Game development studios offering art, programming, QA, audio, and more. Filter by expertise, then contact them directly — free, no signup, no platform fee.
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98 companies • Page 2 of 3

Austin studio group for AAA co-development, full-cycle games and transmedia IP
About Arctic7 Arctic7 is a transmedia services company headquartered in Austin, Texas, founded in 2021. Its game teams provide full-cycle development and AAA co-development in Unreal Engine and Unity for PC, console and mobile, alongside virtual production and film/TV work for IP holders. Company Overview Location: Austin, United States (+ Ottawa, Canada and European hubs; sister studio Narwhal Studios) Founded: 2021 Team: 51-200 (LinkedIn) Specialty: AAA co-development and transmedia expansion of game IP Services Full-cycle development — GDD through production, QA, certification support and launch AAA co-development — engineering, art and design teams embedded in client pipelines LiveOps, porting across console, mobile and PC, and economy design Environment and character art from its European hubs Narrative and worldbuilding workshops, prototyping and tools/pipeline engineering VR/AR development and virtual production Notable Work Rainbow Six Siege co-development (level design and live-ops) — listed on its website McDonald's brand game case study — listed on its website

Evolving Game Marketing
About Evolve PR Evolve PR is a specialized video game public relations and marketing agency based on Vancouver Island, British Columbia, Canada. They provide PR, marketing, and communications services exclusively for the gaming industry. Location Vancouver Island, British Columbia, Canada Services Public Relations Media relations Review code distribution Press event coordination Launch campaigns Marketing Game marketing strategy Community engagement Influencer outreach Social media management Communications Press release writing Messaging strategy Crisis communications Notable Clients CD Projekt Red SEGA THQ Nordic Multiple indie developers Specializations Video game PR exclusively Indie to AAA coverage North American market expertise Launch campaign management Why Choose Evolve PR Games-only focus with industry expertise Major publisher clients (CD Projekt Red, SEGA, THQ Nordic) Canadian-based with North American reach Full PR services from strategy to execution Indie-friendly alongside AAA support

Audio Excellence Since 2003
About Somatone Interactive Somatone Interactive has been the world's #1 provider of audio services and technical implementation in video games since 2003. Their team of sound designers, composers, VO producers, and implementation experts have worked on 1,000+ game titles across mobile, PC, console, and XR. Company Overview Founded: 2003 Focus: Game audio services Projects: 1,000+ titles Experience: 50+ years collective music experience Services Sound Design In-game audio SFX creation Foley Atmos and 5.1 mixing Music Composition Original scores Live orchestra recording Ensemble and band recording Narrative music Voice Over Production Casting and auditions Union and non-union talent Live VO direction In-house recording studios Technical Implementation WWISE integration FMOD integration Unity implementation Unreal implementation Stereo to Dolby Atmos Linear Audio Trailers (30-second to full length) Cutscene audio Sound design to picture FMOD Partnership Formal partnership with FMOD for audio middleware implementation. History Pioneered casual games audio, working with nearly all Zynga games during Facebook social games revolution. Philosophy "To raise the emotional experience of millions of gamers with the highest quality game audio in the world." Why Choose Somatone Interactive 1,000+ titles massive portfolio Since 2003 industry pioneer WWISE + FMOD middleware experts Live orchestra recording capability Full audio sound to music to VO

UAE Console & VR Development
About Khosouf Studio Khosouf Studio is an Emirati video game developer and publisher based in Abu Dhabi, UAE. Founded in 2012, they specialize in VR, console, and PC development with 10+ years of experience and 20+ completed projects. Company History Founded: 2012 Location: Abu Dhabi, UAE (relocating to Saudi Arabia) Founders: Ahmad Al-Natsheh (CEO), Miriam Habib (Creative Director) Funding: $600K seed round (Merak Capital Gaming Fund, 2024) Services Game Development PlayStation 5 development Xbox development Steam/PC development VR development (PS VR2) VR Services Interactive experiences Simulations Educational solutions Non-gaming VR applications Publishing Premium narrative-driven titles Original IP development Notable Projects Games BOX to the BEAT VR - Award-winning rhythm boxing game, first Middle East game on PS VR2 The Panic Pit - In production Glitch Core - FPS roguelite with co-op focus Client Work Discovery Channel Dubai Shopping Festival Royal Showcases (Saudi Arabia) PIXOUL (Abu Dhabi) Achievements First Middle East game on PS VR2 platform 20+ completed projects Award-winning debut title Why Choose Khosouf Studio First PS VR2 game from Middle East 10+ years UAE-based experience VR specialists gaming and non-gaming $600K funded for expansion Premium narrative focus

