - **Founded:** 2013 - **Location:** Kyiv, Ukraine + Miami, USA - **Team:** 100+ full-time experts - **Experience:** 18+ years - **Awards:** 15+ for VR/AR innovation ## Services ### VR/AR Development - PlayStation VR - Samsung Gear - HTC Vive - Google Daydream - Google Cardboard - Oculus Rift ### AI & Machine Learning - Custom AI solutions - ML integration - Intelligent systems ### Game Development - Mobile games - PC games - VR games - AR games ### Additional Services - 3D Modeling & Animation - WebXR Development - IT Consulting ## Portfolio - 100+ completed AI projects - 100+ AR/VR mobile apps - 40+ games developed - 100+ satisfied clients ## Technology Expertise - Unity - Unreal Engine - ARKit - VR platforms - AI/ML frameworks ## Recognition - 15+ prestigious awards - Industry recognition for VR/AR innovation - Leading Ukraine-based provider ## Why Choose ServReality - **100+ VR/AR apps** proven portfolio - **15+ awards** recognized excellence - **Ukraine + Miami** dual presence - **18+ years** deep experience - **Full-service** VR, AR, AI, games

MENA Strategy Games
## About Babil Games Babil Games is a leading game publisher in the MENA (Middle East and North Africa) region, headquartered in Amman, Jordan. As a subsidiary of Stillfront, they help developers scale, localize, and monetize games for Arabic-speaking markets. ## Services ### Strategic Direction - Market insights for MENA region - Scaling strategies - Go-to-market planning - Regional business development ### Cultural Resonance - Arabic localization - Cultural adaptation - Creative direction for MENA audiences - Content localization ### Market Impact - User acquisition - App store optimization - Influencer partnerships - Regional marketing campaigns ## Published Games - **Nida Harb 3** (2025) - Latest release - **The General** (2021) - **Arkan** (2022) - **Baloot Royale** (2019) - **Age of Kings** (2017) - **Tank Storm** (2014) ## Developer Partners - 6 Waves - Bytro - Dorado Games - Kixeye - Moonfrog - Sandbox ## Corporate Structure **Parent Company:** Stillfront (publicly traded gaming group) ## Location **Headquarters:** Amman, Jordan King Abdullah II St, 2nd Floor, Amman 11196 ## Market Focus Specialized in: - MENA region publishing - Arabic-speaking markets - Cultural adaptation for Middle Eastern audiences - Regional marketing and UA ## Why Choose Babil Games - **MENA market leaders** with regional expertise - **Stillfront backing** providing resources and reach - **Cultural specialists** for Arabic localization - **Proven track record** with 8+ published titles - **Developer-friendly** partnership approach
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Bold Game Development
## About Brave Zebra Brave Zebra is a game development outsourcing studio based in Valencia, Spain. They provide comprehensive development services across all production stages, from prototyping to live services, with expertise in Unity, Unreal Engine, and Godot. ## Services ### Pre-Production - Prototyping - Game design - MVP development ### Production - Full game development - Co-development - Feature development ### Post-Production - Porting services - Performance optimization ### Post-Release - Live services - DLC development - Remakes & remasters ## Core Competencies ### Game Engineering - PC, console, mobile, VR, and web development - Unity, Unreal Engine, and Godot expertise ### Game Art - 2D/3D assets - Animation and VFX - Character design ### Game Design - Level design - UI/UX design - Game balancing ## Notable Projects - **Moonlighter** - Indie hit created within Brave Zebra; team became Digital Sun - **Empyrion** - Live game optimization for Eleon Game Studios - **Endling: Extinction is Forever** - UI animation for Herobeat Studios ## Team Senior talent across code, UI/UX, art, and animation with scalable compositions that adapt to project phases. ## Location **Headquarters:** Valencia, Spain Carrer de la Creu Roja, 1, 46014 Valencia ## Why Choose Brave Zebra - **Full production cycle** from pre-production to live ops - **Multi-engine expertise** in Unity, Unreal, and Godot - **Proven indie success** including Moonlighter team - **European location** with competitive rates - **Scalable teams** for any project size
Brazilian Retro Gaming
## About JoyMasher JoyMasher is an independent game development studio based in Curitiba, Brazil. Founded in 2012, they specialize in retro-style games inspired by the 8-bit and 16-bit era, creating acclaimed titles like Blazing Chrome and Vengeful Guardian: Moonrider. ## Company Overview - **Founded:** 2012 - **Location:** Curitiba, Paraná, Brazil - **Team:** 2-10 employees - **Tagline:** "We know retro." ## Founders - Danilo Dias - Thaís Weiller - Marco Galvão ## Specializations - Retro games - 8-bit style - 16-bit style - Action platformers - Run and gun games ## Notable Games - **Blazing Chrome** (The Arcade Crew) - **Vengeful Guardian: Moonrider** (The Arcade Crew) - **Odallus: The Dark Call** (self-published) - **Oniken** (self-published) ## Inspirations Games inspired by classics like: - Ninja Gaiden - Contra - Kabuki Quantum Fighter - Shadow of the Ninja - Vice: Project Doom ## Publisher Partnerships - The Arcade Crew (Blazing Chrome, Vengeful Guardian) - Self-published (Oniken, Odallus) ## Philosophy "I just wanted to make a fun action 8-bit game, like the ones that I used to play as a kid... I really love games from 8/16-bit era and I want to make games like these." - Danilo Dias ## Note JoyMasher is primarily an indie game developer creating original IP rather than an outsourcing provider. Listed for reference. ## Why JoyMasher Matters - **Blazing Chrome** critical acclaim - **Retro game** specialists - **Brazil-based** indie studio - **8-bit/16-bit** authentic style - **The Arcade Crew** partnership

