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226 companies • Page 7 of 10

AAA Art Production
## About Thunder Cloud Studio Thunder Cloud Studio is a Vietnamese AAA game art outsourcing company founded in 2013 in Hanoi. With nearly 100 artists and leadership from Double Negative UK and Rare Studio UK, they serve as Scopely's Global Elite Partner, working on Invincible, WWE Champions, and projects for HoYoverse. ## Company Overview - **Founded:** 2013 - **Location:** Hanoi, Vietnam - **Founders:** Dzung Phung Dinh, Zoey Hoang - **Team:** ~100 artists - **Experience:** 12+ years ## Services ### 3D Art - Character creation - Environment art - Level assembly - Engine optimization ### 2D Art - Concept art - Game design - Stylized art - Realistic art ### Animation - 3D CGI animation - Cinematic outsourcing - Rig and animation - Integration with client setups ## Notable Projects - Invincible - WWE Champions - Warhammer 40,000: Tacticus - DreamWorks School of Dragons - HoYoverse promotional videos and trailers ## Major Clients - Scopely (Global Elite Partner) - HoYoverse - Petrol Ad - YooZoo Games ## Philosophy "Japanese mastery with German discipline" - documented processes, timed stand-ups, daily task completion. ## Game Development Division Lucid Realms - new game development studio focused on Unreal Engine projects. ## Why Choose Thunder Cloud Studio - **Scopely Elite Partner** trusted vendor - **HoYoverse** AAA credits - **~100 artists** Hanoi team - **12+ years** experience - **Full pipeline** 2D to animation