Games, Software and AI Development; 2D/3D Art and Animations for Games; iGaming
Alta Games Expertise Includes: 2D & 3D Art Design: Stunning visuals across various styles, including realism, casual, and stylized. Animations & VFX: Eye-catching animations to enhance gameplay. UI/UX Design: Intuitive interfaces that improve player experience. Game Development: Proficient in Unity, Phaser.js, Pixi.js, and HTML5 and more. Quality Assurance: Comprehensive testing to ensure a flawless gaming experience. Game Math & Economy Design: Crafting balanced mechanics for engaging gameplay. Game & Narrative Design: Designing captivating worlds, stories, and levels.
Game development, co-development, art, and technology for AAA, AA, indie, and mobile games.
Retro Raptor is a game development and co-development studio based in Brazil, providing end-to-end production services for AAA, AA, indie, and mobile games. We support game studios, publishers, and developers worldwide with experienced teams specializing in: 2D Art & Concept Design: Character design, environments, props, illustrations, and visual development. 3D Art Production: Characters, creatures, environments, props, hard-surface modeling, sculpting, retopology, UV mapping, PBR texturing, and optimization. Animation & Rigging: Character animation, cinematic animation, rigging, skinning, and game-ready animation systems. Game Development & Engineering: Gameplay programming, prototyping, systems development, technical art, and development using Unreal Engine, Unity, and Godot. Co-Development: Dedicated teams supporting external productions, from individual disciplines to complete development pipelines. Art Direction & Production Management: Creative supervision, pipeline development, quality assurance, team leadership, and production planning. Our experience includes collaborations with Afterverse, Theia Interactive, Supercompany, and It's Jungle, supporting projects across different platforms, genres, and production scales. One of our key competitive advantages is our proprietary internal production pipeline, designed to accelerate game development by up to 90%. By combining automation, reusable systems, and optimized workflows, we significantly reduce repetitive work, streamline production processes, and allow our teams to focus on creativity, quality, and delivery. Our flexible production structure allows us to assemble and scale dedicated teams according to each project's requirements, whether for specialized art outsourcing, technical development, or long-term co-development partnerships. Retro Raptor is a game development and co-development studio based in Brazil, providing end-to-end production services for AAA,

Sacramento Unity studio for full-cycle mobile, PC, VR and AR game development
About A Plus Games Studio A Plus Games Studio (APGS) is a full-stack game development company in Sacramento, California, founded in 2018. It builds mobile games for iOS and Android, PC and Steam games, and VR and AR experiences for studios, publishers, brands and schools, working mainly in Unity. Company Overview Location: Sacramento, United States (directors in Texas and the UAE) Founded: 2018 Team: 28 people Specialty: Unity mobile game development from prototype to LiveOps Services Full-cycle development — concept, design, build, QA, store launch and LiveOps Co-development, staff augmentation and project rescue Porting — PC or console games to iOS and Android 3D art, animation and UI/UX Multiplayer and backend — Firebase and Photon VR and AR development — Meta Quest, PlayStation VR, PC VR, ARKit and ARCore Marketing — UA creatives, ASO and store launch Notable Work The studio states 500+ titles shipped and 100M+ downloads on its website; its portfolio is its own mobile catalogue

Sound Design for Legendary Games
About Hexany Audio Hexany Audio is a Los Angeles game audio studio founded in 2012 by Berklee College of Music graduates. With a 7,000 sqft state-of-the-art facility and 22 creatives, they provide comprehensive audio services for games, VR, and interactive media. Company History Founded: 2012 (Boston) Founders: Richard Ludlow, Juan Sebastian Cortés Arango, Richard Gould, Andy Forsberg Origin: Developed while founders were Berklee students Current Location: Los Angeles Studio Facilities 7,000 sqft state-of-the-art studio 22 creatives working onsite Los Angeles area location Services Sound Design Custom sound effects Sound branding SFX libraries Music Production Original music composition Adaptive/interactive music Music implementation Voice Over Voice direction Recording VO implementation Audio Programming Wwise integration FMOD implementation Unreal audio Unity audio Blueprints, C++, C# Proprietary engine support Major Clients Disney Activision Ubisoft Google Nike Coca-Cola Tencent Riot Games Notable Projects Star Wars: Millennium Falcon – Smugglers Run (Disney) John Wick: Chronicles League of Legends (Riot Games) Just Shapes & Beats Arena of Valor / Strike of Kings (Tencent) Call of Duty: Mobile (Activision) Awards 2017 GANG Award: Best Music in Casual/Social Game (Strike of Kings / Realm of Valor) 2018 Hollywood Music in Media Award: Best Original Score for Mobile Video Game (Arena of Valor) 2021 Hollywood Music in Media Award: Best Original Score for Mobile Video Game (Call of Duty: Mobile) Why Choose Hexany Audio Award-winning audio studio Disney, Activision, Riot client roster 22 creatives in-house team Technical audio specialists Berklee College pedigree

Argentine studio for outsourced game development, art and staff augmentation
About Rookbird Games Rookbird Games is a game studio in Bahía Blanca, Argentina, founded in 2018, that offers end-to-end game development, game art production and staff augmentation for other studios. Its site says the team has worked on hyper-casual, multiplayer RPG and VR games for mobile, PC and web in Unity and Godot. It also develops its own game, Garden of the Atom. Company Overview Location: Bahía Blanca, Argentina Founded: 2018 Team: 11-50 employees (LinkedIn) Specialty: Outsourced development and art for indie and mid-size studios Services Game development — end-to-end development in Unity and Godot Game art — storyboarding, concept art, animation and 2D/3D design, including VR/AR and trailers Staff augmentation — artists, designers, programmers and musicians added to a client's team Co-productions — co-investment partnerships that share the risks and returns of a game