Survival Game Pioneers
## About Hinterland Studio Hinterland Studio is an independent Canadian game developer founded in 2012 in Vancouver by Raphael van Lierop. They are the creators of The Long Dark, which has reached 10+ million players worldwide. ## Company History - **Founded:** 2012 - **Location:** Vancouver, British Columbia, Canada - **Founder:** Raphael van Lierop (former Relic Entertainment) ## Founding Team Industry veterans including: - Alan Lawrance (Volition Inc.) - Hokyo Lim (League of Legends) - David Chan (BioWare) - Marianna Krawczyk (God of War series) ## Notable Games ### The Long Dark (2017) - **10+ million players** worldwide - Survival game set in Canadian wilderness - Kickstarter funded (2013) - Steam Early Access (2014) - Full release: August 2017 - Platforms: PC, PS4, Xbox ### Expansions - Tales from the Far Territory (2022) ## Funding - Canada Media Fund seed financing - Successful Kickstarter campaign (2013) ## Mission Creating thought-provoking, story-rich entertainment experiences set in compelling original worlds. ## Note Hinterland is primarily a game developer, not an outsourcing provider. Listed for reference. ## Why Hinterland Matters - **The Long Dark** 10M+ players - **Vancouver-based** Canadian studio - **AAA veteran** founding team - **Independent** creative vision

Serbian Multi-Platform Dev
## About Digital Arrow Digital Arrow is an independent game development and outsourcing company based in Novi Sad, Serbia. Founded by Ferenc Giric and Norbert Varga, they specialize in high-quality games for PC, console, and VR platforms. ## Company History - **Founded:** 2009/2015 (conflicting sources) - **Founders:** Ferenc Giric, Norbert Varga - **Location:** Novi Sad, Serbia - **Team:** 30+ developers ## Services ### Game Development - PC development (Windows, Mac, Linux) - Console development - VR development - Mobile development (iOS, Android) - Facebook and Flash platforms ### Outsourcing Services - Mobile game outsourcing - PC/Mac game outsourcing - Co-development support ## Platform Expertise - PC (Windows, Mac, Linux) - Consoles - VR platforms - Mobile (iOS, Android) - Web (Facebook, Flash) ## Serbian Gaming Industry Digital Arrow is recognized as a significant contributor to the Balkans gaming industry. Serbia's gaming ecosystem comprises around 120 companies and studios. - Belgrade: ~58 game development teams - Novi Sad: ~22 game development teams ## Philosophy They are dedicated to building bridges between skilled, passionate talents and amazing interactive media projects through: - Development strategies - Organizational well-being culture - Talent strengthening ## Why Choose Digital Arrow - **Serbian development** hub - **30+ developers** team - **Multi-platform** expertise - **PC and Console** focus - **VR development** capabilities