Game Trailers & Cinematics
## About Jumbla Animation Studios Jumbla is an award-winning animation studio with offices in Melbourne, Australia and London, UK. Since 2011, they have created stunning animation and motion graphics for game cinematics, trailers, and esports graphics for clients including Riot Games, Tencent, and ByteDance. ## Company History - **Founded:** 2011 - **Melbourne:** 34 Park St, South Melbourne VIC 3205 - **London:** 14 Gray's Inn Road, London WC1X 8HN ## Services ### Game Animation - In-game cinematics - Character, weapon, skin & map reveals - Video game trailers - Esports graphics packages - 2D/3D production - Key art ### Production Pipeline - Story development - Concept art - Production - Post-production - Audio services ### Additional Services - TV commercials - Promotional videos - Event graphics - Logo animations - Music videos - Broadcast graphics ## Notable Game Projects - **League of Legends** (Riot Games) - **Forza Motorsport** - **Guild Wars 2** - **Grey Goo** - **Arena of Valor** / **Honor of Kings** (Tencent) - **PUBG** - **Destiny 2** ## Major Clients - Riot Games - Tencent - ByteDance - Turn 10 Studios - ArenaNet ## Awards - 7 nominations at 2022 AEAF Awards (5 categories) - Lost in Oz: 3 Daytime Emmy Awards (with Amazon/Axis Animation) ## Why Choose Jumbla - **Riot Games, Tencent** client roster - **League of Legends, PUBG** trailer credits - **Award-winning** studio - **Melbourne + London** dual presence - **10+ years** game animation experience
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Premium Art for Premium Games
## About Nuare Studio Nuare Studio is a Canadian game art outsourcing company founded in 2006 in Windsor. With 51-200 employees, they provide full pipeline art services for AAA games, films, and campaigns, working with studios like Capcom, Bethesda, and Gameloft. ## Company History - **Founded:** 2006 - **Location:** Windsor, Canada - **Team:** 51-200 employees - **Focus:** 2D/3D art, animation, VFX ## Services ### Art Production - 2D and 3D art - Animation - VFX - Level design ### Technical - Engine tech integrations - Cross-platform porting - AI development - Web development ### Branding - Marketing assets - Campaign materials - Brand development ## Technology - Unity - Unreal Engine - Flexible pipeline adapting to client tools ## Notable Clients - Capcom - Bethesda - Gameloft - Bungie - Riot Games - Blizzard ## Major Projects - Halo Infinite - Fortnite - The Last of Us Part II - Fallout 76 - Diablo IV - League of Legends: Wild Rift - Destiny 2 - The Elder Scrolls Online - Marvel's Avengers - Shadow of the Tomb Raider - Rage 2 ## Why Choose Nuare Studio - **AAA clients** Bethesda, Capcom - **Full pipeline** 2D to VFX - **Since 2006** proven track record - **The Last of Us II** credits - **Canada-based** NA timezone
Art That Stands Out
## About Art Bully Productions Art Bully Productions is a global AAA-quality art outsourcing studio with over 15 years of experience. With studios in Raleigh (NC), Belgrade (Serbia), and Punjab (India), they deliver high-end game and cinematic art for developers of all sizes. ## Company History - **15+ years** delivering AAA-quality art - **Founded:** Early 2000s - **HQ:** Raleigh, North Carolina ## Studio Locations - Raleigh, North Carolina (USA) - Belgrade, Serbia - Punjab, India ## Services ### 3D & 2D Art - Characters and creatures - Weapons and vehicles - Complex prop structures - Concept art ### Animation - Keyframe character animation - Creature animation - Rigging and skinning - Motion capture cleanup ### Full Pipeline - Concepts through integration - Modeling and texturing - Level art and set dressing - VFX and technical art - UI/UX design ## Major Clients - Epic Games - Activision - Bethesda Game Studios - Electronic Arts - 2K Games - Gearbox Software - Insomniac Games - Bungie - Obsidian Entertainment - Blizzard Entertainment ## Notable Projects - **Marathon** (Bungie) - development collaboration - **Avowed** (Obsidian) - weapon assets - **Remnant 2** (Gunfire Games) - 2D concepts, 3D characters, creatures, weapons, props - **Call of Duty: Vanguard/Warzone** (Sledgehammer) - weapon variant skins - **The Outer Worlds 2** - 3D art and animation ## Why Choose Art Bully - **15+ years** AAA experience - **Epic, Activision, Bethesda** client roster - **Full-pipeline** art production - **Multi-continent** studio presence - **AAA to indie** client support
Psychological Horror Experts
## About LKA LKA is an Italian independent game studio founded in 2014 in Florence by veteran artist Luca Dalcò. Known for psychological horror games The Town of Light and Martha Is Dead, set in Tuscany, Italy. ## Company History - **Founded:** 2014 - **Location:** Florence (Chianti region), Tuscany, Italy - **Founder:** Luca Dalcò ## Background Founder's expertise: - Computer graphics - Real-time applications - Theatrical stage design - Documentaries - Cultural heritage ## Notable Games ### The Town of Light (2016) - Psychological horror adventure - Volterra Psychiatric Asylum setting - 1938 mental health themes - PC, PlayStation, Xbox, Switch - Wired Productions published ### Martha Is Dead (2022) - Psychological thriller - Tuscany, Italy setting - Follow-up to Town of Light ## Focus Story-driven experiences exploring: - Mental health - Historical trauma - Italian culture - Difficult themes ## Note LKA is a game developer creating original IP, not an outsourcing provider. ## Why LKA Matters - **Town of Light** acclaim - **Italian horror** pioneer - **Psychological** storytelling - **Cultural authenticity** Florence-based
Unreal Engine Experts
## About Farom Studio Farom Studio is a game development and outsourcing company established in 2011, specializing in Unreal Engine development. They offer full-service game development from concept to AAA-quality projects. ## Company History - **Founded:** 2011 - **First Product:** "Bad Day" (iOS, UDK engine) - **Since 2014:** Focused on Unreal Engine development - **Since 2021:** Expanded to outsourcing services - **Recognition:** Unreal Dev Grant Recipient ## Services ### Game Development - Full-cycle game development - AAA game development - Game concept design - Game testing and QA ### Technical Services - Porting services - Programming/coding - Engine support (UE3 to UE5, CryEngine, Unity) ### Art Production - 3D design and modeling - Level design - Visual design - Concept art to UI ## Game Engines - **Unreal Engine** (primary) - All versions UE3 to UE5 - CryEngine - Unity ## Notable Projects - **Lost Region** - Original survival game title - **Modern Weapon Pack Vol.1** - UE5 asset pack on Fab ## Products Asset packs available on Unreal Engine Marketplace and Fab platform. ## Why Choose Farom Studio - **Unreal Dev Grant** recipient - **14+ years** game development experience - **Full UE version support** from UE3 to UE5 - **Multi-engine** capabilities - **Full-service** from concept to completion

