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Custom Engine Game Development Studios

Studios building proprietary technology for unique requirements. Browse verified studios with expertise in Custom Engine development.

50 studios

Why Custom Engine?

Tailored performance
Full control
Unique capabilities
No licensing fees

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Max Gogh Studio logo
Featured

Max Gogh Studio

About Max Gogh Studio Max Gogh Studio is a Argentinian game development, video production and VFX studio founded in 2018. The team consists of over 100 professionals, with 350+ completed projects under their belt, including for products and companies such as Givenchy, Casio, Audioteka, game Blood of Heroes, game Red Covenant, Panasonic, Epson, game Relicta, and many others. Company Overview Founded: 2018 Headquarters: Argentina (Buenos Aires) Team: 100+ employees Projects: 350+ games, video and VFX projects Services Game Development Full-cycle PC & Console games Full-cycle Mobile, Web & Cross-Platform games Co-development Game art & asset production Art Production Graphic Design 2D / 3D art Characters and assets Environments Animation CGI & Visual Effects (VFX) Video Production Cinematic Trailers, Teasers & Launch Films Commercials & Branded Videos Corporate, Explainer & Product Videos Post-Production, Editing & Motion Design Other AR/VR, Interactive Experiences & Simulations Major Clients & Notable Projects Givenchy Casio Audioteka Game Blood of Heroes Game Red Covenant Panasonic Epson Game Relicta Polygon Dalmore Inglot Game Octopus Feast Victorinox Why Choose Max Gogh Studio Givenchy, Casio, Blood of Heroes, Panasonic client roster 350+ completed projects Satisfied Customers from Over 25 Countries Full-service game development, video production, VFX End-to-end product development

3D Art
Animation
Full Production
Game Design
2D Art
Buenos Aires, Argentina
51-200
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Studios Using Custom Engine

Keywords Studios logo
Keywords Studios
Dublin, Ireland
1000+

About Keywords Studios Keywords Studios is the world's largest video game services company, headquartered in Dublin, Ireland. Founded in 1998 with 13,000+ specialists globally, they provide end-to-end services across the entire game lifecycle, from art and development to localization, QA, and player support. Company History Founded: 1998 by Giorgio Guastalla and Teresa Luppino Headquarters: Leopardstown, Dublin, Ireland Team: 13,000+ specialists worldwide Acquired: EQT AB (October 2024) Services Seven Business Segments Art Services - Game-ready art production Engineering - Game development Functional Testing - QA services Audio Recording - Casting to post-production Translation - 80+ languages Localization - Text and audio (50+ languages) Player Support - Community and content moderation Localization Excellence 80+ languages for text 50+ languages for audio 700+ global LQA testers KantanAI Translation Management platform QA Testing Functional testing Localization QA All genres (indie to AAA) Pre-Alpha to live stages Technology AI-powered localization (KantanAI) Proprietary translation management Extensive hardware/peripheral support Rapidly scalable processes Global Presence Offices across Asia, Europe, and the Americas with centralized project management. Why Choose Keywords Studios World's largest game services company 13,000+ specialists globally 80+ languages localization End-to-end game lifecycle services 25+ years industry experience

ART 2D
ART 3D
ANIMATION
+6
PTW logo
PTW
Tokyo, Japan
1000+

About PTW (Pole To Win) PTW is a Japanese game services company founded in 1994, now a UK-based holding under Poletowin Holdings (Tokyo Stock Exchange 3657). With 8,500+ employees across 40+ studios in 16 countries, they provide QA, localization, art, audio, and player support services globally. Company Overview Founded: 1994 (Japan) Headquarters: UK (holding company since 2016) Parent: Poletowin Holdings (Tokyo Stock Exchange) Team: 8,500+ employees Studios: 40+ worldwide Brand Family PTW (parent brand) SIDE (audio) 1518 Studios (art) Entalize Services Quality Assurance Game testing Platform compliance Functionality QA Hardware testing Localization Translation (30+ languages) Linguistic testing Culturalization Transcreation Audio Production Voice recording Sound design Music production Player Support Customer service Community management Live operations support Global Presence UK, USA, Canada Japan, Korea, China, Taiwan India, Malaysia, Singapore Romania Platform Coverage PC, Xbox One, PS4 Wii, PS Vita, DS Switch, VR Mobile and tablet Why Choose PTW Since 1994 industry pioneer 8,500+ employees massive scale 40+ studios global coverage 30+ languages localization Tokyo Stock Exchange listed parent

QA TESTING
LOCALIZATION
AUDIO
+3
Sumo Digital logo
Sumo Digital
Sheffield, United Kingdom
1000+

About Sumo Digital Sumo Digital is a British video game developer founded in 2003 in Sheffield, UK. Acquired by Tencent in 2022, they employ 1,200+ people across 17 studios globally, having worked with Microsoft, Sony, SEGA, and Activision on titles like LittleBigPlanet 3, Forza Horizon 2, and Warframe. Company Overview Founded: 2003 Headquarters: Sheffield, UK Founders: Carl Cavers, Paul Porter, Darren Mills, James North-Hearn Owner: Tencent (2022) Team: 1,200+ employees Studios (17 locations) UK Sheffield (HQ) Nottingham Newcastle Brighton (The Chinese Room) Leeds (Red Kite Games) Leamington Spa Warrington International Pune, India Bangalore, India Wroclaw, Poland Czech Republic (PixelAnt) Vancouver, Canada Notable Projects LittleBigPlanet 3 (Sony) Forza Horizon 2 (Xbox 360) Warframe (content updates) Various AAA co-development Partnerships Microsoft Sony SEGA Activision Digital Extremes (Warframe) Corporate History 2007: Opened Sumo India 2007: Acquired by Foundation 9 2014: Management buyout (NorthEdge Capital) 2022: Acquired by Tencent Why Choose Sumo Digital Tencent-owned major backing 1,200+ employees massive scale 17 studios global presence LittleBigPlanet, Forza AAA credits Sheffield HQ UK heritage

PROGRAMMING
ART 3D
ART 2D
+2
Wargaming logo
Wargaming
Nicosia, Cyprus
1000+

About Wargaming Wargaming is a Belarusian video game company founded in 1998 in Minsk, now headquartered in Nicosia, Cyprus. Creators of World of Tanks (100M+ players), World of Warships, and World of Warplanes, they suffered $250M+ losses leaving Russia and Belarus in 2022. Company Overview Founded: August 2, 1998 Founder: Victor Kislyi Original HQ: Minsk, Belarus Current HQ: Nicosia, Cyprus (since 2011) Focus: Military-themed team-based games Major Games World of Tanks 100M+ registered players Best Belarusian brand (2012) Free-to-play MMO Other Titles World of Tanks Blitz World of Tanks Modern Armor World of Warplanes World of Warships World of Warships Legends World of Warships Blitz 2022 Exit from Russia/Belarus Closed Minsk, Moscow, St. Petersburg offices $250M+ losses, 30% market impact Donated $1M to Ukrainian Red Cross Opened Warsaw and Belgrade offices Current Studios Warsaw, Poland (2022) Belgrade, Serbia (2022) Nicosia, Cyprus (HQ) Note Wargaming is primarily a game developer/publisher rather than an outsourcing provider. Listed for reference as a major Eastern European studio. Why Wargaming Matters World of Tanks 100M+ players Belarus-founded tech pioneer Cyprus HQ current operations $1M donation Ukraine support Military games genre leader

PROGRAMMING
GAME DESIGN
ART 3D
+1
Lionbridge Gaming logo
Lionbridge Gaming
Waltham, United States
1000+

