What does game VFX outsourcing cover?
Game VFX outsourcing covers the real-time effects that run inside a live engine rather than a rendered shot: particle systems for magic, weapons and impacts, shader-driven effects such as fire, water and force fields, environmental effects such as weather and fog, and destruction. All of it has to execute inside a per-frame performance budget on the target platform, which is the constraint that separates it from every other kind of visual effects work. Studios that take this work are tagged for animation or 3D art in this directory rather than for a VFX category of their own, because the craft sits across both disciplines rather than inside either one alone.



