Polish AAA Co-Development
## About Sperasoft Poland Sperasoft Poland is the Polish division of Sperasoft, a Keywords Studios company. Based in Krakow and Warsaw, they provide game development, art, and engineering services, recognized as Forbes Best Employer in Poland for three consecutive years. ## Company Overview - **Location:** Krakow and Warsaw, Poland - **Parent:** Sperasoft (Keywords Studios) - **Focus:** Game development, art, engineering ## Recognition - Forbes Best Employer in Poland (3 consecutive years) - One of the largest game studios in Poland ## Services ### Game Development - Co-development - Full game production - Multi-disciplinary teams ### Art & Animation - 2D/3D art production - Animation services ### Engineering - Technical development - Tool creation ## Krakow Office European hub providing: - Access to Polish gaming talent - International developer recruitment - Production, art, and engineering teams ## Warsaw Office Additional Polish operations supporting growing team. ## Poland Gaming Ecosystem Part of Poland's well-established video game sector with wealth of experienced talent. ## Why Choose Sperasoft Poland - **Forbes Best Employer** 3x winner - **Keywords Studios** backing - **Krakow + Warsaw** dual presence - **Polish talent** EU timezone - **Growing team** active expansion
India's Largest Art Studio
## About Dhruva Interactive Dhruva Interactive was India's oldest video game developer, founded in March 1997 in Bangalore by Rajesh Rao. The company contributed to over 100 titles for global publishers before being acquired by Rockstar Games in 2019 and merged into Rockstar India. ## Company History - **Founded:** March 1997 - **Location:** Bangalore, India - **Founder:** Rajesh Rao - **Peak Size:** 300+ employees - **Acquisition:** Sold to Rockstar Games for $7.9M in May 2019 ## Acquisition Timeline 1. **2016:** Starbreeze Studios acquired 90.5% stake for $8.5M 2. **2019:** Starbreeze sold to Rockstar Games for $7.9M due to financial difficulties 3. **Merged:** Into Rockstar India (500+ employees combined) ## Notable Project Contributions - **Halo 5: Guardians** - **Forza Horizon 3** - **Quantum Break** - **Sea of Thieves** - **Days Gone** - **Marvel's Spider-Man** - **Prey** (Arkane Studios) ## Services Provided (Historical) - Game development - Art production - Co-development support - Asset creation ## Legacy As India's pioneering game development studio, Dhruva established India as a viable outsourcing destination for AAA game development, contributing to over 100 titles across 20+ years before becoming part of Rockstar India. ## Why Choose Dhruva Interactive (Historical) - **100+ titles** contributed to - **AAA experience** with major franchises - **India's pioneer** in game development - **Now Rockstar India** with continued legacy

Colombian Arcade Gaming
## About Bromio Bromio is a Mexican independent game studio founded in 2013 in Puebla. They focus on innovative game development and offer co-development and porting services for PC and consoles including Nintendo, PlayStation, and Xbox. ## Company Overview - **Founded:** 2013 - **Location:** Puebla, Mexico - **Team:** 2-10 employees - **Focus:** Innovative indie games + services ## Services ### Game Development - Original IP development - Co-development partnerships - Innovative game concepts ### Porting Services - Steam porting - Epic Games Store - Nintendo Switch - PlayStation - Xbox ## Notable Games - **Pato Box** - Original boxing adventure - **Greak: Memories of Azur** - Side-scrolling adventure - **Aragami 2** (contribution) - Third-person stealth game ## Platform Expertise - PC (Steam, Epic) - Nintendo Switch - PlayStation - Xbox ## Approach Small but focused team delivering innovative game proposals. Ensures games function flawlessly while maintaining original quality across all platforms during porting. ## Note Bromio is primarily an indie game developer with porting capabilities rather than a pure outsourcing studio. ## Why Bromio Matters - **Pato Box, Greak** original titles - **Multi-platform** porting expertise - **Mexico-based** LatAm studio - **Co-development** services - **Indie innovation** focus