About Lionbridge Gaming Lionbridge Gaming is a global leader in game localization, testing, audio, and player support services. With 10 labs worldwide and 40+ language support, they help deliver authentic gaming experiences across all markets through their team of global gamers. Company Overview Parent: Lionbridge Labs: 10 globally located Languages: 40+ core languages Presence: North America, Latin America, Europe, Asia Services Game Localization Translation (40+ languages) Cultural adaptation AI-powered localization Native linguist teams Localization Testing Native tester teams Cultural and linguistic QA Geopolitical review Certification compliance Functional Testing Follow-the-sun delivery Test automation capabilities 24/7 testing capability Hybrid testing (lab + remote) Specialized Testing Usability testing Stress testing Compatibility testing Multiplayer testing Network connectivity testing Regional payment testing Audio Services Voice recording Audio localization Audio QA Voice casting Player Support Player experience management Community support Marketing localization Global Labs Montreal (full-service) Key locations in North America, Latin America, Europe, Asia Strategic placement near game development centers Why Choose Lionbridge Gaming 10 global labs key gaming markets 40+ languages localization 24/7 testing follow-the-sun Hybrid model lab + remote Full-service loc to player support

LOCALIZATION
QA TESTING
Wargaming Minsk logo
Wargaming Minsk
Minsk, Belarus
1000+

About Wargaming Minsk Wargaming Minsk was the original and largest studio of Wargaming, founded in 1998 in Belarus. The birthplace of World of Tanks, it was closed in April 2022 after Wargaming exited Russia and Belarus following the Ukraine invasion, suffering $250M+ in losses. Company History Founded: August 2, 1998 Founder: Victor Kislyi Location: Minsk, Belarus Status: Closed April 2022 Significance Original Wargaming studio Largest development center Birthplace of World of Tanks Belarus' biggest game studio Tech jewel of the country 2022 Closure Following Russia's invasion of Ukraine: Strategic review of worldwide operations Decision to exit Russia and Belarus Closed Minsk, Moscow, St. Petersburg offices $250M+ losses, 30% market impact VIP employees offered relocation Business transferred to Lesta Studio (unaffiliated) Legacy World of Tanks launched from Minsk became one of the most successful free-to-play games globally with 100M+ registered players. Aftermath Wargaming opened new studios in Warsaw, Poland and Belgrade, Serbia to continue operations, becoming its 7th and 8th European studios with up to 400 employees. Why Wargaming Minsk Mattered World of Tanks created here 1998 founding gaming pioneer Belarus' largest game studio Historic exit 2022 closure $250M+ sacrifice for principles

PROGRAMMING
ART 3D
GAME DESIGN
+1
Saber Interactive logo
Saber Interactive
New Jersey, United States
1000+

About Saber Interactive Saber Interactive is an American video game developer and publisher founded in 2001 in Fort Lauderdale, Florida. With 13 studios across the Americas and Europe, they offer publishing, co-development, and porting services, known for projects like The Witcher 3 Switch port, Halo: MCC, and Crysis Remastered. Company Overview Founded: 2001 Headquarters: Fort Lauderdale, Florida Founders: Andrey Iones, Matthew Karch, Anton Krupkin Studios: 13 worldwide Services Co-Development AAA game partnerships Technical collaboration Development support Porting Nintendo Switch porting Console optimization Platform expansion Publishing Indie and AA publishing Distribution support Marketing assistance Notable Co-Development Projects The Witcher 3: Wild Hunt (Nintendo Switch) Halo: The Master Chief Collection Halo: Combat Evolved Anniversary Crysis Remastered Technology Expertise Unreal Engine specialists Proprietary engine development Cross-platform optimization Acquisitions Demiurge Studios (Cambridge, MA) Multiple specialized studios for work-for-hire Philosophy Focus on organic creative and technical relationships between studios globally, avoiding the dynamic where Western studios have creative ownership while outsourced studios do "grunt work." Why Choose Saber Interactive The Witcher 3 Switch port expertise 23+ years industry experience 13 studios global reach Halo, Crysis AAA credits Unreal Engine specialists

PROGRAMMING
GAME DESIGN
ART 3D
+1
Qualitest logo
Qualitest
London, United Kingdom
1000+

About Qualitest Qualitest is the world's largest pure-play QA and software testing company with 9,000+ specialists globally. With offices in US, UK, Israel, and India, they provide game testing services including functional QA, compatibility, localization, and Sony/Nintendo/Microsoft certification support. Company Overview Position: World's largest pure-play QA company Team: 9,000+ specialists Clients: 500+ worldwide Offices: USA, UK, Israel, India Game Testing Services QA Testing Game play testing (manual + automated) Mobile game testing Localization testing Compatibility testing Platform Certification Sony certification Nintendo certification Microsoft certification Performance Reliability testing Peak demand testing Crash rate reduction (up to 90%) User Experience UI/UX testing Real-world user testing Any language, any region UK Operations UK presence since 2015 G Cloud framework available UK Test Centre for Non-Functional Testing Major contracts including EE Technology Intelligent Automation AI-powered QA Performance Engineering Crowd-Sourced UX Assurance Cost Efficiency Up to 40% cost reduction and efficiency boost. Why Choose Qualitest World's largest pure-play QA 9,000+ specialists global scale Platform certification Sony, Nintendo, Microsoft 90% crash reduction proven results UK + US + India multi-region

QA TESTING
XLOC logo
XLOC
New York, United States
501-1000

About XLOC XLOC is a web-based localization management solution for video games, part of Keywords Studios. Perfected over 20 years, their powerful CMS manages global assets (text, audio, art) throughout multilingual game development for titles like Call of Duty, Civilization, Destiny, and Fortnite. Company Overview Parent: Keywords Studios Experience: 20+ years Focus: Localization management software Type: Process management (not translation house) Technology Content Management System Web-based platform Text, audio, art asset management Real-time master file updates Format-agnostic linking Languages 60+ languages supported FIGS (French, Italian, German, Spanish) CJK (Chinese, Japanese, Korean) Arabic, Hebrew, Turkish, Vietnamese Multiple regional variants Key Features Adapts to developer workflows Links assets without dictating formats 50% QA lead time reduction On-the-fly linguistic testing Simultaneous multi-platform release Cost and error reduction Notable Titles Built with XLOC Call of Duty series Civilization series Destiny series BioShock series Fortnite Monster Hunter Resident Evil Dauntless The Callisto Protocol Major Partners Capcom (Japan) Glu Mobile Bandai Namco Why Choose XLOC Call of Duty, Fortnite AAA titles 60+ languages comprehensive coverage 20+ years proven solution Keywords Studios backing 50% faster QA testing

LOCALIZATION
QA TESTING
AUDIO
Room 8 Group logo
Room 8 Group
Limassol, Cyprus
1000+

About Room 8 Group Room 8 Group is a global leader in external art production and game development, uniting seven specialized studios: Room 8 Studio, Dragons Lake, Massive Black, Solid Bash, PUGA Studios, Heroic, and highlight QA. They work with 7 of the top 10 global publishers. Company Overview Headquarters: Cyprus Type: Multi-studio holding Reach: Global presence across 9+ countries Clients: 7 of top 10 publishers Studio Family Room 8 Studio Art production and game development Dragons Lake Art outsourcing Massive Black Concept art and design Solid Bash Development services PUGA Studios Art production Heroic Game development highlight QA Quality assurance Global Locations USA (Los Angeles) UK Brazil Canada Cyprus Japan Poland Romania Ukraine Single Ecosystem Studios can be leveraged individually or at group level, working together within a unified ecosystem for maximum flexibility and scale. BAFTA-Nominated Work Alan Wake 2 Star Wars Jedi: Survivor Diablo IV Call of Duty: Modern Warfare III Forza Motorsport Why Choose Room 8 Group 7 studios unified ecosystem BAFTA nominations proven quality Top 10 publishers trusted partner Global presence 9+ countries Full-service art to QA

ART 2D
ART 3D
ANIMATION
+4
Lionbridge Games logo
Lionbridge Games
Waltham, United States
1000+

