All answers

Which Studios Do Game Cinematics, Trailers and UA Creative Outsourcing?

Game cinematics, trailers, store-page motion graphics and user-acquisition ad creative are produced by animation studios and games marketing teams rather than by a single video discipline, because the craft splits between animators who make the shots and marketers who know what a store page or an ad network needs. 137 of the 454 studios here list animation or marketing. Decide in-engine or pre-rendered before briefing anyone, since that choice sets the pipeline, the cost and who can bid.

137 studios list animation or marketing
5 questions answered

What does game cinematics outsourcing cover?

Game cinematics outsourcing covers the non-interactive footage a game and its marketing need: opening and ending cinematics, story beats between missions, character reveal shots, announcement and gameplay trailers, and the short looping motion graphics a store page or a season screen uses. The work runs through a film pipeline — previs, layout, animation, lighting, effects, editing and sound — even when the final frames are rendered inside the game engine. Two pieces are often contracted separately and should be named explicitly in the brief: motion capture, if the performance is captured rather than keyframed, and the audio mix, since a cinematics vendor may deliver picture only. Studios taking this work are tagged for animation in this directory, because there is no cinematics category of its own.

In-engine cinematics or pre-rendered: which should you outsource?

In-engine cinematics are built from the game's own assets in a sequencer such as Unreal's Sequencer or Unity's Timeline, so they match what the player sees and add far less to download size than a video file, because they ship sequence and animation data rather than finished frames. They can also be re-rendered after an art change. Pre-rendered video buys fidelity the runtime cannot reach — film-grade lighting, heavy simulation, crowds — at the price of a fixed file, a larger package and a re-render whenever the art moves. In-engine suits anything that must stay consistent with the live game or ship inside it; pre-rendered suits a one-off announcement piece whose look exceeds the engine. The choice also decides who can bid: an in-engine vendor needs your engine, your build and your assets, which is far tighter integration than sending a brief to a video house.

Who produces game trailers and store-page motion graphics?

Game trailers come from animation studios that also cut video, from dedicated trailer houses, or from the marketing side of a full-service vendor — and a trailer is an edit and a sound-design problem before it is an animation one, which is why a strong shot reel does not settle the question. Store-page motion graphics are smaller and more constrained: each storefront fixes aspect ratios, durations and file sizes, so a Steam trailer, an App Store preview and a Google Play promo video are three deliverables rather than one asset resized. Ask any candidate for cut trailers rather than shot reels, and ask who does the sound, because a trailer with borrowed library music and no mix reads as unfinished however good the footage is. Here the relevant tags are animation and marketing.

What is UA creative production for a game launch?

UA creative production is the advertising creative a user-acquisition campaign consumes: playables, short video ads, static and motion banners, and the stream of variants each network needs, produced on a schedule set by creative fatigue rather than by the launch date. It is a volume business rather than a hero-asset business — a campaign tests many concepts, kills most of them, and asks for fresh variants of the few that hold. That makes it a different engagement from a cinematic: priced per batch or as a monthly retainer, briefed from performance data rather than from a script, and delivered in each network's required specs. Ask a candidate how many variants a monthly batch contains, who writes the hooks, and whether they work from your campaign data or only from a written brief.

How do you brief a game motion graphics outsourcing studio?

A motion graphics brief starts with the deliverable specs, because they constrain everything after them: aspect ratios, durations, frame rate, file format and which platform each cut is for. Then the source material — whether the studio captures its own footage from a build you supply, works from gameplay capture you provide, or animates from assets — since that moves the quote more than the creative direction does. Then the creative itself: reference videos with a note on what you want from each, the music direction or the licensed track, the copy and the logo lock-up, and the languages if the piece carries text. Finally state the revision rounds and who signs off. Motion work is expensive to revise late, because one change to the edit invalidates the animation, the sound and the render.

Animation and marketing studios for cinematics, trailers and ad creative

137 of the 454 studios listed here offer animation or marketing, the two tags this work sits under. Look in each profile for cut trailers or ad creative rather than gameplay animation alone, since a strong animation reel does not by itself prove an editing or performance-creative capability.