Japan-Quality 3D Art
## About GIANTY Japan GIANTY Japan is the Japanese headquarters of GIANTY, a game development and software company with 350+ employees. Based in Tokyo, they maintain "Japanese standard" quality for game art, development, and AI services. ## Note This entry refers to the Japan office of GIANTY. See main GIANTY profile for complete company information. ## Location Tokyo, Japan - The ARGYLE Aoyama, 6F, Minato-ku ## Services Same as GIANTY global: - Art production (concept, 2D/3D, animation, VFX, UI/UX) - Game development (mobile, PC, Unity, Unreal, Roblox) - Software development - AI development ## Parent Company GIANTY (global headquarters) ## Why Choose GIANTY Japan - **Tokyo-based** Japanese operations - **Japanese quality** standards - **350+ global team** resources - **24+ years** experience since 2001

Premium Game Cinematics
## About Goodbye Kansas Studios Goodbye Kansas Studios is a leading VFX and game cinematics studio with 300+ talents across Stockholm, London, Belgrade, and Mumbai. They create high-end visual content for film, TV, games, and advertising. ## Company Scale - **300+ talents** globally - **Offices:** Stockholm (HQ), London, Belgrade, Mumbai ## Locations - **Stockholm, Sweden:** Hammarbyterrassen 3 (HQ) - **London, UK:** Dunstan House, St Cross Street - **Belgrade, Serbia:** Knez Mihailova 33 - **Mumbai, India:** Paradigm Tower, Mindspace ## Services ### Film & TV - VFX production - Full production services ### Game Services - Game cinematics - In-game content - Trailers ### Production Services - Motion capture - 3D scanning - Visual development - Character and environment design - Art direction - Pre-production to post-production ### Advertising - Commercial VFX - Brand content ## Notable Projects - **Game of Thrones: War For Westeros** - **Destiny 2: The Edge of Fate** - **Indiana Jones & The Great Circle** - **Cronos: The New Dawn** ## Specializations - Game cinematics - New IP creation - Cutting-edge technology - High-end visual effects ## Why Choose Goodbye Kansas - **300+ global team** for scale - **Game of Thrones & Destiny 2** credits - **Mocap & 3D scanning** capabilities - **4 international studios** coverage - **Film + games** crossover expertise
VR & Simulation Experts
## About Semaphore Semaphore is Saudi Arabia's first game development studio, founded in 2002 in Riyadh. They develop games, simulations, and virtual reality applications in both Arabic and English, including Unearthed: Trail of Ibn Battuta and Badiya. ## Company Overview - **Founded:** 2002 - **Location:** Riyadh, Saudi Arabia - **Focus:** Games, VR, simulation - **Languages:** Arabic and English ## Notable Games ### Unearthed: Trail of Ibn Battuta - Episodic action-adventure - Released 2013-2014 - PS3, PC, Mac, iOS, Android, Ouya ### Badiya - Infinite procedural survival - Desert exploration setting ### Other Projects - Badiya: Battle Royale - Out of Coverage - Misk Schools Quest - vMakkah (simulation) - vGallery, vMuseum ## Recognition - E3 2016 PC Gaming Show feature - Sony PlayStation PSN Store - Apple Editors Choice - True-Gaming Award: Best Arab Game ## Why Choose Semaphore - **Saudi Arabia's first** game studio since 2002 - **Arabic + English** bilingual development - **E3 featured** global recognition - **VR/simulation** diverse capabilities - **Regional pioneer** MENA gaming

French Art Excellence
## About Ocellus Studio Ocellus Studio is a Lyon, France-based animation and game development company specializing in stylized cinematics, trailers, and game development. As a key partner for Supercell and Epic Games, they work on franchises like Clash of Clans, Fortnite, and their own IP. ## Company Overview - **Location:** Lyon, France - **Founded by:** David Encinas, Cyril (Gobelins alumni) - **Focus:** Cinematics, trailers, game development ## Services ### Cinematics & Trailers - Game cinematics - Marketing trailers - User acquisition videos - Real-time Unreal 5.1 or pre-rendered ### Animation - 2D and 3D animation - Maya and Unreal workflows - Stylized art focus ### Game Development - Mobile game development - Console game development - Licensed games - Original IP ## Major Partners ### Supercell - Multi-billion dollar franchises - Clash of Clans cinematics - Clash Royale trailers - Brawl Stars content ### Epic Games - Second largest partner - Fortnite look development (since Chapter 04 Season 01) - Unreal Engine 5 expertise ## Original Games - **Marsupilami: The Secret of the Sarcophagus** (2021) - Award-winning first in-house title - **Smurf Dreams** - Development for Microids ## Team International team including lead animators with experience at Nike, Coca Cola, Netflix, Disney. ## Why Choose Ocellus Studio - **Supercell, Epic** primary partners - **Clash of Clans** cinematics - **Fortnite** look development - **Award-winning** original games - **France-based** EU quality