About Lionbridge Games Lionbridge Games is a global leader in game localization, testing, audio, marketing, and player support services. With 10 labs worldwide, 40+ language support, and battle-hardened QA teams, they help deliver authentic gaming experiences across all markets. Company Overview Parent: Lionbridge Labs: 10 strategically located globally Languages: 40+ core languages Services: Full-service game localization & QA Services Localization Translation (40+ languages) Cultural adaptation Native linguist teams Full vertical integration Localization Testing Native tester teams Cultural/linguistic QA Geopolitical review Certification compliance Functional QA Game testing services 24/7 testing capability Hybrid testing (lab + remote) Real-time testing Audio Services Voice recording Audio localization Audio QA Voice casting Player Experience Player support Community management Marketing localization Global Capabilities 10 labs in key gaming markets Secure remote testing infrastructure Around-the-clock testing Hybrid testing model leader Integration Advantage Full vertical integration of translation, audio, and localization QA. Teams work closely to resolve bugs efficiently with shared tech-supported processes across all languages. Why Choose Lionbridge Games 10 global labs in key markets 40+ languages localization Hybrid testing pioneer Full-service loc + QA + audio 24/7 testing capability

QA TESTING
LOCALIZATION
AUDIO
Side logo
Side
Tokyo, Japan
501-1000

About SIDE SIDE is an award-winning audio production company founded in 1997 in London, specializing in game voice acting, localization, and sound services. With 25+ years experience and studios in London, LA, Paris, and Shanghai, they bring games to life in 30+ languages. Company Overview Founded: 1997 Headquarters: London, UK Studios: London, LA, Paris, Shanghai Experience: 25+ years Languages: 30+ Services Voice Production Casting and directing Voice recording (all languages) Post-production Lip sync Performance Capture Motion capture Performance capture Facial capture Audio Services Sound design Music composition Audio implementation Creative Services Casting Directing Talent management Notable Projects Genshin Impact Disney Speedstorm Crash Team Rumble Zenless Zone Zero A Plague Tale (Amicia and Hugo voices) Tales of Kenzera: Zau (Swahili voice production) Industry Presence 704+ voice actors in database 73+ titles credited Award-winning productions Parent Company Part of PTW (Pole To Win) family offering QA, art, localization, and player support. Why Choose SIDE 25+ years industry pioneer 30+ languages global reach London + LA + Paris + Shanghai studios Genshin Impact AAA credits Full audio voice to music

LOCALIZATION
AUDIO
Testronic logo
Testronic
London, United Kingdom
501-1000

About Testronic Testronic is a world-class QA and localization company founded in 1998, now serving the global games industry with 2,000+ employees. Award-winning Best QA & Localization Provider (TIGA 2020, 2023), they work with Riot Games, Square Enix, Tencent Games, and more. Company Overview Founded: 1998 Team: 2,000+ employees worldwide Parent: Catalis Group Awards: TIGA Best QA & Localization Provider (2020, 2023) Experience: 20+ years Global Locations London, UK (Primary) Warsaw, Poland Bucharest, Romania New Orleans, USA Belgrade, Serbia Lisbon, Portugal Manila, Philippines Services Quality Assurance Functionality QA Hardware compliance Console, PC, mobile, VR Social and casual games Localization Translation services Linguistic testing Cultural adaptation Player Support Community management Customer service Certification Platform certification support Compliance testing Notable Clients Riot Games Square Enix Tencent Games Parent Company Part of Catalis Group alongside: Curve Games Secret 6 (acquired 2023) Why Choose Testronic TIGA Award winner industry recognized 2,000+ employees global scale Since 1998 proven expertise Riot, Square Enix AAA clients 7 locations worldwide coverage

QA TESTING
LOCALIZATION
Gravity Co logo
Gravity Co
Seoul, South Korea
201-500

About Gravity Co., Ltd. Gravity Co., Ltd. is a South Korean video game developer and publisher best known for creating Ragnarok Online. They are a subsidiary of GungHo Online Entertainment. Company Overview Location: South Korea Parent Company: GungHo Online Entertainment Known For: Ragnarok Online franchise Notable Games Ragnarok Online MMORPG franchise Global success Multiple sequels and spin-offs Note Gravity is primarily a game developer/publisher, not an outsourcing service provider. Listed for reference only. Why Gravity Matters Ragnarok Online iconic franchise South Korean game development GungHo backing

PROGRAMMING
GAME DESIGN
ART 2D
+1
XE
XPEC Entertainment
Taipei, Taiwan
201-500

About XPEC Entertainment XPEC Entertainment is a Taiwanese game developer and publisher founded in 2000 in Taipei. With studios in Taipei, Kaohsiung, Beijing, and Suzhou, nearly 1,000 R&D staff, they've provided art production for 150+ AAA titles including Final Fantasy XV Pocket Edition, Uncharted 2, and Transformers. Company Overview Founded: August 2000 Headquarters: Taipei, Taiwan Studios: Taipei, Kaohsiung, Beijing, Suzhou Team: ~1,000 R&D staff (90% of workforce) Studio Specializations XPEC Taipei (HQ) Multi-platform game development 15+ years experience Proprietary engine development XPEC Beijing Mobile game development focus XPEC Art Center (Kaohsiung, Suzhou, Taipei) All art-related productions AAA art outsourcing Notable Art Credits (150+ titles) Final Fantasy XV Pocket Edition Uncharted 2 Iron Man 007: Quantum of Solace The Lord of the Rings: Conquest Transformers Skylanders: Spyro's Adventure Technology Independently developed engine Exclusive proprietary technologies Cross-platform development expertise Platform Coverage PC PlayStation Xbox Mobile Multi-platform Why Choose XPEC Entertainment 150+ AAA titles art credits Final Fantasy XV collaboration ~1,000 R&D staff massive scale Taiwan + China regional presence Cross-platform comprehensive expertise

PROGRAMMING
GAME DESIGN
ART 3D
+2
Pingle Studio logo
Pingle Studio
Kyiv, Ukraine
201-500

About Pingle Studio Pingle Studio is a Ukrainian game development outsourcing company founded in 2007 in Lviv. With nearly 400 employees and offices across Ukraine, UK, and Canada, they provide co-development, porting, QA, and art services for clients including Epic Games, Disney, and Square Enix. Company History Founded: 2007 Headquarters: Lviv, Ukraine CEO: Dmytro Kovtun (18+ years experience) Team: ~400 employees (86% technical) Global Offices Lviv, Ukraine Dnipro, Ukraine Kyiv, Ukraine Kharkiv, Ukraine London, UK Ottawa, Canada Services Game Development Co-development Full-cycle production Multiplayer development Porting Console porting PC porting Platform optimization Art & Animation Game art production Animation services Visual development QA Game testing Quality assurance Bug tracking Technology Unreal Engine Unity Cross-platform expertise Notable Clients Epic Games Disney Lucasfilm Embracer Group Team17 Zynga Square Enix tinyBuild Revolution Software Notable Projects Hello Neighbor SpeedRunners Life is Strange Why Choose Pingle Studio Epic, Disney, Square Enix clients ~400 employees scaled team Hello Neighbor credits Ukraine + UK + Canada global presence Since 2007 17+ years experience

PROGRAMMING
ART 3D
ART 2D
+4
Bigpoint logo
Bigpoint
Hamburg, Germany
201-500

About Bigpoint Bigpoint is a German game developer and publisher specializing in browser-based and free-to-play games. One of the pioneers of the free-to-play model in Europe, they have developed and operated some of the most successful browser games in history. Notable Games DarkOrbit Space-based MMO shooter with millions of registered players. Seafight Pirate-themed browser MMO game. Farmerama Farming simulation game. Drakensang Online Action RPG in the Drakensang universe. Business Model Pioneered the free-to-play model in European gaming: Browser-based games Free-to-play with microtransactions Cross-platform accessibility Live-service operations Services Game Development Browser game development Free-to-play game design Live operations management Publishing Self-publishing platform European market expertise Community management Location Headquarters: Hamburg, Germany Legacy One of Europe's original browser gaming companies, helping establish the free-to-play business model that has become standard across the industry. Their games have attracted tens of millions of players worldwide. Why Choose Bigpoint F2P pioneers with proven monetization expertise Browser game specialists for accessible gaming European publishing experience Live ops expertise with long-running games Proven scalability with millions of players