Keywords Studios logo
Keywords Studios
Dublin, Ireland
1000+

About Keywords Studios Keywords Studios is the world's largest video game services company, headquartered in Dublin, Ireland. Founded in 1998 with 13,000+ specialists globally, they provide end-to-end services across the entire game lifecycle, from art and development to localization, QA, and player support. Company History Founded: 1998 by Giorgio Guastalla and Teresa Luppino Headquarters: Leopardstown, Dublin, Ireland Team: 13,000+ specialists worldwide Acquired: EQT AB (October 2024) Services Seven Business Segments Art Services - Game-ready art production Engineering - Game development Functional Testing - QA services Audio Recording - Casting to post-production Translation - 80+ languages Localization - Text and audio (50+ languages) Player Support - Community and content moderation Localization Excellence 80+ languages for text 50+ languages for audio 700+ global LQA testers KantanAI Translation Management platform QA Testing Functional testing Localization QA All genres (indie to AAA) Pre-Alpha to live stages Technology AI-powered localization (KantanAI) Proprietary translation management Extensive hardware/peripheral support Rapidly scalable processes Global Presence Offices across Asia, Europe, and the Americas with centralized project management. Why Choose Keywords Studios World's largest game services company 13,000+ specialists globally 80+ languages localization End-to-end game lifecycle services 25+ years industry experience

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Virtuos logo
Virtuos
Singapore, Singapore
1000+

About Virtuos Virtuos is one of the largest independent video game development companies, founded in 2004 and headquartered in Singapore. With 3,700+ employees across 21 offices globally, they serve 23 of the top 25 gaming companies with full-cycle development and art production for 1,500+ games. Company Overview Founded: 2004 Headquarters: Singapore (Fusionopolis) Team: 3,700+ employees Offices: 21 worldwide Projects: 1,500+ games Global Presence Asia: Singapore, China (multiple cities), Vietnam Europe: Paris, Dublin North America: Vancouver, Montreal, San Francisco Plus: South Korea, Japan Services Game Development Full-cycle development Co-development Game porting Art Production 3D art Character and environment art Animation VFX Engineering Technical development Tool creation Platform optimization Notable Projects Horizon Forbidden West Assassin's Creed series Call of Duty series NieR:Automata (Switch port - "miracle port") XCOM: Enemy Unknown (iOS - Golden Joystick Award) Cyberpunk 2077 (co-development, ongoing updates) Recent Acquisitions (2025) Pipeworks Studios Umanaïa Interactive Abstraction Singapore R&D Center Partnership with Singapore's EDB for cutting-edge graphics, rendering, and production research. Why Choose Virtuos 3,700+ employees massive global scale 1,500+ games extensive portfolio Top 25 publishers trusted partner Horizon, Cyberpunk AAA credits Singapore HQ APAC leader

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Lakshya Digital logo
Lakshya Digital
Gurgaon, India
1000+

About Lakshya Digital Lakshya Digital is India's largest game art outsourcing studio, founded in 2004. Now part of Keywords Studios, they have 1,000+ professionals across India, USA, Japan, and Philippines, delivering 175+ AAA titles for clients including From Software, Square Enix, and Microsoft. Company History Founded: 2004 Acquired: Keywords Studios (2014) Team: 1,000+ professionals globally Portfolio: 175+ AAA titles, 150+ clients Studio Locations Gurugram, India (HQ) Pune, India (100+ staff) Bangalore, India Seattle, USA Tokyo, Japan Manila, Philippines Canada UK Services Game Art 2D and 3D art production Character art Environment art Animation Co-Development Full game co-development Asset integration Pipeline optimization Technical Art Engine integration Technical optimization Production pipeline support Notable Projects Elden Ring (From Software) Baldur's Gate 3 (Larian) Final Fantasy XVI (Square Enix) Forza Motorsport (Turn 10) Street Fighter 6 (Capcom) Alan Wake II (Remedy) Destiny 2 (Bungie) Major Clients From Software Square Enix Microsoft Sony Disney Warner Brothers Bandai Namco Why Choose Lakshya Digital India's largest art studio Elden Ring, Baldur's Gate 3 credits Keywords Studios backing 1,000+ professionals globally 20 years industry experience

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Plarium logo
Plarium
Herzliya, Israel
1000+

About Plarium Plarium is an Israeli mobile game developer and publisher founded in 2009, now owned by Modern Times Group (MTG). With 1,300+ employees across 7 studios, they created Raid: Shadow Legends (100M+ downloads) and multiple strategy franchises. Company History Founded: 2009 Headquarters: Herzliya, Israel Team: 1,300+ employees Acquired by: Aristocrat ($500M, 2017), then MTG ($620M) Parent: Modern Times Group (Sweden) Global Studios Herzliya, Israel (HQ) Warsaw, Poland Barcelona, Spain Helsinki, Finland Kharkiv, Lviv, Kyiv (Ukraine) Flagship Game: Raid: Shadow Legends 100M+ downloads #1 turn-based RPG (Google/Apple stores) Mobile + PC (January 2020) Celebrity partnerships: Jeff Goldblum, Megan Fox, Ronda Rousey, Ninja, Neymar Other Games Mech Arena Vikings: War of Clans Stormfall franchise Merge Gardens (Futureplay) Lost Island: Blast Adventure Note Plarium is primarily a game developer/publisher rather than an outsourcing provider. Why Plarium Matters Raid Shadow Legends 100M+ downloads $620M acquisition MTG backing 1,300+ employees major studio Celebrity partnerships massive marketing Israel + Ukraine multi-studio