Kochi console porting and co-dev studio with PlayStation, Xbox and Switch kits
About Studd Games Studd Games is a console porting and co-development studio in Kochi, India, that has shipped games since 2014. It is a registered developer for PlayStation, Xbox and Nintendo Switch with dev kits for all three. It ports, optimises and certifies games for publishers and also offers game art and full development. Its legal name is Studd Technology Solutions Private Limited. Company Overview Location: Kochi, Kerala, India Founded: 2014 Team: 40+ people (per its website) Specialty: Console ports with optimisation and first-party certification Services Console porting — PlayStation, Xbox and Nintendo Switch, including certification and release Co-development and full-cycle game development — mobile, PC and console Art and design — 2D and 3D art, characters, environments, UI/UX and animation QA — performance and compatibility testing AR/VR and enterprise applications Notable Work Ports and optimisation for Asylum, Farming Camp, Mirth Island, Aerea, Food Truck Chef, Petit Island, Magical Bakery, The 9th Charnel and Truck Driver GO (listed on its website)

Taguig studio making 2D/3D game art, animation and VR assets for game developers
About Buko Studios Buko Studios is a game art and development studio in Fort Bonifacio, Taguig, founded by Cherry and Kevin Boase, who previously worked at Kuju Entertainment and Acclaim Entertainment. It produces 2D and 3D art, animation and UI for game developers and has done a run of VR work for nDreams and Singer Studios. Company Overview Location: Taguig (Metro Manila), Philippines Founded: 2010 (LinkedIn) Team: 11-50 (LinkedIn) Specialty: 3D characters, environments and animation, including VR titles Services Concept and visual design 2D game art and animation — characters and environments 3D assets and animation — modeling, texturing, rigging UI design, FX and motion graphics Full game project development and QA testing Notable Work Reach (nDreams Elevation) — 3D environments and Unreal world building, listed on its website Frenzies and Ghostbusters: Rise of the Ghost Lord (nDreams) — character, weapon and animation work, listed on its website Vendetta Forever (Meatspace Interactive / nDreams) — environment art direction and character design, listed on its website

2D & 3D Game Art, Character & Environment Design, Animation, Cinematics, Co-Development
Asterman is a creative production and game art outsourcing studio specializing in 2D and 3D art, character and environment design, animation, rigging, and game cinematics. We collaborate with game developers, publishers, and creative teams to deliver high-quality, production-ready assets for mobile, PC, and console games. Our services also include Unreal Engine production, CGI, UA creatives, playable ads, and co-development support. We help studios scale their production capabilities with flexible teams and reliable creative execution.

PC/VR Game Development
About MiroWin Studio MiroWin Studio is a Ukrainian full-cycle PC/VR/console game development studio and art outsourcing team founded in 2017 in Kyiv. With 20+ specialists working in Unreal Engine 4/5, they are official partners of Oculus, HTC, PlayStation, Pico, Nolo, and Huawei. Company History Founded: 2017 Location: Kyiv, Ukraine Team: 20+ specialists Engine: Unreal Engine 4/5 Official Partnerships Oculus HTC PlayStation Pico Nolo Huawei Services Game Development PC game development VR game development Console development Porting (Oculus, VivePort, PlayStation) Art Services 2D art 3D art Tech art Level design Additional Services Game design Non-entertainment VR apps Indie game marketing Promotion services Team Composition Unreal Engine developers Game designers Level designers Tech artists 2D artists 3D artists Released Titles Guns'n'Stories: Bulletproof VR Boiling Steel Bureau of Contacts (PC co-op horror) RU77 (VR game about 90s CIS) Outsourcing Experience 3+ years working with clients from USA, UK, Germany, Poland, Estonia, and CIS countries. Why Choose MiroWin Studio Official VR partners Oculus, PlayStation, HTC Unreal specialists UE4/5 expertise 5 released games proven track record Ukraine-based competitive rates 20+ specialists dedicated team
Game QA studio with Unity co-development, porting and player-support teams
About Pixel Bowl Studio Pixel Bowl Studio is a Bucharest-based quality-assurance studio that tests PC, console, mobile and VR games for developers and publishers. It started in 2019 and has since added Unity co-development and player-support services. Company Overview Location: Bucharest, Romania Founded: 2019 (LinkedIn; the website dates its start to four years before 2023) Team: 51-200 (LinkedIn) Specialty: Functional and compatibility QA for games Services Functionality QA — functional and dev QA, console compliance, mobile and PC certification, stress and network tests Compatibility QA — lab of 100+ PC graphics cards and 200+ iOS, Android and Amazon devices Co-development — Unity feature work, porting, optimization, tools and pipeline integration Support services — UX research and play tests, 24/7 live-ops and player support, project management Notable Work Team17 — functional QA on several of its projects, named on its website Firestoke — testing services, named on its website