China Outsourcing Pioneer
## About Gamestar China Gamestar (China) Ltd. was the first independent game outsourcing company in China, founded in 2002 in Shanghai by David Zhu. Acquired by Disney Interactive Studios in 2008, the studio has produced high-quality art and technology solutions for the interactive entertainment industry. ## Company History - **Founded:** 2002 - **Founder:** David Zhu (former Ubisoft Shanghai) - **Location:** Shanghai and Wuhan, China - **Acquired:** Disney Interactive Studios (April 2008) - **Team:** 90+ people (at acquisition) ## Background Gamestar was opened as the first independent game outsourcing company in China. The studio initially started contributing to casual game titles for WildTangent. The team consisted mostly of former Ubisoft Shanghai employees. ## Services & Expertise ### Art Production - High-quality art production - Next-gen art projects - Cross-platform art assets ### Technology Solutions - Technology solutions for interactive entertainment - Game engine development (PSP) ### Platform Experience - PlayStation 2 - GameCube - Xbox - PSP - Cross-platform multi-SKU projects ## Notable Projects - **Midway Arcade Treasures 3** (cross-platform multi-SKU) - WildTangent casual game titles - Various next-gen art projects ## Disney Acquisition In April 2008, Disney Interactive Studios acquired Gamestar, noting the company's "six-year track record producing high quality art and technology solutions for interactive entertainment software development." ## Why Gamestar Matters - **Pioneer** of China's outsourcing industry - **Disney** acquired (quality validation) - **Ubisoft Shanghai** alumni team - **Cross-platform** development expertise - **90+ person** studio at acquisition

Italian Horror Specialists
## About Storm in a Teacup Storm in a Teacup is an Italian indie game developer founded in 2013 in Rome by industry veterans Carlo Ivo Alimo Bianchi and Alberto Belli. Known for N.E.R.O. (2 Drago D'Oro Awards), Close to the Sun, and Steel Seed, they have 11-50 employees. ## Company Overview - **Founded:** 2013 - **Location:** Rome, Italy - **Founders:** Carlo Ivo Alimo Bianchi (Creative Director), Alberto Belli (Executive Director) - **Team:** 11-50 employees ## Notable Games ### N.E.R.O.: Nothing Ever Remains Obscure (2015) - Xbox One exclusive debut at E3 2014 - Developed with Unity - Drago D'Oro Award: Best Italian Game 2016 - Drago D'Oro Award: Best Artistic Direction 2016 - Best Video Game Trailer (Trailers FilmFest 2014) ### Close to the Sun (2019) - First-person horror adventure - Published by Wired Productions - Unreal Engine development ### Steel Seed (2025) - Sci-fi stealth game - April 2025 release ## Platforms - PC (Windows) - Xbox One - PlayStation 4 ## Technology - Unity - Unreal Engine ## Funding $161K grant funding (2023) ## Note Storm in a Teacup is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Italian indie studio. ## Why Storm in a Teacup Matters - **N.E.R.O.** 2 Drago D'Oro Awards - **Rome-based** Italian indie - **Close to the Sun** horror acclaim - **Unity + Unreal** multi-engine - **E3 debut** Xbox showcase
German RPG Developers
## About King Art Games King Art Games is a German video game developer founded in 2000 in Bremen. Two-time "Studio of the Year" winner, they are known for The Book of Unwritten Tales, Iron Harvest, and Battle Worlds: Kronos. ## Company History - **Founded:** 2000 - **Location:** Bremen, Germany - **Founders:** Jan Theysen, Marc König - **Focus:** Adventure games, strategy, RPGs ## Notable Games ### Original IP - **The Book of Unwritten Tales** (2009) - Most successful German adventure game of the year - **The Book of Unwritten Tales 2** - **The Critter Chronicles** (prequel) - **Battle Worlds: Kronos** (2013) - Kickstarter success - **The Dwarves** - Based on the novel - **Iron Harvest** (2020) - RTS game ### Upcoming - **Warhammer 40,000: Dawn of War IV** (with Deep Silver, announced 2025) ## Awards ### Iron Harvest (2020) - Best German Game (Deutscher Entwicklerpreis) - Best Game Design - Best Sound Design - **Studio of the Year** (2020) ### Previous - **Studio of the Year** (2017) - Multiple adventure game awards ## Genres - Point-and-click adventures - Turn-based strategy - Real-time strategy - Tactical RPGs ## Note King Art Games is primarily a game developer creating original IP rather than an outsourcing provider. ## Why King Art Matters - **2x Studio of the Year** Germany - **Iron Harvest** critical success - **Dawn of War IV** partnership - **25+ years** experience - **Kickstarter** success track record