Co-op Multiplayer Excellence
## About Ghost Ship Games Ghost Ship Games is a Danish video game developer and publisher based in Copenhagen. Founded in 2016 by former Press Play veterans, they are best known for Deep Rock Galactic, which has sold 8+ million copies. ## Company History - **Founded:** Spring 2016 - **44 employees** (as of 2025) - **Location:** Copenhagen, Denmark - **Acquired:** August 2021 by Embracer Group (via Coffee Stain) - **Parent:** Coffee Stain Holding ## Founders Veterans from Press Play who previously worked on: - The Division - Prince of Persia - Far Cry 3 ## Notable Games ### Deep Rock Galactic (2020) - **8+ million copies** sold (as of January 2024) - Cooperative first-person shooter - Early Access: February 2018 - Full Release: May 2020 - Published by Coffee Stain Publishing ### Upcoming - **Deep Rock Galactic: Rogue Core** - Second original game ## Publishing Label Ghost Ship Publishing (announced February 2023) for Danish studios: - Deep Rock Galactic: Survivor - SpellRogue - DarkSwarm ## Note Ghost Ship Games is primarily a game developer/publisher, not an outsourcing service provider. Listed for reference. ## Why Ghost Ship Games Matters - **8M+ copies** of Deep Rock Galactic - **Danish studio** success story - **Publishing arm** supporting local devs - **Embracer Group** backing

German Sandbox Specialists
## About Keen Games Keen Games is a German video game developer founded in 2005 in Frankfurt. With 19+ years of experience, they are known for Portal Knights (3.5M+ copies) and Enshrouded, while also providing work-for-hire development for publishers like Ubisoft, Disney, and Konami. ## Company History - **Founded:** 2005 - **Location:** Frankfurt, Hessen, Germany - **Origins:** Founders from Neon Studios and JoWood AG - **Investment:** $10M (Hiro Capital & Tencent, 2021) ## Notable Games ### Original IP - **Portal Knights** (2017) - 3.5M+ copies sold - **Enshrouded** - German Developer Award winner ### Work-for-Hire Experience - Developed for Ubisoft - Developed for Disney Interactive - Developed for Konami ## Platform Expertise - PC (Windows) - PlayStation 4/5 - Xbox One/Series X|S - Nintendo Switch ## Awards ### Portal Knights - Best Online Game 2016 (Deutscher Entwicklerpreis) - Best German Game 2017 (Deutscher Computerspielpreis) - Nominated: Best Game Design, Best Technical Achievement ### Enshrouded - Best German Game (German Developer Award) - Best Game Design - Best Technical Achievement - **Studio of the Year** ## Game Specializations - Sandbox RPGs - Multiplayer experiences - Survival crafting - Procedural generation - Building systems ## Note Keen Games primarily develops original IP but has work-for-hire experience with major publishers. ## Why Keen Games Matters - **Portal Knights** 3.5M+ sales - **Enshrouded** critical success - **Studio of the Year** Germany - **19+ years** experience - **Ubisoft, Disney, Konami** work-for-hire history