Isle of Wight studio offering AAA co-development and work-for-hire on licensed IP
About Stainless Games Stainless Games is an independent developer on the Isle of Wight, England, founded in 1994 by Patrick Buckland and Neil Barnden. Alongside its own titles, it works as an AAA co-development partner and takes work-for-hire projects on partners' IP, having developed over 60 games and 300 SKUs. Company Overview Location: Newport, Isle of Wight, United Kingdom Founded: 1994 Specialty: Co-development and work-for-hire, with in-house driving, physics and card-game AI technology Services AAA co-development — development capacity embedded with partner teams Work-for-hire — full games built on licensed or partner IP Engine work — Unreal Engine and Unity, plus CRYENGINE and Lumberyard In-house technology — vehicle damage physics, driving simulation, card-game AI, network play and a hardware-emulation layer Platforms — mobile, console, PC and VR Notable Work Carmageddon series — own IP, listed on its website Magic: The Gathering digital titles, including Duels of the Planeswalkers — listed on its website ShockRods — listed on its website

Prague engineering and console porting studio for PlayStation, Xbox, Switch and Quest
About Flying Rat Studio Flying Rat Studio is a Prague engineering team, founded in 2022, that other studios hire for gameplay systems, performance optimization, rendering and ports to PlayStation, Xbox, Nintendo Switch and Meta Quest. It works in Unreal, Unity and Godot as well as proprietary C/C++ and Rust engines. Company Overview Location: Prague, Czech Republic Founded: 2022 Team: 30+ people (press kit) Specialty: Console and VR porting and technical engineering Services Engineering — gameplay systems, performance and rendering pipelines Porting — Xbox, PlayStation, Nintendo Switch and Switch 2, Meta Quest In-house QA — build validation and platform compliance checks Release management — title setup and build submission pipeline Backend and cloud — APIs and services on AWS and Azure Notable Work Beat Saber (Meta / Beat Games) — listed on its website Darkest Dungeon and Darkest Dungeon II (Red Hook Studios) — listed on its website WRATH: Aeon of Ruin (3D Realms) and Phantom Fury (Slipgate Ironworks) — listed on its website The Last Oricru (GoldKnights) and Silica (Bohemia Incubator) — listed on its website

Przemyśl full-cycle studio: game design, art, Unreal/Unity dev and console porting
About Play Fusion Labs Play Fusion Labs is a full-cycle game production studio in Przemyśl, Poland, established in 2023 by an art director. It handles concept, art direction, gameplay systems, backend and platform delivery, mainly in Unreal Engine and Unity. It also does console porting, VR/XR training simulations and interactive visualisation. Company Overview Location: Przemyśl, Poland Founded: 2023 Team: 11-50 employees (LinkedIn) Specialty: End-to-end Unreal Engine game production Services Game design and planning — GDDs, art bibles, UX wireframes and estimation Art production — characters, creatures, environments, props, VFX and cinematics Product development — mobile, PC and VR/XR engineering, multiplayer and backend Console porting — PS4/PS5, Xbox and Nintendo Switch, including certification Trailers and in-engine cinematics Notable Work Rebel Cars (PC racing sim), Astra Nova (UE5 action RPG) and MFM (Unity PvP fighter), all built end to end (listed on its website)

External production partner — Game Art & Animation, UA Creatives, Development & Porting
KAVA Gaming Studio is a Kyiv-based external production partner for game developers and publishers. We specialize in Game Art & Animation, User Acquisition Creatives, and Development & Porting. Our teams integrate into existing production pipelines and support clients with 2D/3D game assets, gameplay and marketing animation, video ads, playable ads, rapid prototyping, engine migration, and mobile-to-web porting. We work with established studios and publishers, supporting both major live-service titles and long-term production pipelines.

Paris game art outsourcing and VR studio: concept art, 3D, trailers and FMV
About GamecoStudios GamecoStudios is a game art outsourcing and VR development studio established in 2002 in Paris, France. It produces concept art, illustration, 3D modeling, animation, trailers and full-motion video for game publishers and developers, and has built VR games and location-based VR experiences since 2016. Company Overview Location: Paris, France Founded: 2002 Specialty: Concept art, 3D assets and cinematics, plus VR game development Services Concept art and illustration — characters, environments and key art 3D assets — modeling and texturing for PC, console and mobile Animation, teasers, trailers and FMV VR game development — Unreal and Unity VR teams covering design, programming and art Notable Work John Wick Chronicles (with Starbreeze Studios and Lionsgate) — VR game, listed on its website The Mummy Prodigium Strike (with Starbreeze and Universal) — VR experience, listed on its website Ghost Recon Wildlands, Ghost Recon Breakpoint, PUBG and Crime Boss: Rockay City — listed as projects on its website

Serious About Games. Serious About Quality.
OAK Studio is a hands-on co-development partner for studios that need an experienced team they can trust with real production responsibilities—not just individual tasks. We specialize in Unreal Engine development, working alongside your team from the early stages of development through to a complete, polished, and optimized game ready for its target platforms. We don't just build MVPs or prototypes and leave you to finish the rest. We build games end-to-end—from core gameplay and systems to multiplayer, tools, optimization, technical art, content integration, and final platform-ready delivery. Our expertise includes: • Gameplay Development • C++ • Blueprints • Multiplayer • Tools & Systems • Optimization • Technical Art • Content Production • Platform Integration From first build to final release, we take ownership of the development journey.