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Sparx* Studios logo
Sparx* Studios
Ho Chi Minh City, Vietnam
501-1000

About Sparx* Studios Sparx* Studios is a Vietnamese game art and animation studio founded in 1995 in Ho Chi Minh City, now part of Virtuos Group. With 550+ professionals from 15+ countries, they provide end-to-end 3D art and animation services for AAA games and Hollywood films. Company Overview Founded: 1995 Location: Ho Chi Minh City, Vietnam Parent: Virtuos Group (since 2011) Team: 550+ professionals Countries: 15+ nationalities Services Game Art 3D art production Concept and level design Character modeling Environment art Game cinematics Animation Full animation spectrum Cinematic production Motion capture integration CGI Hollywood film production Visual effects Pre-rendered content Notable Game Projects Call of Duty series Fallout series Medal of Honor Star Wars Battlefront Hollywood Credits Marvel Cinematic Universe Star Wars franchise Transformers series Major Clients ILM (Industrial Light & Magic) Riot Games Hi-Rez Studios EA Bethesda Global Network Part of Virtuos Group with studios in China, France, Ireland, North America, South Korea, and Japan. Why Choose Sparx* Studios 25+ years Vietnam's premier studio Virtuos Group global network Hollywood + Games dual expertise Call of Duty, Fallout AAA credits 550+ professionals massive scale

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Room 8 Group logo
Room 8 Group
Limassol, Cyprus
1000+

About Room 8 Group Room 8 Group is a global leader in external art production and game development, uniting seven specialized studios: Room 8 Studio, Dragons Lake, Massive Black, Solid Bash, PUGA Studios, Heroic, and highlight QA. They work with 7 of the top 10 global publishers. Company Overview Headquarters: Cyprus Type: Multi-studio holding Reach: Global presence across 9+ countries Clients: 7 of top 10 publishers Studio Family Room 8 Studio Art production and game development Dragons Lake Art outsourcing Massive Black Concept art and design Solid Bash Development services PUGA Studios Art production Heroic Game development highlight QA Quality assurance Global Locations USA (Los Angeles) UK Brazil Canada Cyprus Japan Poland Romania Ukraine Single Ecosystem Studios can be leveraged individually or at group level, working together within a unified ecosystem for maximum flexibility and scale. BAFTA-Nominated Work Alan Wake 2 Star Wars Jedi: Survivor Diablo IV Call of Duty: Modern Warfare III Forza Motorsport Why Choose Room 8 Group 7 studios unified ecosystem BAFTA nominations proven quality Top 10 publishers trusted partner Global presence 9+ countries Full-service art to QA

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Winking Studios logo
Winking Studios
Shanghai, China
501-1000

About Winking Studios Winking Studios is a game art outsourcing and development company founded in 2003, now headquartered in Singapore. Listed on both London and Singapore Stock Exchanges, they're the third-largest game outsourcing studio in Asia with 1,400+ employees across 13 studios. Company Overview Founded: 2003 Headquarters: Singapore Founder: Johnny Jan Team: 1,400+ employees Studios: 13 worldwide Owner: Majority owned by Acer Gaming Listed: London Stock Exchange, Singapore Exchange Global Studios Singapore (HQ) Kuala Lumpur, Malaysia Taipei, Taiwan (R&D hub) Shanghai, China Nanjing, China Suzhou, China Tianjin, China Dalian, China Services Art Outsourcing Game character design 3D art production 2D art production Animation Game Development Full project development Co-development Platforms PC Mobile Nintendo Switch Xbox One PlayStation 4 & 5 Industry Position Third-largest in Asia Fourth-largest globally Serves 22 of top 25 game publishers Taiwan R&D Taipei studio hosts majority of R&D team in Neihu Technology Park, focusing on latest tools and technologies. Why Choose Winking Studios Dual-listed LSE + SGX 1,400+ employees major scale 22 of top 25 publishers served 20+ years proven track record Acer Gaming backing

