Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
Looking for the top picks? See the best game outsourcing companies, or browse the indie game studios list if your order is sized in dozens of assets rather than hundreds.
333 companies • Page 6 of 7
Psychological Horror Experts
About LKA LKA is an Italian independent game studio founded in 2014 in Florence by veteran artist Luca Dalcò. Known for psychological horror games The Town of Light and Martha Is Dead, set in Tuscany, Italy. Company History Founded: 2014 Location: Florence (Chianti region), Tuscany, Italy Founder: Luca Dalcò Background Founder's expertise: Computer graphics Real-time applications Theatrical stage design Documentaries Cultural heritage Notable Games The Town of Light (2016) Psychological horror adventure Volterra Psychiatric Asylum setting 1938 mental health themes PC, PlayStation, Xbox, Switch Wired Productions published Martha Is Dead (2022) Psychological thriller Tuscany, Italy setting Follow-up to Town of Light Focus Story-driven experiences exploring: Mental health Historical trauma Italian culture Difficult themes Note LKA is a game developer creating original IP, not an outsourcing provider. Why LKA Matters Town of Light acclaim Italian horror pioneer Psychological storytelling Cultural authenticity Florence-based

Premier MoCap from India
About Vismaya Mocap Studios Vismaya Mocap Studios is a motion capture outsourcing studio based in Hyderabad, India. Specializing in sophisticated animation for video games, broadcast, and feature films, they offer full motion capture services from body and facial capture to post-processing. Company Overview Location: Hyderabad, Telangana, India Team: 1-50 employees Focus: Motion capture for games and film Technology: State-of-the-art mocap, Faceware Services Motion Capture Body motion capture Facial motion capture (Faceware Technology) Performance capture Animation Services In-game animations Realistic character locomotions Smooth loop animations Cinematic animations Post-Processing Motion capture data clean-up Tracking and retargeting Animation refinement Production Scene layouts Previsualization (Previz) Game trailers Cinematics Capabilities Dynamic in-game animations Immersive real-time cinematic sequences Fully rendered productions Camera angle and scene planning Mission Revolutionizing gaming and film industries by providing innovative motion capture solutions that push boundaries of creativity and realism. Why Choose Vismaya Mocap Studios Hyderabad-based India cost advantages Faceware Technology facial capture Games + film dual expertise Full pipeline capture to animation Indie to AAA scalable services

Hyper-Casual Game Experts
About HitBerry Games HitBerry Games is a mobile game development studio founded in 2021 with 62 professionals. Based in Europe with roots in Kyiv, Ukraine, they specialize in casual and hyper-casual games for major publishers. Company Scale Founded: 2021 62 professionals 7+ years combined team experience Locations: Kyiv (origin), Porto (Portugal) Services Game Development Mobile games (iOS/Android) Hyper-casual games Casual games Mid-core games Idle games Specialized Services Branded games / advergames HTML5 games NFT game development AR/VR game development Hyper-casual prototyping Technical Unity 3D engine 2D/3D art creation Game design Post-launch support Analytics and monetization integration Outsourcing Development outsourcing Team member outstaff Major Clients Homa Moonee CrazyLabs Gismart Zplay TapNation AMERIA AG Team Composition 3D artists Unity developers Project managers Game designers Business developers Content writers Why Choose HitBerry Games Major publishers (Homa, CrazyLabs, Gismart) 62 professionals for scale Hyper-casual experts proven results Europe-based nearshore option Outsourcing & outstaff flexibility
VR & Simulation Experts
About Semaphore Semaphore is Saudi Arabia's first game development studio, founded in 2002 in Riyadh. They develop games, simulations, and virtual reality applications in both Arabic and English, including Unearthed: Trail of Ibn Battuta and Badiya. Company Overview Founded: 2002 Location: Riyadh, Saudi Arabia Focus: Games, VR, simulation Languages: Arabic and English Notable Games Unearthed: Trail of Ibn Battuta Episodic action-adventure Released 2013-2014 PS3, PC, Mac, iOS, Android, Ouya Badiya Infinite procedural survival Desert exploration setting Other Projects Badiya: Battle Royale Out of Coverage Misk Schools Quest vMakkah (simulation) vGallery, vMuseum Recognition E3 2016 PC Gaming Show feature Sony PlayStation PSN Store Apple Editors Choice True-Gaming Award: Best Arab Game Why Choose Semaphore Saudi Arabia's first game studio since 2002 Arabic + English bilingual development E3 featured global recognition VR/simulation diverse capabilities Regional pioneer MENA gaming
Minsk Mobile Development
About Mighty Plus Mighty Plus is a mobile game development studio based in Minsk, Belarus. With expertise in game design, art, and coding, they specialize in mobile app development using Unity 3D, offering cross-functional capabilities from wireframing to deployment. Company Overview Location: Minsk, Belarus Focus: Mobile game development Engine: Unity 3D Platforms: iOS, Android Services Mobile Development Client-based mobile apps Client-server mobile apps Cross-platform development iOS development Android development Game Production Game design Game art Game coding Gamification Full Development Cycle Wireframing Storyboarding Development Design Deployment Technical Expertise Unity 3D game engine Mobile-first development Cross-functional teams Client-server architecture Belarus Gaming Industry Part of Belarus's growing game development ecosystem alongside: Wargaming (4,500+ employees) Melsoft Games Altwolf Software Eastern Europe Advantage Belarus is known for: High density of skilled programmers Competitive development rates Strong technical education Growing gaming sector Why Choose Mighty Plus Unity 3D specialists Minsk, Belarus competitive rates Mobile-first iOS and Android Full-cycle wireframe to deployment Gamification expertise