Sci-Fi Art Outsourcing Experts
CODA Studio — experts in sci-fi art production. We create futuristic worlds, hard-surface designs, and next-gen visuals for games and cinematics. From concept to game ready, our team delivers top-quality art built on experience, precision, and imagination. We place strong emphasis on production management and clear communication, solving complex challenges efficiently and treating every project with genuine care for our clients and their vision. Our clients: Activision Blizzard, Mundfish, Shift Up, MY.GAMES, Gunzilla, Saber Interactive, Cold Iron, Treyarch.

Bogotá studio for game co-development, full development, art and animation
About Otherworld Entertainment Otherworld Entertainment is an interactive entertainment and digital media company in Bogotá, Colombia, established in 2014. It builds games and interactive content in Unity and Unreal Engine for publishers and studios, and provides 2D/3D art and animation, working through co-development, staff augmentation, full-cycle or task-based outsourcing. Company Overview Location: Bogotá, Colombia Founded: 2014 Specialty: Unity/Unreal game development plus art and animation for games and TV Services Game development — full SKU development, remakes and remasters, features, levels, DLC 2D and 3D art — concept art, characters, environments, props and UI/UX Animation and cinematics — storyboards, keyframe, motion capture and facial animation, VFX Interactive media — VR, AR and mixed-reality apps Unreal Engine scene building for film and TV Task-based work — porting and QA testing Notable Work Ninja Golf (ATARI / Alpha Dog Games) and N00Bees seasons 1 and 2 (Nickelodeon, MEDIAPRO / VIACOM) — listed on its website

Unity/Unreal work-for-hire studio for mobile, cross-platform, AR/VR and UEFN games
About SkyVu SkyVu is a US game and app studio, founded in 2007 by Ben Vu and known for the Battle Bears mobile shooter series, that now offers work-for-hire and development-as-a-service to studios, brands and startups. It builds in Unity, Unreal and Flutter, covers AR/VR and backend work, and produces 3D art in Blender and Maya. Company Overview Location: Omaha, Nebraska, United States (per 2016 press) Founded: 2007 Specialty: Cross-platform mobile games and apps in Unity and Unreal Services Game development — Unity (PC, mobile, WebGL) and Unreal App development — Flutter, front-end and backend AR/VR apps 3D art production in Blender and Maya Roblox and Fortnite UEFN projects IP brand management and consulting Notable Work Battle Bears franchise (own IP) — listed on its website FLEX NBA and FLEX UFC AR apps — listed on its website

3D Animation & Art for Your Game
About YEYO Studio YEYO Studio is a Latvia-based game animation and 3D art outsourcing studio founded in 2018. The team creates character animations, custom rigs, and game-ready 3D assets for PC, console, and mobile games, with integration into Unity and Unreal Engine. Led by founder Oskars Dzenis, whose experience in the games industry dates back to 2000, YEYO works directly with developers from initial testing through production and final delivery. Company Overview Founded: 2018 Location: Riga, Latvia, European Union Team: 2 to 5 specialists - depending on project size Leadership: Oskars Dzenis — Founder, CEO & Lead Animator/Rigger Services 3D Animation Character and creature animation Gameplay movement and combat animations Handcrafted keyframe animation Cinematics and game pre-viz/concept animation Rigging & Skinning Custom character and creature rigs Prop and mechanical rigs Skin weighting and deformation testing Engine-ready rig preparation 3D Art Character modeling Environment and prop creation UV mapping and texturing Asset preparation for game engines Engine Integration Animation and asset integration into Unity and Unreal Engine Early engine testing to identify technical issues In-engine checks and delivery support Software & Engines Maya Blender Adobe Photoshop 3DCoat Unity Unreal Engine Substance 3D Painter Selected Projects & Collaborations The YEYO Studio team has contributed to the following projects and collaborations: Foundry Startenders Zoo 2: Animal Park Tanzia Ghost of Dragon Blink Studio - rigging, skinning, and animation for 100+ of characters and assets Why Choose YEYO Studio Animation and rigging expertise: Rigs, skinning, and animations developed together and working in game engine. Direct access to the studio lead: he stays involved in client communication, production, and quality control.

Reliable and High quality 3D Art Support for Game Studios
We provide production ready 3D art outsourcing services for game studios developing PC, console, mobile, and VR titles. We specialize in creating game-ready characters, creatures, props, weapons, environments, and high-quality stylized or realistic assets optimized for modern real-time pipelines. Our workflow is built around efficient production, clean topology, optimized assets, and seamless integration into Unreal Engine and Unity projects. As a small but scalable team, we help studios handle full asset production, co-development support, and overflow content while maintaining consistent quality and reliable communication throughout development. From high detail sculpts to optimized in-game assets, we focus on creating art that supports gameplay, performance, and production needs. Stylized or Realistic — Built to Ship, Not Just Showcase.