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Amber logo
Amber
Bucharest, Romania
501-1000

About Amber Amber is a full-service global game development company positioned as an innovation partner for creative industries. With 850+ game development professionals across 9 production locations on 4 continents, Amber delivers comprehensive development services to the world's leading publishers. Company Scale 850+ game developers 9 production locations 4 continents of global presence Veteran product leadership Services Full Game Development Complete project ownership Original IP creation End-to-end production Co-Development Partner studio collaboration Feature development Content creation support Level Design Environment creation Gameplay spaces World building Art Production 2D and 3D art Character and environment assets Technical art Development Support Engineering assistance Technical implementation Tool development Live Ops Post-launch support Content updates Player engagement QA and Player Support Quality assurance testing Community management Customer service Localization Multi-language support Cultural adaptation Marketing Promotional content Trailers and assets Global Locations North America San Francisco Los Angeles Montreal Guadalajara Latin America Bogotá Eastern Europe Bucharest Botosani Kyiv Asia-Pacific Manila Notable Projects Monument Valley 3 2XKO (League of Legends fighting game) Gotham Knights Happy Gilmore 2: Golf Mayhem Demo Secret Neighbor PAC-MAN Mega Tunnel Battle Major Clients Warner Bros. Ubisoft Netflix Epic Games Riot Games Disney King Gameloft Roblox Amazon Recognition Mobile Games Awards 2025: Best Co-Dev/Outsourcing Studio ISO 27001 Certification: Information security standard Why Choose Amber Global scale with 850+ developers worldwide Major client roster including top publishers Award-winning co-development services Full-service capabilities from development to live ops ISO certified security standards

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Room 8 Studio logo
Room 8 Studio
Limassol, Cyprus
501-1000

About Room 8 Studio Room 8 Studio is a global game art and development outsourcing leader headquartered in Cyprus, with 650+ artists across multiple studios. Working with 7 of the top 10 global publishers including Activision, Nintendo, and EA, they've contributed to BAFTA-nominated titles like Alan Wake 2 and Diablo IV. Company Overview Headquarters: Limassol, Cyprus Team: 650+ professional artists Part of: Room 8 Group Clients: 7 of top 10 publishers Global Presence Limassol, Cyprus (HQ) Kyiv, Ukraine Los Angeles, USA UK, Brazil, Canada, Japan, Poland, Romania Room 8 Group Studios Room 8 Studio Dragons Lake Massive Black Solid Bash PUGA Studios Heroic highlight QA Services Game Development Full-cycle development Co-development Game economy design Level design Porting Art Production Art direction Concept art 3D characters 3D environments Animation and VFX Game trailers Technical Level building In-engine integration UI/UX design Major Clients Activision Nintendo Ubisoft Gameloft EA Xbox Game Studios BAFTA-Nominated Projects Alan Wake 2 Star Wars Jedi: Survivor Diablo IV Call of Duty: Modern Warfare III Forza Motorsport Why Choose Room 8 Studio BAFTA-nominated project credits 7 of top 10 publishers trust them 650+ artists massive scale Multi-studio ecosystem Cyprus + global presence

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+4
Starloop Studios logo
Starloop Studios
Valencia, Spain
501-1000

About Starloop Studios Starloop Studios is a Spanish game development outsourcing company founded in 2011 in Lleida, Catalonia. As part of Magic Media, they're the largest full-service game development outsourcing company in Spain with offices across 12 countries worldwide. Company Overview Founded: 2011 Headquarters: Lleida, Spain Parent: Magic Media Position: Largest game outsourcing company in Spain Projects: 300+ games delivered Global Offices Dublin, Ireland Los Angeles, USA Kyiv, Ukraine Tallinn, Estonia Ghent, Belgium Athens, Greece Manaus, Brazil Chisinau, Moldova Lleida, Spain Manila, Philippines Lisbon, Portugal Tel Aviv, Israel Services Game Development Full-cycle development Mobile games PC games Console games VR/AR games Art Production 2D art 3D art Animation Live Operations Post-release support Content updates Community management Porting Platform porting Optimization Platform Coverage PC Mobile Console VR/AR Why Choose Starloop Studios 300+ games extensive portfolio Spain's largest outsourcing company 12 countries global presence Magic Media backing Full-service dev to live ops

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XE
XPEC Entertainment
Taipei, Taiwan
201-500