Strategic Game Development
## About Logic Artists Logic Artists is an independent RPG development studio based in Copenhagen, Denmark. Known for the Expeditions series, they create hardcore roleplaying games for PC and consoles with a loyal, passionate fanbase. ## Company History - **Founded:** Copenhagen, Denmark - **Specialty:** Squad-based tactical RPGs - **IP Sale:** Expeditions franchise sold to THQ Nordic (2018) ## Notable Games ### Expeditions Series - **Expeditions: Conquistador** - Debut title - **Expeditions: Viking** (2017) - Set in 789 AD Viking Age - **Expeditions: Rome** - Third installment, published by THQ Nordic ## Game Design Philosophy Logic Artists creates historically-grounded tactical RPGs with realistic settings. Their Viking game features Norse people without ahistorical elements like horned helmets or double-headed axes, focusing on authentic representation. ## THQ Nordic Partnership In November 2018, THQ Nordic acquired the Expeditions intellectual property from Logic Artists. The partnership continued with Expeditions: Rome entering pre-production shortly after Viking's release. ## Note Logic Artists is primarily a game developer creating original IP rather than an outsourcing provider. Listed for reference as a notable Danish studio. ## Why Logic Artists Matters - **Expeditions series** critical acclaim - **THQ Nordic** partnership - **Copenhagen-based** Danish studio - **Tactical RPG** specialists - **Historical authenticity** focus

French AA RPG Studio
## About Spiders Spiders is a French video game developer founded in 2008 in Paris, now a subsidiary of Nacon. Known for action RPGs including GreedFall (2M+ copies), Mars: War Logs, and Steelrising, they develop games using their proprietary Silk Engine. ## Company Overview - **Founded:** 2008 - **Location:** Paris, France - **Director:** Jehanne Rousseau - **Parent:** Nacon (acquired 2019) - **Focus:** Action role-playing games ## Technology ### Silk Engine - Modified Sony PhyreEngine - Proprietary development - Used for all Spiders games ## Notable Games ### GreedFall (2019) - 2M+ copies shipped - Early 18th century fantasy setting - PC, PS4, PS5, Xbox One, Xbox Series ### GreedFall 2: The Dying World - Currently in development - Prequel to original ### Other Titles - Steelrising (French Revolution setting) - The Technomancer (Cyberpunk RPG) - Bound by Flame (Medieval fantasy) - Mars: War Logs ## Platforms - PC (Windows) - PlayStation 4 & 5 - Xbox One & Series X/S ## Note Spiders is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable French RPG studio. ## Why Spiders Matters - **GreedFall** 2M+ copies - **Paris-based** French studio - **Silk Engine** proprietary tech - **Nacon-owned** publisher backing - **Action RPG** specialists

Croatian Gaming Pioneers
## About Croteam Croteam is an independent game developer and publisher known for creating thought-provoking puzzle games and action shooters. They partner with Devolver Digital for publishing. ## Notable Games ### The Talos Principle Philosophical puzzle franchise: - **The Talos Principle: Reawakened** (2025) - **The Talos Principle 2** (2023) - **The Talos Principle 2: Road to Elysium** (DLC, 2024) - **The Talos Principle** (Original) ### Serious Sam Classic action shooter franchise: - **Serious Sam VR: The Last Hope** (2017) - Serious Sam series ## Evolution Croteam has evolved from "developers who knew how to do shooters" to creators of acclaimed puzzle experiences with The Talos Principle franchise. ## Publishing Partner **Devolver Digital** ## Community Active presence on: - Discord - Reddit - Steam ## Specializations - Philosophical puzzle games - First-person shooters - VR experiences - Independent development ## Why Choose Croteam - **Puzzle game excellence** with Talos Principle - **Devolver Digital** partnership - **Shooter heritage** with Serious Sam - **Creative evolution** showing versatility - **Independent spirit** with quality focus