We turn complex ideas into engaging games.
Open Lab is an independent game development studio specializing in applied and serious games, interactive simulations, and original videogames. We provide game design, Unity development, prototyping, narrative design, and full-cycle production for companies, research institutions, public organizations, and international projects.
Professional MoCap Services
About MoCap Gaming MoCap Gaming is an outsourcing company established in 2012, specializing in high-quality motion capture services for games. They provide capturing, tracking, retargeting, and motion editing for cinematic animation and in-game locomotion. Company History Founded: 2012 Location: Netherlands Focus: Motion capture services for games Services Motion Capture Performance capture sessions Cinematic animation In-game cinematics Locomotion animation Technical Services Tracking (optical data cleanup) Retargeting Motion editing Data processing Specializations Cinematic animation In-game cutscenes Character locomotion Action sequences Quality Approach High-quality motion capture services with professional tracking and cleanup, ensuring production-ready animation data for game development teams. Why Choose MoCap Gaming Since 2012 established expertise Full pipeline capture to cleanup Cinematic quality animation Game-focused specialization Retargeting custom skeleton support

LiveOps Specialists
About Sonamine Sonamine is a Massachusetts-based analytics and marketing agency specializing in game player retention, engagement, and monetization. With 15+ years delivering production-ready machine learning, they help game companies improve performance using data-driven strategies. Company Overview Location: Massachusetts, USA Experience: 15+ years Focus: Analytics and marketing for games Specialty: Machine learning and data science Services User Engagement Retention improvement Player engagement strategies Community and novelty experiences Delight-focused design Monetization Revenue optimization ARPU improvement Conversion campaigns Analytics Machine learning models Data-driven insights Performance analysis Live Ops Personalized campaigns Lifecycle marketing ChurnSoon campaigns ConvertSoon campaigns Proven Results IMVU: 23% higher ARPU with ChurnSoon campaigns Daybreak Games: 10% more paid memberships with ConvertSoon Sustained 5-10% retention improvements Technology Cloud-based data science since 2009, offering production-ready machine learning without the complexity of in-house infrastructure. Why Choose Sonamine 15+ years industry experience 23% ARPU lift proven results Machine learning production-ready IMVU, Daybreak success stories Data-driven optimization focus

Indie Art Outsourcing
About Volmi Games Volmi Games is a Kyiv, Ukraine-based art production studio founded in 2016, acquired by Virtuos in 2022. With 170+ employees and founders from Wargaming, they specialize in 2D/3D art for games like Diablo 2: Resurrected, Metro Exodus, and Gwent. Company Overview Founded: 2016 Location: Kyiv, Ukraine Parent: Virtuos (since 2022) Team: 170+ employees Founders: Vladimir Loban (CEO), Miroslav Baranenko (COO) Leadership Background Both founders held leadership positions at Wargaming Kyiv before founding Volmi, bringing 20+ years of gaming industry experience. Services Art Production Photo-realistic 3D content Stylized 2D and 3D Concepts and illustrations Casual game graphics Animation Platforms Mobile PC Console VR Notable Projects Diablo 2: Resurrected Metro Exodus Sniper: Ghost Warrior Contracts 2 Smite Paladins Gwent: The Witcher Card Game Major Clients CI Games Bethesda Softworks CD Projekt Red Hi-Rez Studios Virtuos Acquisition Acquired January 2022, marking Virtuos' first foray into Eastern Europe. Rebranded as "Volmi – A Virtuos Studio." Why Choose Volmi Games Virtuos-owned global network Diablo 2, Metro Exodus AAA credits 170+ employees significant scale Kyiv-based Ukraine talent Wargaming alumni veteran leadership

AI-Powered Game Analytics
About Keewano Keewano is a data analytics and AI platform company that empowers game developers to make data-driven decisions. They provide AI automation and high-fidelity data tools to help studios understand player behavior and improve their games. Company Overview Location: United States Focus: Game analytics and AI automation Tagline: "Made By Game Makers, For Game Makers" Services Data Analytics Player behavior analysis Game performance metrics High-fidelity data collection Custom dashboards AI Automation Automated insights discovery Pattern recognition Predictive analytics Decision support tools Business Intelligence C-suite executive reporting Game designer tools Product manager analytics Independent data exploration Target Users Game designers Product managers Data analysts C-suite executives Value Proposition Keewano removes guesswork from game development by: Enabling independent data exploration Uncovering actionable insights Supporting informed, data-driven decisions Helping build exceptional player experiences Why Choose Keewano Game industry focused platform AI automation for insights High-fidelity data collection Made by game makers domain expertise Personalization support tools

Serious About Games. Serious About Quality.
OAK Studio is a hands-on co-development partner for studios that need an experienced team they can trust with real production responsibilities—not just individual tasks. We specialize in Unreal Engine development, working alongside your team from the early stages of development through to a complete, polished, and optimized game ready for its target platforms. We don't just build MVPs or prototypes and leave you to finish the rest. We build games end-to-end—from core gameplay and systems to multiplayer, tools, optimization, technical art, content integration, and final platform-ready delivery. Our expertise includes: • Gameplay Development • C++ • Blueprints • Multiplayer • Tools & Systems • Optimization • Technical Art • Content Production • Platform Integration From first build to final release, we take ownership of the development journey.

