Game Development Outsourcing in Poland
Find verified game development outsourcing companies in Poland. Browse studios specializing in art, programming, animation, audio, and more.
Why Poland?
Companies in Poland
## About Anshar Studios Anshar Studios is a video game developer headquartered in Katowice, Silesia, Poland. Founded in 2012 by CEO Lukasz Hacura, the studio has grown into a respected developer known for original IP creation and co-development partnerships with major studios. ## Services ### Original Development - Full-cycle game development - VR experience creation - Original IP development ### Co-Development - Partner studio collaboration - Feature development support - Technical implementation ## Notable Games ### Original Titles - **Gamedec** (2021) - Isometric cyberpunk RPG about solving crimes in virtual worlds - **Detached** - VR space survival experience - **Telefrag VR** - Fast-paced VR arena shooter ### Co-Development Projects - **Baldur's Gate III** (Larian Studios) - **Divinity: Original Sin II** (Larian Studios) - **Observer: System Redux** (Bloober Team) ## Co-Development Partners - Larian Studios - Bloober Team - Artifex Mundi - The Farm 51 - Playway - QLOC ## Location **Headquarters:** Katowice, Silesia, Poland ## Specializations - Cyberpunk and narrative RPGs - VR game development - Co-development services - Unreal Engine expertise ## Why Choose Anshar Studios - **Co-dev proven** with AAA partners like Larian Studios - **Original IP capability** demonstrated with Gamedec - **VR expertise** with multiple released titles - **Polish talent pool** with competitive rates - **Flexible engagement** for various project sizes

## About Archibaldi Studio Archibaldi Studio is a game audio production company based in Krakow, Poland. With 10+ years of experience and over 100 released titles, they deliver comprehensive audio services for games across all platforms. ## Services ### Music & Composition - Original music composition - Adaptive music systems - Orchestral and electronic scores - Genre-specific soundtracks ### Sound Design - Game sound effects - Environmental audio - Weapon and combat sounds - UI audio design ### Voice-Over Production - Voice casting and direction - Recording and production - Multi-language support ### Technical Audio - Audio implementation - Middleware integration (FMOD, Wwise) - Audio programming - Engine optimization (Unity, Unreal) ## Track Record - **100+ released titles** - **10+ years** of game audio experience - **50+ developer clients** ## Notable Projects - World of Tanks - Holiday Ops - Cooking Diary - Cut the Rope Daily - War Thunder - The Island Castaway: Lost World ## Major Clients - Wargaming - Gaijin Entertainment - G5 Games - Playrix - ZeptoLab ## Technology Expertise - **Audio Middleware:** FMOD, Wwise - **Game Engines:** Unity, Unreal Engine - Adaptive audio systems - Interactive music implementation ## Team Led by experienced composers including Artem Galitsyn and Nikolai Sivkov, with specialized teams for composition, sound design, and technical implementation. ## Location **Headquarters:** Krakow, Poland Ukosna 15C, 30-693 ## Why Choose Archibaldi Studio - **100+ titles** of proven delivery - **Major client roster** including Wargaming and Playrix - **Full audio services** from composition to implementation - **Technical expertise** in FMOD, Wwise, Unity, and Unreal - **European location** with competitive rates

## About Bones Studio Bones Studio is a professional motion capture and animation studio providing comprehensive gamedev solutions for AAA productions. They specialize in performance capture, gameplay animations, and AI datasets for machine learning applications. ## Services ### Motion Capture - Professional mocap recording - Full-body capture - Facial performance capture - Military and stunt casting ### Gameplay Animations - Character movement systems - Combat animations - Locomotion systems ### Cutscenes & Cinematics - High-quality performance capture - Narrative scene production - Facial animation ### Additional Services - **Previs** - Pre-visualization for production planning - **3D Scanning** - Asset digitization - **AI Datasets** - Custom and off-the-shelf mocap datasets for ML with human annotation and GDPR compliance ## Notable Projects - **Hellblade II: Senua's Saga** (Microsoft) - Character animation for cutscenes - **Silent Hill 2: Remake** - Motion capture and animation across all production - **Cronos** (Bloober Team) - Cinematic and facial animation - **Delta Force** (Tencent) - Military casting and motion capture - **Ghostrunner** - Motion capture - **Dying Light 2: Stay Human** - Cinematic performance capture - **Daymare 1994 Sandcastle** - Performance capture for cutscenes ## Major Clients - Samsung - NVIDIA - Ubisoft Canada - Ninja Theory - Bloober Team - Tencent ## Client Testimonial "Bones delivered spot-on, high-quality work... The quality goes above and beyond expectations" - Principal Animator ## Why Choose Bones Studio - **AAA proven** with major franchises like Hellblade and Silent Hill - **Full-service mocap** from capture to cleanup - **AI dataset capabilities** for machine learning - **Quick turnaround** with reliable collaboration - **GDPR compliant** data handling