UAE Console & VR Development
## About Khosouf Studio Khosouf Studio is an Emirati video game developer and publisher based in Abu Dhabi, UAE. Founded in 2012, they specialize in VR, console, and PC development with 10+ years of experience and 20+ completed projects. ## Company History - **Founded:** 2012 - **Location:** Abu Dhabi, UAE (relocating to Saudi Arabia) - **Founders:** Ahmad Al-Natsheh (CEO), Miriam Habib (Creative Director) - **Funding:** $600K seed round (Merak Capital Gaming Fund, 2024) ## Services ### Game Development - PlayStation 5 development - Xbox development - Steam/PC development - VR development (PS VR2) ### VR Services - Interactive experiences - Simulations - Educational solutions - Non-gaming VR applications ### Publishing - Premium narrative-driven titles - Original IP development ## Notable Projects ### Games - **BOX to the BEAT VR** - Award-winning rhythm boxing game, first Middle East game on PS VR2 - **The Panic Pit** - In production - **Glitch Core** - FPS roguelite with co-op focus ### Client Work - Discovery Channel - Dubai Shopping Festival - Royal Showcases (Saudi Arabia) - PIXOUL (Abu Dhabi) ## Achievements - First Middle East game on PS VR2 platform - 20+ completed projects - Award-winning debut title ## Why Choose Khosouf Studio - **First PS VR2** game from Middle East - **10+ years** UAE-based experience - **VR specialists** gaming and non-gaming - **$600K funded** for expansion - **Premium narrative** focus

Physics Puzzle Pioneers
## About Frozenbyte Frozenbyte is an independent Finnish video game developer founded in 2001, based in Helsinki. With approximately 80 employees, they are one of Finland's biggest independent high-end developers, best known for the Trine series which has sold 15+ million copies. ## Company Scale - **Founded:** 2001 - **~80 employees** (as of October 2025) - **Location:** Helsinki, Finland - **Status:** Independent ## Founders - Lauri Hyvärinen - Juha Hiekkamäki ## Notable Games ### Trine Series - **Trine** (2009) - First on Steam from Finland - **Trine 2** (2011) - **Trine 3: The Artifacts of Power** (2015) - **Trine 4: The Nightmare Prince** (2019) - **Trine 5: A Clockwork Conspiracy** (2023) - **15+ million copies** sold worldwide ### Shadowgrounds Series - **Shadowgrounds** (2005) - First commercial game - **Shadowgrounds: Survivor** (2007) - First Finnish game published on Steam (2006) ### Other Titles - **Shadwen** (2016) - Stealth game - **Starbase** (2021) - Sci-fi MMO (5+ years in secret development) ## Technical Uses proprietary Storm3D engine developed by Sebastian Aaltonen. ## Why Choose Frozenbyte - **Trine franchise** with 15M+ sales - **Finland's largest** indie high-end developer - **24+ years** of development experience - **Independent** with creative freedom - **Finnish quality** game development

Expert Game Porting Since 2017
## About Klabater Klabater is a Polish indie game developer, publisher, and porting studio founded in 2017 in Warsaw. Listed on NewConnect (WSE), they have published 30+ games and ported 24+ titles to PlayStation, 23+ to Xbox, and 15+ to Nintendo Switch. ## Company History - **Founded:** 2017 - **Location:** Warsaw, Poland (historic brewery building) - **Listed:** NewConnect (Warsaw Stock Exchange, 2019) - **Portfolio:** 30+ games published - **Now:** Defence.Hub S.A. ## Services ### Publishing - PC publishing - Console publishing (Switch, PlayStation, Xbox) - Financial support and investment - PR & marketing campaigns - Production process support ### Porting - Nintendo Switch porting (15+ games) - PlayStation porting (24+ games) - Xbox porting (23+ games) - All necessary dev kits in-house ### Development - In-house game development - Original IP creation ## Porting Expertise Porting has become their core business since 2018. They have experienced porting programmers, console publishing expertise, and the hardware infrastructure including all necessary dev kits. ## Notable Titles - Crossroads Inn (developed) - Various indie game ports ## Why Choose Klabater - **60+ console ports** delivered - **Warsaw Stock Exchange** listed - **Full dev kits** in-house - **Publishing + porting** combined - **Poland-based** EU studio