Sci-Fi Art Outsourcing Experts
CODA Studio — experts in sci-fi art production. We create futuristic worlds, hard-surface designs, and next-gen visuals for games and cinematics. From concept to game ready, our team delivers top-quality art built on experience, precision, and imagination. We place strong emphasis on production management and clear communication, solving complex challenges efficiently and treating every project with genuine care for our clients and their vision. Our clients: Activision Blizzard, Mundfish, Shift Up, MY.GAMES, Gunzilla, Saber Interactive, Cold Iron, Treyarch.

Simulation. Realism. Excellence.
Gaya Studios is an AAA/AA content creation and co-development partner to top-tier 1st parties, including Xbox Game Studios (7+ years), Take-Two, and Google DeepMind. We specialize in high-end, ultra-realistic content and large-scale production, with a proven track record delivering complex projects on time and on budget. Built on quality, scale, and execution, Gaya operates from studios in Tel Aviv (HQ), Madrid, Bucharest, alongside elite global teams.

Veteran Game Design Consultant
About Pascal Luban Consulting Pascal Luban is a French freelance game design consultant with 29+ years of industry experience. Having worked with Activision, Ubisoft, SCEE, and DICE on AAA titles like Splinter Cell and Wanted: Weapons of Fate, he provides game design consulting, assessment, and coaching services. Background Location: France Experience: 29+ years Industry Since: 1995 Role: Freelance Creative Director / Game Designer Major Credits Splinter Cell: Pandora Tomorrow - Lead Level Designer (multiplayer) Splinter Cell: Chaos Theory - Lead Level Designer (multiplayer) Wanted: Weapons of Fate - Creative Director Fighters Uncaged - Lead Game Designer (first Kinect combat game) Services Game Design Consulting Game and level design assessment Game concept definition Design coaching Playtest coaching Full Design Services Full game design documents Detailed level design Narrative design Economic design Client Work Examples Activision (open world hunting titles) Pixel Federation (Diggy's Adventures) DICE (Battlefield analysis) Additional Activities Regular contributor to Game Developer Master classes at schools and studios across Europe Author and educator Why Choose Pascal Luban 29+ years industry veteran Splinter Cell lead designer AAA experience Activision, Ubisoft, DICE France-based European timezone Forbes contributor thought leadership

Indie Game Co-Development Network
About Work With Indies Work With Indies is a job board and community platform connecting artists, designers, developers, and other professionals with indie game studios. They help passionate individuals find fulfilling roles in independent game development. Platform Overview Focus: Indie game industry jobs Type: Job board and community Audience: Game developers, artists, designers Services Job Board Indie game job listings Developer positions Artist opportunities Designer roles Community Industry networking Indie game connections Career resources Target Audience Artists Designers Developers QA testers Community managers Marketing professionals Philosophy Found the most fulfillment working with indie game developers after partnering with major gaming brands. Related Services Indie Pups Partnership Marketing company offering: Game publishing consultation Pitch deck design Marketing services PC, mobile, console support Industry Focus Independent game studios Small to medium developers Passion-driven projects Creative game development Why Choose Work With Indies Indie-focused specialized platform Community-driven networking Multi-discipline all roles Curated jobs quality listings Industry passion aligned values

Reliable and High quality 3D Art Support for Game Studios
We provide production ready 3D art outsourcing services for game studios developing PC, console, mobile, and VR titles. We specialize in creating game-ready characters, creatures, props, weapons, environments, and high-quality stylized or realistic assets optimized for modern real-time pipelines. Our workflow is built around efficient production, clean topology, optimized assets, and seamless integration into Unreal Engine and Unity projects. As a small but scalable team, we help studios handle full asset production, co-development support, and overflow content while maintaining consistent quality and reliable communication throughout development. From high detail sculpts to optimized in-game assets, we focus on creating art that supports gameplay, performance, and production needs. Stylized or Realistic — Built to Ship, Not Just Showcase.

F2P Design Specialists
About Adrian Crook & Associates Adrian Crook & Associates (AC&A) is a game consulting firm founded in 2008, specializing in freemium game design and product management. Based in Vancouver, BC, they have helped over 300 developers maximize the ROI of their freemium games. Company Scale Founded: 2008 300+ clients served Location: Vancouver, British Columbia, Canada Services Freemium Game Design Game economy design and modeling Monetization strategy Retention optimization Virality systems Product Management Game design consulting KPI improvement Launch strategy Live operations support Specialized Expertise Mobile game optimization "Fixing" unprofitable projects Revenue restoration Premium/boxed game consulting Team Expertise Harvard economists Monetization specialists Crypto gaming experts Data engineers and architects Notable Clients LEGO - Collaborative game design Ubisoft - Social and mobile game insights Disney - The Princess and the Frog game design Panasonic - Jungle project (business dev, research, PM) Hempire - Highest-rated weed-growing game Sons of Anarchy - Mobile game co-conception Specializations Freemium/F2P game design Mobile game monetization Game economy modeling Product management consulting Why Choose Adrian Crook & Associates 15+ years of freemium expertise since 2008 300+ clients with proven track record Revenue restoration specialists Major publisher experience with LEGO, Ubisoft, Disney Data-driven approach with economist-level rigor