UK 3D Character Specialists
## About K9 Digital K9 Digital is a 3D character art outsourcing studio based in Suffolk, UK. They specialize in creating characters for games (VR, AAA, Indie), film, and TV, covering everything from hyper-realistic to stylized designs. ## Company Overview - **Location:** Suffolk, United Kingdom - **Specialty:** 3D character art - **Platforms:** VR, AAA, Indie games, TV, Film ## Services ### Character Art - 3D character modeling - Hyper-realistic characters - Stylized characters - Creatures and animals - Groom and hair ### Production Pipeline - Concept to rigging - Engine integration - Documentation - Character customization systems ### Additional Services - Cosmetics and skins - Fashion and clothing - Cinematics - Prototyping - Pipeline development ## Platforms & Industries - Indie games - AA games - AAA games - VR experiences - TV production - Film production ## Education & Community K9 Digital maintains a strong education focus: - K9 Workshops Discord server - Industry veteran tutorials - Feedback and critiques - Entry artist mentorship ## Why Choose K9 Digital - **Character specialists** (creatures to humans) - **Hyper-real to stylized** range - **Full pipeline** concept to engine - **UK-based** studio - **Education-focused** community

Italian Game Development
## About Reply Game Studios Reply Game Studios is an Italian game developer based in Milan, part of Reply Group. Known for Soulstice, Joe Dever's Lone Wolf, and Theseus, they create AA games with deep combat, strong narrative, and stylish art for PC and consoles. ## Company Overview - **Location:** Milan, Italy - **Parent:** Reply Group - **Focus:** AA action games - **Platforms:** PC, PlayStation 5, Xbox Series X/S ## Notable Games ### Soulstice (2022) - Dark fantasy action RPG - Dual character combat (Briar and Lute) - Voice: Stefanie Joosten (Metal Gear Solid V) - IGN Italy: 9/10 ### Other Titles - Joe Dever's Lone Wolf - Theseus ## Game Design Philosophy Deep combat systems, strong narrative, stylish art direction, spectacular boss fights, and high production values for AA games. ## Recognition IGN Italy: "An excellent product that can stand proudly alongside the best hack 'n' slash games ever made." ## Note Reply Game Studios is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Italian studio. ## Why Reply Game Studios Matters - **Soulstice** 9/10 IGN Italy - **Reply Group** corporate backing - **Milan-based** Italian quality - **AA production** high values - **Action RPG** specialists

German Mocap Specialists
## About Metricminds Metricminds is a German animation and cinematics studio founded in 2001, based in Frankfurt. Acquired by THQ Nordic/Embracer in 2022, they specialize in game cinematics, motion capture, and cutscene production, operating one of Europe's largest mocap volumes for 20+ years. ## Company History - **Founded:** 2001 - **Location:** Frankfurt am Main, Germany - **Acquired by:** THQ Nordic/Embracer Group (2022) - **Team:** 40+ core staff ## Services ### Cinematics Production - Game cutscenes - In-engine cinematics - Trailers - Real-time cinematics ### Motion Capture - One of Europe's largest mocap volumes - 20+ years operation - Performance capture - Face capture ### Animation - Keyframe animation - Facial animation - Motion editing - Scene creation ## Technology - MotionBuilder (central element) - Any game engine integration - Real-time delivery ## Notable Clients - Guerrilla Games - THQ Nordic - 2K Games - Crytek - EA - CD Projekt RED - Epic Games - People Can Fly - Gearbox - Ubisoft - Sony - Techland - Larian Studios ## Notable Projects - Baldur's Gate 3 - Horizon - Dying Light - Batman: Arkham Origins - EVOLVE - Darksiders III - Destroy All Humans ## Why Choose Metricminds - **20+ years** Europe's largest mocap - **Baldur's Gate 3** cinematics - **THQ Nordic** backing - **Frankfurt-based** German quality - **40+ specialists** core team

Cooperative Action Experts
## About Fatshark Fatshark is an independent game developer based in Stockholm, Sweden. Founded in 2007, they have grown from subcontractor work to becoming a self-publishing studio with over 200 employees, best known for the Warhammer: Vermintide series. ## Company Scale - **Founded:** 2007 - **200+ employees** - **Location:** Södermalm, Stockholm, Sweden - **Status:** Independent, self-publishing ## Founders - Martin Wahlund - Rikard Blomberg - Joakim Wahlström - Johan Jonker ## Notable Games ### Warhammer Franchise - **Warhammer: End Times - Vermintide** (2015) - **Warhammer: Vermintide 2** (2018) - 25+ million players - **Warhammer 40,000: Darktide** (2022) ### Other Titles - **Lead and Gold** (2010) - First published game (with Paradox) ## History Originally worked as subcontractors on AAA titles. In 2009, co-founded Bitsquid (game engine), which was acquired by Autodesk in 2014. The sale funded development of Vermintide. ## Acquisitions Acquired Swedish developer A Sweet Studio AB to expand capabilities. ## Specializations - First-person action games - Co-op multiplayer experiences - Warhammer universe games - Live-service operations ## Why Choose Fatshark - **25+ million players** for Vermintide 2 - **200+ person** experienced team - **Independent** and self-publishing - **Warhammer expertise** with Games Workshop - **Live-service** experience