Social Casino Experts
## About Big Viking Games Big Viking Games is the largest independent mobile and social game studio in Canada, with over 80 employees across offices in Toronto and London, Ontario. Their mission is to "Make Fans" - both in their games and within their studio. ## Company Scale - **80+ employees** - **Two Canadian offices** - Largest independent mobile/social studio in Canada ## Services ### Game Development - Mobile game development (iOS, Android) - Social game development (Facebook) - HTML5 game creation - Mobile web games ### Live Operations - Game updates and content - Community management - Player engagement ## Notable Games - **YoWorld** - Popular social world-building game - **FishWorld** - Aquarium simulation game - Additional titles across mobile and social platforms ## Platforms - iOS (Apple App Store) - Android (Google Play) - Facebook - Mobile Web (HTML5) ## Locations - **Toronto, Ontario** (Headquarters) - **London, Ontario** ## Company Culture Strong emphasis on creating fans both through games and workplace culture. Focus on building engaging experiences that create lasting player communities. ## Why Choose Big Viking Games - **Canada's largest** independent mobile/social studio - **Multi-platform expertise** across mobile, social, and web - **Live ops experience** with established games - **Canadian development** with competitive rates - **Fan-focused** development philosophy

AAA Quality Co-Development
## About Sperasoft Sperasoft is an international game development company founded in 2004, now part of Keywords Studios. With development centers in USA, Poland, Malta, Armenia, and Serbia, they're pioneers in co-development, contributing to franchises like Halo, Battlefield, and Assassin's Creed. ## Company Overview - **Founded:** 2004 - **Parent:** Keywords Studios - **Studios:** USA, Poland, Malta, Armenia, Serbia - **Experience:** 20+ years ## Awards - Best Employer in Poland (Forbes, 3 consecutive years) - One of the largest game studios in Poland and Serbia ## Services ### Game Development - Co-development - Full game production - Live services ### Technical Services - Engineering - Game porting - DevOps - NOC (Network Operations) ### Art & Animation - 2D/3D art production - Character art - Environment art - Animation ### eCommerce - Game commerce solutions ## Notable Clients - Ubisoft - Riot Games - Electronic Arts - Sony - BioWare - ZeniMax - Warner Brothers - Wargaming ## Notable Franchises - Halo - Battlefield - Assassin's Creed ## Krakow Office European hub for Polish and international talent with expertise in production, art, and engineering. ## Why Choose Sperasoft - **Halo, Battlefield** franchise credits - **Keywords Studios** backing - **20+ years** pioneer in co-dev - **Forbes Best Employer** Poland - **Multi-region** USA, EU, Armenia
Czech F2P Excellence
## About Gamajun Games Gamajun Games is a AAA-quality game development studio founded in 2012 in Brno, Czech Republic. The studio was formed by veterans of Illusion Softworks and Vatra Games who worked on Mafia, Silent Hill, and Hidden & Dangerous. ## Company History - **Founded:** 2012 in Brno, Czech Republic - **Origin:** Spin-off from Vatra Games - **Heritage:** Illusion Softworks veterans ## Founders - Alexander Sila - CEO (Producer on Mafia 2, Silent Hill: Downpour) - Jan Sedlacek - Mike Cox - Dave Hawkins ## Team Background The founders