PROGRAMMING
ART 2D
ART 3D
+2
DI
Dhruva Interactive
Bangalore, India
501-1000

About Dhruva Interactive Dhruva Interactive was India's oldest video game developer, founded in March 1997 in Bangalore by Rajesh Rao. The company contributed to over 100 titles for global publishers before being acquired by Rockstar Games in 2019 and merged into Rockstar India. Company History Founded: March 1997 Location: Bangalore, India Founder: Rajesh Rao Peak Size: 300+ employees Acquisition: Sold to Rockstar Games for $7.9M in May 2019 Acquisition Timeline 2016: Starbreeze Studios acquired 90.5% stake for $8.5M 2019: Starbreeze sold to Rockstar Games for $7.9M due to financial difficulties Merged: Into Rockstar India (500+ employees combined) Notable Project Contributions Halo 5: Guardians Forza Horizon 3 Quantum Break Sea of Thieves Days Gone Marvel's Spider-Man Prey (Arkane Studios) Services Provided (Historical) Game development Art production Co-development support Asset creation Legacy As India's pioneering game development studio, Dhruva established India as a viable outsourcing destination for AAA game development, contributing to over 100 titles across 20+ years before becoming part of Rockstar India. Why Choose Dhruva Interactive (Historical) 100+ titles contributed to AAA experience with major franchises India's pioneer in game development Now Rockstar India with continued legacy

ART 3D
ART 2D
ANIMATION
Iron Galaxy Studios logo
Iron Galaxy Studios
Chicago, United States
201-500

About Iron Galaxy Studios Iron Galaxy Studios is a leading American video game developer and technical consulting studio founded in 2008. Based in Chicago with studios in Orlando, Nashville, and Austin, they specialize in porting, co-development, and support work for major publishers. Company History Founded: 2008 by Dave Lang Headquarters: Chicago, Illinois Recognition: Fortune's Best Small/Medium Workplaces Chicago 2024 (#6) Studio Locations Chicago, Illinois (HQ) Orlando, Florida Nashville, Tennessee Austin, Texas Services Porting Console-to-PC conversions PC-to-console ports Nintendo Switch optimization Cross-platform development Development Services Technical consulting Co-development support Lead development Quality assurance Portfolio 80+ games across various platforms. Notable Porting Projects Nintendo Switch The Elder Scrolls V: Skyrim (2017, with Bethesda) Diablo III (2018, with Blizzard) Dauntless (2019) Overwatch (2019) Apex Legends (2021) PC Ports Uncharted: Legacy of Thieves Collection (2022) The Last of Us Part I (2023) Original Development Killer Instinct Seasons 2 & 3 Rumbleverse (original IP) Earlier Work Bionic Commando Dark Void Industry Recognition Great Places to Work Chicago 2021 certified GamesIndustry.biz US Best Places To Work winner Top Workplaces USA 2022 winner Why Choose Iron Galaxy 80+ games portfolio Bethesda, Blizzard, Naughty Dog porting work Nintendo Switch optimization experts Award-winning workplace culture Full-service technical consulting

PROGRAMMING
FULL PRODUCTION
PORTING
+1
Lemon Sky logo
Lemon Sky
Kuala Lumpur, Malaysia
201-500

About Lemon Sky Lemon Sky is a duplicate entry for Lemon Sky Studios. See the main Lemon Sky Studios profile for comprehensive information about this Malaysian game art outsourcing studio. Quick Facts Location: Kuala Lumpur, Malaysia Founded: 2006 Team: 500+ creative talents Projects: 180+ AAA titles Services Concept art 3D asset production Character modeling Environment design Animation Cinematics Notable Credits Final Fantasy VII Remake Marvel's Spider-Man Resident Evil Assassin's Creed Valhalla Street Fighter 6 See Also Refer to Lemon Sky Studios profile for complete company details, client list, and portfolio information.

ART 2D
ART 3D
ANIMATION
IO Interactive logo
IO Interactive
Copenhagen, Denmark
201-500

About IO Interactive IO Interactive (IOI) is a Danish AAA game developer and publisher founded in 1998, headquartered in Copenhagen. With ~500 employees across 5 studios, they are the creators of Hitman, Kane & Lynch, and the upcoming James Bond game Project 007. Company Scale Founded: 1998 ~500 employees (2025) Status: Independent (since 2017 buyout from Square Enix) 25+ years in business Locations Copenhagen, Denmark (HQ) Malmö, Sweden Barcelona, Spain Istanbul, Turkey Brighton, UK Notable Games Hitman Franchise HITMAN World of Assassination Full trilogy critically acclaimed Other Franchises Kane & Lynch Mini Ninjas Freedom Fighters Upcoming 007 First Light (May 2026) - James Bond origin story Project Fantasy Technology Glacier Engine - Award-winning proprietary game engine Company History 1998: Founded in Copenhagen 2004: Acquired by Eidos for £23M 2009: Under Square Enix Europe 2017: Management buyout, became independent 2025: 500 employees across 5 studios Note IO Interactive is primarily a game developer/publisher, not an outsourcing provider. Listed for reference. Why IO Interactive Matters Hitman franchise creators James Bond game (Project 007) 500 employees across Europe Independent AAA studio

PROGRAMMING
GAME DESIGN
ART 3D
+1
Sumo Sheffield logo
Sumo Sheffield
Sheffield, United Kingdom
201-500

About Sumo Sheffield Sumo Sheffield is the largest and flagship studio of Sumo Digital, established in 2003 in Sheffield, UK. Now owned by Tencent, they're one of the largest award-winning studios in the UK, specializing in large-scale AAA licensed projects and working on Warframe content. Company Overview Founded: 2003 Location: Sheffield, UK (Sumo HQ) Parent: Sumo Digital (Tencent subsidiary) Focus: AAA licensed projects and own IP History Founded by Carl Cavers, Paul Porter, Darren Mills, and James North-Hearn from former Infogrames Studios management team. Many developers worked together previously at Gremlin Interactive. Scale Sumo Digital now has 16 studios worldwide with 1,200+ employees globally across UK, Europe, India, and Canada. Sumo Sheffield is the largest of these studios. Notable Partnerships Microsoft Sony SEGA Activision Digital Extremes (Warframe) Current Projects Working on content updates for Warframe in partnership with Digital Extremes (announced October 2024, ongoing as of October 2025). Corporate History 2017: Sumo Group formed 2022: Acquired by Tencent Why Choose Sumo Sheffield Tencent-owned major backing 1,200+ employees Sumo group scale Warframe active development Sheffield HQ UK's leading studio Microsoft, Sony, SEGA AAA partners

PROGRAMMING
GAME DESIGN
ART 3D
+1
Andovar logo
Andovar
Singapore, Singapore
201-500

About Andovar Andovar is a global localization company headquartered in Singapore, specializing in game localization and AI data services. They translate scripts, localize user interfaces, cast voice actors, record voiceovers, and test games in over 80 languages. Company Scale Headquarters: Singapore 80+ languages for game localization 200+ languages for AI data services 1 billion+ words translated Offices: Singapore, Thailand, Colombia, Hungary, India, USA, China Services Game Localization Script translation UI localization Cultural adaptation Mobile, PC, MMO, and VR games Voice Production Voice actor casting Voiceover recording Audio localization Quality Assurance Localization QA Game testing Cultural review AI Data Services Multilingual AI data training 200+ language coverage Notable Projects PUBG - Localized into 17 languages including game strings, microsites, FAQs, and marketplace descriptions World of Tanks - High-profile localization project Global Presence Offices spanning Asia, Europe, and the Americas provide around-the-clock project management, support, and client service across all time zones. Why Choose Andovar 80+ languages for game localization 1 billion+ words translated PUBG experience with 17-language rollout Global offices across 7 countries AI data capabilities for emerging needs