About XPEC Entertainment XPEC Entertainment is a Taiwanese game developer and publisher founded in 2000 in Taipei. With studios in Taipei, Kaohsiung, Beijing, and Suzhou, nearly 1,000 R&D staff, they've provided art production for 150+ AAA titles including Final Fantasy XV Pocket Edition, Uncharted 2, and Transformers. Company Overview Founded: August 2000 Headquarters: Taipei, Taiwan Studios: Taipei, Kaohsiung, Beijing, Suzhou Team: ~1,000 R&D staff (90% of workforce) Studio Specializations XPEC Taipei (HQ) Multi-platform game development 15+ years experience Proprietary engine development XPEC Beijing Mobile game development focus XPEC Art Center (Kaohsiung, Suzhou, Taipei) All art-related productions AAA art outsourcing Notable Art Credits (150+ titles) Final Fantasy XV Pocket Edition Uncharted 2 Iron Man 007: Quantum of Solace The Lord of the Rings: Conquest Transformers Skylanders: Spyro's Adventure Technology Independently developed engine Exclusive proprietary technologies Cross-platform development expertise Platform Coverage PC PlayStation Xbox Mobile Multi-platform Why Choose XPEC Entertainment 150+ AAA titles art credits Final Fantasy XV collaboration ~1,000 R&D staff massive scale Taiwan + China regional presence Cross-platform comprehensive expertise

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Pingle Studio logo
Pingle Studio
Kyiv, Ukraine
201-500

About Pingle Studio Pingle Studio is a Ukrainian game development outsourcing company founded in 2007 in Lviv. With nearly 400 employees and offices across Ukraine, UK, and Canada, they provide co-development, porting, QA, and art services for clients including Epic Games, Disney, and Square Enix. Company History Founded: 2007 Headquarters: Lviv, Ukraine CEO: Dmytro Kovtun (18+ years experience) Team: ~400 employees (86% technical) Global Offices Lviv, Ukraine Dnipro, Ukraine Kyiv, Ukraine Kharkiv, Ukraine London, UK Ottawa, Canada Services Game Development Co-development Full-cycle production Multiplayer development Porting Console porting PC porting Platform optimization Art & Animation Game art production Animation services Visual development QA Game testing Quality assurance Bug tracking Technology Unreal Engine Unity Cross-platform expertise Notable Clients Epic Games Disney Lucasfilm Embracer Group Team17 Zynga Square Enix tinyBuild Revolution Software Notable Projects Hello Neighbor SpeedRunners Life is Strange Why Choose Pingle Studio Epic, Disney, Square Enix clients ~400 employees scaled team Hello Neighbor credits Ukraine + UK + Canada global presence Since 2007 17+ years experience

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Original Force logo
Original Force
Nanjing, China
501-1000

About Original Force Original Force is a Chinese CG and game art powerhouse founded in 1999 in Nanjing. With 2,200 employees across China, Thailand, and San Francisco, they provide art services for AAA games and Hollywood films, contributing to God of War, Baldur's Gate 3, and DreamWorks productions. Company History Founded: 1999 Founder: Harley Zhao Headquarters: Nanjing, China Team: 2,200 employees Funding: $58.3M raised Global Presence Beijing, China Chengdu, China Wuhan, China Thailand San Francisco, USA Services Game Art 2D art 3D modeling and texturing Complete art pipeline Technical services Animation CG production Hollywood animation Cinematics Game Development Full game development Creative design Content production Major Game Projects God of War Ragnarök Baldur's Gate 3 Call of Duty Black Myth: Wukong The Last of Us franchise Hollywood Work DreamWorks' Dragons: Riders of Berk Tales of Arcadia trilogy NeZha 2 (2025 global hit) Major Clients Microsoft Activision Electronic Arts Sony Disney Rockstar Market Position Top 5 global game outsourcing vendor (with Keywords, Virtuos, Room 8). Why Choose Original Force God of War, Baldur's Gate 3 credits 2,200 employees massive scale Hollywood + games dual expertise Since 1999 industry veteran China + USA global presence

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DI
Dhruva Interactive
Bangalore, India
501-1000