Boutique Game Consulting
About RocketRide Games RocketRide Games is a Montreal-based video game consulting agency founded in 2017 by former Hibernum studio head Louis-René Auclair. With 15 industry veterans and 230+ cumulative years of experience, they provide consultative and hands-on support across the entire game lifecycle. Company Overview Founded: 2017 Location: Montreal, Quebec, Canada Team: 15 industry veterans Experience: 230+ cumulative years Services Business Development Publisher relations Funding strategy Deal negotiations Partnership building Product Management Product strategy Roadmap development Feature prioritization Creative Direction Vision development Art direction Design guidance Production Project management Development oversight Quality assurance Publishing Launch strategy Marketing planning Distribution Notable Partnerships Roblox Selected for Roblox Game Fund Griefville development (with On3D Studios) Netflix Mobile games partnership Multiple title collaborations Meta Platforms 4th Wall Breakers Quest deal VR game development Gearbox Publishing Homeworld Mobile marketing strategy Strategic Partnership Partnership with Double Black Capital (DBC) for: Strategic planning Funding opportunities Exit strategies Growth advisory Social Responsibility PROJECT LIFTOFF! initiative supporting BIPOC and underrepresented groups in gaming. Why Choose RocketRide Games Netflix, Roblox, Meta partnerships 230+ years combined experience Montreal-based Canadian studio Full lifecycle concept to launch Inclusive BIPOC initiatives

Turning your ideas into interactive adventures
We are an indie game studio based in Malaysia, we help businesses transform apps, products, and ideas into interactive experiences that people love. Whether you want to gamify your existing app to boost user retention or need extra hands to support your development team, we bring expertise in programming and visual 2D/3D art to deliver polished, Unity‑powered solutions. From mobile and PC to web and real‑world installations, we craft games that make your vision more engaging, memorable, and fun.
Words That Build Worlds
About Rhea Writers Rhea Writers is a game writing and narrative services company providing story and dialogue development for video games. They offer narrative design and writing support for game studios. Company Overview Focus: Game writing and narrative Industry: Video games Services Game Writing Story development Dialogue writing Character writing Script creation Narrative Design Narrative structure Story systems World-building Lore development Industry Context Game narrative has become increasingly important as players seek meaningful stories and character development in their gaming experiences. Why Consider Rhea Writers Narrative focus story specialists Game writing dialogue expertise Story development full narrative support Character work compelling characters

We develop fun exciting high tech games, and VR simulations
3D Animation workshop is a company that operates since 2020 and develops high end computer games for clients worldwide. We have a team that has more then 20 published games behind us. From Marvel, to Naughty dog we worked with anyone.

High quality art outsourcing vendor
Digital Coalition is a 2D/3D Outsourcing studio based in Barcelona, focusing on high-end artistic and technical projects. Amongst our works are Call of Duty, Lords of the Fallen and Gothic Remake.

Yooperlite - expert Unity & VR game development.
Yooperlite is an independent game development studio specializing in immersive VR experiences. We combine strong technical expertise in Unity and multiplayer development with hands-on experience creating and shipping games for PC VR and standalone VR platforms. Our team offers full-cycle game development and co-development services, from prototyping and engineering to production and optimization.

Gameplay, physics and animation programming plus 3D art, in Unreal, Unity and WebGL
We are a game and real time 3D studio in Pune, India. Our team built and ran a live mobile cricket title at scale, and we now work with studios and enterprises on gameplay and physics programming, animation systems, multiplayer and engine level work. We work in Unreal Engine 5 and Unity, and on the web in Three.js and WebGL, shipping to mobile, Meta Quest and Apple Vision Pro. Disciplines we cover: physics and animation programming, gameplay and systems programming, LiveOps, 3D character, animation and environment art, UI and QA. We take on team extension, co-development, porting and full production of smaller titles, and we work under NDA with full IP transfer.

Game development outsourcing studio
About Brain Zoo Studios Brain Zoo Studios is a Los Angeles-based animation and VFX studio founded in 1995. With nearly 30 years of experience, they provide comprehensive animation, visual effects, and visualization services for major entertainment franchises. Services Animation Keyframe animation Motion capture Stop motion Cinematography Visual Effects In-engine VFX Pre-render effects Live action integration Compositing Previsualization Pitch visualization Pre-visualization Post-visualization Virtual production AR/VR Asset building Animation Visualization Notable Franchises Mortal Kombat Star Wars Gears of War WWE LEGO Star Trek Call of Duty Borderlands Major Clients 2K Activision Amazon Games Apple Bandai Namco Bethesda Capcom Disney EA Epic Games Microsoft Sony Interactive Square Enix Ubisoft Warner Bros. Xbox Leadership Team Mo Davoudian - CEO/Executive Producer Al Donovan - Executive Creative Director Lori Gloede - Director of Business Development Tammy Holguin - Senior Producer Tony Vasquez - Creative Director/Product Designer Michelle Lefort - People Resources Director Location Headquarters: Los Angeles, California Founded: 1995 Why Choose Brain Zoo Studios 30 years of industry experience Major franchise work across games and entertainment AAA client roster with top publishers Full-service animation and VFX LA-based with entertainment industry connections

2D & 3D Animation for Games, Film & Brands
Cinematic is a Stockholm animation studio creating 2D animation, motion graphics, and character animation for games, film, and advertising.