have 20+ years of AAA game development experience, having worked on: - **Hidden & Dangerous** series - Illusion Softworks - **Mafia 1 and 2** - 2K Czech - **Silent Hill: Downpour** - Vatra Games - **Rush'N Attack** - Vatra Games ## Services ### Game Development - AAA-quality development - Mobile game development (iOS, Android, Windows) - Free-to-play games ### Current Technology Focus - **Gamma Guard** - LiDAR technology solution - Real-time 3D modeling from point cloud data - AI object recognition - Multi-sensor data integration (LiDAR, Sonar, Radar, Stereoscopic camera) ## Specializations - Free-to-play games - Mobile platforms - AAA quality standards - Technology R&D ## Why Choose Gamajun Games - **AAA pedigree** (Mafia, Silent Hill veterans) - **20+ years** combined experience - **Czech Republic** location - **Quality-focused** development - **Technology innovation** with LiDAR systems
Narrative Adventure Studio
## About Out of the Blue Out of the Blue Games is an independent studio based in Madrid, Spain, founded by industry veteran Tatiana Delgado. Known for Call of the Sea and American Arcadia, they specialize in narrative-driven puzzle games with a 10-12 person remote-first team. ## Company History - **Location:** Madrid, Spain - **Team:** 10-12 people (remote-first) - **Founder:** Tatiana Delgado (17+ years experience) - **Background:** Gameloft, King, Tequila Works, Vertical Robot ## Notable Games ### Released - **Call of the Sea** (2020) - Lovecraft-inspired adventure, published by Raw Fury - **American Arcadia** - Narrative puzzle game ### Upcoming - **Call of the Elder Gods** - Sequel with Kwalee, featuring Yuri Lowenthal - **The Vigilante Diaries** ## Platforms - Windows PC - Xbox (One, Series X/S) - PlayStation (4, 5) - Nintendo Switch - Amazon Luna ## Philosophy Remote-first studio design (pre-COVID), veteran developers creating narrative puzzle experiences inspired by literature. ## Note Out of the Blue is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Spanish studio. ## Why Out of the Blue Matters - **Call of the Sea** critical acclaim - **Raw Fury** publishing partnership - **Madrid-based** Spanish studio - **Narrative puzzles** specialists - **Remote-first** pioneer
Technical Indie Co-Development
## About Ironbelly Studios Ironbelly Studios is a game development and art outsourcing studio with locations in Montreal, Canada and Manchester, New Hampshire. They specialize in VR/AR development, art production, and co-development services with a focus on "AAA Quality at Indie Prices." ## Locations - Montreal, QC, Canada - Manchester, NH, USA ## Services ### VR/AR Development - HTC Vive development - Oculus Rift development - GearVR development - Touch controller support - AR applications ### Art Production - 2D concept art - 3D models and animation - VFX - Level design - UI/UX design ### Development - Unity development - Unreal Engine 3/4 development - Co-development support ## Tools - 3D Studio Max - Maya - ZBrush ## Notable Projects - **Marvel's Iron Man AR Robot** and app - Hold Your Own: Survival Crafting Game - Empathy: Path of Whispers - LawBreakers - Transport Fever ## Unity Asset Store Active publisher with VR-ready asset packs. ## Why Choose Ironbelly - **Marvel Iron Man AR** credits - **VR/AR specialists** - **Unity & Unreal** expertise - **Montreal-based** North American studio - **"AAA at Indie Prices"** positioning