About Dhruva Interactive Dhruva Interactive was India's oldest video game developer, founded in March 1997 in Bangalore by Rajesh Rao. The company contributed to over 100 titles for global publishers before being acquired by Rockstar Games in 2019 and merged into Rockstar India. Company History Founded: March 1997 Location: Bangalore, India Founder: Rajesh Rao Peak Size: 300+ employees Acquisition: Sold to Rockstar Games for $7.9M in May 2019 Acquisition Timeline 2016: Starbreeze Studios acquired 90.5% stake for $8.5M 2019: Starbreeze sold to Rockstar Games for $7.9M due to financial difficulties Merged: Into Rockstar India (500+ employees combined) Notable Project Contributions Halo 5: Guardians Forza Horizon 3 Quantum Break Sea of Thieves Days Gone Marvel's Spider-Man Prey (Arkane Studios) Services Provided (Historical) Game development Art production Co-development support Asset creation Legacy As India's pioneering game development studio, Dhruva established India as a viable outsourcing destination for AAA game development, contributing to over 100 titles across 20+ years before becoming part of Rockstar India. Why Choose Dhruva Interactive (Historical) 100+ titles contributed to AAA experience with major franchises India's pioneer in game development Now Rockstar India with continued legacy

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Technicolor Games logo
Technicolor Games
Bangalore, India
501-1000

About Technicolor Games Technicolor Games is a global game art and animation studio with 17+ years and 100+ AAA titles. Founded in 2007 with 450+ employees in LA and Bangalore, they specialize in concept art, 3D art, animation, VFX, and cinematics. Acquired by TransPerfect in March 2025. Company Overview Founded: 2007 (as Technicolor Interactive Services) Team: 450+ employees Titles: 100+ AAA projects Locations: Los Angeles (HQ), Bangalore Parent: TransPerfect (2025) Services Art Production Concept art 3D art and modeling Character art Environment art Animation & VFX Keyframe animation Motion capture-based animation Visual effects Cinematics Cross-Media In-game to Film TV and Advertising Animation production Notable Projects Assassin's Creed Call of Duty FIFA NBA 2K WWE 2K22 Rainbow Six Extraction Mass Effect Legendary Edition Hogwarts Legacy (BAFTA nominated) Corporate History 2007: Founded as Technicolor Interactive Services (30 people) 2025: Acquired by TransPerfect after Technicolor restructuring Why Choose Technicolor Games 100+ AAA titles massive portfolio 450+ employees global scale Hogwarts Legacy BAFTA credits TransPerfect new ownership 17+ years proven track record

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Lemon Sky logo
Lemon Sky
Kuala Lumpur, Malaysia
201-500

About Lemon Sky Lemon Sky is a duplicate entry for Lemon Sky Studios. See the main Lemon Sky Studios profile for comprehensive information about this Malaysian game art outsourcing studio. Quick Facts Location: Kuala Lumpur, Malaysia Founded: 2006 Team: 500+ creative talents Projects: 180+ AAA titles Services Concept art 3D asset production Character modeling Environment design Animation Cinematics Notable Credits Final Fantasy VII Remake Marvel's Spider-Man Resident Evil Assassin's Creed Valhalla Street Fighter 6 See Also Refer to Lemon Sky Studios profile for complete company details, client list, and portfolio information.

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Secret 6 logo
Secret 6
Manila, Philippines
201-500

About Secret 6 Secret 6 is a veteran game development and art outsourcing company founded in 2005 with offices in Manila (Philippines), San Francisco, and Madrid. Known for providing outsourcing services for AAA games like Cyberpunk 2077, they specialize in 3D/2D art, animation, VFX, and full game development. Company Overview Founded: 2005 Headquarters: Manila, Philippines Offices: San Francisco, Madrid (2018) Parent: Secret6, Inc. Experience: 15+ years Services Art Production 3D art and modeling 2D art and animation Visual effects (VFX) Concept art Game Development Full game development Work-for-hire development Game design Technical Custom Maya tools Pipeline optimization Unreal Engine cutscenes Engine-ready assets QA Services Quality assurance (Aphondo subsidiary) Game testing Bug tracking Notable Projects Cyberpunk 2077 AAA console and PC titles VFX sequences (burning villages, dogfights) Platform Coverage Console PC Mobile VR Industry Presence GameDev Summit 2025 participant Long-time trusted partner of top developers Premium craftsmanship reputation Why Choose Secret 6 Cyberpunk 2077 AAA credits Philippines + Madrid + SF global presence 15+ years industry veteran Full-service art, dev, QA Custom tools pipeline efficiency

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Xindong logo
Xindong
Shanghai, China
501-1000