Independent game studio for web, mobile, and PC.
We are an independent game studio founded in 2024 by two passionate creators based in France. With over 10 years of experience in the video game industry and more than 50 released titles. Our mission is simple, to craft fun, immersive, and original games for web, mobile, and PC.

Game development outsourcing studio
About Audiomotion Audiomotion is an award-winning motion capture studio based in Oxford, England, specializing in performance capture services for games, film, and TV. Established in 1997, they are Europe's leading motion capture service provider with 25+ years of industry experience. Company History Founded: 1997 Location: Rebellion Film Studios, Didcot, Oxford, England Experience: 25+ years in performance capture Focus: Games, Film, TV, VR, AR, commercials Facilities Motion Capture Volume 21m x 14m capture volume Vicon's cutting-edge optical system Additional 40,000+ sqft shooting space at Rebellion Film Studios Services Performance Capture Full body capture including stunts and wirework Realtime visualization (up to 30 performers) Hand and finger capture (3 or 5 finger) Full performance capture (body, fingers, final audio) Technical Services Skeleton tailoring and custom skeleton adaptation Prop capture built to specification Mobile studio for location work Conversion to different formats Post-Production Animation post production with loops and blends Solving to custom rigs and skeletons Motion cleanup and retargeting Notable Projects Games The Elder Scrolls Online: Gold Road (cinematic) Various AAA game titles Film Star Wars Ready Player One Partnership Recently partnered with Speech Graphics to create a one-stop service for mocap and audio-driven animation. Why Choose Audiomotion 25+ years industry experience Europe's leading mocap provider Vicon technology cutting-edge systems Rebellion Studios access to 40,000sqft Full-service from capture to post

Game development outsourcing studio
About Audiomotion Studios Audiomotion is one of Europe's leading performance capture studios. Established in 1997, they provide award-winning motion capture services for games, film, and TV from their facility at Rebellion Film Studios in Didcot, UK. Company History Founded: 1997 Experience: 25+ years Location: Rebellion Film Studios, Didcot, UK Facility: 40,000+ sqft shooting space Capture Volume 21m x 14m primary volume Vicon cutting-edge technology World-leading optical system Services Motion Capture Full body capture (including stunts and wirework) Hand and finger capture (3 or 5 finger) Full performance capture (body, fingers, final audio) Prop capture Skeleton tailoring and customization Technical Capabilities Realtime visualization (up to 30 performers) Location work (mobile studio capability) Wire work and action sequences Game Clients Sony Computer Entertainment Europe (SCEE) Guerrilla Games Microsoft Remedy Entertainment SEGA Creative Assembly KONAMI Electronic Arts Notable Projects Games Quantum Break (Remedy) Tom Clancy's The Division Far Cry 3 Ghost Recon: Future Soldier Forza Horizon 4 The Elder Scrolls Online: Gold Road (cinematic) Film & TV Ready Player One Star Wars: The Last Jedi The Nutcracker and the Four Realms World War Z Exodus: Gods and Kings 47 Ronin Maleficent Why Choose Audiomotion 25+ years performance capture expertise Europe's leading mocap studio 40,000 sqft facility at Rebellion AAA game and Hollywood film credits Full performance capture capabilities
We love what we do and the people we work with
BOIRA combines the experience and discipline of established game studios with the speed and flexibility of a small, hands-on team. After working in large organizations, we understand the standards, constraints and realities of shipping and supporting commercial games. But we keep communication fast and direct, aiming for short iteration cycles so we can have something playable as quickly as possible. We love what we do and the people we work with. We rely on a network of industry specialists whom we can bring into projects when needed. This allows us to scale across areas such as 3D art, animation and audio without losing the efficiency of a small team.

Game Economy Experts
About Game Economist Consulting Game Economist Consulting provides economic design and monetization consulting services for game developers and publishers. Services Economic Design Game economy design Monetization strategy Live-ops economics Consulting F2P optimization Revenue analysis Economy balancing Specializations Game economics Monetization consulting F2P design Why Choose Game Economist Consulting Economic design specialists Monetization expertise F2P optimization focus

Game development outsourcing studio
About ADIA Studios ADIA Studios is an AAA game art outsourcing powerhouse operating since 2007. With 450+ artists and project managers, they provide comprehensive art production services for major gaming studios and publishers worldwide, known for professionalism and meeting impossible deadlines. Company Stats 18+ years in business (founded 2007) 450+ artists and project managers 1,000+ projects completed 500+ clients served Headquarters Location: Nanjing, China Global Support: Native-level project management for North America, Europe, Japan, Korea, and China Services 2D Art Illustration and concept art Key art and marketing visuals Level art and backgrounds 2D graphics and UI design 3D Assets Character modeling Creatures and monsters Hard surface assets Weapons and props Environments and levels Additional Services Animation & VFX Level design Co-development support Notable Projects ADIA has contributed to AAA franchises including: Diablo IV Elden Ring Apex Legends Final Fantasy XVI Fortnite Monster Hunter World 40+ other major releases Major Clients Ubisoft Activision Electronic Arts Riot Games FromSoftware Square Enix Epic Games Capcom Why Choose ADIA Studios AAA quality trusted by top publishers Massive capacity with 450+ artists Global coverage with multilingual project management 18+ years of proven delivery Flexible scaling for projects of any size

We help indie game studios tell stories.
Pergamon Narrative is a boutique narrative design agency providing interactive storytelling services for video games. We are dedicated to bringing the myths and legends of your imagination to life through comprehensive narrative solutions. Our historical insight, attention to detail, and player-centric approach make us the ideal partner for studios looking to differentiate their games with compelling storytelling and design.