LOCALIZATION
AUDIO
QA TESTING
PT
Pole To Win
Tokyo, Japan
501-1000

About Pole To Win (PTW) Pole To Win is a Japanese QA and localization company founded in 1994, pioneering video game outsourcing services. With 40+ studios in 16 countries and brands including SIDE and 1518 Studios, they provide testing, localization, art, audio, and player support globally. Company History Founded: 1994 (Japan) Studios: 40+ globally Countries: 16 Pioneer: First video game QA outsourcing company Brand Family PTW (parent) SIDE (audio) 1518 Studios (art) Ghostpunch Games (development) Services Quality Assurance Functional testing Compliance testing Localization QA (LQA) Platform-specific testing Localization Translation services Culturalization Transcreation Linguistic testing Additional Services Art production Game development Audio production Player support Community management Data collection Platform Coverage PC Xbox One PS5 Nintendo Switch Wii PS Vita DS VR Mobile/Tablet Languages 50+ languages including CJK, FIGS, Arabic, Hindi, Russian, and many more for QA, localization, and player support. Why Choose PTW Since 1994 industry pioneer 40+ studios global scale 50+ languages comprehensive coverage Full-service QA to player support Japan-founded global reach

LOCALIZATION
QA TESTING
Sperasoft logo
Sperasoft
San Francisco, United States
201-500

About Sperasoft Sperasoft is an international game development company founded in 2004, now part of Keywords Studios. With development centers in USA, Poland, Malta, Armenia, and Serbia, they're pioneers in co-development, contributing to franchises like Halo, Battlefield, and Assassin's Creed. Company Overview Founded: 2004 Parent: Keywords Studios Studios: USA, Poland, Malta, Armenia, Serbia Experience: 20+ years Awards Best Employer in Poland (Forbes, 3 consecutive years) One of the largest game studios in Poland and Serbia Services Game Development Co-development Full game production Live services Technical Services Engineering Game porting DevOps NOC (Network Operations) Art & Animation 2D/3D art production Character art Environment art Animation eCommerce Game commerce solutions Notable Clients Ubisoft Riot Games Electronic Arts Sony BioWare ZeniMax Warner Brothers Wargaming Notable Franchises Halo Battlefield Assassin's Creed Krakow Office European hub for Polish and international talent with expertise in production, art, and engineering. Why Choose Sperasoft Halo, Battlefield franchise credits Keywords Studios backing 20+ years pioneer in co-dev Forbes Best Employer Poland Multi-region USA, EU, Armenia

PROGRAMMING
ART 3D
FULL PRODUCTION
Goodbye Kansas Studios logo
Goodbye Kansas Studios
Stockholm, Sweden
201-500

About Goodbye Kansas Studios Goodbye Kansas Studios is a leading VFX and game cinematics studio with 300+ talents across Stockholm, London, Belgrade, and Mumbai. They create high-end visual content for film, TV, games, and advertising. Company Scale 300+ talents globally Offices: Stockholm (HQ), London, Belgrade, Mumbai Locations Stockholm, Sweden: Hammarbyterrassen 3 (HQ) London, UK: Dunstan House, St Cross Street Belgrade, Serbia: Knez Mihailova 33 Mumbai, India: Paradigm Tower, Mindspace Services Film & TV VFX production Full production services Game Services Game cinematics In-game content Trailers Production Services Motion capture 3D scanning Visual development Character and environment design Art direction Pre-production to post-production Advertising Commercial VFX Brand content Notable Projects Game of Thrones: War For Westeros Destiny 2: The Edge of Fate Indiana Jones & The Great Circle Cronos: The New Dawn Specializations Game cinematics New IP creation Cutting-edge technology High-end visual effects Why Choose Goodbye Kansas 300+ global team for scale Game of Thrones & Destiny 2 credits Mocap & 3D scanning capabilities 4 international studios coverage Film + games crossover expertise

ANIMATION
ART 3D
Blur Studio logo
Blur Studio
Los Angeles, United States
201-500

About Blur Studio Blur Studio is a premier animation and visual effects studio creating cinematic content for games, streaming, and film. Known for producing some of gaming's most iconic trailers and cinematics, they bring AAA quality to every project. Services Animation Production Game cinematics and trailers Streaming series production Film visual effects Character animation Visual Effects High-end VFX production Real-time rendering CGI integration Motion capture enhancement Notable Projects Gaming Cinematics Call of Duty: Modern Warfare II Valorant Revelation Warframe League of Legends Gears of War Elder Scrolls Streaming & Film Love Death & Robots Volume 4 (Netflix) Secret Level (Amazon Prime) Sonic 2 (Film) Exodus (Original content) Major Clients Riot Games Activision The Coalition Digital Extremes Zenimax/Bethesda Netflix Amazon Prime Original Content New Reel (2025) Exodus Specializations AAA game cinematics Streaming animation series Film VFX Trailer production High-fidelity character animation Why Choose Blur Studio Industry-leading quality in game cinematics Major client roster including Riot, Activision, Bethesda Streaming partnerships with Netflix and Amazon Original content capabilities Proven excellence across games and film

ANIMATION
ART 3D
Haemimont Games logo
Haemimont Games
Sofia, Bulgaria
51-200

About Haemimont Games Haemimont Games is a Bulgarian video game developer founded in 1997. With 65+ creative professionals, they have created 15 full titles and numerous expansions, including the acclaimed Tropico franchise. Company Scale Founded: 1997 65+ employees (designers, programmers, artists) 15 full titles + expansions Location: Bulgaria Notable Games Tropico Franchise (Kalypso) Tropico 3 (2009) Tropico 4 (2011) Tropico 5 (2014) Other Titles Jagged Alliance 3 (2023) Stranded: Alien Dawn (2023) Surviving Mars (2018) Victor Vran (2015) Omerta: City of Gangsters (2013) The First Templar (2011) Rising Kingdoms (2005) Genres Action-Adventure Action-RPG RTS Strategy Simulation Platforms Windows, MacOS, PS4, PS5, Xbox One, Xbox Series X, Nintendo Switch Note Haemimont Games is primarily a game developer, not an outsourcing service provider. Listed for reference. Why Haemimont Matters Tropico franchise success 28+ years since 1997 Bulgarian studio talent Multi-genre expertise

PROGRAMMING
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+1
PI
Platige Image
Warsaw, Poland
201-500

About Platige Image Platige Image is a Polish animation and VFX studio founded in 1997 in Warsaw, world-renowned for game cinematics and trailers. Creators of The Witcher and Cyberpunk 2077 cinematics, they have studios in Warsaw, Los Angeles, and Tokyo. Company History Founded: 1997 Location: Warsaw, Poland Founders: Jarosław Sawko, Piotr Sikora Studios: Warsaw (HQ), Los Angeles, Tokyo Patron: Tomek Bagiński (Oscar-nominated director) Services Game Cinematics Trailers Cinematic cutscenes Marketing content Reveal trailers Animation & VFX CGI animation Visual effects Pre-rendered content Real-time (Unreal Engine 5) Notable Projects CD Projekt RED The Witcher 4 Cinematic (ADC Gold Cube 2025) Cyberpunk 2077 trailers AAA Publishers Call of Duty: Vanguard & Warzone Dying Light 2 Company of Heroes 3 Resident Evil God of War Total War Major Clients CD Projekt RED Ubisoft Activision Smilegate Awards European Film Award (Best Animated Film - Another Day of Life) ADC Gold Cube 2025 (The Witcher 4 trailer) Oscar nomination (The Cathedral - Tomek Bagiński) Why Choose Platige Image The Witcher cinematics creator Oscar-nominated leadership Warsaw + LA + Tokyo global reach AAA publishers trusted partner Since 1997 industry pioneer