High-End Game Cinematics
## About Walla Walla Studio Walla Walla Studio is a Ukrainian digital art studio providing full-cycle art production for games, with offices in Western Ukraine, Poland, Slovakia, and USA. Known for work on Aliens: Dark Descent and Middle Earth projects, they serve indie teams to AAA organizations. ## Company Overview - **Location:** Western Ukraine, Poland, Slovakia, USA - **Focus:** Full-cycle art production - **Clients:** Indie to AAA studios ## Services ### 2D Art - 2D game art - 2D animation - Concept art ### 3D Art - 3D modeling - 3D animation - Character and environment art ### Additional Services - Level art - Props - VFX (cleaning, rotoscoping, compositing) - Explanatory videos - Mobile game development - NFT creation ## Notable Projects - Aliens: Dark Descent - Middle Earth IP projects - Netflix IP projects ## Approach Adaptable to client needs with resources and personnel to scale up or down as required, whether for small indie games or large AAA titles. ## Client Testimonials "Professional and friendly team, easy to communicate with. Whenever there is a misunderstanding or things to be fixed they are here to do it with no questions asked. A real pleasure to work with!" ## Why Choose Walla Walla Studio - **Aliens: Dark Descent** notable credits - **Ukraine + Poland + USA** global presence - **Full-cycle art** 2D to VFX - **Scalable team** indie to AAA - **Responsive** excellent communication
German RPG Masters
## About Piranha Bytes Piranha Bytes was a German RPG developer founded in 1997 in Essen, best known for the Gothic, Risen, and ELEX series. Acquired by THQ Nordic in 2019, the studio closed in 2024 after 27 years of development. ## Company History - **Founded:** 1997 (Bochum, Germany) - **Location:** Essen, Germany - **Team:** ~31 employees - **Acquired by:** THQ Nordic (2019) - **Closed:** 2024 ## Major Game Series ### Gothic Series - Fantasy RPG franchise - Multiple titles - Millions of copies sold ### Risen Series - Three fantasy RPG titles - Spiritual successor to Gothic ### ELEX Series - Post-apocalyptic sci-fi RPG - ELEX (original) - ELEX II (2022, final release) ## Legacy Created some of the most beloved European RPGs, known for: - Immersive open worlds - Player freedom - Challenging gameplay - Atmospheric settings ## Closure Closed in 2024 as Embracer Group sought buyers during restructuring following failed $2B Savvy Games deal. ## Spiritual Successors - **Pithead Studio** - Founded by former leads Björn and Jennifer Pankratz - **Gothic 1 Remake** - In development by Alkimia Interactive ## Note Piranha Bytes is closed. Entry exists for historical reference. ## Why Piranha Bytes Mattered - **Gothic series** cult classic - **27 years** German RPG history - **ELEX** unique sci-fi RPG - **Millions sold** worldwide - **European RPG** pioneer