The story your game deserves
We are a game trailer company that brings lore, wishlists, and views for game publishers and game studios.
Brazilian Outsourcing Studio
DHM Studio is a creative outsourcing team specializing in high-quality 3D assets, sound design, and game-ready textures. We collaborate with studios and developers worldwide to bring interactive worlds to life — from concept to final render, with precision, passion, and reliability.

Game development outsourcing studio
About Aspyr Media Aspyr Media is a developer and publisher specializing in game porting and publishing across multiple platforms. Part of the Embracer Group, they are known for bringing established franchises to new audiences through strategic ports and remasters. Services Game Porting Multi-platform port development Console adaptation Mobile optimization Publishing Indie game publishing Marketing support Global distribution Remastering Classic game remasters Modern platform releases Quality enhancements Notable Projects Civilization Civilization VI - Ported to Android, iOS, PlayStation, Xbox, and Nintendo Switch Star Wars Remastered and relaunched seven classic Star Wars titles Battlefront Classics collection Multi-platform releases on Nintendo Switch, PlayStation, and Xbox Tomb Raider Tomb Raider I-III Remastered Tomb Raider IV-VI Remastered Other Titles Neverwinter Nights - Returned to modern platforms Morkredd - Indie game publishing Platform Coverage Android iOS Linux Mac Nintendo Switch PlayStation Windows Xbox One Parent Company Embracer Group Why Choose Aspyr Media Porting specialists across all platforms Major franchise experience with Star Wars, Tomb Raider, Civilization Embracer Group backing with resources Full platform coverage from mobile to console Indie publishing capabilities

Game development outsourcing studio
About Aspyr (Publishing Division) Aspyr is a developer and publisher specializing in game porting and publishing across multiple platforms. Part of the Embracer Group, they bring established franchises to new audiences through strategic ports and remasters. Services Publishing Multi-platform game publishing Marketing support Global distribution Porting PC to console adaptation Console optimization Cross-platform releases Notable Projects Civilization Civilization VI - Ported to mobile, PlayStation, Xbox, Nintendo Switch Star Wars Seven classic titles remastered Battlefront Classics collection Tomb Raider Tomb Raider I-III Remastered Tomb Raider IV-VI Remastered Other Neverwinter Nights port Morkredd (indie publishing) Platforms Android, iOS, Linux, Mac, Nintendo Switch, PlayStation, Windows, Xbox One Parent Company Embracer Group Why Choose Aspyr Porting specialists for all platforms Major franchise experience Embracer Group backing Indie publishing support
Game development outsourcing studio
About Access Games Inc. Access Games Inc. (株式会社アクセスゲーム) is a Japanese video game development studio specializing in game software creation and graphic data production. Founded on January 16, 2002, they provide development and co-development services for major publishers. Company Scale Founded: January 16, 2002 69 employees (as of March 2025) Capital: 30 million yen Headquarters: Tokyo (registered), Osaka (development operations) Leadership President: Shigeru Yoshida Executive Director: Kuniaki Kakuwa Services Game Development Home video game software development and sales Co-development support Smartphone game app development CG & Asset Production CG production Character model creation Animation support Technical Services Motion capture studio System development Notable Co-Development Projects Nintendo Switch Sports (2022) - Character models for Nintendo Scarlet Nexus (2021) - Support for Bandai Namco Street Fighter 6 (2023) - Online features and character animations for Capcom The Legend of Legacy (2015) - Co-developed with FuRyu for Nintendo 3DS Why Choose Access Games 20+ years of game development experience Major publisher partnerships with Nintendo, Capcom, Bandai Namco 69-person team for scalable projects Osaka development with Tokyo presence Full-service from development to motion capture

Game development outsourcing studio
About Agni-Flare Co., Ltd. Agni-Flare is a Japanese VFX and computer graphics company founded in December 2010. Based in Shin-Yokohama, they specialize in visual effects design for major video game developers, anime, and movies. Company Overview Founded: December 2010 Location: Shin-Yokohama, Kanagawa, Japan Team: 51-200 employees CEO: Takeshi Inaba Director: Nobuto Iwao Founder Background CEO Takeshi Inaba and Director Nobuto Iwao previously worked together on House of the Dead 4 at SEGA before founding Agni-Flare. Services Visual Effects (VFX) Real-time game VFX Cinematic VFX Particle effects Shader effects Computer Graphics 2D art production 3D art production Animation Development Mobile app development Console game software development Video planning and production Notable Projects House of the Dead: Scarlet Dawn (2018) Marvel vs. Capcom: Infinite Splatoon 3 (Special Thanks) Splatoon 3: Expansion Pass (Special Thanks) Major Clients SEGA Games Capcom Nintendo Industry Initiatives WWVFX CONTEST FOR GAMES: Technical competition for VFX creators worldwide Kanagawa SDGs Partner: Registered December 2022 Original IP SikaQ: Smartphone application with climate change theme character Why Choose Agni-Flare SEGA, Capcom, Nintendo client roster VFX specialists for games 51-200 employees studio scale Japan-based with AAA experience 10+ years in the industry