ANIMATION
ART 3D
iXie Gaming logo
iXie Gaming
Chennai, India
201-500

About iXie Gaming iXie Gaming is the gaming division of Indium Software, a decade-old game development and QA company. With 700+ gamers on staff and 550+ titles delivered, they provide end-to-end gaming services for major publishers. Company Scale 14+ years gaming expertise 700+ gaming staff 550+ titles delivered 500+ projects for Sony, Microsoft, Nintendo Locations USA India (primary) UK Singapore Services Game Development Full SKU development Co-development Porting and remastering LiveOps support Game QA Testing services Quality assurance Platform certification Emerging Tech AR/VR development Blockchain games Digital twin Metaverse applications Technical Expertise Unreal Engine Unity AI integration DirectX, OpenGL HTML5, Cocos2D-x Major Platform Experience Sony Microsoft Nintendo Parent Company Indium Software Why Choose iXie Gaming Sony, Microsoft, Nintendo experience 550+ titles delivered 700+ gaming staff for scale 14+ years in gaming QA specialists with dev capabilities

QA TESTING
Blind Squirrel Games logo
Blind Squirrel Games
San Mateo, United States
51-200

About Blind Squirrel Entertainment Blind Squirrel Entertainment (formerly Blind Squirrel Games) is a multi-studio game development company providing knowledge and experience to help partners deliver high-quality entertainment. With offices across three continents, they specialize in full content creation, co-development, and ports/remasters. Services Full Content Creation Original game development Complete project ownership End-to-end production Co-Development AAA partner collaboration Feature development Content creation support Ports & Remasters Platform porting Game remasters Performance optimization Notable Projects Original IP Cosmorons - Retro sci-fi shooter in development Co-Development New World - Amazon Games fantasy MMORPG New World: Aeternum - Console release State of Decay 3 - Co-development partner Delta Force: Hawk Ops - Partnership with TiMi and Team Jade Global Locations Texas, USA California, USA Colombia (Distributed Development studio, acquired 2025) New Zealand Work Philosophy Flexible work arrangements: "Remote, in-office, or a little bit of both" Why Choose Blind Squirrel Entertainment Global presence across three continents AAA partnerships with major publishers Full-service capabilities from original to ports Flexible engagement models Multi-studio resources for scalable projects

PROGRAMMING
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+1
Croteam logo
Croteam
Zagreb, Croatia
51-200

About Croteam Croteam is an independent game developer and publisher known for creating thought-provoking puzzle games and action shooters. They partner with Devolver Digital for publishing. Notable Games The Talos Principle Philosophical puzzle franchise: The Talos Principle: Reawakened (2025) The Talos Principle 2 (2023) The Talos Principle 2: Road to Elysium (DLC, 2024) The Talos Principle (Original) Serious Sam Classic action shooter franchise: Serious Sam VR: The Last Hope (2017) Serious Sam series Evolution Croteam has evolved from "developers who knew how to do shooters" to creators of acclaimed puzzle experiences with The Talos Principle franchise. Publishing Partner Devolver Digital Community Active presence on: Discord Reddit Steam Specializations Philosophical puzzle games First-person shooters VR experiences Independent development Why Choose Croteam Puzzle game excellence with Talos Principle Devolver Digital partnership Shooter heritage with Serious Sam Creative evolution showing versatility Independent spirit with quality focus

PROGRAMMING
GAME DESIGN
FULL PRODUCTION
Localsoft Games logo
Localsoft Games
Barcelona, Spain
51-200

About Localsoft Games Localsoft is a Spanish localization company with 33 years of experience and 3,500+ localized games. Based in Málaga TechPark, they offer translation, testing, and audio services for all major gaming platforms. Company History Experience: 33 years Location: Málaga TechPark, Málaga, Spain Portfolio: 3,500+ localized games Certifications: ISO 9001, EN15038 Services Translation Game translation (50+ languages) Proofing and editing Desktop publishing Subtitling Testing Localization QA (LQA) Functionality testing Secure testing labs First Party compliance Audio Voice recording Audio localization Dubbing Platform Coverage PlayStation Nintendo Xbox Windows PC Android iOS Quality Assurance Testing services cover: Text quality Audio quality Art and cinematics Subtitles First Party guidelines compliance Network 3,000+ professional game translators providing scale and expertise for complex, large-scale projects. Why Choose Localsoft Games 33 years localization experience 3,500+ games localized 50+ languages supported ISO 9001 certified Spain-based EU quality

LOCALIZATION
AUDIO
d3t logo
d3t
Runcorn, United Kingdom
51-200

About d3t d3t is a UK-based work-for-hire co-development studio with 180+ developers, part of Keywords Studios. They specialize in adding value to games through expert development support on AAA titles. Company Scale 180+ developers Keywords Studios subsidiary Award-winning workplace Services Co-Development Full game co-development Feature development Platform porting Performance optimization Specializations AAA game support Multi-platform development Live-service games Notable Projects EA SPORTS FC 26 & 25 Hogwarts Legacy Marvel's Guardians of the Galaxy Alan Wake Remastered Dead Island 2 Mafia: The Old Country The Witcher 3: Wild Hunt LEGO Star Wars: The Skywalker Saga Major Clients Sharkmob Dovetail Games 505 Games Fireproof Games Glowmade Location Headquarters: Runcorn, Cheshire, UK Daresbury Point, Greenwood Drive, Manor Park, WA7 1UG Recognition GamesIndustry.biz Best Places to Work (2024) Best Large Studio - Game Republic Awards (2025) Why Choose d3t AAA proven with major franchises 180+ developers for scale Keywords Studios backing Award-winning workplace culture UK-based with established reputation

PROGRAMMING
GAME DESIGN
FULL PRODUCTION
+2
Sharkmob logo
Sharkmob
Malmö, Sweden
201-500

About Sharkmob Sharkmob is a AAA game development studio founded in 2017 in Malmö, Sweden by veterans from Ubisoft Massive and IO Interactive. Acquired by Tencent, they develop shooter titles powered by Unreal Engine 5, including Bloodhunt and Exoborne. Company Overview Founded: 2017 Location: Malmö, Sweden + London, UK Founders: Ubisoft Massive and IO Interactive veterans Owner: Tencent Focus: AAA multiplayer shooters Studios Malmö, Sweden Headquarters Historic downtown buildings State-of-the-art UX lab Sound studios Streaming studio London, UK Second studio Unannounced project Games Bloodhunt (2022) Battle royale Vampire: The Masquerade universe First released title Exoborne Tactical open-world extraction shooter Apocalyptic US setting Forces of nature mechanics Unannounced Project London studio development Technology Unreal Engine 5 Online multiplayer focus PC and console development Malmö Gaming Hub Part of a thriving ecosystem: 1,500+ developers 70+ studios The Game Assembly Game Habitat Nordic Game conference Why Choose Sharkmob Tencent-owned AAA backing Ubisoft, IO Interactive veteran founders Unreal Engine 5 cutting-edge tech Malmö + London dual studios AAA shooters multiplayer focus

PROGRAMMING
GAME DESIGN
FULL PRODUCTION
Abstraction Games logo
Abstraction Games
Hilversum, Netherlands
51-200

About Abstraction Games Abstraction Games is a creative game studio based in the Netherlands, specializing in multi-platform game development, ports, and co-development partnerships. With over 100 employees, they help customers succeed in multi-platform game development and go beyond boundaries in everything they do. Company Scale 100+ employees Location: Valkenswaard, The Netherlands Address: Deken Mandersplein 2-4, Valkenswaard, 5554 HT Services Full-Cycle Development AA/AAA game development Complete project ownership End-to-end production Co-Development Creative co-development partnerships Feature development Content creation support Ports & Adaptations Multi-platform porting Game optimization Cross-platform releases Notable Projects Dune: Awakening Mass Effect: Legendary Edition Halo: The Master Chief Collection Baldur's Gate 3 Remnant: From the Ashes Major Partners EA Microsoft BioWare Larian Studios 505 Games Devolver Digital Paradox Interactive Specializations Technically demanding projects Cross-platform multiplayer systems Multi-platform optimization (PlayStation, Xbox, Nintendo Switch, Steam, Windows) Collaborative development with major publishers Why Choose Abstraction Games 100+ person team with proven AAA experience Major franchise work including Mass Effect and Halo Multi-platform expertise across all major consoles Netherlands-based with European talent Collaborative approach with major publishers