Photogrammetry Specialists
## About The Farm 51 The Farm 51 is a Polish video game developer founded in 2005 in Gliwice by former People Can Fly developers (Painkiller series). With 100+ employees, they're known for Chernobylite, World War 3, and Get Even, using 3D scanning of real-world locations. ## Company Overview - **Founded:** 2005 - **Location:** Gliwice, Poland - **Founders:** Wojciech Pazdur, Kamil Bilczyński, Robert Siejka - **Team:** 100+ employees - **Background:** Former People Can Fly (Painkiller) ## Notable Games ### Chernobylite (2021) - Survival horror in 3D-scanned Chernobyl Exclusion Zone - Kickstarter: $206,671 raised (3,350 backers) - PC, PS4, PS5, Xbox One, Xbox Series, Switch - Generally positive reviews ### Chernobylite 2: Exclusion Zone (2025) - Early access March 2025 - TPP view, 20x larger world - 2-3x longer than original ### Other Titles - World War 3 (multiplayer FPS) - Get Even (psychological thriller) - Chernobyl VR Project ## Technology - 3D scanning of real-world locations - Authentic environment recreation - Photogrammetry expertise ## Platforms - PC - PlayStation 4 & 5 - Xbox One & Series X/S - Nintendo Switch - VR ## Note The Farm 51 is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Polish studio. ## Why The Farm 51 Matters - **Chernobylite** critical success - **3D scanning** authentic locations - **100+ employees** Polish studio - **Painkiller alumni** experienced team - **Kickstarter success** community support

Surreal Game Creators
## About ACE Team ACE Team is an award-winning independent game development studio based in Chile. Founded with a passion for creating unique and visually distinctive gaming experiences, the studio has earned international recognition for its innovative approach to game design. ## Notable Games ### The Eternal Cylinder (2020) Survival adventure featuring bizarre, procedurally-generated alien worlds. ### Rock of Ages Series - **Rock of Ages III** (2020) - **Rock of Ages II: Bigger & Boulder** (2017) - **Rock of Ages** (2011) Tower defense meets racing in this unique historical comedy franchise. ### Other Titles - **The Deadly Tower of Monsters** (2016) - B-movie inspired action-adventure - **Abyss Odyssey** (2014) - Roguelike side-scrolling adventure - **Zeno Clash 2** (2013) - First-person brawler sequel - **Zeno Clash** (2009) - Breakthrough first-person melee combat game ## Awards & Recognition - **PC Gamer Indie Game of the Year** (Zeno Clash, 2009) - **IGF Excellence in Visual Arts Finalist** (Zeno Clash) - **Machinima Inside Gaming Most Original Game** (Rock of Ages, 2011) - **Gaming Excellence Best Downloadable Game of E3** (Rock of Ages, 2011) - **Best PC/Console Videogame** at Videogames Chile Awards (Abyss Odyssey, 2015) - **Game Developers Choice Awards Best Debut Studio Finalist** - **Gamasutra Honorable Mention** as top developer (2009) ## Location **Headquarters:** Santiago, Chile ## Specializations - Unique visual art direction - Innovative gameplay mechanics - Independent game development - Cross-platform releases ## Why Choose ACE Team - **Award-winning creativity** with internationally recognized titles - **Distinctive visual style** that stands out in the market - **Proven track record** of successful indie releases - **Innovative design** pushing boundaries of game genres

PC/VR Game Development
## About MiroWin Studio MiroWin Studio is a Ukrainian full-cycle PC/VR/console game development studio and art outsourcing team founded in 2017 in Kyiv. With 20+ specialists working in Unreal Engine 4/5, they are official partners of Oculus, HTC, PlayStation, Pico, Nolo, and Huawei. ## Company History - **Founded:** 2017 - **Location:** Kyiv, Ukraine - **Team:** 20+ specialists - **Engine:** Unreal Engine 4/5 ## Official Partnerships - Oculus - HTC - PlayStation - Pico - Nolo - Huawei ## Services ### Game Development - PC game development - VR game development - Console development - Porting (Oculus, VivePort, PlayStation) ### Art Services - 2D art - 3D art - Tech art - Level design ### Additional Services - Game design - Non-entertainment VR apps - Indie game marketing - Promotion services ## Team Composition - Unreal Engine developers - Game designers - Level designers - Tech artists - 2D artists - 3D artists ## Released Titles - Guns'n'Stories: Bulletproof VR - Boiling Steel - Bureau of Contacts (PC co-op horror) - RU77 (VR game about 90s CIS) ## Outsourcing Experience 3+ years working with clients from USA, UK, Germany, Poland, Estonia, and CIS countries. ## Why Choose MiroWin Studio - **Official VR partners** Oculus, PlayStation, HTC - **Unreal specialists** UE4/5 expertise - **5 released games** proven track record - **Ukraine-based** competitive rates - **20+ specialists** dedicated team