## About Demute Studio Demute Studio is a game audio production company specializing in music composition and sound design for video games. ## Services ### Music Production - Original score composition - Adaptive music systems - Theme creation ### Sound Design - Game sound effects - Environmental audio - UI sounds ## Specializations - Video game audio - Interactive music - Atmospheric sound design ## Why Choose Demute Studio - **Game audio specialists** - **Music and sound** combined services - **Interactive audio** expertise
## About Farom Studio Farom Studio is a game development and outsourcing company established in 2011, specializing in Unreal Engine development. They offer full-service game development from concept to AAA-quality projects. ## Company History - **Founded:** 2011 - **First Product:** "Bad Day" (iOS, UDK engine) - **Since 2014:** Focused on Unreal Engine development - **Since 2021:** Expanded to outsourcing services - **Recognition:** Unreal Dev Grant Recipient ## Services ### Game Development - Full-cycle game development - AAA game development - Game concept design - Game testing and QA ### Technical Services - Porting services - Programming/coding - Engine support (UE3 to UE5, CryEngine, Unity) ### Art Production - 3D design and modeling - Level design - Visual design - Concept art to UI ## Game Engines - **Unreal Engine** (primary) - All versions UE3 to UE5 - CryEngine - Unity ## Notable Projects - **Lost Region** - Original survival game title - **Modern Weapon Pack Vol.1** - UE5 asset pack on Fab ## Products Asset packs available on Unreal Engine Marketplace and Fab platform. ## Why Choose Farom Studio - **Unreal Dev Grant** recipient - **14+ years** game development experience - **Full UE version support** from UE3 to UE5 - **Multi-engine** capabilities - **Full-service** from concept to completion
## About Flying Wild Hog Flying Wild Hog is an acclaimed game development studio founded in 2009 in Warsaw, Poland. Now part of Embracer Group (through Koch Media), they have three Polish studios with 300+ employees, known for action-packed, fast-paced titles including Shadow Warrior and Evil West. ## Company Scale - **Founded:** April 2009 - **300+ employees** - **3 Polish studios** (Warsaw HQ, Kraków, Rzeszów) - **Parent Company:** Embracer Group (via Koch Media/Plaion) ## Founders - Tomasz Baran - Michał Szustak - Klaudiusz Zych ## Notable Games - **Hard Reset** (2011) - First title on Road Hog Engine - **Shadow Warrior** (2013) - Reboot - **Shadow Warrior 2** (2016) - **Shadow Warrior 3** (2022) - **Trek to Yomi** (2022) - Artistic samurai tale - **Evil West** (2022) - Weird-west action - **Space Punks** (2022) ## Publishers - Devolver Digital (Shadow Warrior series, Trek to Yomi) - Focus Entertainment (Evil West) - Jagex (Space Punks) ## Technical Evolution Developed proprietary Road Hog Engine, retired in 2022 in favor of Unreal Engine. ## Acquisition History - **2019:** Acquired by Supernova Capital - **2020:** Acquired by Embracer Group through Koch Media ## Why Choose Flying Wild Hog - **300+ experienced developers** across 3 studios - **Shadow Warrior franchise** success - **Embracer Group backing** with resources - **Devolver Digital** partnership - **Poland-based** with competitive rates

## About Fox3D Entertainment Fox3D Entertainment is an art outsourcing studio based in Estonia, specializing in CG art, mobile products, cinematics, and VR experiences. With 100+ professionals, they have contributed to 70+ AAA titles including creating 98% of Subnautica's game assets. ## Company Scale - **100+ professionals** - **70+ AAA titles** contributed to - **20+ lead artists** - **70+ senior-level staff** ## Services ### 3D Art Production - Environments and characters - Props and assets - Game-ready models ### 2D Art - Concept art - Illustrations - UI elements ### Cinematics - Cinematic production - Trailers - In-game cutscenes ### VR/AR Experiences - Virtual reality content - Augmented reality assets ## Notable Projects - **Subnautica** - Created 98% of game assets - **Subnautica: Below Zero** - Created 98% of game assets - **Star Citizen** - **Hitman 2** - **Hello Neighbor 2** - **Returnal** ## Team Leadership - **Den Fox** - CEO/Creative Director - Specialized department heads across disciplines ## Location **Based in Estonia** - Positioned to leverage Eastern European talent while serving international clients across North America, Europe, and Asia. ## Client Base Working with both indie developers and major publishers as trusted outsourcing partner. ## Why Choose Fox3D Entertainment - **98% of Subnautica** assets demonstrates full-game capability - **70+ AAA titles** experience - **100+ professionals** with 20+ leads - **Estonian base** with competitive rates - **Full art pipeline** from 2D to 3D to cinematics