About Xindong (XD Network) Xindong (XD Network) is a Chinese game developer and publisher founded in 2003 in Shanghai. Listed among China's top 100 Internet companies, they've raised $39M+ and operate a game publishing platform, publishing titles like Ragnarok M: Eternal Love. Company Overview Founded: 2003 Founder: Huang Yimeng Location: Shanghai, China Status: Public company Funding: $39.33M raised Business Areas Game Development Mobile game creation R&D operations Publishing Platform Game publishing services Developer support Distribution Additional Ventures Animation production Idol entertainment Notable Games Ragnarok M: Eternal Love (Developer and publisher) Various mobile gaming experiences Investors Bilibili Alibaba Orient Securities China Culture Industrial Investment Fund Recognition China's Best Operating Platform Top Ten R&D Company Best Self-developed Game Manufacturer Top 100 Internet Company in China Why Choose Xindong Top 100 Internet China recognition Ragnarok M major title Publishing platform full services Shanghai-based China expertise Alibaba, Bilibili investor backing

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SDLC Corp logo
SDLC Corp
Batavia, United States
201-500

SDLC Corp is a full-spectrum software development and technology company founded in 2015, headquartered in Batavia ,Illinois. With 600+ completed projects and 400+ professionals, we build, modernize, and scale secure digital systems from large enterprises managing complex technology programs to growing mid-sized companies and startups. SDLC Corp covers the complete Software Development lifecycle from the first line of code to long-term engineering continuity through dedicated practice teams with deep, niche-specific expertise across: • Custom software development • Web and mobile application development • Enterprise AI and machine learning • Odoo ERP and Salesforce CRM implementation • Game development • Cloud and DevOps • UI/UX design • Digital transformation consulting Every service is delivered by dedicated practice teams with deep and niche-specific expertise. We operate across the USA, UK, UAE, India, Australia, and Canada, supported by engineers, solution architects, ERP consultants, AI specialists, Unreal Engine and Unity game developers, DevOps engineers, QA professionals, and technology consultants. For enterprises, we handle large-scale software programs, clients like Transworld, Kiss USA, Equity Builders, Wadiaa, Orange Telecom, Huawei, ADTS, Airavat, Zilch and much more. Beyond client work, SDLC Corp builds and ships its own software DAN for document processing, Pulastya AI for voice automation, Praxis AI for institute management, Foresite for business intelligence, and 20+ Odoo connectors validating our engineering standards against real production demands. We deliver through custom development, turnkey products, white-label solutions, dedicated teams, staff augmentation, and long-term maintenance. Clients retain full ownership of source code and IP. SDLC Corp supports scalable architecture, secure development, integration readiness, and post-launch engineering continuity.

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NipsApp Game Studios logo
NipsApp Game Studios
Trivandrum, India
51-200

About NipsApp Game Studios NipsApp Game Studios is an Indian game development company founded in 2010 in Kerala. With 16+ years of experience, 3,000+ projects completed, and clients in 105+ countries, they specialize in VR, AR, blockchain, mobile, and console game development. Company History Founded: 2010 Location: Kerala, India Experience: 16+ years Projects: 3,000+ completed Reach: 105+ countries Services Game Development Mobile games (iOS, Android) PC games Console games Blockchain/NFT games Immersive Tech VR game development AR game development Metaverse solutions Simulation platforms Team Augmentation Unity developers Unreal developers 3D game developers AR/VR experts Multiplayer engineers UI/UX designers Technology Stack Unity Unreal Engine Blockchain integration Cross-platform development Recognition Listed on Clutch and GoodFirms 5/5 rating (114+ verified reviews) Known for on-time delivery Global Presence Operations worldwide serving USA, Europe, Middle East, and Asia. India Advantage Competitive pricing with strong technical expertise in VR, AR, and blockchain. Why Choose NipsApp 3,000+ projects extensive portfolio 105+ countries global reach VR/AR/Blockchain specialists 5/5 Clutch rating proven quality 16+ years experience

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Kevuru Games logo
Kevuru Games
Kyiv, Ukraine
201-500

About Kevuru Games Kevuru Games is a Ukrainian game development and art production studio founded in 2011. With 300+ professionals and 13+ years of experience, they partner with EA, Housemarque, Bandai Namco, and Epic Games on AAA projects including Star Wars and Fortnite. Company History Founded: 2011 Headquarters: Kyiv, Ukraine Additional Office: Limassol, Cyprus Team: 300+ professionals Avg. Client Relationship: 3+ years Services Game Development Full-cycle development Mobile games (iOS, Android) Cross-platform development Game Art 2D art and illustration 3D art (AAA quality) Character design Environment art Animation 2D animation 3D animation Technical Services QA testing Localization Live ops support Game porting Engines Unity Unreal Engine CryEngine Notable Projects Star Wars: Tales from the Galaxy's Edge (Lucasfilm) - AAA characters Fortnite (Epic Games) EA titles Disney projects Major Clients Epic Games (Official Partner) Electronic Arts Disney Lucasfilm Housemarque Bandai Namco Industry Recognition Top 10 Ukraine Game Development Companies (GameDev.DOU) Epic Games Official Service Partner Why Choose Kevuru Games Epic Games official partner Star Wars, Fortnite credits 300+ professionals team 13+ years experience Full pipeline services