PROGRAMMING
ART 3D
PORTING
All Correct Games logo
All Correct Games
Belgrade, Serbia
51-200

About Allcorrect Games Allcorrect Games is a game localization and art outsourcing company established in 2008. With 17+ years in the gaming industry and over 1,200 completed projects, they work with 9 of the top 20 game companies globally, localizing everything from indie titles to AAA blockbusters. Company Stats 17+ years in gaming 1,200+ projects completed 2,000+ jobs delivered monthly 99.21% on-time delivery rate 22+ languages supported Services Game Localization Full game translation and adaptation Cultural localization Marketing and store content Subtitling and dubbing scripts Voiceover Production 100+ professional voice actors Professional recording studios Direction and production Multi-language casting Game Art 2D graphics and illustration 3D modeling and assets Global artist network Narrative Design Story development Character writing Dynamic narrative systems Localization QA Linguistic testing Context verification Bug reporting Notable Clients Ubisoft Electronic Arts Bandai Namco Tencent Games Focus Entertainment Crunchyroll VOID Interactive Mundfish Global Presence Ireland Canada Serbia Hong Kong Recognition 2025 Finalist Award Winner Serbian Game Association (SGA) Member Why Choose Allcorrect Games 17+ years of specialized gaming experience Top publisher partnerships with 9 of top 20 companies 99%+ on-time delivery rate Global coverage with 22+ languages Full-service localization, art, and audio

LOCALIZATION
QA TESTING
AUDIO
CCC International logo
CCC International
Yerevan, Armenia
51-200

About CCC International CCC International is a multilingual localization and translation company with over 10 years of experience. They provide comprehensive localization services across approximately 30 languages for entertainment, gaming, and business clients. Services Game Localization Video game translation and localization In-game customer support Quality assurance Manga and Comics Translation Typesetting Coloring Verticalization Animation Media Localization Anime/K-drama subtitling Film translation Dubbing Voice-over services Translation Services Business documents Websites News content Books Specialized translations Customer Support Multilingual chat support Email support Phone support Transcription services Social Media Content creation Community management Multi-platform management Data Services Audio transcription Speech data collection Multimedia annotation Video Production Translation Editing Animation Audio production Language Coverage Approximately 30 languages including: English, Japanese, Russian French, German, Arabic, Spanish Filipino, Armenian, Korean Chinese, Portuguese And many more across Europe, Asia, and North America Client Industries Entertainment and gaming News websites IT and retail Government agencies (Europe, US, Asia) Artists and musicians Company Strengths 10+ years of industry experience Native business translation experts Rigorous QA through proofreading and localization checks Round-the-clock availability across continents Why Choose CCC International 30 languages supported Full localization from games to manga to media 10+ years of experience Global operations across Europe, US, and Asia Quality assurance with rigorous processes

LOCALIZATION
QA TESTING
AUDIO
Dynamedion logo
Dynamedion
Mainz, Germany
51-200

About Dynamedion Dynamedion is a premier game audio production company with 25+ years of experience, having shipped over 5,000 projects. They specialize in music composition, live orchestral recording, sound design, and audio integration for AAA games. Company Scale 25+ years of experience 5,000+ projects shipped Partnership with European symphonic orchestras Services Music Composition Original scores and soundtracks Adaptive music systems Licensed music supervision Live Recording European symphonic orchestra recording Choir recording sessions Open Orchestra & Choir Recording Sessions program Sound Design Benchmark audio design Environmental audio Weapon and effects sounds Audio Integration Music implementation Sound implementation Dialogue integration Middleware expertise Notable Projects Brawl Stars (Supercell) Alan Wake 2 (Remedy Entertainment) Company of Heroes 3 (Relic/SEGA) Harry Potter Magic Awakened Age of Empires IV (Microsoft) Microsoft Flight Simulator Monster Hunter: Wilds Anno 117: Pax Romana Major Clients Microsoft Studios EA Ubisoft Square Enix Disney/Pixar Rovio LucasArts Creative Assembly Crytek PopCap Supercell Special Programs Indie Developer Program - Support for independent developers Open Orchestra Sessions - Recording opportunities Location Based in Europe with access to European symphonic orchestras. Why Choose Dynamedion 25+ years of game audio excellence 5,000+ projects delivered AAA client roster including Microsoft, EA, Ubisoft Live orchestral recording capabilities Indie program for smaller developers

AUDIO
GLOC Media logo
GLOC Media
Tokyo, Japan
51-200

About GLOC Media GLOC Media is a digital marketing agency with offices across Europe (UK, Spain, France, Slovenia). They are an official Google Partner providing integrated digital marketing solutions including SEO, PPC, and social media services. Locations UK: London, N15 3PJ Spain: San Sebastián France: Paris Slovenia: Ljubljana Services Search Marketing SEO (Search Engine Optimization) PPC (Google Ads, Bing Ads) Mobile marketing Video marketing Display advertising Retargeting Social Media Social media marketing Social media advertising Reputation management Web Solutions Web development Website localization Web analytics Consulting and training White label services Conversion rate optimization Content Content marketing Link building Recognition Official Google Partner Award-winning agency Note GLOC Media is primarily a digital marketing agency, not specifically a game development outsourcing provider. They may support game marketing campaigns. Why Choose GLOC Media Google Partner certified European presence (4 countries) Website localization services PPC management with $1.5M+ budgets

LOCALIZATION
AUDIO
QA TESTING
SnoopGame logo
SnoopGame
Kyiv, Ukraine
201-500

About SnoopGame SnoopGame is a game QA outsourcing company founded in 2015. With 200+ QA experts, 1,000+ completed projects, and nearly a decade of experience, they provide comprehensive testing services for mobile, PC, console, and VR games for clients including NetEase and Playtika. Company Overview Founded: 2015 Team: 200+ QA experts Projects: 1,000+ completed Experience: Nearly 10 years Contact: contact@snoopgame.net Services Testing Types Functional testing Performance testing Compatibility testing Multiplayer testing Compliance testing Localization testing Platforms iOS and Android (mobile) PC (Windows, Mac) Console (PlayStation, Xbox, Switch) VR platforms Web and tablet Automation Automated game testing Test automation services Specialized Testing Casino game testing Blockchain game QA Mobile game testing Major Clients NetEase Playtika Approach Founded by an experienced Game Producer and Developer who wanted QA services done right, focusing on flexibility, experience, hardware, scalability, and smart optimization. Why Choose SnoopGame 1,000+ projects proven track record NetEase, Playtika major clients 200+ experts scalable team All platforms comprehensive coverage Manual + automated testing options

QA TESTING
SI
Synthesis International
Milan, Italy
51-200

About Synthesis International Synthesis International is an Italian game localization company founded in 1995 in Milan, now part of Keywords Studios. With offices across USA, Mexico, Brazil, Germany, Italy, Spain, Japan, Singapore, and Switzerland, they provide localization and voice production for clients including EA, Activision, Blizzard, and Ubisoft. Company Overview Founded: 1995 Founder: Max Reynaud Headquarters: Milan, Italy (Switzerland admin HQ) Parent: Keywords Studios (2016) Focus: AAA game localization Global Offices United States Mexico Brazil Germany Italy Spain Japan Singapore Switzerland (Admin HQ) Services Localization Full game translation FIGS (French, Italian, German, Spanish) CJK (Chinese, Japanese, Korean) Russian, Brazilian Portuguese, Mexican Spanish Voice Production Voice recording Voice casting Audio localization Testing Linguistic QA Localization testing Notable Projects The Elder Scrolls V: Skyrim Major Clients Electronic Arts Activision Blizzard Bethesda Softworks Ubisoft Take-Two Square Enix Namco Bandai Microsoft Game Studios Why Choose Synthesis International Since 1995 industry pioneer Keywords Studios backing EA, Activision, Blizzard AAA clients 9 countries global presence FIGS + CJK comprehensive coverage