Manila studio for 3D game characters, environments and Unity/Unreal development
About Polywick Studio Polywick Studio (Polywick Graphics PH Corp.) is a 3D game art and game-tech studio in Bonifacio Global City, Taguig, that has worked with studios across Asia, Australia, Europe and the Americas for about a decade. It builds characters, weapons, vehicles and environments and also takes on Unity, Unreal Blueprint and backend programming. Company Overview Location: Taguig (Metro Manila), Philippines Team: 11-50 (LinkedIn) Specialty: Production-ready 3D characters and environments for PC, console, mobile, VR and AR Services Character and environment asset creation — characters, sculpts, weapons, vehicles, interiors and exteriors 3D optimization, retopology and texturing; cleanup of scanned assets Low-poly assets for AR books Unity component and Unreal Blueprint development Game backend development and tooling (Photoshop/Illustrator scripting) Full-cycle development and co-development Notable Work Deadly Dozen Reloaded (nFusion Interactive) and Aluna: Sentinel of the Shards — listed on its website Clients shown include Darewise, Strides Interactive and Strategy Mill — listed on its website

Full outsourcing and game development
We have a very varied team of coders and a smaller team of artists, we can do full length production and do full out sourcing, per section or other options. We make games in all their shapes.

New Delhi Unity/Unreal studio for co-development, prototypes and ports, plus XR
About 2 Dude Studios 2 Dude Studios is a small game and XR studio in New Delhi, India, founded in 2020 and led by Akaash Garg. It takes co-development, full production, prototypes and porting work for game studios in Unity and Unreal Engine, builds XR training and visualization for enterprise clients, and makes its own games. Company Overview Location: New Delhi, India Founded: 2020 Team: 2-10 employees (LinkedIn) Specialty: Unity and Unreal co-development for PC, mobile, VR and AR Services Full production — first playable to launch Team extension — developers working inside a client's repo and sprints Prototypes and vertical slices — fixed-scope builds for greenlight or pitching Porting and optimization — new platforms and performance targets XR for enterprise — training simulations and product visualization Notable Work Client titles for Luda Game, NightFrost Studios and Form & Function — named on its website Ruins of the Forgotten — its own survival game in Early Access on Steam

Small Prague studio offering Unity/Unreal game development, VR/AR and art for clients
About Neronian Studios Neronian Studios is a small game development studio in Prague that builds games, prototypes and game assets for clients, and also develops VR/AR applications and 3D simulators. Alongside client work it is making its own medieval survival game, Middle Ages: Peasants & Knights. Company Overview Location: Prague, Czech Republic Founded: 2022 (LinkedIn) Team: 2-10 employees (LinkedIn) Specialty: Work-for-hire Unity and Unreal development for smaller studios Services Full game development — mobile and PC, from concept to launch Prototyping and level design Testing and bug fixing 2D and 3D art, modeling and animation VR and AR development — games, training and interactive simulations Simulators and other 3D applications, including architectural visualization

pr and influencers campaigns for independent studios
We are a videogame marketing and business consultancy agency focused on indie games since 2012, for us is key to understand each product and the vision from the developer behind it in order to put the best of our expertise and passion to spread the word about it. We do our very best to find its largest audience possible among the myriad of content creators, journalists and communities of players. We offer Public Relations (digital and events), Influencers Management (organic and paid), Mock Reviews, trailer production and social media through external partners. Our focus is Western markets, mainly Europe and Americas. We also offer PR and inflfuencer campaigns for LATAM, Spanish and Portuguese speaking countries, also translation to Spanish and Portuguese languages.

Industry Veteran Audio Team
About Moonwalk Audio Moonwalk Audio is a California-based game audio company with studios in Los Angeles and San Francisco. With 600+ video game credits and 20+ years of composing experience, they create custom sound design, music, and voice over for games. Company Overview Location: Los Angeles and San Francisco, California Portfolio: 600+ video game credits Experience: 20+ years composing Team: Industry veterans Services Music Composition Custom game music Full orchestras Live instruments Electronic/hybrid scores Trailer music Sound Design Custom sound effects Audio implementation Environmental audio UI sounds Voice Production Voice casting VO directing Recording Full voice production Technical Expertise Wwise integration FMOD implementation Unity audio Unreal audio Notable Clients Blizzard (Hearthstone trailers) Thatgamecompany (Sky: Children of the Light) Illumix (Five Nights at Freddy's) Dream Games (Royal Match) Disney Zynga Sony Warner-Chappell Notable Projects Hearthstone (Rastakhan's Rumble, Witchwood, Boomsday Project trailers) Sky: Children of the Light Five Nights at Freddy's Special Delivery Royal Match Why Choose Moonwalk Audio 600+ game credits extensive portfolio Blizzard, Disney notable clients 20+ years composing experience Full-service music to VO California studios LA and SF