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Glass Egg Digital Media logo
Glass Egg Digital Media
Ho Chi Minh City, Vietnam
201-500

About Glass Egg Digital Media Glass Egg Digital Media is the original company name for Glass Egg, a premier game art outsourcing studio founded in 1999 in Ho Chi Minh City, Vietnam. Now part of Virtuos Holdings. Note This entry refers to the same company as "Glass Egg - A Virtuos Studio." See main Glass Egg profile for complete information. Company History Founded: 1999 in Ho Chi Minh City Acquired: May 2022 by Virtuos Holdings Status: Operating as Glass Egg - A Virtuos Studio Locations Ho Chi Minh City, Vietnam (HQ) Da Lat, Vietnam (opened 2023) Services 3D art production (vehicle art specialty) Hard-surface modeling Character and environment art 2D concept design Notable Projects Need for Speed Unbound Apex Legends Demon's Souls Remake Why Choose Glass Egg 25+ years Vietnam game art pioneer Virtuos backing with global resources Vehicle art specialists for racing games Vietnam-based competitive rates

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Lemon Sky Studios logo
Lemon Sky Studios
Kuala Lumpur, Malaysia
201-500

About Lemon Sky Studios Lemon Sky Studios is a premier CGI and game art studio based in Kuala Lumpur, Malaysia. Founded in 2006 with 500+ creative talents, they have contributed to 180+ AAA projects including Final Fantasy VII Remake, Marvel's Spider-Man, and Resident Evil. Company History Founded: 2006 Headquarters: Kuala Lumpur, Malaysia Branch: Penang, Malaysia Team: 500+ creative talents Owner: iCandy Interactive Limited (ASX) Services Game Art Concept art 3D asset production Character modeling Environment design Animation Cinematics Cinematic production Cutscene creation Motion capture support Art Styles Fantasy to sci-fi Realistic to stylized AAA quality standards Notable Projects Final Fantasy VII Remake (Square Enix) Marvel's Spider-Man (Insomniac Games) Resident Evil: Resistance (Capcom) Warcraft III: Reforged (Blizzard) StarCraft: Remastered (Blizzard) Uncharted: The Lost Legacy (Naughty Dog) Gears of War 5 (The Coalition) Assassin's Creed Valhalla (Ubisoft) Street Fighter 6 (Capcom) Major Clients Blizzard Entertainment Naughty Dog 2K Games Bandai Namco Capcom Microsoft Studios Electronic Arts Disney Nickelodeon Awards Exporter of the Year 2019 Gold Award - Services (Mid-Tier) Export Excellence Awards Why Choose Lemon Sky 180+ AAA projects delivered Spider-Man, FF7 Remake credits 500+ artists in-house Malaysia-based competitive rates Award-winning quality

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Mindwalk Studios logo
Mindwalk Studios
Beijing, China
201-500

About Mindwalk Studios Mindwalk Studios is a Beijing-based digital art and animation studio, part of Keywords Studios since 2016. Founded in 2004, they provide AAA-grade 3D content for clients including EA, Disney, and Zenimax. Company History Founded: 2004 Founders: Ashley Liu, Michael Gagnon Acquired: Keywords Studios (April 2016, $5.5M) Locations: Beijing, Yanjiao, Qingdao Services 3D Characters Character modeling Sculpting Texturing Rigging Environments & Props Environment art Prop creation Asset production Animation Motion capture cleanup Hand-keyed animation Rigging and weighting Major Clients EA LucasArts Disney Zenimax Online Studios Notable Projects The Elder Scrolls Online (11+ years partnership) Marvel's Spider-Man 2 (DICE Action Game of the Year 2024) Star Wars character work The Simpsons Game Client Testimonials "We have worked with Mindwalk for eleven years on The Elder Scrolls Online, and the quantity and quality of their contributions over the years cannot be overstated." - Jesse Blake, Zenimax Online Studios Differentiators High-touch services Lean, agile organization Strong process and workflow Cultural communication ability AAA-grade quality Why Choose Mindwalk Keywords Studios backing Elder Scrolls Online 11+ year partner Spider-Man 2 credits EA, Disney client roster Beijing-based Chinese expertise

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ANIMATION

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