## About KEVANI KEVANI is a Polish game art and development studio offering outsourcing services. Based in Poland, they provide game art production and development support for international clients. ## Company Overview - **Location:** Poland - **Type:** Game art outsourcing studio - **Region:** Central Europe ## Services ### Game Art - 2D art production - 3D art and modeling - Character design - Environment art - Concept art ### Development Support - Game development assistance - Asset production - Technical art ## Poland Gaming Industry Poland is home to a thriving game development ecosystem with companies like CD Projekt RED, Techland, and numerous outsourcing studios. The country offers: - Strong technical education - Competitive rates vs Western Europe - EU timezone alignment - English proficiency ## Why Consider Polish Studios - **Central European** location - **Competitive rates** vs Western Europe - **Strong talent** pool - **EU business** standards - **Timezone** convenient for US/EU clients

## About Klabater Klabater is a Polish indie game developer, publisher, and porting studio founded in 2017 in Warsaw. Listed on NewConnect (WSE), they have published 30+ games and ported 24+ titles to PlayStation, 23+ to Xbox, and 15+ to Nintendo Switch. ## Company History - **Founded:** 2017 - **Location:** Warsaw, Poland (historic brewery building) - **Listed:** NewConnect (Warsaw Stock Exchange, 2019) - **Portfolio:** 30+ games published - **Now:** Defence.Hub S.A. ## Services ### Publishing - PC publishing - Console publishing (Switch, PlayStation, Xbox) - Financial support and investment - PR & marketing campaigns - Production process support ### Porting - Nintendo Switch porting (15+ games) - PlayStation porting (24+ games) - Xbox porting (23+ games) - All necessary dev kits in-house ### Development - In-house game development - Original IP creation ## Porting Expertise Porting has become their core business since 2018. They have experienced porting programmers, console publishing expertise, and the hardware infrastructure including all necessary dev kits. ## Notable Titles - Crossroads Inn (developed) - Various indie game ports ## Why Choose Klabater - **60+ console ports** delivered - **Warsaw Stock Exchange** listed - **Full dev kits** in-house - **Publishing + porting** combined - **Poland-based** EU studio

## About Mocap.Games Mocap.Games is a leading motion capture studio based in Warsaw, Poland, providing end-to-end motion capture and animation services for clients worldwide. They work with industry-leading Vicon technology across projects ranging from indie titles to AAA productions. ## Company Overview - **Location:** Warsaw, Poland - **Technology:** Vicon motion capture system - **Range:** Indie to AAA productions - **Reach:** Global clientele ## Services ### Motion Capture - Full performance capture - Motion data recording - Actor direction - Session management ### Animation Services - Custom rig development - Skin-mesh adaptation - Process automation - Animation cleanup ### Technical Support - IT services (hourly rate) - On-site support for studios - Pipeline integration - Custom solutions ## Technology - Vicon motion capture systems - Cutting-edge tracking methods - Advanced accuracy techniques - Realistic motion results ## Experience Range Broad expertise across: - Indie game projects - AAA game productions - Commercials - Animated films ## Why Choose Mocap.Games - **Warsaw-based** European location - **Vicon technology** industry-leading - **Indie to AAA** flexible scale - **End-to-end** full animation pipeline - **Global clients** worldwide service