Game development outsourcing studio
About Airship Syndicate Airship Syndicate is an American video game developer based in Austin, Texas. Founded in 2014 by ex-Vigil Games staff including comic legend Joe Madureira, they are known for Battle Chasers: Nightwar, Darksiders Genesis, and Ruined King. Company History Founded: 2014 Location: Austin, Texas Founders: Joe Madureira, Ryan Stefanelli, Steve Madureira Origin: Ex-Vigil Games (Darksiders creators) Leadership Joe Madureira: CEO, comic book artist (Battle Chasers, X-Men), creative director on Darksiders I & II Ryan Stefanelli: President, ex-Vigil Games and Crytek USA Notable Games Battle Chasers: Nightwar (2017) - Turn-based RPG, Kickstarter success ($850K+) Darksiders Genesis (2019) - Isometric action RPG Ruined King: A League of Legends Story (2021) - Riot Forge published Wayfinder (2024) - MMO, now self-published Studio Philosophy After Vigil Games grew too large before THQ's bankruptcy, the founders wanted to build a lean, fun, independent studio creating quality games across platforms. Technical Approach They work with remote teams and external partners, managing outsource efforts across projects while maintaining their distinctive art style. Note Airship Syndicate is primarily a game developer creating original IP rather than an outsourcing service provider. Listed for reference as an Austin-based studio. Why Airship Syndicate Matters Joe Madureira comic legend founder Darksiders franchise heritage Riot Games partnership (Ruined King) Austin, Texas game dev hub Kickstarter success track record

Game development outsourcing studio
About Airship Interactive Airship Interactive is the UK's leading game art production studio, delivering end-to-end services from concept to release and beyond. They provide only the highest quality art services for the world's biggest studios. Services Character & Creature Design Character and creature creation Environment design Key props and hard surface modeling Hair & Groom Cards and strands Proprietary hair tools Hairstyles, fur, body hair, and feathers Industry-leading real-time hair and fur Technical & Engine Specialization Real-time VFX Lighting Visual development Material creation Environment & Asset Creation Environment design 3D scanning Hard surface modeling Full-Scale Art & Co-Dev Complete art production Co-development partnerships Production support Notable Projects Baldur's Gate III (Larian Studios) Star Wars: Hunters Spider-Man: Remastered Dragon Age: The Veilguard Silent Hill: Ascension Skull and Bones Starfield Horizon: Forbidden West Major Partners Larian Studios Supermassive Games Bossa Studios Location Based in the United Kingdom Why Choose Airship Interactive UK's leading game art production studio AAA portfolio with major franchises Industry-leading real-time hair and fur technology End-to-end service from concept to release Major studio partnerships proven track record

Game development outsourcing studio
About Airship Interactive Airship Interactive is the UK's leading game art production studio, specializing in high-quality 3D art outsourcing for AAA game developers. They provide comprehensive art production services with proven production processes and experienced leadership. Services Character & Creature Art Character modeling and design Creature creation Key props and hard surface assets Stylized and realistic aesthetics Hair & Grooming Real-time hair systems Strand-based hair technology Fur, body hair, and feathers Specialized grooming pipelines Technical Art Real-time VFX Lighting and visual development Material creation Engine optimization Environment & Assets Environment design and modeling 3D scanning and photogrammetry Hard surface modeling Prop creation Full-Scale Production Complete art pipelines Scalable team support Co-development services Notable Projects Baldur's Gate III (characters and hair) Dragon Age: The Veilguard Spider-Man: Remastered Star Wars: Hunters Silent Hill: Ascension FC 24 Studio Partners Larian Studios Supermassive Games Bossa Studios Location Based in: United Kingdom Why Choose Airship Interactive UK's leading game art production studio AAA portfolio with major franchises Specialized expertise in hair and grooming Proven processes with experienced leadership Scalable capacity for any project size

Game development outsourcing studio
About Atlus West (Atlus U.S.A.) Atlus West (formerly Atlus U.S.A., Inc.) is the North American subsidiary of Atlus, specializing in video game localization and publishing. Established in 1991 in Irvine, California, they are renowned for best-in-class localization of Japanese games for Western markets. Company History Founded: January 18, 1991 (as Atlus Software) Origins: Asuka Technologies (February 27, 1989) Location: 6400 Oak Canyon, Suite 100, Irvine, CA 92618 Rebranded: Atlus West (2019-2020) Parent: Sega Sammy Holdings (since 2013) Services Localization Best-in-class Japanese to English localization Cultural adaptation Voice recording and direction Quality assurance Publishing & Distribution North American game publishing Digital and retail distribution Marketing and PR Sales operations Notable Franchises Localized Shin Megami Tensei series Persona series Demon's Souls Guilty Gear Ogre Battle Catherine Third-Party Publishing Atlus USA also publishes games from unaffiliated Japanese publishers including: Aquaplus Quest Sting Entertainment Industry Recognition Known across the industry as a mark of high-quality, deeply immersive, uniquely Japanese video game experiences with award-winning titles. Note Atlus West is primarily a publisher/localizer rather than an outsourcing service provider. Listed for reference as a localization specialist. Why Atlus West Matters 30+ years localization expertise Persona, SMT franchise success Best-in-class Japanese localization Sega corporate backing Irvine, CA headquarters