Ankara Unity studio for full-cycle development, multiplayer, VR and team extension
About ZeroHint ZeroHint is a Unity game development studio in Ankara, Turkey, founded in 2022 at Hacettepe Teknokent and working remote-first with a team of ten. It offers full-cycle development, co-development and team extension for studios, publishers and institutions, with particular experience in multiplayer (Photon, PlayFab), browser/WebGL games, VR and educational or serious games. Company Overview Location: Ankara, Turkey Founded: 2022 Team: 10 specialists Specialty: Unity multiplayer, WebGL, VR and serious games Services Full-cycle game development in Unity — PC, mobile, browser and VR Co-development and team extension Mobile games for iOS and Android VR and XR development, including porting flat games to headsets Multiplayer and backend — netcode, matchmaking and live ops Educational and serious games, simulations and game art Notable Work Digital citizenship game for Türkiye's Ministry of National Education and the Council of Europe — listed on its website 2D and VR rehabilitation games with Hacettepe University — listed on its website Astar Strike, a cross-platform multiplayer FPS — listed on its website

Giving form to your imagination.
LeoKnight Studios is a 3D game art outsourcing studio specializing in production-ready characters, creatures, vehicles, weapons, props, and other game assets. We help game studios expand their production capacity and keep development moving without the overhead of hiring full-time artists.

Game art studio making 3D characters, environments, weapons, vehicles and UI
About Nasty Rodent Nasty Rodent is a game art outsourcing studio that produces 3D characters, environments, props, weapons, vehicles, concept art and game UI/UX in realistic and stylized styles. It is registered as Nasty Rodent OÜ in Tallinn, Estonia, and says it has more than ten years on the market and a team of 40+ artists. Company Overview Location: Tallinn, Estonia Team: 40+ artists (as stated on its website) Specialty: Realistic and stylized 3D game assets with a UE5-native pipeline Services 3D art — characters, environments, props, weapons and vehicles, game-ready with LODs Concept art and 2D — characters, environments and UI concepts Game UI/UX — menus, HUDs and icons Technical art — shaders, scene optimization and engine integration Notable Work Ready or Not, Squad, Mutant Year Zero: Road to Eden, Starship Troopers: Extermination, Miasma Chronicles and Corruption 2029 — listed on its website

We develop fun exciting high tech games, and VR simulations
3D Animation workshop is a company that operates since 2020 and develops high end computer games for clients worldwide. We have a team that has more then 20 published games behind us. From Marvel, to Naughty dog we worked with anyone.

High quality art outsourcing vendor
Digital Coalition is a 2D/3D Outsourcing studio based in Barcelona, focusing on high-end artistic and technical projects. Amongst our works are Call of Duty, Lords of the Fallen and Gothic Remake.

Yooperlite - expert Unity & VR game development.
Yooperlite is an independent game development studio specializing in immersive VR experiences. We combine strong technical expertise in Unity and multiplayer development with hands-on experience creating and shipping games for PC VR and standalone VR platforms. Our team offers full-cycle game development and co-development services, from prototyping and engineering to production and optimization.

We make things move.
Aniwala is an animation and game art studio. We handle a brief from board to delivery: 2D, 3D, VFX, engine integration and the edit, all in one pipeline. Most of the time a project loses is spent in the gaps between vendors.

Data-Driven Playtest & UX Validation Platform for PC, Mobile & Console Game Studios and Publishers.
Antidote empowers publishers to validate game potential, protect investments, and optimize player retention across entire portfolios: from boutique indie lineups to high-budget AA/AAA titles. By delivering secure, remote playtesting with precise demographic targeting, Antidote removes logistics bottlenecks to generate fast, actionable telemetry and playtester feedback at every milestone. Whether evaluating pitch-stage prototypes or fine-tuning live-service titles, publishers can make confident, data-backed greenlight and marketing decisions without compromising IP security.

Florida AR/VR agency building VR games and apps for Quest, Vision Pro and PC VR
About Frame Sixty Frame Sixty is an AR/VR development agency in Clearwater, Florida. It builds enterprise XR applications and VR games for Meta Quest, Apple Vision Pro and PC VR. For games, it takes projects from prototype through porting to store launch, or supplies dedicated teams or individual Unity and Unreal VR developers. It is a certified Apple Vision Pro developer. Company Overview Location: Clearwater, Florida, United States Specialty: VR games and spatial apps for Quest and Vision Pro Services VR game design and prototyping — comfort, locomotion and core-loop testing in the headset Meta Quest and Apple Vision Pro game development — including RealityKit and Unity PolySpatial Multiplayer VR — Netcode and Photon networking, avatars and voice VR porting and optimisation — Quest, PC VR and Vision Pro Store launch — Meta Horizon Store, App Lab and App Store submission Enterprise XR — training simulations, digital twins and product configurators Notable Work Astro Intruders, a mixed-reality game for Apple Vision Pro, and Logitech Vision Pro immersive video (listed on its website)