## About Narrative Tattoo Narrative Tattoo is a Poland-based narrative design and game writing consultancy. They specialize in helping game developers craft compelling stories, dialogue, and world-building for interactive entertainment. ## Company Overview - **Location:** Poland - **Focus:** Narrative design, game writing - **Services:** Story development, dialogue writing ## Services ### Narrative Design - Story architecture - Player choice systems - Branching narratives - World-building ### Game Writing - Dialogue writing - Character development - Quest/mission design - Lore documentation ### Consulting - Narrative reviews - Story consulting - Writing workshops - Mentorship ## Poland Gaming Industry Poland has a strong game development ecosystem known for narrative-driven games: - CD Projekt RED (The Witcher, Cyberpunk 2077) - Techland (Dying Light) - 11 bit studios (This War of Mine) - Flying Wild Hog ## Why Consider Narrative Services - **Story-driven games** growing market - **Player engagement** through narrative - **Poland-based** narrative expertise - **Central Europe** timezone alignment
## About Platige Image Platige Image is a Polish animation and VFX studio founded in 1997 in Warsaw, world-renowned for game cinematics and trailers. Creators of The Witcher and Cyberpunk 2077 cinematics, they have studios in Warsaw, Los Angeles, and Tokyo. ## Company History - **Founded:** 1997 - **Location:** Warsaw, Poland - **Founders:** Jarosław Sawko, Piotr Sikora - **Studios:** Warsaw (HQ), Los Angeles, Tokyo - **Patron:** Tomek Bagiński (Oscar-nominated director) ## Services ### Game Cinematics - Trailers - Cinematic cutscenes - Marketing content - Reveal trailers ### Animation & VFX - CGI animation - Visual effects - Pre-rendered content - Real-time (Unreal Engine 5) ## Notable Projects ### CD Projekt RED - The Witcher 4 Cinematic (ADC Gold Cube 2025) - Cyberpunk 2077 trailers ### AAA Publishers - Call of Duty: Vanguard & Warzone - Dying Light 2 - Company of Heroes 3 - Resident Evil - God of War - Total War ## Major Clients - CD Projekt RED - Ubisoft - Activision - Smilegate ## Awards - European Film Award (Best Animated Film - Another Day of Life) - ADC Gold Cube 2025 (The Witcher 4 trailer) - Oscar nomination (The Cathedral - Tomek Bagiński) ## Why Choose Platige Image - **The Witcher** cinematics creator - **Oscar-nominated** leadership - **Warsaw + LA + Tokyo** global reach - **AAA publishers** trusted partner - **Since 1997** industry pioneer

## About Polydin Polydin is a digital art outsourcing studio based in Hungary and Turkey, specializing in game art for indie and AA developers. With services spanning concept art, 3D production, animation, and VFX, they've contributed to projects like Last Epoch. ## Company Overview - **Location:** Hungary and Turkey - **Availability:** 18 hours/day - **Focus:** Indie and AA game developers - **Styles:** Realistic and stylized ## Services ### 3D Production - 3D environments - Character modeling - Props and outfits - Hard surface and organic ### Concept Art - Character concepts - Environment concepts - Visual development ### Animation - 2D animation - 3D animation - Real-time VFX ### Level Design - Level layout - Lighting and post effects - Look development - Asset creation ## Platforms - VR - AR - Mobile - PC ## Software - ZBrush - Substance Painter - Marmoset Toolbag - Maya ## Notable Projects - **Last Epoch** (Eleventh Hour Games) - **Bloodpunk** (Dream Realm Storytellers) ## Contact business@polydin.com ## Why Choose Polydin - **Indie-friendly** rates - **Last Epoch** credits - **18 hours/day** availability - **Full pipeline** concept to VFX - **Hungary + Turkey** EU/Asia bridge

## About Sperasoft Poland Sperasoft Poland is the Polish division of Sperasoft, a Keywords Studios company. Based in Krakow and Warsaw, they provide game development, art, and engineering services, recognized as Forbes Best Employer in Poland for three consecutive years. ## Company Overview - **Location:** Krakow and Warsaw, Poland - **Parent:** Sperasoft (Keywords Studios) - **Focus:** Game development, art, engineering ## Recognition - Forbes Best Employer in Poland (3 consecutive years) - One of the largest game studios in Poland ## Services ### Game Development - Co-development - Full game production - Multi-disciplinary teams ### Art & Animation - 2D/3D art production - Animation services ### Engineering - Technical development - Tool creation ## Krakow Office European hub providing: - Access to Polish gaming talent - International developer recruitment - Production, art, and engineering teams ## Warsaw Office Additional Polish operations supporting growing team. ## Poland Gaming Ecosystem Part of Poland's well-established video game sector with wealth of experienced talent. ## Why Choose Sperasoft Poland - **Forbes Best Employer** 3x winner - **Keywords Studios** backing - **Krakow + Warsaw** dual presence - **Polish talent** EU timezone - **Growing team** active expansion