Game development outsourcing studio
About Attic Co., Ltd. Attic Co., Ltd. is a specialized high-end CG production company established in Tokyo, Japan in March 2008. They create cinematics and visual content for films, games, anime, and commercials. Company Scale Established: March 2008 48 employees (as of August 2019) Location: Nakajima Building 2F, 5-11-22 Shinjuku, Shinjuku-ku, Tokyo 160-0022 Satellite Studio: Okayama Studio (opened April 2025) Services Game Content Game cinematics and cutscenes In-game movies Trailers Film & TV Feature films and theatrical productions Television series Commercial content Technical Capabilities Full CG productions Live-action integration Unreal Engine 5 development Technical Infrastructure Maya MotionBuilder Arnold rendering V-Ray Flow Production Tracking pipeline Multiple render farms Custom in-house tools Notable Clients Square Enix Co., Ltd. Cyber Connect Two Inc. BANDAI NAMCO Studio Inc. Team Philosophy Diverse workforce ranging from young professionals to veterans with 20+ years experience, emphasizing support for creators regardless of gender or nationality. Why Choose Attic Co., Ltd. High-end CG specialists since 2008 Major Japanese publishers as clients 48+ person team with industry veterans Unreal Engine 5 capabilities Tokyo-based with satellite studio expansion

Game development outsourcing studio
About BADA GAMES BADA GAMES is a Korean localization, marketing, and publishing support agency established to help domestic and international game developers release titles in South Korea without requiring local publishers. Services Localization Korean game localization since 2014 Professional testers and LQA specialists AAA to indie title experience All experienced gamers on staff Publishing Support Korean market release preparation Any platform support Age rating certification (GRAC - Game Rating and Administration Committee) Marketing Major Korean Twitch streamer collaborations Media outlet partnerships Integrated marketing with localization Notable Clients SEGA Devolver Digital Raw Fury Humble Games Toge Productions Annapurna Interactive Creative Assembly Notable Projects Darkest Dungeon Total War: THREE KINGDOMS Return of the Obra Dinn Dicey Dungeons Coffee Talk OMORI Card Shark Weird West Return to Monkey Island Two Point Campus Community Work Super Speedrun Marathon (SSM) - Annual multi-day speedrun charity event in Korea partnering with Make-A-Wish Korea to support children with medical conditions. Why Choose BADA GAMES Korean market specialists since 2014 Major publisher clients including SEGA, Devolver, Annapurna AAA to indie localization experience Full-service from localization to marketing Community-focused with charity initiatives

Game development outsourcing studio
About Basiscape Basiscape is an independent music and sound production company based in Tokyo, Japan. Created in 2002 by veteran composer Hitoshi Sakimoto (FINAL FANTASY XII, Valkyria Chronicles), it is now regarded as the largest independent video game music production company in Japan. Leadership Hitoshi Sakimoto - President and Head Composer Best known for Final Fantasy Tactics, Final Fantasy XII 40+ years in music 400+ credits to his name Founded Basiscape in October 2002 after leaving Square Team 10 composers, arrangers, sound manipulators, and sound FX designers, each bringing their own composition style. Sound manipulators specialize in game integration requirements for consoles, handhelds, mobile, and PC. Services Music Composition Original game scores Film and TV music Anime soundtracks Pop music production Album mixing and mastering Music arrangement/orchestration Sound Design Game sound effects Movie sound design Sound implementation Audio Production Voice-over/narration Talent booking Session direction Orchestra recording sessions Mobile/handheld music and sound International Support In-house interpreting from English, Korean, and Mandarin into Japanese. English-speaking representatives available in USA and Australia for international timezone coverage. Notable Works Final Fantasy XII Final Fantasy Tactics Valkyria Chronicles Vagrant Story Unicorn Overlord Why Choose Basiscape Largest independent video game music company in Japan Legendary composer Hitoshi Sakimoto leadership 40 years of music experience International support in English, Korean, Mandarin Full audio services from composition to implementation

Game development outsourcing studio
About Beat Street Studio Beat Street Studio is a professional recording facility in Leeds, UK, featuring the only analogue Neve console in Yorkshire. While primarily a music studio, they offer voiceover services for film, TV, and multimedia projects. Studio History Location: Meanwood, Leeds, UK Rebrand: 2012 (formerly Star Studios) Distance: 3 miles from Leeds city station Facilities Control Room Neve V3 console (only one in Yorkshire) Pro Tools HD Acoustically designed, air-conditioned Extensive Neve patch bay system Recording Spaces 5 rooms total Large live room Vocal and isolation booth Multiple tracking options Vintage Outboard Lexicon 224 AMS DMX1580 AMS RMX16 Urei 1176 Universal Audio 610 Eventide H3000 D/SE Manley Massive Passive Crane Song Ibis EQ Services Music recording Online mixing Remixes Voiceover (film, TV, multimedia) Music production Rehearsal studios Music lessons Notable Clients RCA Records Sony Music The Pigeon Detectives KRS One Young Thug Ginger Wildheart Skinny Living Staff Oliver Sekunda: Head engineer, experienced with bands and electronic music Note Beat Street Studio specializes in music recording rather than game-specific audio. Listed as a potential voiceover/audio resource. Why Consider Beat Street Neve console (only in Yorkshire) Pro Tools HD facility Voiceover services for multimedia Major label client experience Competitive rates for high-spec studio
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