Kraków studio for console porting, remakes and remasters, incl. Switch 2 and Godot
About LYNXBYTE GAMES LYNXBYTE GAMES is a game studio in Kraków, Poland, that ports, remakes, remasters and develops games for studios and publishers. It handles platform integration, optimisation, QA and first-party certification in-house, and ports games built in Unity, Unreal, Godot and custom engines. Company Overview Location: Kraków, Poland Specialty: Console porting and certification, including Nintendo Switch 2 and Godot titles Services Game porting — PC to PlayStation 5, Xbox Series X|S, Nintendo Switch 1 and 2; console/PC to iOS and Android; VR ports Remake and remaster — engine migration from legacy custom engines to Unreal Engine 5 Full development — new games built on a client's existing IP Extras — crossplay, DLC, WinGDK/Xbox Play Anywhere, Steam Deck, GOG and Epic integrations QA and certification — FQA, LQA and CQA with platform submission Notable Work War Mongrels and 63 Days — porting work, referenced on its website The Cub (Xbox), Trail Out, Lumencraft, Quern: Undying Thoughts and Witch's Bakery — listed in its portfolio

Prague CGI animation studio making game trailers, cinematics and VR experiences
About All Animal All Animal is a Prague CGI animation studio that specializes in game trailers and cinematics, and also produces CGI ads and AR/VR experiences. Its portfolio is led by trailer and cinematic work for Blizzard Entertainment's World of Warcraft and for Ubisoft. Company Overview Location: Prague, Czech Republic Team: 11-50 employees (LinkedIn) Specialty: Full-CG game trailers and in-game cinematics Services Game trailers — full CG or real-time capture, story beats and sound design Cinematics — lore-driven cinematic sequences for game IPs Character development — look development, turnarounds and hero characters AR/VR — immersive and 4D VR experiences, AR activations CGI ads — look development, animation and finishing for agencies Pipeline tooling — custom Python and Unreal Engine tools Notable Work World of Warcraft trailers (Cataclysm Classic, Fall of the Lich King, The War Within) for Blizzard Entertainment — listed on its website Escape from Dalaran 4D VR ride for Blizzard Entertainment — listed on its website Heroes of Might and Magic III: Remake cinematics for Ubisoft — listed on its website

Independent game studio for web, mobile, and PC.
We are an independent game studio founded in 2024 by two passionate creators based in France. With over 10 years of experience in the video game industry and more than 50 released titles. Our mission is simple, to craft fun, immersive, and original games for web, mobile, and PC.

Budapest Unity studio for full-cycle, co-development, VR/AR and multiplayer games
About Sourcegarden Studio Sourcegarden Studio is a senior game development team in Budapest that builds its own games and takes on client projects, either owning a full scope or embedding in an existing production. Its focus is Unity engineering, VR and AR, and multiplayer systems such as prediction, reconciliation and dedicated servers. Several team members previously shipped the VR game Beanstalker and the Meta-commissioned VOXSYS prototype at VR Storm Studio. Company Overview Location: Budapest, Hungary Specialty: Unity, VR/AR and multiplayer game development Services Full-cycle game development from prototype to release Co-development — owned workstreams or embedded senior capacity VR game development — interaction, comfort and performance AR and XR development — location-based AR with visual positioning Multiplayer development — authoritative simulation and dedicated servers PC game development and tooling Notable Work Bad Goons — its own multiplayer voxel FPS in development, listed on its website If These Streets Could Talk — location-based AR project in Budapest, listed on its website

Co-development and console porting
Radical Dreams Entertainment is a remote-first Unreal Engine 5 studio based in Fukuoka, Japan. We support partners with programming, console porting, and production. To keep projects on schedule and eliminate risk, we’ve built a proprietary tracking AI that analyzes dev workflows to optimize timelines.

Johannesburg real-time art studio: 3D assets, VFX and cinematics for Unreal and Unity
About Delzaar Studio Delzaar Studio is an independent game art and real-time production studio in Johannesburg, South Africa. It creates characters, environments, props, lighting, VFX and cinematics for Unreal Engine and Unity projects, including VR, PC and console titles, and is an Epic MegaGrants recipient. Company Overview Location: Johannesburg, South Africa Specialty: Real-time 3D art and cinematics for Unreal Engine and Unity Services Game-ready assets — props, vehicles, weapons and modular kits Character, creature and hard-surface modelling PBR texturing and material systems Lighting and look development Scene layout, level blocking and 3D prototyping Real-time VFX and cinematics, VR production Notable Work TideTurn (Stanion Studios) — character and texture pipeline, listed on its website Clients and partners shown include Epic Games, Stanion Studios and QORPO World — listed on its website

We help indie game studios tell great stories.
Pergamon Narrative is a boutique narrative design agency providing interactive storytelling services for video games. We are dedicated to bringing the myths and legends of your imagination to life through comprehensive narrative solutions. Our historical insight, attention to detail, and player-centric approach make us the ideal partner for studios looking to differentiate their games with compelling storytelling and design.

Localization Services
We provide English–Turkish game localization and language services for game developers and publishers. With 14 years of gaming experience and 7 years of game localization experience, we understand gaming terminology, player expectations, tone, character voices, and cultural adaptation. Our services include game localization, translation, proofreading, linguistic QA (LQA), transcreation, and in-game text adaptation. We can support indie developers, studios, publishers, and localization agencies with flexible project-based teams and scalable workflows.
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