LOCALIZATION
AUDIO
QA TESTING
Bohemia Interactive Motion Capture logo
Bohemia Interactive Motion Capture
Prague, Czech Republic
51-200

About Bohemia Interactive Motion Capture Bohemia Interactive operates a professional motion capture studio in the Czech Republic, originally built for their own game development needs. The facility has expanded to host international clients from gaming and film industries. Services Motion Capture Full body capture (multiple actors simultaneously) Facial motion capture Finger/performance capture Wire work capabilities Technical Services Virtual camera recording (real-time CG scene visualization) Remote motion capture (video-based without studio visit) Camera matchmoving Post-Processing Immediate data processing included at no extra cost Capabilities Special Performances Recorded Extreme fighting with multiple martial artists Horse and rider performances Animal captures (dogs) Complex finger knuckle markers with facial capture Real performer and CG character interactions (green screen with RED One) Facility Features Purpose-built hall for flexible camera positioning Wire work support WiFi access for clients English-speaking operators Location Czech Republic Why Choose Bohemia Interactive Motion Capture Purpose-built facility for game development Flexible capabilities including wire work Reasonable pricing with strong value Immediate data processing included English-speaking operators

ANIMATION
Deck13 logo
Deck13
Frankfurt, Germany
51-200

About Deck13 Deck13 is a German game development studio known for creating action RPGs. While primarily a game developer, they also provide development services. Notable Games The Surge series - Sci-fi action RPG Lords of the Fallen (original) - Dark fantasy action RPG Atlas Fallen - Open-world action RPG Services Full game development Action RPG specialization Location Based in Germany Specializations Souls-like action RPGs Third-person combat Sci-fi and fantasy settings Why Choose Deck13 Action RPG expertise with proven titles German development quality Full production capabilities

PROGRAMMING
GAME DESIGN
ART 3D
+1
Gamestar China logo
Gamestar China
Shanghai, China
51-200

About Gamestar China Gamestar (China) Ltd. was the first independent game outsourcing company in China, founded in 2002 in Shanghai by David Zhu. Acquired by Disney Interactive Studios in 2008, the studio has produced high-quality art and technology solutions for the interactive entertainment industry. Company History Founded: 2002 Founder: David Zhu (former Ubisoft Shanghai) Location: Shanghai and Wuhan, China Acquired: Disney Interactive Studios (April 2008) Team: 90+ people (at acquisition) Background Gamestar was opened as the first independent game outsourcing company in China. The studio initially started contributing to casual game titles for WildTangent. The team consisted mostly of former Ubisoft Shanghai employees. Services & Expertise Art Production High-quality art production Next-gen art projects Cross-platform art assets Technology Solutions Technology solutions for interactive entertainment Game engine development (PSP) Platform Experience PlayStation 2 GameCube Xbox PSP Cross-platform multi-SKU projects Notable Projects Midway Arcade Treasures 3 (cross-platform multi-SKU) WildTangent casual game titles Various next-gen art projects Disney Acquisition In April 2008, Disney Interactive Studios acquired Gamestar, noting the company's "six-year track record producing high quality art and technology solutions for interactive entertainment software development." Why Gamestar Matters Pioneer of China's outsourcing industry Disney acquired (quality validation) Ubisoft Shanghai alumni team Cross-platform development expertise 90+ person studio at acquisition

ART 3D
PROGRAMMING
ANIMATION
Revolution Software logo
Revolution Software
York, United Kingdom
11-50

About Revolution Software Revolution Software is a British video game developer founded in 1989 in York, famous for the Broken Sword adventure game series. With 30+ years creating narrative-driven adventures, they've sold millions of copies and continue developing new entries with 4K remasters. Company History Founded: 1989 Location: York, England Founders: Charles Cecil, Tony Warriner, David Sykes, Noirin Carmody Focus: Narrative adventure games Flagship Series: Broken Sword Broken Sword: Shadow of the Templars (1996) - ~1M copies sold Broken Sword II: The Smoking Mirror (1997) - ~1M copies sold Broken Sword: The Sleeping Dragon (2003) Broken Sword: The Angel of Death (2006) Broken Sword 5: The Serpent's Curse (2013) Broken Sword - Reforged (2024) - 4K remaster Other Notable Games Lure of the Temptress (1992) - First release Beneath a Steel Sky (1994) Beyond a Steel Sky (2020) Note Revolution Software is primarily a game developer creating original IP rather than an outsourcing provider. Listed for reference as a legendary UK indie studio. Industry Impact One of Europe's most successful adventure game companies, pushing narrative-driven games forward for 30+ years. Why Revolution Software Matters Broken Sword iconic franchise 30+ years UK indie pioneer Millions sold commercial success 4K remasters continuing legacy York-based British studio

PROGRAMMING
GAME DESIGN
ART 2D
+1
QA
QAwerk
Not the same, Some
1000+

weirdo

QA TESTING
ART 2D
PROGRAMMING
+11
Whimsy Games Group LTD logo
Whimsy Games Group LTD
London, United Kingdom
51-200

Whimsy Games is a mid-sized game development outsourcing studio with over seven years of experience and a team of more than 75 professionals. We offer full-cycle mobile game development for iOS and Android, as well as game art outsourcing, including 2D and 3D art, concept art, character design, animation, and VFX. Our services also include live ops support and co-development. While Unity is our primary engine, we also work with Unreal Engine. Whimsy Games has delivered over 100 mobile titles across casual, mid-core, and educational genres. We support iOS, Android, PC, and PlayStation platforms. Engagement options include full-cycle outsourcing, co-development, and dedicated teams. Our hourly rates start at $25 to $49. Whimsy Games is recognised by Clutch and GoodFirms as a top game development company.

ART 2D
QA TESTING
ART 3D
+7
Frozenbyte logo
Frozenbyte
Helsinki, Finland
51-200

About Frozenbyte Frozenbyte is an independent Finnish video game developer founded in 2001, based in Helsinki. With approximately 80 employees, they are one of Finland's biggest independent high-end developers, best known for the Trine series which has sold 15+ million copies. Company Scale Founded: 2001 ~80 employees (as of October 2025) Location: Helsinki, Finland Status: Independent Founders Lauri Hyvärinen Juha Hiekkamäki Notable Games Trine Series Trine (2009) - First on Steam from Finland Trine 2 (2011) Trine 3: The Artifacts of Power (2015) Trine 4: The Nightmare Prince (2019) Trine 5: A Clockwork Conspiracy (2023) 15+ million copies sold worldwide Shadowgrounds Series Shadowgrounds (2005) - First commercial game Shadowgrounds: Survivor (2007) First Finnish game published on Steam (2006) Other Titles Shadwen (2016) - Stealth game Starbase (2021) - Sci-fi MMO (5+ years in secret development) Technical Uses proprietary Storm3D engine developed by Sebastian Aaltonen. Why Choose Frozenbyte Trine franchise with 15M+ sales Finland's largest indie high-end developer 24+ years of development experience Independent with creative freedom Finnish quality game development

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FAQ: Custom Engine Game Development

When does building a custom engine make sense?

Custom engines are justified when you need unique technical features not available in existing engines, want to avoid licensing fees at scale, require maximum performance optimization, or are building highly specialized games.

What are the risks of custom engine development?

Custom engines require significant upfront investment, longer development timelines, and specialized talent that's harder to find. You also lose access to asset stores and community support that commercial engines provide.

What studios successfully use custom engines?

Major studios like Rockstar (RAGE), DICE (Frostbite), Ubisoft (Anvil), and id Software (id Tech) use proprietary engines. These represent years of investment and dedicated engine teams.

Can I outsource custom engine development?

Yes, but carefully. Look for studios with low-level programming expertise, graphics programming experience, and ideally previous engine development work. Start with prototyping phases before committing to full development.

Need Custom Engine expertise for your project?

Use our advanced filters to find the perfect Custom Engine development partner.

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