Martial Arts Action
## About Sloclap Sloclap is a French independent video game studio founded in 2015 in Paris. Known for martial arts action games Sifu (4M+ copies sold) and Absolver, they work with authentic kung fu masters to create skill-based combat experiences. ## Company Overview - **Founded:** 2015 - **Location:** Paris, France - **Focus:** Martial arts action games - **Style:** Skill-based combat ## Games ### Sifu - Third-person martial arts action - Bak Mei kung fu style - 500K+ sales in 48 hours - 4M+ copies sold (May 2025) - Netflix film adaptation announced - Choreography by Benjamin Colussi (Bak Mei master) ### Absolver (2017) - Online martial arts action - Published by Devolver Digital - 300K+ copies sold - PlayStation, PC, Xbox ### Rematch (Upcoming) - 5v5 online arcade soccer - PS5, Xbox Series X/S, PC - Summer release planned ## Cultural Authenticity - Real kung fu master collaboration - Jackie Chan film inspiration - Authentic martial arts movements - Cultural sensitivity focus ## Note Sloclap is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable French studio. ## Why Sloclap Matters - **Sifu** 4M+ copies sold - **Netflix adaptation** secured - **Paris-based** French indie - **Authentic martial arts** real masters - **Devolver Digital** publishing partnership
Co-Development Excellence
## About Pieces Interactive Pieces Interactive was a Swedish game development studio founded in 2007 in Skövde, acquired by THQ Nordic in 2017. Known for Alone in the Dark reboot and Titan Quest series, the studio was closed in 2024. ## Company History - **Founded:** 2007 - **Location:** Skövde, Sweden - **Founders:** 9 people - **Acquired by:** THQ Nordic (2017, 2.8M kr) - **Closed:** 2024 ## Notable Games ### Original Development - Puzzlegeddon (PC, XBLA, PSN) - Fret Nice (XBLA, PSN) - Kill to Collect - Robo Surf (iOS, Android) - Roby Tumbler (iOS, Android) ### Paradox Partnership - Magicka: Other Side of the Coin - Various Magicka DLC packs - Magicka 2 - Leviathan: Warships ### THQ Nordic Era - Titan Quest series work - Alone in the Dark (reboot) ## Studio Philosophy Specialized in smaller scope but high quality, unique digital distribution games. ## Closure Closed by Embracer Group in 2024 as part of cost-cutting restructuring. ## Note Pieces Interactive is closed. Entry exists for historical reference. ## Why Pieces Mattered - **Alone in the Dark** reboot - **Titan Quest** series - **Magicka 2** development - **Skövde, Sweden** university hub - **THQ Nordic** partnership

Retro-Modern Excellence
## About Sabotage Studio Sabotage Studio is a Canadian indie game developer founded in 2016 in Quebec City by award-winning developers Thierry Boulanger and Martin Brouard. Known for The Messenger (Best Debut Indie Game 2018) and Sea of Stars, they create retro-inspired games with modern design. ## Company Overview - **Founded:** April 2016 - **Location:** Quebec City, Canada - **Founders:** Thierry Boulanger, Martin Brouard - **Team:** 11-50 employees - **Philosophy:** "Definitive editions of game genres we loved as kids" ## Notable Games ### The Messenger (2018) - Action-platform game - Published by Devolver Digital - Best Debut Indie Game (The Game Awards 2018) - PlayStation, PC, Xbox, Nintendo Switch ### Sea of Stars (2023) - JRPG prequel to The Messenger - Most successful Canadian video game Kickstarter ever - PlayStation 4/5, Xbox One/Series X|S, Switch, PC ## Platform Coverage - Windows PC - PlayStation 4 & 5 - Xbox One & Series X|S - Nintendo Switch ## Design Philosophy Self-driven artisans creating definitive editions of beloved game genres, embracing advanced modern designs while capturing the charm of classic games. ## Note Sabotage Studio is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Canadian studio. ## Why Sabotage Studio Matters - **The Messenger** Game Awards 2018 winner - **Sea of Stars** record Kickstarter - **Quebec City** Canadian indie - **Devolver Digital** publishing partnership - **Retro-modern** unique design approach

Blockchain Game Development
## About Oodles Technologies Oodles Technologies is an Indian blockchain and technology company based in Gurugram, specializing in Web3 game development, NFT games, metaverse experiences, and play-to-earn mechanics. With offices in India, USA, and Singapore, they offer comprehensive blockchain gaming solutions. ## Company Overview - **Location:** Gurugram, Haryana, India - **Global:** Sheridan (USA), Singapore - **Focus:** Blockchain, Web3, NFT games ## Services ### Blockchain Game Development - NFT game development - Play-to-earn (P2E) games - Web3 game development - Metaverse game development ### Technical Services - Smart contract integration - Token creation - Decentralized governance - Blockchain integration ### Game Types - NFT gaming platforms - Play-to-earn mechanics - Metaverse virtual worlds - Crypto gaming solutions ## Technology - Blockchain integration - Smart contracts - NFT technology - Web3 infrastructure ## Specializations - True ownership gaming - Player-driven economies - Decentralized game worlds - Cryptocurrency rewards ## Why Choose Oodles Technologies - **India-based** competitive rates - **Web3 specialists** blockchain gaming - **NFT expertise** token creation - **P2E games** play-to-earn - **Global presence** India, USA, Singapore