## About The Farm 51 The Farm 51 is a Polish video game developer founded in 2005 in Gliwice by former People Can Fly developers (Painkiller series). With 100+ employees, they're known for Chernobylite, World War 3, and Get Even, using 3D scanning of real-world locations. ## Company Overview - **Founded:** 2005 - **Location:** Gliwice, Poland - **Founders:** Wojciech Pazdur, Kamil Bilczyński, Robert Siejka - **Team:** 100+ employees - **Background:** Former People Can Fly (Painkiller) ## Notable Games ### Chernobylite (2021) - Survival horror in 3D-scanned Chernobyl Exclusion Zone - Kickstarter: $206,671 raised (3,350 backers) - PC, PS4, PS5, Xbox One, Xbox Series, Switch - Generally positive reviews ### Chernobylite 2: Exclusion Zone (2025) - Early access March 2025 - TPP view, 20x larger world - 2-3x longer than original ### Other Titles - World War 3 (multiplayer FPS) - Get Even (psychological thriller) - Chernobyl VR Project ## Technology - 3D scanning of real-world locations - Authentic environment recreation - Photogrammetry expertise ## Platforms - PC - PlayStation 4 & 5 - Xbox One & Series X/S - Nintendo Switch - VR ## Note The Farm 51 is primarily a game developer rather than an outsourcing provider. Listed for reference as a notable Polish studio. ## Why The Farm 51 Matters - **Chernobylite** critical success - **3D scanning** authentic locations - **100+ employees** Polish studio - **Painkiller alumni** experienced team - **Kickstarter success** community support

## About The Knights of Unity The Knights of Unity (now The Knights of U) is a Polish Unity development studio founded in 2015 in Wrocław by three senior Unity developers. With 45 professional developers, they provide Unity and Unreal outsourcing services, having worked on Disco Elysium and IXION. ## Company Overview - **Founded:** 2015 - **Location:** Wrocław, Poland - **Team:** 45 professional Unity developers - **Focus:** Unity and Unreal outsourcing ## Services ### Unity Development - Game programming - Custom shaders - Multiplayer back-ends - Advanced AI scripts - UI/UX programming - Plugin development ### Unreal Development - Unreal Engine projects - Cross-engine expertise ### Specialized Services - Security audits - Unity training - VR development (Oculus, HTC Vive) - AR development ## Notable Projects ### Disco Elysium "Knights saved Disco Elysium. They raised to the occasion and helped to deliver one of the best games of 2019." ### IXION Console port bringing the game to console with UX focus. ### Tools Up! In-house developed title. ## Major Clients - Daedalic Entertainment - Interplay Entertainment - Droids on Roids - Exit Games - 50+ companies served ## Why Choose The Knights of Unity - **Disco Elysium** saved the game - **45 developers** dedicated Unity team - **Wrocław, Poland** EU timezone - **VR/AR expertise** immersive tech - **Security audits** specialized services

## About Walla Walla Studio Walla Walla Studio is a Ukrainian digital art studio providing full-cycle art production for games, with offices in Western Ukraine, Poland, Slovakia, and USA. Known for work on Aliens: Dark Descent and Middle Earth projects, they serve indie teams to AAA organizations. ## Company Overview - **Location:** Western Ukraine, Poland, Slovakia, USA - **Focus:** Full-cycle art production - **Clients:** Indie to AAA studios ## Services ### 2D Art - 2D game art - 2D animation - Concept art ### 3D Art - 3D modeling - 3D animation - Character and environment art ### Additional Services - Level art - Props - VFX (cleaning, rotoscoping, compositing) - Explanatory videos - Mobile game development - NFT creation ## Notable Projects - Aliens: Dark Descent - Middle Earth IP projects - Netflix IP projects ## Approach Adaptable to client needs with resources and personnel to scale up or down as required, whether for small indie games or large AAA titles. ## Client Testimonials "Professional and friendly team, easy to communicate with. Whenever there is a misunderstanding or things to be fixed they are here to do it with no questions asked. A real pleasure to work with!" ## Why Choose Walla Walla Studio - **Aliens: Dark Descent** notable credits - **Ukraine + Poland + USA** global presence - **Full-cycle art** 2D to VFX - **Scalable team** indie to AAA - **Responsive** excellent communication
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Known for strong technical talent, competitive rates, and cultural alignment with Western clients.
Premium quality studios with strong creative portfolios and industry experience.
Diverse market from cost-effective solutions to high-end AAA quality work.
Emerging hub with timezone advantage for North American clients.
Premium studios with deep industry experience and strong communication.
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